Invulnerability/Energy Melee PvP for Tanker
First off, wrong forum to post that kind of question in. It's not a guide so it doesn't belong, and it'll likely stay in and just collect a cesspool of some kind.
Secondly, there's a reason people go 'lolmeleepvp'.
Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR
What you think of this Tankers Build for PvP?
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- ImpArm-ResDam:40(A), ImpArm-ResPsi:40(3), ImpArm-ResDam/Rchg:40(3), ImpArm-ResDam/EndRdx/Rchg:40(5)
Level 1: Barrage -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(5), P'ngS'Fest-Dmg/Rchg:30(7), P'ngS'Fest-Stun%:30(7), EndRdx-I:30(9)
Level 2: Dull Pain -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(9), Numna-Heal/Rchg:50(11), Numna-Heal/EndRdx/Rchg:50(11), Numna-Heal:50(13), Numna-Regen/Rcvry+:50(13)
Level 4: Bone Smasher -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(15), S'ngH'mkr-Dmg/Rchg:35(15), S'ngH'mkr-Dmg/EndRdx/Rchg:35(17), EndRdx-I:35(17)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(21), RctvArm-ResDam/EndRdx/Rchg:40(21), RctvArm-ResDam:40(23)
Level 10: Taunt -- Annoy-Taunt:20(A), Annoy-Taunt/Rchg/Rng:20(23)
Level 12: Swift -- Run-I:50(A), Run-I:50(25), Run-I:50(25)
Level 14: Super Speed -- QckFt-RunSpd:50(A), QckFt-EndRdx:50(27), QckFt-EndRdx/RunSpd:50(27), EndRdx-I:50(29)
Level 16: Health -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(29), Dct'dW-Rchg:50(31)
Level 18: Invincibility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(31), LkGmblr-Def:50(31), LkGmblr-Rchg+:50(33)
Level 20: Stamina -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc:50(33), Efficacy-EndMod:50(33)
Level 22: Combat Jumping -- Jump-I:50(A)
Level 24: Super Jump -- ULeap-EndRdx:50(A), ULeap-Jump:50(34), ULeap-Stlth:50(34), EndRdx-I:50(34)
Level 26: Stimulant -- EndRdx-I:50(A), EndRdx-I:50(36), IntRdx-I:50(40)
Level 28: Aid Self -- Mrcl-Heal/EndRdx:40(A), Mrcl-EndRdx/Rchg:40(36), Mrcl-Heal/Rchg:40(36), Mrcl-Heal/EndRdx/Rchg:40(37), Mrcl-Heal:40(37), Mrcl-Rcvry+:40(37)
Level 30: Build Up -- EncAcc-ToHit:20(A), EncAcc-ToHit/Rchg:20(39), EncAcc-ToHit/Rchg/EndRdx:20(39)
Level 32: Stun -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(39), P'ngS'Fest-Dmg/Rchg:30(40), P'ngS'Fest-Stun%:30(40)
Level 35: Energy Transfer -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Dmg/Rchg:50(42), Mako-Acc/EndRdx/Rchg:50(42), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:50(45)
Level 38: Tough Hide -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(43), Krma-ResKB:30(43)
Level 41: Unstoppable -- Aegis-ResDam:50(A), Aegis-Psi/Status:50(45), Aegis-ResDam/EndRdx:50(46)
Level 44: Total Focus -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(45), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(46), Hectmb-Dmg/EndRdx:50(48), Hectmb-Dam%:50(48)
Level 47: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(48), S'fstPrt-ResKB:30(50)
Level 49: Focused Accuracy -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(50), Rec'dRet-ToHit:20(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
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[u]Set Bonus Totals:[u]<ul type="square">[*]+8.5% DamageBuff[*]+5.82% Defense(Smashing)[*]+5.2% Defense(Lethal)[*]+4.58% Defense(Fire)[*]+4.58% Defense(Cold)[*]+5.51% Defense(Energy)[*]+4.26% Defense(Negative)[*]+6.75% Defense(Psionic)[*]+3% Defense(Melee)[*]+10.5% Defense(Ranged)[*]+4.88% Defense(AoE)[*]+2.25% Max Endurance[*]+24% Enhancement(Accuracy)[*]+11% Enhancement(Heal)[*]+17.5% Enhancement(RechargeTime)[*]+260 (13.9%) HitPoints[*]+4% JumpSpeed[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 26.6%)[*]+MezResist(Immobilize) (Mag 27.7%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 22.2%)[*]+12% Recovery[*]+48% Regeneration[*]+3.78% Resistance(Fire)[*]+3.78% Resistance(Cold)[*]+5% Resistance(Toxic)[*]+6% Resistance(Psionic)[*]+5% RunSpeed[*]+3% Debt Protection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
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