Obsidius

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  1. I only speak two languages, English and Bad English.
  2. [ QUOTE ]
    Apologies for the delay, you can start patching now but access to the Training Rooms won't be enabled for a little while longer. We will keep you posted as soon as possible!

    [/ QUOTE ]
    Buuger, there goes my lunch hour :/
  3. Ocho,I know what you're up to. Hurry up with those beta forums!
  4. Alright, it's after noon - WHERE'S MA SERVA?
  5. Obsidius

    Issue 15 today!

    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    What is that glowy red ball? It looks like a nazi mito.

    [/ QUOTE ]

    Portal to Axis America?

    [/ QUOTE ]Of course, all portal to Nazi Dimensions are always red.

    [/ QUOTE ]
    You sure you're not thinking of Communist dimensions?
  6. [ QUOTE ]
    Issue 15: Arriving Whenever It Arrives and Not Anytime Soon!

    There have been some brilliant titles so I will offer some others.

    Issue 15: You've Been Waiting For The Great Things We Promised and You're Going to Keep on Waiting!

    Issue 15: We're trying to convince you we're not going to only sell costume pieces so here are a few left over junk looks to appease you all.

    Issue 15: Champions Online Is Going To Kick Our Butts!

    LOL



    [/ QUOTE ]
    Issue 15: We'll Still Have a Bunch of Juvenile Petulant Players

    I just want anyone who's reading this to remember: The grass is always greener on the other side!
  7. Obsidius

    Issue 15 today!

    [ QUOTE ]
    bah to bad the test server is down

    [/ QUOTE ]
    Yep, I can get to the login screen but can't authenticate.
  8. Obsidius

    Issue 15 today!

    [ QUOTE ]
    Damn, download stopped.

    [/ QUOTE ]
    Same, but I restarted it and it resumed.
  9. Obsidius

    Issue 15 today!

    Test server farm is down, cannot connect. Today, this is a good thing

    Will keep retrying at a casual pace.

    Edit: downloading 103M
  10. I'm pretty happy with my oversized Crab backpack on my medium-sized character

    I am hoping we'll get something like this in I16, as Power Customization is a rumored feature, and entirely plausible given the large ramp-up of developers that started last year, as well as some hints from Brian Clayton on the topic. Heck, if that were true, I might start having to buy my sub time a year at a time
  11. Obsidius

    Issue 15 today!

    That's usually a fair assumption

    Thanks for the 411!

    /e plot
  12. Obsidius

    Magic Origin

    Isn't saying that all Magic-themed characters are D&D ripoffs, or created by players who like fantasy RPGs, just a huge stereotype?
  13. <QR>

    Use Sonic/ or /Sonic, make him look like a chicken and call him the Gamecock?

    Wait... that's a different SC. Carry on.

    Aside: USC vs UCLA? Gamecocks vs Trojans? It almost writes itself.
  14. Got a tell one day:

    Him: Want to join AE team its sick XP and Inf!
    Me: /jranger

    No additional replies, oddly enough. I can't figure out why.
  15. [ QUOTE ]
    [ QUOTE ]
    It's just a problem of anchor points, I've heard.

    [/ QUOTE ]

    They did the ground work with Crab Spider back packs, at least from what all evidence seems to point to. And while I know Jay is aware and this has been much suggested, I really WOULD like to see it soon. This is pretty high on my personal priority list, higher than new powersets, but not higher than new generic ATs.

    [/ QUOTE ]
    My feelings exactly.
  16. One of my best Jay quotes ever

    Nonetheless! Jetpacks!
  17. The public DEMANDS it!

    But honestly, it would be nice to have these options in the next issue or two. Pweeese??
  18. <QR> Happens to me all the time, typically when a map gets altered. These are the worst because, in almost all cases, there will be no errors present, but the arc won't publish. I have to examine each story in the arc methodically until I find the issue.
  19. In Faultline:

    Headman Swordsman: TODO: Add Text

    Laughed out loud. Either War Witch forgot to add someone's dialogue, or it's a clever tongue-in-cheek.
  20. [ QUOTE ]
    So...how many weeks do we prep before we get to test this issue?

    [/ QUOTE ]
    Your face.

    Wait, that's not a number? I must have a "case of the Mondays," which is odd since it's Tuesday.
  21. [ QUOTE ]
    That sounds like the problems that some canon arcs have, with a lot of exposition at the beginning and end, and mostly filler in between. Task Forces have this as a major problem too, actually.

    Well written arcs should have a plot that develops significantly every mission.

    [/ QUOTE ]
    Agreed. IMO, the Hess TF was the first step away from the normal TF grind. Activating robots, small missions to shut down radar stations, and the big climactic fight in the volcano lair for the finale. Even though most of the CoV SFs lack some of that flair, even they are better than the original 6 TFs in the game. I wish the devs would go through some of these TFs, cut out the fat, put in more flair (adding triggers, tilesets, etc.), and revitalize them. Sure, it would be some work, but it would go a long way for re-freshening "classic" CoH.

    That goes for those "classic" missions too. Some have been revamped, like the Fortune Teller mish and the tutorial mish, but there are certainly quite a few other arcs that could benefit from such treatment, instead of leaving us with so much "defeat boss & crew," "defeat all," or "click on some glowies" vanilla filler. Add some triggers, interesting dialogue or clues, etc. Or at least throw a pie or something.
  22. <QR>

    Sorry, I believe in euthanasia
  23. Obsidius

    Follow up

    I wish I could get that upset about a video game.

    <Tries to muster the ire>

    <fails>

    <shrugs>
  24. Obsidius

    Bye Bye Badges

    Saw it coming a mile away.