SJ/Stone Brute
OMG...just made one of these, a Street Justice/Stone, and left her standing in Mercy whilst I came to the forums to see if I have lost my mind.
I have never done a /Stone Brute or Tank before, so I thought pairing two powersets I have no experience with might be fun.
since there is someone else who not only has had the same idea but has posted a build, I will give it a go.
Onyx_Obelisk, I wish I could give you my thoughts on your numbers, but I am...not the person to talk numbers with...I do know the sets you have and they are good
So, Tally Ho on to to Mercy....I will keep a beady eye on this thread.
Lisa-Grinning like a loon
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
Well the build I posted is endgame. It isn't going to get you there. You will have to use the other armors thru lvl 32. Once you get granite you can respec out of the other armors. I have a stone/stone tank that is 50 and he is a beast for surviving. I have taken hits with him that literally drop other tanks in one shot and survived. I want to try to build something similar here, but with damage. I can say from experience if you never want to die, go with stone armor. It has some very deep debuffs against damage and recharge, but they can be dealt with. Find a Kinetic defender/corrupter/controller friend and life is even better. Good luck with the new toon and I hope you enjoy it as much as I plan on enjoying mine.
I think I will build one just to see the animations...
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
Since you said you are working for it over a period, I do not see the reason why you shouldn't cap S/L/F/C defense as well as S/L resists
Just made some changes I see that were needed.
Dropped Burnout (Nothing has a long enough recharge, or good enough use for this on a /Ston), and Tactics because you don't need it either.
Kind of sad to see you didn't take Mud Pots.. the endurance use can be managed, and hey it makes up for some -dam by dealing damage over time.
Personally, the -speed doesn't bother me. I can either teleport into the next spawn, or detoggle and run there and retoggle.
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Brute: Level 50 Technology Brute
Primary Power Set: Street Justice
Secondary Power Set: Stone Armor
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Heavy Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Zinger-Dam%(39)
Level 1: Rock Armor -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(13)
Level 2: Sweeping Cross -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(7), Armgdn-Acc/Rchg(7), Armgdn-Dmg/EndRdx(9), Armgdn-Dam%(9), FotG-ResDeb%(46)
Level 4: Stone Skin -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(13), Aegis-ResDam/Rchg(31), Aegis-ResDam/EndRdx(48), Aegis-ResDam(50)
Level 6: Earth's Embrace -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(15), Panac-Heal/Rchg(15), Panac-Heal/EndRedux/Rchg(17), Panac-Heal(17)
Level 8: Rib Cracker -- GS-Acc/Dmg(A), GS-Dam/Rech(19), GS-Dam/End/Rech(19), GS-Acc/End/Rech(21), GS-Acc/Dmg/End/Rech(21), GS-%Dam(23)
Level 10: Teleport -- Jnt-EndRdx/Rng(A)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(27), Mocking-Rchg(27)
Level 14: Combat Readiness -- RechRdx-I(A), RechRdx-I(48)
Level 16: Rooted -- HO:Golgi(A), HO:Golgi(29)
Level 18: Spinning Strike -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(29), Ragnrk-Acc/Rchg(31), Ragnrk-Dmg/EndRdx(40), Ragnrk-Knock%(43)
Level 20: Mud Pots -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(33), M'Strk-Dmg/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Knock%(50)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(36)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(37)
Level 28: Shin Breaker -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(31), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(36), Achilles-ResDeb%(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 32: Crushing Uppercut -- GS-Acc/Dmg(A), GS-Dam/Rech(39), GS-Dam/End/Rech(40), GS-Acc/End/Rech(42), GS-Acc/Dmg/End/Rech(42), GS-%Dam(42)
