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Posts
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Joined
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[ QUOTE ]
canada! do they even have birthdays there?
[/ QUOTE ]
Yea Really funny................ -
anything that will help me in pvp bit, thanx for the help hope to see you mids build soon.
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On May 19 is My Birthday I'll Be 27 yrs old, I hope someone like to plan a party for in under altas or some thing, :P well see you guys later on game.
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Just wondering if anyone else out there has this build and whether or not they could share mids build to help me out I'm kinda getting lost lookin for good pvp build please post you mids build. Thanx for your Time
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I think they should ad new powersets for CoX for I-15 this year please make list of powerset you like in I-15.
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What is the best pvper for Peacebringer or Warshade and please post your build too if you like
thanx you for your time
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[ QUOTE ]
heh, logged in this morning, first time since release.. first kill = pvp recipe, another came 30minutes later
[/ QUOTE ]
First Kill by player kill in pvp zone or kill npc to get drops? -
This is SonicBang Build, I just Added IO Common and 3 IO Procs to it.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Sonic Bane: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Mace Beam -- Acc-I(A), Acc-I(37), Dmg-I(40), Dmg-I(40), Dmg-I(40), EndRdx-I(43)
Level 1: Bane Spider Armor Upgrade -- ResDam-I(A), ResDam-I(36), ResDam-I(37), ResDam-I(37), ResDam-I(46), ResDam-I(46)
Level 2: Combat Training: Defensive -- DefBuff-I(A), DefBuff-I(3), DefBuff-I(3)
Level 4: Combat Training: Offensive -- Acc-I(A), Acc-I(5), Acc-I(5)
Level 6: Build Up -- ToHit-I(A), ToHit-I(7), ToHit-I(7), RechRdx-I(13), RechRdx-I(15), RechRdx-I(15)
Level 8: Swift -- Run-I(A), Run-I(9), Run-I(9)
Level 10: Tactical Training: Maneuvers -- DefBuff-I(A), DefBuff-I(11), DefBuff-I(11), EndRdx-I(13), EndRdx-I(46)
Level 12: Pulverize -- Acc-I(A), Dmg-I(33), Dmg-I(34), Dmg-I(34), Dsrnt-I(34)
Level 14: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 18: Super Speed -- Run-I(A), Run-I(19), EndRdx-I(19)
Level 20: Shatter -- Acc-I(A), Dmg-I(21), Dmg-I(21), Dmg-I(23), Dmg-I(25), EndRdx-I(25)
Level 22: Mental Training -- Run-I(A), Run-I(23)
Level 24: Tactical Training: Leadership -- Rec'dRet-Pcptn(A), EndRdx-I(29)
Level 26: Cloaking Device -- DefBuff-I(A), DefBuff-I(29), DefBuff-I(31), DefBuff-I(33), EndRdx-I(45), EndRdx-I(45)
Level 28: Placate -- RechRdx-I(A), Range-I(33), RechRdx-I(45)
Level 30: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(31), EndMod-I(43)
Level 32: Combat Jumping -- Krma-ResKB(A)
Level 35: Super Jump -- Jump-I(A), Jump-I(36), EndRdx-I(36)
Level 38: Poisonous Ray -- Acc-I(A), DefDeb-I(39), DefDeb-I(39), DefDeb-I(39)
Level 41: Spirit Shark -- Acc-I(A), Dmg-I(42), Dmg-I(42), Dmg-I(42), EndRdx-I(43)
Level 44: Aid Other -- Heal-I(A)
Level 47: Aid Self -- Heal-I(A), Heal-I(48), Heal-I(48), RechRdx-I(48), RechRdx-I(50)
Level 49: Wolf Spider Armor -- ResDam-I(A), ResDam-I(50), ResDam-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]20% Perception[/list] -
Can some post Fortunata pvp build both SO/IO Sets, Becouse I'll reall suck on this one, please help me out!
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[ QUOTE ]
I finnlly some good persion put good Stone/Fire Tank Guide Thanx you, and my build is out of date. :P
[/ QUOTE ]
I was trying to say the build I got is like i6 also I like to thanx Magma post update build for Stone/Fire Tank and sorry to make you head hurt so much!, -
I finnlly some good persion put good Stone/Fire Tank Guide Thanx you, and my build is out of date. :P
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I got Spines/regen and he very good in pvp zone like RV I guess you just need to know to play your Spines/? whatever scrapper in any other mish and stuff, and make sure you get the proper IOs set for your scrapper. and you do fine.
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Is there any good Farming build for Fire/Stone please help me out.
