PRAF68_EU

Forum Cartel
  • Posts

    4588
  • Joined

  1. PRAF68_EU

    Review Thread

    [ QUOTE ]
    I've been accused of rating too generously

    [/ QUOTE ]

    Personally, I think you are bit of a tight burger (in a nice way).
  2. The have looked at moving the EU. It's yet another thing that is technically difficult due to the lousy server architecture.
  3. For publicity purposes it is probably better to have reviews in as many different places as possible.
  4. PRAF68_EU

    clues

    If you do a Kill All, and fill all the map spawns with other stuff, does that auto-complete?
  5. PRAF68_EU

    clues

    Has anyone come across a way to give a clue (not a pop up) at the start of a mission, before the players do anything?
  6. It was always exploitable. They thought that if they made allies steel XP it would stop it, but they didn't take into account buffing allies.

    However, have we had this patch yet?
  7. [ QUOTE ]
    I'm only accepting one arc request per person ATM, so my list won't get completely enormous. (it still will, but hey...) Please edit your post to pick one arc.

    [/ QUOTE ]

    Which would you prefer? One of mine you have played before, in an earlier version, and the other might not appeal on grounds of extreme difficulty.
  8. Issue 14 had a lot of proliferation.

    Player sets where proliferated for custom critters.
  9. PRAF68_EU

    Review Thread

    See, he spends to much time reading erudite tomes and not enough on pulp novel and movies.
  10. I don't know if you want to review Captain Jefferies, since I used a lot of your ideas from earlier feedback (Doc Delilah still isn't sufficently American though, I'm going to have to take a holiday in Texas as "research").

    I could do with feedback on the story side of Total Domination (again, I'm not 100% on the characterisation of the contact, and I know you are good at that stuff), I've had some good feedback on the tactical side, But it's a real challenge, and not soloable without major temporary power use.

    Name: The Secret of the Curse of Pirate Jefferies' Treasure Island
    ID: 14030
    Morality: heroic
    Level range: 20-26
    CoG


    Name: Total Domination
    ID: 22433
    Morality: Villainous
    level range: Pimped out 50
    CoG
  11. PRAF68_EU

    Review Thread

    It's a Mayhem mission for heroes!

    The Goldfinger reference isn't important, but I was disapointed you didn't say how good a likeness to Honour Blackman I achived.

    I'm a bit concerened if you review Captain Jefferies' though, as it is loaded with pop culture references (there are three in the title alone).
  12. PRAF68_EU

    Review Thread

    True, but that would also apply to references to mythology and history (which this reviewer is much sharper on).
  13. I suspect it's a bit late to request stuff for issue 15.

    My priorities would be Broadsword for Tankers, Ice melee/Ice armour for stalkers.

    And please, no more gimped sets (stalker electric armor). Please fix them first.
  14. PRAF68_EU

    Review Thread

    This game, for one thing...

    And you seem to have completly missed any connection between "Fairyland Bites" and Terry Pratchett, a reference to Goldfinger in my arc, and quite a few other in jokes and popular culture references in reviewed arcs that I have played...
  15. PRAF68_EU

    Some ideas

    [ QUOTE ]
    Will people leave in masses when they notice they cant farm as good as before,

    [/ QUOTE ]

    Given that people seem to have joined in masses when MA made farming easier, I think the answer to that is yes.

    [ QUOTE ]
    But for new players it depressing to see the prizes on the market

    [/ QUOTE ]

    A market which is completly irrelevant to new players.

    [ QUOTE ]
    excessive farming does have a negative impact since it destroys the economy.


    [/ QUOTE ]

    If farming causes a problem for the economy, then it is the economy that needs fixing, because whatever you do, people are always going to farm. You nerf one thing, they switch to something else, you nerf that they switch to something else, in an eternal unending cycle of nerfage.

    [ QUOTE ]
    If you want to PvP your almost forced to farm very often just to be able to buy some sets that let you compete with others.

    [/ QUOTE ]

    Not true, but since no one wants to PvP anyway, also irrelevent.
  16. [ QUOTE ]
    True, but soon != over a year, as in the case of the vault or many of the other things we've been told "soon" for.

    [/ QUOTE ]

    The vault is an example of why devs should keep thier mouths tight shut.

    They anounced it then found it did't work.
  17. PRAF68_EU

    28th April 2009

    With regard to planned events for 28th.

    I have a hunch the devs have thier own in game event planned, and are trying very hard to keep it secret.

    It could cause disruption.
  18. Could well be 30, I was just going on memory. what I know for sure is they are all the same level.
  19. PRAF68_EU

    Review Thread

    [ QUOTE ]
    The car-destroying objectives in mission 2 were somewhat random, could probably be replaced with a glowie hunt where you get rid of leaky canisters of the virus.

    [/ QUOTE ]

    Your reviews are very good Col., but I do think you have a tendancy to miss the point/joke sometimes...
  20. I suspect we worry more about cannon than the devs do...


    My feeling would be that Cage Consortium goes back a long way, though several generations of the Cage family. If I had to guess a founding date, I would say 1920s or 30s.
  21. My guess would be that the use of a "Random" PPD mob is coming up with a mob ID with an invalid costume. Posibly something that was removed, but is still on the "random PPD" list.
  22. PRAF68_EU

    Some ideas

    Even mind/empathy would suffer, if they where teamed with a kineticist. This is a multiplayer game, remember?

    I also vote no to any global nerfs to counter farming. It just doesn't work. If farming causes a problem for the economy, then it is the economy that needs to be fixed. If you just don't like people farming, get of your high horse. It's thier money, let them enjoy themseleves how they like.
  23. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Cimerora - I don't bother much with it and on ITF lag hill gets on my nerves.What does it add to the cox backstory?

    [/ QUOTE ]

    Lots. But how it ties in hasn't been offcially reveiled yet. It's not that hard to work out though.

    [/ QUOTE ]

    I guess all we can really say is that we'll find out some time ... 'Soon™' - along with everything else that has been rumoured.

    'Soon™' just wears a bit thin after hearing it for too long

    [/ QUOTE ]

    There will always be soon, from any developer, for any MMO, because all content takes time, nothing can be done instantly.
  24. Little content reused. But almost the entire game engine.
  25. [ QUOTE ]
    Cimerora - I don't bother much with it and on ITF lag hill gets on my nerves.What does it add to the cox backstory?

    [/ QUOTE ]

    Lots. But how it ties in hasn't been offcially reveiled yet. It's not that hard to work out though.