Level 35: Super Speed -- Clrty-Stlth(A)
Level 38: Granite Armor -- LkGmblr-Rchg+(A), HO:Enzym(43), HO:Enzym(45), HO:Ribo(45), ResDam-I(45)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Recall Friend -- Winter-ResSlow(A)
Level 49: Assault -- EndRdx-I(A)
Level 50: Spiritual Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(11), Numna-Heal(37), Numna-Regen/Rcvry+(46), Numna-Heal/EndRdx(46)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-End%(43)
Level 1: Fury
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Stone Armor
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Initial Strike
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Damage/Endurance/Recharge
- (5) Touch of Death - Chance of Damage(Negative)
- (7) Touch of Death - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (7) Red Fortune - Defense/Endurance
- (9) Red Fortune - Defense
- (9) Red Fortune - Endurance
- (11) Red Fortune - Defense/Endurance/Recharge
- (11) Red Fortune - Defense/Recharge
- (A) Armageddon - Damage
- (13) Armageddon - Damage/Recharge
- (13) Armageddon - Accuracy/Damage/Recharge
- (15) Armageddon - Accuracy/Recharge
- (15) Armageddon - Damage/Endurance
- (17) Armageddon - Chance for Fire Damage
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (17) Aegis - Resistance
- (19) Aegis - Resistance/Endurance
- (A) Adjusted Targeting - Recharge
- (19) Adjusted Targeting - To Hit Buff/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (21) Crushing Impact - Damage/Recharge
- (21) Crushing Impact - Accuracy/Damage/Endurance
- (23) Crushing Impact - Accuracy/Damage/Recharge
- (23) Crushing Impact - Damage/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (25) Crushing Impact - Damage/Recharge
- (25) Crushing Impact - Accuracy/Damage/Recharge
- (27) Crushing Impact - Accuracy/Damage/Endurance
- (27) Crushing Impact - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (33) Numina's Convalescence - Heal/Recharge
- (33) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Miracle - Heal
- (33) Miracle - Heal/Endurance
- (34) Miracle - Heal/Endurance/Recharge
- (A) Ragnarok - Damage
- (34) Ragnarok - Damage/Recharge
- (34) Ragnarok - Accuracy/Damage/Recharge
- (36) Ragnarok - Accuracy/Recharge
- (36) Ragnarok - Damage/Endurance
- (36) Ragnarok - Chance for Knockdown
- (A) Empty
- (A) Aegis - Resistance
- (37) Aegis - Resistance/Endurance
- (37) Impervium Armor - Resistance/Endurance
- (39) Impervium Armor - Resistance
- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
- (A) Mako's Bite - Accuracy/Damage
- (39) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (40) Mako's Bite - Accuracy/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Empty
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance
- (42) Gift of the Ancients - Run Speed +7.5%
- (A) Hecatomb - Damage
- (43) Hecatomb - Damage/Recharge
- (43) Hecatomb - Accuracy/Damage/Recharge
- (43) Hecatomb - Accuracy/Recharge
- (45) Hecatomb - Damage/Endurance
- (45) Hecatomb - Chance of Damage(Negative)
- (A) Empty
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (46) Aegis - Resistance
- (46) Aegis - Resistance/Endurance
- (46) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance
- (A) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
- (48) Efficacy Adaptor - EndMod
- (50) Efficacy Adaptor - EndMod/Recharge
- (50) Efficacy Adaptor - EndMod/Endurance
- (A) Empty
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (29) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (31) Performance Shifter - EndMod/Accuracy/Recharge
- (31) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod/Accuracy
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
http://www.cohplanner.com/mids/downl...BEF57FC7F3F4B2
So now that some time has passed, how are all of your streetJustice/stone brutes working?