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here what I came up with you can change few thing if you like.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Villain Profile:
Level 1: Bash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(37)
Level 1: Wolf Spider Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(3), ImpArm-ResPsi(5)
Level 2: Bane Spider Armor Upgrade -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7)
Level 4: Combat Training: Offensive -- Acc-I(A), Acc-I(11), Acc-I(13)
Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(13), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(15), AdjTgt-Rchg(17), AdjTgt-ToHit/EndRdx(17)
Level 8: Combat Training: Defensive -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(19), GftotA-Run+(19)
Level 10: Swift -- Run-I(A), Run-I(21), Run-I(21)
Level 12: Poisonous Ray -- Achilles-DefDeb(A), Achilles-DefDeb/Rchg(43), Achilles-ResDeb%(43), UndDef-DefDeb(46), UndDef-Rchg(46)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-Heal(23), Numna-Regen/Rcvry+(23)
Level 16: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(25)
Level 18: Shatter -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(25), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(27), Mako-Dam%(29), Mako-Acc/Dmg/EndRdx/Rchg(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(31), P'Shift-Acc/Rchg(31), P'Shift-End%(43)
Level 22: Tactical Training: Leadership -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(31), Rec'dRet-ToHit(33)
Level 24: Mental Training -- Run-I(A), Run-I(33), Run-I(33)
Level 26: Cloaking Device -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(34), RedFtn-EndRdx/Rchg(34), RedFtn-EndRdx(34)
Level 28: Placate -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), Range-I(36)
Level 30: Combat Jumping -- Krma-ResKB(A)
Level 32: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(37), Zephyr-ResKB(37), EndRdx-I(40)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 38: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(40), Winter-ResSlow(40)
Level 41: Web Cocoon -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Dam%(42)
Level 44: Crowd Control -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(45), Armgdn-Dam%(46)
Level 47: Aid Other -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(48), RgnTis-Heal/Rchg(48), RgnTis-Regen+(48)
Level 49: Aid Self -- Mrcl-Heal(A), Numna-Heal/EndRdx/Rchg(50), Numna-Heal/Rchg(50), Numna-EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
------------ -
---System information gathered by CoH Helper version 0.1.1.5---
DxDiag gathered at January 2, 2009 15:16 (-06:00)
Operating System: Windows Vista Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
System Manufacturer: Acer
System Model: Extensa 5630
BIOS: Ver 1.00PARTTBL
Central Processor: Intel(R) Pentium(R) Dual CPU T3200 @ 2.00GHz (2 CPUs), ~2.0GHz
Memory: 3000MB
.Net Memory Report: 1998MB out of 3000MB available
Page File: 5108MB (1128MB currently in use)
C Drive: (Hitachi HTS542525K9SA00 ATA Device) 76283MB out of 114242MB (66%) free
D Drive: (Hitachi HTS542525K9SA00 ATA Device) 114136MB out of 114229MB (99%) free
E Drive: (HL-DT-ST DVDRAM GSA-T50N ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 10
DirectX Diag version: 6.00.6001.18000 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: Generic PnP Monitor
Monitor's Max Resolution: (blank)
Video Device Name: Mobile Intel(R) 4 Series Express Chipset Family
Manufacturer / Chip: Intel Corporation / Mobile Intel(R) 4 Series Express Chipset Family
Video Memory: 1308 MB
Driver Version: 7.15.0010.1608
Driver Date: 12/02/2008 12:27:56 PM
Driver Language: English
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHDA.sys
Driver Version: 6.00.0001.5628
Driver Date: 01/01/0001 12:00:00 AM
WMI Information
Motherboard Manufacturer: Acer
Motherboard Model: (empty)
Motherboard Product: Homa
Motherboard Version: Rev
BIOS Manufacturer: Phoenix Technologies LTD
BIOS Name: Ver 1.00PARTTBL
BIOS Version: ACRSYS - 6040000
BIOS Release: 20080805000000.000000+000
Registry Information for Current User
Resolution: 1280x768
3D Resolution: 1280x768 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: None
Anisotropic Filtering: None
Texture LOD Bias: Crisp
Water Effects: Low Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Unknown (3)
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: Yes
FX Sound Volume: 0.134
Music Sound Volume: 0.000
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 116030 bytes/second
Current Game Version: 18.20081105.12T5\
Installation Directory: C:\Program Files\City of Heroes
Mod files in the Data directory
No modifications found -
The Website for CoH Helper version 0.1.1.5 doesn't work need help
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hey Bobitron can you post mid's build too that will help few people out thanx man.
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I'm having trouble finding a build pvp for a WP/Energy Tank... any suggestions? please help me out and I know i13 is coming out soon and let me know with WP/Energy Tank still good for pvp.
