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Posts
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Joined
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[ QUOTE ]
assume u wont use this toon in zonal pvp much with all the IOs being lvl 50
[/ QUOTE ] yepp thats true, he is mainly a arena toon as i said before
[ QUOTE ]
i would only 3 slot bu with membranes and move the 2 extra slots on charged armor and conductive shield and put a impervious skin: status resistance in for a bit extra mez res when u fight trollers/doms
[/ QUOTE ] good point, will change this in my build
[ QUOTE ]
also i would drop either swift or hurdle and get health and slot it with numina: regen/recov and miracle: recov for more end
[/ QUOTE ] could do, but they are very expensive so will take a while to get money for them -
[ QUOTE ]
I would suggest dropping one recharge each from Build Up and Hasten, one jumping from Hurdle, one endurance modification from stamina and one endurance reduction from acrobatics and one recharge reduction and one endurance modification from power sink, since ED is making those slots fairly marginal. Likewise I would change one of the interrupt mods in aid self to something else.
[/ QUOTE ]
The powers would be weaker if i did this, not too much, but i will still notice this. About aid self, yesterday i dueled psydocks ice/em blaster. He had snow storm from the epic powers, which made it to a total pain to use aid self. I lost like 50-60% of my end when i tried use it. Thats why i have 3 -inturupt in it.
[ QUOTE ]
Actually, I would take grounded instead of acrobatics - with the seven slots freed up you can slot that fairly well to boost your negative energy resistance, and still have slots left to add a few -knockback IOs to resistance powers if the knockback protection mag is not enough for your liking. I'd also slot power surge with a recharge mod.
[/ QUOTE ] Can be a good idea, but i got acro for the held res it gives and the knockback protection. Getting acro also saves me the slotts i need for the IO knockback enhancements, which i can use for better things. Btw, Grounded only works when ur standing on the ground, and this toon doesnt really stand still when hes pvping.
Your build is pretty nice but i like mine better, i think its better in arena stuff -
not sure where im gonna put that slott from acro then :P
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[ QUOTE ]
Out of curiosity, which part of the text I should try to import to the herobuilder, because I got unhandled exception trying to copy the text between the lines.
[/ QUOTE ]
It all works fine for me, u maybe just copied wrong? -
[ QUOTE ]
Shave slots off Build Up and buy Recharge/Tohit Hami-Os there
Is this the monster build I had to face on test btw or did you change something?
[/ QUOTE ]
if i ever will have money for that HOs, i will buy them
and no, it was his first build u dueled on test mate, this is his final build -
Olympus final build when i will have money enough to buy all IOs. He is mainly a arena duel toon.
What ya think?
Villain Plan by Mids' Villain Designer 1,21
http://www.honourableunited.org.uk/mhd.php
Olympus: Level 50 Technology Brute
Primary Power Set: Energy Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Medicine
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Energy Punch -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Dmg/Rchg:53(5), C'ngImp-Acc/Dmg/EndRdx:53(15), C'ngImp-Acc/Dmg/Rchg:53(25), C'ngImp-Dmg/EndRdx/Rchg:50(31)
Level 1: Charged Armor -- TtmC'tng-ResDam:53(A), TtmC'tng-ResDam/EndRdx:53(3), ResDam-I:30(9), TtmC'tng-EndRdx:53(13)
Level 2: Bone Smasher -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Dmg/Rchg:53(3), C'ngImp-Acc/Dmg/Rchg:53(9), C'ngImp-Acc/Dmg/EndRdx:53(15), C'ngImp-Dmg/EndRdx/Rchg:53(17)
Level 4: Conductive Shield -- TtmC'tng-ResDam:53(A), TtmC'tng-ResDam/EndRdx:53(5), ResDam-I:40(11), TtmC'tng-EndRdx:53(17)
Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7), ToHit-I:50(11), ToHit-I:50(25)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(37)
Level 10: Static Shield -- TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(13), ResDam-I:50(23), TtmC'tng-EndRdx:30(29)
Level 12: Aid Other -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Rchg:53(29), Dct'dW-EndRdx/Rchg:53(42), Dct'dW-Heal/Rchg:53(45), Dct'dW-Heal/EndRdx/Rchg:53(46)
Level 14: Super Speed -- EndRdx-I:50(A)
Level 16: Combat Jumping -- Jump-I:50(A), Jump-I:50(37), LkGmblr-Rchg+:50(43)
