Peppercat

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  1. I could bring something tankish if you'll have me
  2. heh, despite the fact I'm doing this with EC the day before, I've got loads of chars who could use it, I'm in
  3. Mine's getting posted when I get a decent shot (took one earlier from the char screen but the rotation arrows kinda get in the way)

    EDIT:
  4. Peppercat

    Where are you?

    *sends up smoke signals from England*
  5. Quote:
    Originally Posted by SuckerPunch View Post
    • Levels 24-33 (if I16 hits, anyone over 24 will get XP)
    Shouldn't that be over 33?
  6. I'd like to join with something tanky (namely a dark/dark) do the Isolator chars still need the badge?
  7. Personally I love it when games are protected like this, I vaguely remember one of the command and conquer series had it where if you had a pirated version your entire base would explode a few seconds after starting a mission
  8. Quote:
    Originally Posted by Liz Bathory View Post
    So many EU players on NA servers... if all of them would be transfered to proper EU servers we would have full servers again.

    They might even become overloaded...
    A good chunk of us started before the EU servers even existed, I started on Victory at launch and I still have some of those characters. I considered moving to EU when transfers were available, but given I tend to play really late at night and the fact that by the time the EU servers were up I had a SG and all the usual contacts/ingame stuff I could want, decided against it
  9. *sneaks back in* I'm in, even if it's late for me
  10. [ QUOTE ]
    Balance: Entangling Arrow, a Defender primary power, is less effective than Devices/Web Grenade, which is in a Blaster secondary set.

    [/ QUOTE ]

    Entangling arrow has inherent extra accuracy, is cheaper to cast, has longer range, and lasts longer (according to city of data)

    [ QUOTE ]
    Balance: Flash Arrow, a Defender primary power, is no more effective than Devices/Smoke Grenade, which is in a Blaster secondary set.

    [/ QUOTE ]

    Flash arrow has a slightly longer cast time, but again has inherent accuracy and a slightly higher acc debuff. Also entangling arrow is a level 1 power, while smoke grenade is level 16
  11. 1. 90
    2. |-||_||\|7
    3. |<i11 5|<|_|15

    in 1337 as far as I can do it
  12. More from me:
    Aurora Dionysys (fire/FF controller)
    BA. Lucifer 40K (assault/dev blaster) (EDIT 13/4/05, corrected name, thanks Celtic)
  13. W00t got a mention!

    Off the top of my head:
    Purramedic
    Satanic Hamster
    PolarisOne
    Celtic
    Tyrr
    Krole
    Peri
    TexasLonghorne
    Shallaya
    Any of the Isolators that I haven't mentioned
    Any of On Her Majesty's Service
  14. They may show stores, but will they show the maze that is Perez Park woods?
  15. [ QUOTE ]
    Thank You, CB_GB. This a GREAT guide, not only useful in Task Forces, but grouping in general.

    I do have a question, though, as you mentioned in your update as well as your original
    [ QUOTE ]
    - Start it by speaking with Positron in SC. You need a team of 3-8, levels 10-16.
    - Totally possible with 3 chrs, but by starting with 6, we did fine even after losing two.
    - It's ok if level 16 chrs level up to 17 during the mission.

    [/ QUOTE ]
    St. Valentine is 17th level and I thought I would look into the Positron TF. Have I missed my chance? I thought I recall someone mentioning months ago that 21 was the cap on this. Can anyone clarify on this, please?

    [/ QUOTE ]

    16 is the cap for Positron, you can however be RSK'd for it, but won't earn xp
  16. [ QUOTE ]
    Is CoV going to be released in Europe at the same time as in America?

    [/ QUOTE ]

    Yes
  17. Not to sound too sceptical(sp?) but ice armour has been due to be fixed "soon" pretty much since release, as has untyped damage.

    I'll believe it when I see it
  18. [ QUOTE ]
    Trying to use Cedega, and all of the flags necessary to do anything with it, by itself would be a nightmare which is where Point2Play is useful.

    [/ QUOTE ]

    Most games require very few if ANY flags, City of Heroes for example does not require any.
  19. I've run it in Slackware 10 with a 2.6.8 kernel (I think it is) it's okayish but definately slower then in windows (I dual boot)
  20. mmm tried a new tanker, solo and grouped: fine (inv/ss)
    blaster: fine (elec/dev)
    defender: fine (ff/en)
    controller: fine (mind/emp)