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Woot I can Change My Global name to some thing better then "Nacht Nova Thunder" and I can Respec on Stalker better pvp style!
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What you think of this Tankers Build for PvP?
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- ImpArm-ResDam:40(A), ImpArm-ResPsi:40(3), ImpArm-ResDam/Rchg:40(3), ImpArm-ResDam/EndRdx/Rchg:40(5)
Level 1: Barrage -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(5), P'ngS'Fest-Dmg/Rchg:30(7), P'ngS'Fest-Stun%:30(7), EndRdx-I:30(9)
Level 2: Dull Pain -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(9), Numna-Heal/Rchg:50(11), Numna-Heal/EndRdx/Rchg:50(11), Numna-Heal:50(13), Numna-Regen/Rcvry+:50(13)
Level 4: Bone Smasher -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(15), S'ngH'mkr-Dmg/Rchg:35(15), S'ngH'mkr-Dmg/EndRdx/Rchg:35(17), EndRdx-I:35(17)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(21), RctvArm-ResDam/EndRdx/Rchg:40(21), RctvArm-ResDam:40(23)
Level 10: Taunt -- Annoy-Taunt:20(A), Annoy-Taunt/Rchg/Rng:20(23)
Level 12: Swift -- Run-I:50(A), Run-I:50(25), Run-I:50(25)
Level 14: Super Speed -- QckFt-RunSpd:50(A), QckFt-EndRdx:50(27), QckFt-EndRdx/RunSpd:50(27), EndRdx-I:50(29)
Level 16: Health -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(29), Dct'dW-Rchg:50(31)
Level 18: Invincibility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(31), LkGmblr-Def:50(31), LkGmblr-Rchg+:50(33)
Level 20: Stamina -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc:50(33), Efficacy-EndMod:50(33)
Level 22: Combat Jumping -- Jump-I:50(A)
Level 24: Super Jump -- ULeap-EndRdx:50(A), ULeap-Jump:50(34), ULeap-Stlth:50(34), EndRdx-I:50(34)
Level 26: Stimulant -- EndRdx-I:50(A), EndRdx-I:50(36), IntRdx-I:50(40)
Level 28: Aid Self -- Mrcl-Heal/EndRdx:40(A), Mrcl-EndRdx/Rchg:40(36), Mrcl-Heal/Rchg:40(36), Mrcl-Heal/EndRdx/Rchg:40(37), Mrcl-Heal:40(37), Mrcl-Rcvry+:40(37)
Level 30: Build Up -- EncAcc-ToHit:20(A), EncAcc-ToHit/Rchg:20(39), EncAcc-ToHit/Rchg/EndRdx:20(39)
Level 32: Stun -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(39), P'ngS'Fest-Dmg/Rchg:30(40), P'ngS'Fest-Stun%:30(40)
Level 35: Energy Transfer -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Dmg/Rchg:50(42), Mako-Acc/EndRdx/Rchg:50(42), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:50(45)
Level 38: Tough Hide -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(43), Krma-ResKB:30(43)
Level 41: Unstoppable -- Aegis-ResDam:50(A), Aegis-Psi/Status:50(45), Aegis-ResDam/EndRdx:50(46)
Level 44: Total Focus -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(45), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(46), Hectmb-Dmg/EndRdx:50(48), Hectmb-Dam%:50(48)
Level 47: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(48), S'fstPrt-ResKB:30(50)
Level 49: Focused Accuracy -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(50), Rec'dRet-ToHit:20(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+8.5% DamageBuff[*]+5.82% Defense(Smashing)[*]+5.2% Defense(Lethal)[*]+4.58% Defense(Fire)[*]+4.58% Defense(Cold)[*]+5.51% Defense(Energy)[*]+4.26% Defense(Negative)[*]+6.75% Defense(Psionic)[*]+3% Defense(Melee)[*]+10.5% Defense(Ranged)[*]+4.88% Defense(AoE)[*]+2.25% Max Endurance[*]+24% Enhancement(Accuracy)[*]+11% Enhancement(Heal)[*]+17.5% Enhancement(RechargeTime)[*]+260 (13.9%) HitPoints[*]+4% JumpSpeed[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 26.6%)[*]+MezResist(Immobilize) (Mag 27.7%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 22.2%)[*]+12% Recovery[*]+48% Regeneration[*]+3.78% Resistance(Fire)[*]+3.78% Resistance(Cold)[*]+5% Resistance(Toxic)[*]+6% Resistance(Psionic)[*]+5% RunSpeed[*]+3% Debt Protection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4541;1297;1732;|
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,R(S4C-B,Q(RQ&>W.U"A#_4LM,5LD1C0QHHG9,C&J$J-:\U8PMA-VA\2,D1DO+_X#7\`G@0``
|-----------------------------------------------------------------------------|
</pre><hr /> -
Well here is my build it kinda like Mephe build but change few things. I Hope youl ike it.