Level 18: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:53(19), C'ngImp-Acc/Dmg/EndRdx:53(19), C'ngImp-Dmg/Rchg:53(21), C'ngImp-Dmg/EndRdx/Rchg:53(21), Acc-I:50(23)
Level 20: Lightning Reflexes -- Run-I:50(A)
Level 22: Hurdle -- Jump-I:50(A), Jump-I:50(34), Jump-I:50(40)
Level 24: Swift -- Run-I:50(A)
Level 26: Stamina -- EndMod-I:50(A), EndMod-I:50(27), EndMod-I:50(27)
Level 28: Super Jump -- Jump-I:50(A), Jump-I:50(31)
Level 30: Aid Self -- Mrcl-Heal:40(A), Mrcl-Heal/Rchg:40(31), Mrcl-Heal/EndRdx/Rchg:40(36), IntRdx-I:50(36), IntRdx-I:50(43), IntRdx-I:50(43)
Level 32: Energy Transfer -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:53(33), C'ngImp-Acc/Dmg/Rchg:53(33), C'ngImp-Dmg/Rchg:53(33), C'ngImp-Dmg/EndRdx/Rchg:53(34), RechRdx-I:50(34)
Level 35: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(36)
Level 38: Power Sink -- RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39), EndMod-I:50(39), EndMod-I:50(40), EndMod-I:50(40)
Level 41: Power Surge -- Aegis-Psi/Status:40(A), TtmC'tng-ResDam:50(42), TtmC'tng-ResDam/Rchg:50(42), TtmC'tng-ResDam/EndRdx/Rchg:53(46)
Level 44: Stun -- Stpfy-Acc/Rchg:53(A), Stpfy-Acc/Stun/Rchg:53(45), Stpfy-Acc/EndRdx:50(45), Stpfy-Stun/Rng:53(46), Stpfy-EndRdx/Stun:50(50)
Level 47: Web Envelope -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-Acc/EndRdx:50(48), Enf'dOp-Acc/Immob/Rchg:50(48), Enf'dOp-EndRdx/Immob:53(48), Enf'dOp-Acc/Immob:53(50)
Level 49: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+2,5% Defense(Lethal)[*]+28% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+3% Enhancement(Immobilize)[*]+42,5% Enhancement(RechargeTime)[*]+3% Enhancement(Stun)[*]+171,7 (14,3%) HitPoints[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 28,8%)[*]+MezResist(Sleep) (Mag 28,8%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 22,2%)[*]+5% Recovery[*]+1,26% Resistance(Fire)[*]+1,26% Resistance(Cold)[*]+1,88% Resistance(Negative)[*]+3% Resistance(Psionic)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4258;1048;1400;|
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X")#ZR/3*UZ)%[X4U4U/\T.](S)')"TD@;Z%IW;0Z(CC;;C3_DT*IQ<IYX[8#Q,'P7B.<+2S72BR;6U
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^!Y(V<&F2:`*F1LRTF(9&1$;$1B1&-,[2R(C&;QH;D<[B]=6_(3BV)0``
|-----------------------------------------------------------------------------|
</pre><hr /> -
[ QUOTE ]
idk my IOed spine/sr scrapper tends to take out /elec brutes pretty easy
[/ QUOTE ]
i would like to see u take out oly "easy" after he got his IO build -
Seems like domis begins to be a more popular choice for pvp then before
nice build stalk
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[ QUOTE ]
Stalk knows more about builds, powers, slotting, IOs than anyone else on EU servers he knows what hes talking about.
[/ QUOTE ]
stalk-obot ftw -
elec got bad res to negative attacks, so a Dark melee or Dark blast AT should be good to kill elecs with. You can also do a Energy aura stalker/brute to beat them up
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*thumb up* cant really say more then that
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with high fury lf aint that bad
this build looks better then the old one at least, very end friendly
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then i agree with the others, weave is useless even 3 slotted with CJ, and im not that sure that the slotts in health is needed as well. Try get lighting field, i've found it pretty useful for PvE
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Been thinking to role one those rare sm/fire brutes for PvP, and use the little money i got to IO him up, so heres his IO build.
Villain Plan by Mids' Villain Designer 1,20
http://www.honourableunited.org.uk/mhd.php
Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Stone Mallet -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Acc/Dmg/EndRdx:53(3), C'ngImp-Dmg/Rchg:53(15), C'ngImp-Dmg/EndRdx:50(34), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Dmg/EndRdx/Rchg:50(40)
Level 1: Fire Shield -- ImpArm-ResDam/EndRdx/Rchg:40(A), ImpArm-ResDam:40(5), ImpArm-ResDam/EndRdx:40(13), ImpSkn-ResDam/EndRdx:30(29), ImpArm-ResPsi:40(37)
Level 2: Heavy Mallet -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Acc/Dmg/EndRdx:53(3), C'ngImp-Dmg/EndRdx/Rchg:53(7), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Dmg/EndRdx:50(34)
Level 4: Healing Flames -- Dct'dW-Heal:53(A), Dct'dW-Rchg:53(5), Dct'dW-Heal/Rchg:53(11), Dct'dW-Heal/EndRdx/Rchg:50(11), Dct'dW-EndRdx/Rchg:50(19), Dct'dW-Heal/EndRdx:50(34)
