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Posts
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Joined
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What i want to know is will the Power Set Proliferation - 3.0 come out before i21 or with i21? Nowhere in the Informer it says with i21! So i would like the Red names to clear this up for me since its bugging me a little bit since i want my poison controller.
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I almost cant understand how a MM cant solo -1/1 no matter the set. I can understand how a 'newbie' MM player can have trouble with both how to play it and how to slot it.
Here's a diff build that don't use the heal procs in a heal(best in Health). i wont say this is better but this is something i would use. I somewhat know how to slot a MM got almost every type at 50(Zom,Demon,Bots,Thugs,Mercs.) and i do know pain and 3 End redux in SP is over kill, its a very cheap toggle.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
NewEmberBlaze: Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Heat Mastery
Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc(3), Dmg-I(46), Acc-I(46), EndRdx-I(46)
Level 1: Nullify Pain -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-EndRdx/Rchg(5), Numna-Heal/EndRdx/Rchg(5)
Level 2: Soothe -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-EndRdx/Rchg(7), Numna-Heal/EndRdx/Rchg(9)
Level 4: Share Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(9), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(13)
Level 10: Conduit of Pain -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Rchg(19), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc/Rchg(43), RechRdx-I(43), RechRdx-I(45)
Level 12: Summon Demons -- S'bndAl-Build%(A), S'bndAl-Dmg/EndRdx(21), ResDam-I(21), ResDam-I(23), Heal-I(45), Heal-I(45)
Level 14: Super Jump -- Jump-I(A)
Level 16: Enforced Morale -- Range-I(A), EndRdx-I(42)
Level 18: Hell on Earth -- ExRmnt-+Res(Pets)(A), ExRmnt-EndRdx/Dmg/Rchg(23), ExRmnt-Acc/Dmg/Rchg(25), ExRmnt-Acc/Rchg(25), SvgnRt-PetResDam(27), ToHit-I(27)
Level 20: Suppress Pain -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(31), Heal-I(50)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Teleport Foe -- Range-I(A), Acc-I(42)
Level 26: Summon Demon Prince -- ImpSwft-Dam%(A), EndRdx-I(31), Dmg-I(31), Slow-I(33), Hold-I(33), Hold-I(33)
Level 28: World of Pain -- ResDam-I(A), ResDam-I(34), ToHit-I(34), RechRdx-I(34), RechRdx-I(36), RechRdx-I(36)
Level 30: Crack Whip -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/Rng(37), Posi-Dmg/Rchg(37), Posi-Dmg/EndRdx(37)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- Achilles-ResDeb%(A), AnWeak-Acc/Rchg/EndRdx(39), AnWeak-DefDeb/EndRdx/Rchg(39)
Level 38: Painbringer -- Heal-I(A), Heal-I(39), RechRdx-I(40), RechRdx-I(40), RechRdx-I(40)
Level 41: Recall Friend -- EndRdx-I(A)
Level 44: Bonfire -- RechRdx-I(A)
Level 47: Char -- Hold-I(A), Hold-I(48), Hold-I(48), Acc-I(48), RechRdx-I(50), RechRdx-I(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Mrcl-Rcvry+(17), Mrcl-Heal(19), RgnTis-Regen+(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), EndMod-I(15)
Hope this gives a better idea on how a MM can work. As some1 said before MMs will be getting a buff so there upgrade powers cost less(why i only put one redux). Let it be know I am NOT saying how to do things but giving a idea so you can put your spin on it.
PS: The T3 is your Control pet. T2s for Dmg(Hellfire) and Support(Heal/Res toggle). Keep that in mind, my bro found that hell on earth was better on the T2 Hellfire after i told him that. -
Did it while waiting for the Cut scene of Baf to end.
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I think he/she is talking about the powers. there the same as the Nova.
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I myself cant wait for this to hit, the armor for a few char's the AoE buffs for my MMs the new lore pets, i (a guy) nearly/almost cried form how epic that armor looked and form what i heard on the UStream is well... lets say i love the Devs! -
Well i was kinda hoping for something like the "Vibroblades" of the star wars lore/games(KoTOR2). My dual blader use's mostly the Vanguard blades but i want a older look and some of the other blades don't cut it for me.