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Engine of Pain: Level 50 Natural Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Dmg:53(3), BldM'dt-Dmg/EndRdx:53(3), BldM'dt-Acc/Dmg/EndRdx:53(5), BldM'dt-Acc:53(23)
Level 1: Web Grenade -- TotHntr-Dam%:53(A)
Level 2: Caltrops -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(9), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(46)
Level 4: Triage Beacon -- Dct'dW-Rchg:53(A), Dct'dW-Heal:53(7), Dct'dW-Heal/EndRdx/Rchg:53(7), Dct'dW-Heal/Rchg:53(9), Dct'dW-EndRdx/Rchg:53(39)
Level 6: Equip Robot -- EndRdx-I:50(A)
Level 8: Combat Jumping -- Krma-ResKB:30(A)
Level 10: Acid Mortar -- LdyGrey-Rchg/EndRdx:50(A), Posi-Dam%:53(11), LdyGrey-DefDeb/Rchg:50(11), RechRdx-I:50(19), LdyGrey-%Dam:50(34)
Level 12: Protector Bots -- HO:Nucle(A), BldM'dt-Acc/Dmg/EndRdx:53(13), DefBuff-I:50(13), S'bndAl-Dmg/EndRdx:50(15), BldM'dt-Acc/EndRdx:53(15)
Level 14: Teleport Foe -- TSM'n-EndRdx:39(A), TSM'n-Rng:39(23), EndRdx(37)
Level 16: Force Field Generator -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(17), LkGmblr-Def:53(17)
Level 18: Super Jump -- SprngFt-EndRdx:50(A), SprngFt-Jump:39(19), SprngFt-EndRdx/Jump:39(31), EndRdx(33)
Level 20: Poison Trap -- G'Wdw-Dam%:53(A), RechRdx-I:50(21), NrncSD-Dam%:30(21), RechRdx-I:50(33), UbrkCons-Dam%:50(37)
Level 22: Swift -- Run-I:50(A), Run-I:40(29), Run-I:40(43)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Acc/Dmg/EndRdx:53(27), BldM'dt-Dmg/EndRdx:53(27), BldM'dt-Dmg:53(29), BldM'dt-Acc:53(31)
Level 28: Seeker Drones -- Stpfy-Acc/EndRdx:53(A), Stpfy-Acc/Stun/Rchg:53(31), Stpfy-Stun/Rng:53(33), Stpfy-Acc/Rchg:53(34), Stpfy-EndRdx/Stun:53(34)
Level 30: Health -- Numna-Regen/Rcvry+:53(A), Numna-Heal:39(48), Numna-Heal/EndRdx:39(48)
Level 32: Upgrade Robot -- EndRdx-I:50(A)
Level 35: Trip Mine -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:39(36), Sciroc-Dmg/Rchg:39(36), Sciroc-Acc/Rchg:39(36), Sciroc-Dam%:39(37)
Level 38: Photon Grenade -- Amaze-ToHitDeb%:50(A), Amaze-EndRdx/Stun:50(39), Amaze-Acc/Rchg:50(39), Amaze-Acc/Stun/Rchg:50(40), Amaze-Stun:50(40)
Level 41: Scorpion Shield -- RedFtn-EndRdx:53(A), RedFtn-Def:53(42), RedFtn-Def/EndRdx:53(42), RedFtn-Def/Rchg:53(42), RedFtn-EndRdx/Rchg:53(43), LkGmblr-Rchg+:53(46)
Level 44: Detonator -- Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(45), Posi-Dmg/Rchg:39(45), Posi-Dmg/Rng:39(45), Posi-Dam%:39(46)
Level 47: Teleport -- Jnt-Rng:39(A), Jnt-EndRdx:39(48), Jnt-EndRdx/Rng:39(50)
Level 49: Stamina -- P'Shift-End%:39(A), P'Shift-EndMod:39(50), P'Shift-EndMod/Rchg:39(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:53(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr /> -
Why did they Choice thoses powersets there more like Tankers powersets:
Scrapper:
New Primary - Fiery Melee
New Secondary - Fiery Aura
For The Scrappers New Powersets? They should choice
Scrapper:
New Primary - Energy Melee
New Secondary - Ninjitsu or Fiery Aura! or something different? Please change that please, please!,