Level 6: Hasten -- RechRdx(A), RechRdx(7), RechRdx(42)
Level 8: Build Up -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9), ToHit-I:50(37), ToHit-I:50(37)
Level 10: Combat Jumping -- Jump-I:50(A), Jump-I:50(40), Jump-I:50(43), LkGmblr-Rchg+:53(48), ULeap-Stlth:53(48)
Level 12: Hurdle -- Jump-I:50(A), Jump-I:50(33)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Plasma Shield -- Aegis-ResDam:30(A), ImpArm-ResDam:30(17), ImpArm-ResDam/EndRdx:40(17), ImpArm-ResDam/EndRdx/Rchg:30(19), ImpArm-ResPsi:30(46)
Level 18: Seismic Smash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/Rchg:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(27), C'ngImp-Acc/Dmg/EndRdx:50(29), RechRdx-I:50(33)
Level 20: Consume -- C'ngBlow-Acc/Rchg:50(A), C'ngBlow-Dmg/Rchg:50(23), EndMod-I:50(23), EndMod-I:50(27), Acc-I:50(33)
Level 22: Health -- Mrcl-Rcvry+:40(A)
Level 24: Stamina -- EndMod-I:50(A), EndMod-I:50(25), EndMod-I:50(25)
Level 26: Super Speed -- EndRdx-I:50(A)
Level 28: Boxing -- Stpfy-Acc/Rchg:53(A), Stpfy-EndRdx/Stun:53(36), Stpfy-Acc/EndRdx:53(43), Stpfy-Acc/Stun/Rchg:53(45), Stpfy-Stun/Rng:53(45)
Level 30: Tough -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(31), ImpArm-ResDam/Rchg:40(31), ImpArm-ResPsi:40(31), ImpArm-ResDam/EndRdx/Rchg:40(46), ImpArm-EndRdx/Rchg:40(50)
Level 32: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
Level 38: Stone Fist -- Stpfy-Acc/Rchg:53(A), Stpfy-EndRdx/Stun:53(39), Stpfy-Acc/EndRdx:53(39), Stpfy-Stun/Rng:53(40), Stpfy-Acc/Stun/Rchg:53(43)
Level 41: Web Envelope -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-Acc/Immob/Rchg:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-Immob/Rng:53(46), Enf'dOp-Acc/Immob:53(48)
Level 44: Tremor -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Acc/Rchg:53(45)
Level 47: Weave -- LkGmblr-Rchg+:53(A)
Level 49: Temperature Protection -- ImpArm-ResDam:30(A), ImpArm-ResPsi:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+2,5% Defense(Lethal)[*]+5,63% Defense(Psionic)[*]+6,75% Max Endurance[*]+21% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+3% Enhancement(Immobilize)[*]+51,3% Enhancement(RechargeTime)[*]+6% Enhancement(Stun)[*]+85,9 (7,13%) HitPoints[*]+MezResist(Held) (Mag 2,75%)[*]+MezResist(Immobilize) (Mag 6,6%)[*]+MezResist(Terrorized) (Mag 2,2%)[*]+14,5% Recovery[*]+1,26% Resistance(Fire)[*]+1,26% Resistance(Cold)[*]+1,88% Resistance(Negative)[*]+1,26% Resistance(Toxic)[*]+21,4% Resistance(Psionic)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4056;979;1308;|
>-K=ETMOVS@0Q^\!\AUT[P81'WJAIW33W:2HT46\;<^*S,1"+<G0(VT`0I^],Y1(R1%ER\">%@EL:/3
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:B4E_+UG=(<5^<U?I`F9*=F7F8W<SGS+W/SJ,K>WU$RH21ZCRB@?15OU_7S5X\O8X#R$(CTX!IH#]A
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VKGV$M#O`!/9+;K,L0U[0/8DV*LJU?Y]J%ZT?_2FX6^SW!<$";XDM;-E_TN4`6@?Q7@9POV*S+\]!O>
TL.WQ+S$:R-[^Y*,1D+Y7.GGJ]'__]=R>?$;QZV+/```
|-----------------------------------------------------------------------------|
</pre><hr />
Comments plz -
Global Name: @Olympus
Server: Union
City of Heroes/City of Villains
PvP Characters:
Thunder Bird
Olympus
Olympos
Olympix
Madness of Olympus
Millenium Force
Type of PvP: Most active in zones, arena sometimes
Can be contacted: when im online
Times On: when the PvP is on -
tell me if this is for PvE or PvP and i will tell what i think
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[ QUOTE ]
[ QUOTE ]
You just have to take the day when im going to denmark..
[/ QUOTE ]
I can arrange some fights for you in Denmark if you want?
[/ QUOTE ]
haha no thx, i don't wanna get hurted to my football cup -
You just have to take the day when im going to denmark..
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I don't really get how you manage to have no problems in your missions with no hasten or slotted aid self with -inturps, but it can allways depend what missions ur doing. Can i ask why you got weave? does it gives that good defence 3 slotted + CJ?
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looks good swindler, but i would take swift instead of health, stacked with lighting reflexes and sprint if u use it you will get some nice speed
. I would take Fighting pool instead of Leaping, i've 3 slotted hurdle so i get pretty nice jump
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hopefully i wont meet u with that char in the pvp zones..
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ur build looks really impressive KS
would be fun to duel you sometime with my brute to see how good your IO-HO build is :P