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I say it missing some Steampunk blades (Think Vibroblade form KoTOR2). My Dual Blader would love steampunk blades for a 'older' look!
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I'll try to stay for all of the chat, been missing a few thats not being recorded.
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Let me see if i can get this right. You trying to be a Vigilante NOT a Villain, Right?
If Vigilante then in order...
Yes
Yes
Yes
No (If by "Rep" you mean Pres?)
No
Aliment merits are for Hero and Villain Only, while Vigs/Rogs get Reward Merits, so if hero going Vig spend your Hero Merits before hand.
Anything else you like to know? I'll do my best and what i get wrong will be overlooked when someone who dose show up. -
Zero, the Steampunk Pack we are getting June 1st has a backpack, watch the Recorded Usteam at around 7-10 minutes is the Steampunk pack.
Edit: Heres the link for video, http://www.ustream.tv/recorded/14342183 -
i think its a WAI but i don't worry about the shield its the heal over time i like.
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Its called a Leveling Pact. both need to be 5 or lower to make the pact, simply right click on the person your going to pact with and click "Invite to leveling pact".
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My Favorite Debuff is my MasterMind.
Demon/Poison/Charge Mastery.
Caster
-9,38% to All... Corription, Lash, Crack Whip
Envenom: -22.50% Def, -30% Res, -50%Regen, Res Heal 15%(makes heals form allys or self heals weaker on target)
Weaken: -22.50% Dmg, -11.25% ToHit, -50% to 2nd Effects, -50% Strength to Tohit, -50% Strength to AttrEnd.
Neurotoxic Breath: -65% to Speed/Recharge 2x 25%Chance for 2Mag Hold
Noxious Gas: -15% Dmg, -22.50% Res, -15% Def, -7.50%, Small Chance to make Human Targets Puke
EM Pulse: -50% End(unslotted), -100% Reco, -1000% Regen, Mag 3Stun and 50% Chance for a extra mag.
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Hellfire Demonling
-15% Res to All... Corruption, Hellfire, Breath of Hellfire
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Hellfire Gargoyle
-20% to All... Corruption, Breath of Hellfire.
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Cold Demonling
-15% to Speed/Recharge... Ice Blot, Ice Blast, Frost Breath.
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Demon Price
-25% to Speed/Recharge... Ice Blast, Ice Slash.
Chilling Embrace 87.50% to Speed, 50% to Recharge
Ice Sword 12.50% to Speed/Rechage
Block of Ice 37.50% to Speed/Rechage
Shiver 81.25% to Speed/Recharge.
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Too lazy to do the math myself, it may not be top Debuff but its my fav to use.
Small note slainsteel, Infrigidate only Debuffs Fire Dmg, so 80% to fire while 50 to others. -
I think there a small bug with that type of exit, its a tad higher then your Toons. So jump and if that works it proves that its a tad off at this time. I remember having this kinda of problem on a lot of maps that where open and some i had to jump to get out.
Try that and report back here? and report it in game too if happens too. -
Down again? I want to test a new build for my Tank but didn't want to waste Time/Repsec to go into a weaker build. Been trying to get my tank on the test server for a few hours now.
Edit: Seems to be working again as of 1/24/11. -
When your dreams are about being in CoH/V as your main and/or a powerset combo that imposable atm
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I'm in!!!! Time to do a lot today.
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(QR)
Hey Babs, any news on this? Still working on it or no time for it? -
Joshua, Albert and Loung(think how its spelled) are 3 Unknow Contacts that i know of so far, Loung can be found near the Trainer in Sharkhead on the side 'facing'(Odd Angle) the ferry.
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Wish i could go but the dang age limt is what keeps me away, im 20 and been playing since for nearly 3+ years. o well maybe next year.
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Is it doable with 2 people? the CoP that is.