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I would like to see a Strigia based map, featuring the graveyard and swamp.
If there could be a transition from a mauseleum to caves, that would be even better. -
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Good memory!
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Nerva has one map where you fight the Back Alley Brawler its kind of in a square area - cant remember the name.
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This reminded me that there's at least one in the north of Nerva (Primeva or similar) where you have to defeat a longbow hero stood on some stone structure/monument after going through the water.
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You're right there is!
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Interesting thing about this map is lots of the spawn points are in the water. -
One of the missions added in issue 13 had a couple of chained objectives.
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1. Whilst you might find this imedidiately after launch, the limited number of arc slots mean that it will soon get back to the normal number of people looking for teams.
2. No. -
Hall of fame = 1000+ ratings with an avarage rating of 5 (rounded to the nearest whole number, so actually 4.5).
That's probably even harder to get than 1000 5 stars though.
I'm not even going to think about getting in the HoF (I think the devs will find they need to ajust the criteria for anyone to get in). I'm just going to create what I enjoy, and hope others enjoy it too. -
Indeed. But it would be almost as bad on tankers or scrappers. Any fix should look towards proliferation.
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Electrical Armor just about works on brutes because it has so much end recovery that it's possible to keep the fury bar very high at all times and hence dish out high levels of damage, the best defense being a good offense.
Transposed to any other AT, it becomes, what is technically called "teh suxx0r". -
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We have kins for that
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With a 20' aoe a Shield tanker will be able to do more with the kin buffs than most other tankers.
But yes, I agree with you, Shields isn't better or worse, it is as good as. -
I wonder if you can make defeat an NPC ally the mission objective?
Arbiter Devious-Contact: "I need you to get rid of one of my rivals. But make it look like an accident". -
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Although i had a shielder in the team last night, with my thermal and a fellow sonic defender he was quite indestructable. Then again, nearly every AT would be such if they had thermal and sonic buffs.
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Indeed, but under those circumstances, the advantage of the Shield tank is that they can buff you back (and probably contribute more DPS than most tankers). -
You can, the save menu is visible in the screenshots.
Critters are saved as .critter files. -
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Is it possible for game engine to run same style costumes on PCs?
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It's possible, but it would cause a major performance hit, which is why it hasn't been alowed. -
Just get on and play, you will soon discover if you need Stamina or not.
WP includes an end recovery power which is better than Stamina, so you may well decide you can do without it. -
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Human Justice was supposed to be a single piece about the capture of the Maestro of Mayhem, how it turned into a Nemesis plot I still don't know.
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Everything is a Nemesis plot. -
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Maybe we will get that Sybill (or whatever the name of that lady in sexy dress in ITF) dress???
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Nope.
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I hope it is not the only cossie set in that
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There will be several varients on the witch costume no doubt, and there is a different costume for male and huge.
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Oh and there will be robes.
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Not like the CoT have, for tech reasons. More like a bigger trench coat I expect. -
I have it on my bane spider, but I will try to answer, as best I can.
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1. Can it be slotted for range?
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Yes.
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2. Does Boost range effect it?
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It should.
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3. Would a target in PvP be aware that this had been used on them, or does it not draw agro?
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It does not draw aggro from mobs, but a PvP opponent might see the graphical effect, and would see the debuff icon.
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4. Would power boost increase the -res and -def
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Power Boost should buff the -def part, but not -res. -
You link doesn't work, but if high collars are what would induce you to buy the magic pack: on the bright side, at least you will save some money!
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Now with moving pictures !
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I think his T-shirt says "Freem"
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Nope.
it says Freem!!
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In the video you can see the mission selection screen, and it does seem to give you are fair bit of summary info. Ill try to type what I can read:
Kidnap
by <authorname>
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Length: Long
First published: <date and time>
Morality: Heroic
Mission 1: <title> <level range> <objective types>
Mission 2: <title> <level range> <objective types>
etc...
Enemy Groups: <blah> <blah>
Something illegable: Possibly a plot summery -
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I think you just flag them as co-op.
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I don't think they have hero/villain/co-op flags. I think any character can play any mission in the MA.
The only condition for playing co-op is you would have to start from a co-op zone to create a mixed team.