Any updates? I am considering one.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
I have started thinking about a new SJ/Stone Brute to rival my stone tank in survivability and surpass him in the extreeme on damage. I know that the build will be expensive, but it is something to work for, just wondering if anyone had any other input that might help me out. I currently cap S/L resistance in Granite and have mitigated the damage debuff and speed debuffs (I think). I will still suffer some recharge debuff, but have gotten it to what I think will be manageable levels. Any thoughts would be appreciated.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Stone Armor
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Initial Strike
- (A) Mako's Bite - Accuracy/Damage
- (9) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Damage/Recharge
- (45) Mako's Bite - Accuracy/Endurance/Recharge
- (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (45) Mako's Bite - Chance of Damage(Lethal)
Level 1: Rock Armor- (A) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (3) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Recharge Speed
Level 2: Sweeping Cross- (A) Obliteration - Damage
- (5) Obliteration - Accuracy/Recharge
- (5) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Chance for Smashing Damage
Level 4: Teleport- (A) Range IO
Level 6: Stone Skin- (A) Aegis - Resistance
- (7) Aegis - Resistance/Recharge
- (7) Aegis - Resistance/Endurance
Level 8: Combat Readiness- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
Level 10: Heavy Blow- (A) Gladiator's Strike - Accuracy/Damage
- (13) Gladiator's Strike - Damage/Recharge
- (21) Gladiator's Strike - Damage/Endurance/Recharge
- (36) Gladiator's Strike - Accuracy/Endurance/Recharge
- (37) Gladiator's Strike - Accuracy/Damage/End/Rech
- (37) Gladiator's Strike - Chance for Smashing Damage
Level 12: Rib Cracker- (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (21) Touch of Death - Damage/Recharge
- (37) Touch of Death - Accuracy/Damage/Endurance
- (40) Touch of Death - Damage/Endurance/Recharge
- (42) Touch of Death - Chance of Damage(Negative)
Level 14: Earth's Embrace- (A) Numina's Convalescence - Heal
- (48) Numina's Convalescence - Heal/Endurance/Recharge
- (50) Numina's Convalescence - Heal/Recharge
Level 16: Rooted- (A) Numina's Convalescence - Heal
- (17) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Spinning Strike- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (19) Positron's Blast - Damage/Recharge
- (34) Positron's Blast - Damage/Range
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (36) Positron's Blast - Chance of Damage(Energy)
Level 20: Boxing- (A) Pounding Slugfest - Accuracy/Damage
- (50) Pounding Slugfest - Damage/Endurance
- (50) Pounding Slugfest - Damage/Recharge
Level 22: Tough- (A) Aegis - Resistance
- (23) Aegis - Resistance/Endurance
- (23) Aegis - Psionic/Status Resistance
Level 24: Hasten- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
Level 26: Shin Breaker- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (43) Kinetic Combat - Knockdown Bonus
Level 28: Assault- (A) Endurance Reduction IO
Level 30: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 32: Crushing Uppercut- (A) Mako's Bite - Accuracy/Endurance/Recharge
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Chance of Damage(Lethal)
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Damage
Level 35: Superior Conditioning- (A) Endurance Modification IO
Level 38: Granite Armor- (A) Aegis - Resistance/Endurance
- (39) Aegis - Resistance
- (39) Aegis - Resistance/Recharge
- (39) Shield Wall - +Res (Teleportation), +3% Res (All)
- (40) Shield Wall - Defense/Endurance
- (40) Shield Wall - Defense
Level 41: Physical Perfection- (A) Performance Shifter - EndMod
- (42) Performance Shifter - EndMod/Recharge
- (42) Performance Shifter - Accuracy/Recharge
- (46) Doctored Wounds - Heal/Endurance
- (46) Doctored Wounds - Heal
- (46) Doctored Wounds - Heal/Recharge
Level 44: Super Speed- (A) Run Speed IO
Level 47: Burnout- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 49: Recall Friend- (A) Range IO
------------Level 2: Swift
- (A) Run Speed IO
- (15) Run Speed IO
Level 2: Health- (A) Regenerative Tissue - +Regeneration
- (25) Regenerative Tissue - Heal/Endurance
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - EndMod/Recharge
- (11) Performance Shifter - EndMod/Accuracy
- (11) Performance Shifter - EndMod
Level 1: Brawl- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3