Nethergoat

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  1. Quote:
    Originally Posted by Championess View Post
    CoV is not a game unto itself or else how is side-switching possible with CoH and why have the games shared the same server space, wouldn't a stand alone game merit a completely seperate space so things dont get too crowded?
    CoV was installable and playable as a stand-alone game.
    I and many other players did exactly that.


    GR is an expansion. It is not installable and playable as a stand alone game.

    Your mental gymnastics do not change reality.
  2. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Check the link I posted. I think Dumple is ashamed of thinking "If I hadn't joined the 88ers I could beat Arbegla's bid"
    Yes, that thread is the only time I've felt a pang about setting fire to my pyramid of fake monies.
  3. Quote:
    Originally Posted by Championess View Post
    I...they can only look at themselves for such low sales figures compared to the previous "expansion" that came with far more new stuff.
    CoV was a game, not an expansion.

    If you're going to complain at least get your facts straight.
  4. Nethergoat

    COH cyber monday

    Quote:
    Originally Posted by Marcian Tobay View Post
    • Cyborg Pack
    • Magic Pack
    • Science Pack
    • Good vs Evil Pack
    • Wedding Pack
    • Mac Item Pack
    • 30-Day Jetpack
    and Christmas comes early in the netherworld!
  5. Quote:
    Originally Posted by Championess View Post
    Yes I never said PvP was as high as 40%, but that the long lost PvP population they alienated would now be around or equal to 40% of the currently active population.
    You're awesome at making up numbers, I think you have a future on Wall Street.
  6. Nethergoat

    COH cyber monday

    I'm all over the wedding pack at 50% off.

    Maybe the Mac Pack for the power, the Valkyrie stuff still doesn't appeal to me.
  7. I'll break down and add the wedding pack to my collection if I can get it at 50% off.
  8. Quote:
    Originally Posted by _23X_ View Post
    I am very impressed with our base architect ( to call him a builder I think is belittling his talent)
    Agreed!
  9. Quote:
    Originally Posted by StarGeek View Post
    You could cut the SO price in half or more by buying them on the market.
    My experience with SOs is that they are much, much, much, much less available on the market than IOs.
  10. Quote:
    Originally Posted by GreatRock View Post
    Are you guys looking for a base builder? I, not to brag, but I'm pretty good, I can make a good, cheap base for you guys really fast
    we've got a super talented base designer on the job, but thanks for the offer.

    And in the 88s 6m prestige doesn't even qualify you for the SG top 10. Expense doesn't really factor into our thinking. =)
  11. Quote:
    Originally Posted by Pebblebrook View Post
    So is it your assertion that that CoX sales figure in the quarterly report only reflects subscription revenue and not sales of expansions and other things?
    Your act would be more persuasive and less obvious if you ever posted on a topic other than the terrible, dire financial state of CoH and NCSoft.
  12. Quote:
    Originally Posted by the_fox_Rox View Post
    What was the compelling gameplay reason to make the fog in DA?
    it's a haunted, zombie-filled wasteland?
  13. another factor:

    you can get nearly any generic IO for less than crafting price thanks to badgers.

    =D
  14. Quote:
    Originally Posted by DumpleBerry View Post
    First time I ever regretted joining the 88s. I'M ASHAMED!
    I don't regret joining, but I do perhaps regret my REVOLUTIONARY ZEAL for burning inf for a brief moment.

    Ah well, at least I helped push the price up into the stratosphere!
  15. if they could wave a magic wand and give us weather, that'd be great.


    if it took one second of limited developer time from any other projects, I'd vote no.
  16. Nethergoat

    Hitting the Cap

    GRATZ!

    bonus points for the fine screenie!
  17. Appreciate the head's up.

    More time to get my marketeering in order!
  18. Gorgeous kitty!

    congratulations on the new addition!
  19. The only way you can hurt the market is if you don't call it the day after a nice evening out.
  20. I seem to be one of the few who isn't invested in 'the devs' as a social entity.
    I mean it's nice if they're cool and they pop in here every so often, but I'm here for the game, not the personalities running the show.

    It's been my experience in the 'real world' that the personalities of the people who run enterprises has almost nothing to do with how well the enterprise functions. It's a nice *bonus* if they're wonderful people, friendly and outgoing and all that, but I pay for services because the services themselves are high quality, not because I want the purveyors to drop by my house for dinner.

    As long as we keep getting high quality animations in this game it's irrelevant to me who does them.
  21. Quote:
    Originally Posted by The_Larker View Post

    BTW luv the sig Goat I need to learn how to do stuff like that.
    it's pretty simple, I'm using a six year old version of Fireworks...

    (wow...so old it's still Macromedia, not Adobe!)
  22. Quote:
    Originally Posted by GMan3 View Post
    So you teach your children to be seen and not heard. Gotcha. I teach mine to actually be a part of society and not just watching it from the outside.
    ZOOOOOOOM!


    Right over his head.
  23. Great idea.

    I've played any number of really fantastic MA arcs that beat 99% of the 'real' content hollow.
  24. Quote:
    Originally Posted by Eiko-chan View Post
    I would never have implemented veteran rewards in the first place. People that need "incentives" to hang around, other than the game itself, probably aren't going to be good for the game community, and a good community is better than a bunch of folks hanging around for the next great reward.
    There have been several points in the past few years where I'd have let my sub lapse due to evaporating free time. Vet rewards played a large part in my decision to keep it active.

    A loyalty program that encourages players staying subbed when other games or real life situations come calling makes good business sense- certainly more than applying purity tests to paying customers.

    If the doors don't stay open there's no community to pass judgement on.
  25. Quote:
    Originally Posted by SwellGuy View Post
    What? I suppose you're going to claim I am not Bender next?
    Well I AM a goat.....dunno what the rest of you are on about!