Onyx_Obelisk

Recruit
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  1. Quote:
    Originally Posted by PeerlessGirl View Post
    *sigh* alright. So it's either tomorrow, or it's Thursday, my point was more, if it ends up not being tomorrow don't get bent out of shape about it until after Thursday.
    I am not bent out of shape, just disgruntled. I think that the majority of players probably feel the way I do. Especially with Street Justice sitting right there and taunting us. Also I think the string of posts after mine do justify my confusion. Also Zwill never said how long it would take for the script to work, just when it was going up. It was originally slotted to go up Monday for a disbursement of points on Tuesday. Is it so unreasonable to wonder if the script can effect a same day turn around on points if it goes up on Wednesday?
  2. Onyx_Obelisk

    SJ/Stone Brute

    Well the build I posted is endgame. It isn't going to get you there. You will have to use the other armors thru lvl 32. Once you get granite you can respec out of the other armors. I have a stone/stone tank that is 50 and he is a beast for surviving. I have taken hits with him that literally drop other tanks in one shot and survived. I want to try to build something similar here, but with damage. I can say from experience if you never want to die, go with stone armor. It has some very deep debuffs against damage and recharge, but they can be dealt with. Find a Kinetic defender/corrupter/controller friend and life is even better. Good luck with the new toon and I hope you enjoy it as much as I plan on enjoying mine.
  3. Onyx_Obelisk

    SJ/Stone Brute

    I have started thinking about a new SJ/Stone Brute to rival my stone tank in survivability and surpass him in the extreeme on damage. I know that the build will be expensive, but it is something to work for, just wondering if anyone had any other input that might help me out. I currently cap S/L resistance in Granite and have mitigated the damage debuff and speed debuffs (I think). I will still suffer some recharge debuff, but have gotten it to what I think will be manageable levels. Any thoughts would be appreciated.

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Street Justice
    Secondary Power Set: Stone Armor
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Initial Strike
    • (A) Mako's Bite - Accuracy/Damage
    • (9) Mako's Bite - Damage/Endurance
    • (9) Mako's Bite - Damage/Recharge
    • (45) Mako's Bite - Accuracy/Endurance/Recharge
    • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (45) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Rock Armor
    • (A) Luck of the Gambler - Defense
    • (3) Luck of the Gambler - Defense/Endurance
    • (3) Luck of the Gambler - Defense/Endurance/Recharge
    • (43) Luck of the Gambler - Recharge Speed
    Level 2: Sweeping Cross
    • (A) Obliteration - Damage
    • (5) Obliteration - Accuracy/Recharge
    • (5) Obliteration - Damage/Recharge
    • (29) Obliteration - Accuracy/Damage/Recharge
    • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (31) Obliteration - Chance for Smashing Damage
    Level 4: Teleport
    • (A) Range IO
    Level 6: Stone Skin
    • (A) Aegis - Resistance
    • (7) Aegis - Resistance/Recharge
    • (7) Aegis - Resistance/Endurance
    Level 8: Combat Readiness
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 10: Heavy Blow
    • (A) Gladiator's Strike - Accuracy/Damage
    • (13) Gladiator's Strike - Damage/Recharge
    • (21) Gladiator's Strike - Damage/Endurance/Recharge
    • (36) Gladiator's Strike - Accuracy/Endurance/Recharge
    • (37) Gladiator's Strike - Accuracy/Damage/End/Rech
    • (37) Gladiator's Strike - Chance for Smashing Damage
    Level 12: Rib Cracker
    • (A) Touch of Death - Accuracy/Damage
    • (13) Touch of Death - Damage/Endurance
    • (21) Touch of Death - Damage/Recharge
    • (37) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    • (42) Touch of Death - Chance of Damage(Negative)
    Level 14: Earth's Embrace
    • (A) Numina's Convalescence - Heal
    • (48) Numina's Convalescence - Heal/Endurance/Recharge
    • (50) Numina's Convalescence - Heal/Recharge
    Level 16: Rooted
    • (A) Numina's Convalescence - Heal
    • (17) Numina's Convalescence - Heal/Endurance
    • (17) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: Spinning Strike
    • (A) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Damage/Endurance
    • (19) Positron's Blast - Damage/Recharge
    • (34) Positron's Blast - Damage/Range
    • (36) Positron's Blast - Accuracy/Damage/Endurance
    • (36) Positron's Blast - Chance of Damage(Energy)
    Level 20: Boxing
    • (A) Pounding Slugfest - Accuracy/Damage
    • (50) Pounding Slugfest - Damage/Endurance
    • (50) Pounding Slugfest - Damage/Recharge
    Level 22: Tough
    • (A) Aegis - Resistance
    • (23) Aegis - Resistance/Endurance
    • (23) Aegis - Psionic/Status Resistance
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Shin Breaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Endurance
    • (27) Kinetic Combat - Damage/Recharge
    • (43) Kinetic Combat - Damage/Endurance/Recharge
    • (43) Kinetic Combat - Knockdown Bonus
    Level 28: Assault
    • (A) Endurance Reduction IO
    Level 30: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 32: Crushing Uppercut
    • (A) Mako's Bite - Accuracy/Endurance/Recharge
    • (33) Mako's Bite - Damage/Recharge
    • (33) Mako's Bite - Damage/Endurance
    • (33) Mako's Bite - Chance of Damage(Lethal)
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage
    Level 35: Superior Conditioning
    • (A) Endurance Modification IO
    Level 38: Granite Armor
    • (A) Aegis - Resistance/Endurance
    • (39) Aegis - Resistance
    • (39) Aegis - Resistance/Recharge
    • (39) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (40) Shield Wall - Defense/Endurance
    • (40) Shield Wall - Defense
    Level 41: Physical Perfection
    • (A) Performance Shifter - EndMod
    • (42) Performance Shifter - EndMod/Recharge
    • (42) Performance Shifter - Accuracy/Recharge
    • (46) Doctored Wounds - Heal/Endurance
    • (46) Doctored Wounds - Heal
    • (46) Doctored Wounds - Heal/Recharge
    Level 44: Super Speed
    • (A) Run Speed IO
    Level 47: Burnout
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Recall Friend
    • (A) Range IO
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    • (15) Run Speed IO
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (25) Regenerative Tissue - Heal/Endurance
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Recharge
    • (11) Performance Shifter - EndMod/Accuracy
    • (11) Performance Shifter - EndMod
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
  4. Not to be a pain about this, but if the script goes in on 10/12, does that mean we will actually get the points on 10/12? Or will it take some time for the script to run meaning we have yet another delay getting points. I agree with some other posters in that I am getting frustrated. I don't want to bash the system or the fine people behind it as it is the first month, but I am currently going to be at least 11 days delayed in getting my points. In the grand scheme of things it isn't a huge deal but I know for any other service I paid for that showed up 11 days late I would be asking for a discount. I doubt there will be any additional refunds for this problem, but it sure would be nice to see some sort of compensation for all VIP members affected, or heck even all VIP members. I mean throw an extra 100 pp on the total for our inconvenience or something. Doubt it happens but it would go a long way towards making me less disgruntled.
  5. First off very nice analysis. The biggest advantage I see at lvl 25 to aquiring IOs to SOs is that while they may be a wee bit less powerful, they don't expire. So at that point if you invest in IOs instead of SOs when you are short of cash around lvl 27 you will be able to keep sailing and doing all right. Does that sound inline with your analysis?
  6. Onyx_Obelisk

    Bodyguard

    actually this is a pretty good question. I'd like the answer too.
  7. Stone/Stone to go with a concept character.