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Posts
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Quote:I'd pick a smaller server with an established community.Hi I just started playing and I was wondering which server is the most newbie friendly for heroes? I made my first character on the Virtue server and so far no one higher level is willing to help even if they have the helper title. And no one wants to team up to do missions. It's getting really boring without anyone to play this game with and I will probably stop doing so if I can't find any decent people to play with.
Freedom & Virtue are great and all, but there's nothing like the homey small town hospitality of the smaller servers. My 'home' server is Triumph, and while it's a bit of a ghost town villain side the hero contingent is active and fun. -
The 'look and feel' is vitally important to my enjoyment of a character.
I'm not an active role player but every one of my characters has a more or less elaborate backstory & their own position in the game world.
With crabs (and to a lesser extent *all* the EATs, none of which I've logged much time with) I feel like someone's handed me one of their characters to play. I've given it many shots over the years, but however 'good' their powers supposedly make them I just can't get immersed in their story. -
Quote:I heard about it from a couple of guys in my Counterstrike clan who were blown away by a demo at E3. There was a thread on pen and paper gaming on our forums where I waxed rhapsodic about Champions and they were all "if you like superheroes, you need to check out CoH!"I can't even remember where I originally heard about CoH.
I was too late for beta, but picked it up at Best Buy the day it came out and was in Atlas Park that night. And here I've been ever since, save for a brief hiatus following ED and my recent childrearing sabbatical.
Here's hoping it sticks around long enough for me to set up a second account for my boy.
Happy Bronze Anniversary, City of Heroes!
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Quote:Good point- plus, she'd be leveling like an express elevator with a full compliment of patrol XP. I spruced up her look with the new Barbarian costume options before I checked her powers & went 'blech'. I love stone melee, but not for a prehistoric barbarian.Starting fresh might be a good idea anyway, so you don't outlevel the introduction arcs in the middle of them. Just like hero-side, there's a chain of three contacts (with a choice of who the second contact will be), each with their own arc. Following that, there's Dr. Graves, the villain side equivalent to Twinshot.
My other surprise was logging in my mind/kin controller and discovering his entire market inventory was filled with 10 stacks of Alchemical Golds picked up dirt cheap. I *must* have been messing around with it at some point, but I can't think why.
Anyway, they were selling for 150-200k, so I re-listed them all at a price point designed to weed out the lowballers, insta-sold a few stacks and let the rest sit.
I'm still disoriented by the seismic changes to the market and haven't done anything but sell off odd junk found in inventory and do some idle flipping when I find an irresistible niche.
Although now that I'm VIP again I can pay the rent on my various bases and inspect whatever riches I had socked away. I don't remember the details of any of my assorted schemes, so I may just have a gargantuan sell-off and start fresh. -
Tonight's escapades:
Mostly logging in characters and tweaking costumes/checking market slots.
Logged in Joan of Orc, a level 4 brute I haven't played in forever and who'd escaped deletion only because I really liked how her head turned out. The rest of her, eh. A case of an idea the costume options at the time didn't really support, and costume dis-harmony usually prevents me from enjoying a character. She's so old there was no 'save costume' functionality- if there had been I'd have no doubt saved that head & promptly freed up that slot for other things.
But, tonight she served as an excellent culture-shock introduction to the re-designed Mercy Island.
Y'see, that last time I'd logged her off she's just leveled, so she was standing by the trainer at the old starting point. It was really disorienting logging in and having *nothing* there- no trainers, no Black Helicopter, no merit vendor. At first I thought it was the /sync bug making a comeback, but reality gradually dawned on me. I saw a contact who's name I didn't recognize attached to a waypoint all the way over on the other side of the map, a dim bell rang in the recesses of my memory and I muttered "huh, they must have changed a couple things!"
Navigating my way to the contact was a terrific exercise in confused dislocation- I can't tell you how many characters I've run through Mercy Island. After ED I briefly quit the game but picked up CoV, liked it and played villains exclusively until the arrival of Inventions, when the unfair disparity between the segregated markets drove me back hero-side.
So, that's a BUNCH of game hours logged in Mercy.
My memories of what and who went where were set in stone.
I did a literal double-take (and was nearly face-planted as I stood goggling like a Bornean tribesman suddenly teleported to downtown Manhattan) at the crowds of Longbow milling around on the street which had fueled so many of my halcyon memories of street-sweeping snakes on my way to this or that mission.
The rest of the zone was no more comfortable, swarming with Longbow, Legacy Chain and the only bit of familiarity, some puking Blighted.
I didn't have time to run any of the new mishs with her, and will probably be re-rolling her in light of the addition of more thematically appropriate powerset choices (she was Stone Melee because I created her before proliferation, and it was the closest I could get to a giant barbarian weapon). She may be the character that inspires me to check out one of the new powersets, specifically Titan Weapons. -
An unexpected afternoon nap for my son combined with the wife heading out on some errands let me hit Paragon this afternoon. Whee!
Poking around random servers I found my fire/elec brute Hellitosis and logged him in. I figured he'd benefit from the fire/ice costume stuff, but this time my intent to costume tweak was sidelined by gameplay.
He was pretty close to 24, so I did a bit of street sweeping. In the process of that I got a tip mission drop, and having not run one since getting back in the swing I decided to check it out.
I really like tip missions. They don't quite measure up to the better story arc stuff, but they're a big improvement on radios & most of the older content in the game. Ended up running a couple of them (forgot how much I hate Sky Raiders- engineers are as irritating as ever I see), leveled, hit the trainer and THEN fiddled a bit with my costume.
Adding costumes to the trainer was a stroke of genius on someone's part. So much more convenient.
Adding a power made me look at his enhancements (a fine compliment of generic IOs), which made me think "hey he could use more attacks", which made me /respec him to take advantage of Inherent Fitness. As much of a chore as that can be with high level characters packed with set IOs, it's no biggie when you have generics and not a tremendous lot of powers.
I had a good time with him, I may level him for a while and slot some set IOs. He had less than 50k on him- I assume I stripped his bankroll to feed the Crazy 88's INF-cinerator at some point. I'll run a few mishs and see if he gets enough drops to jump-start his earning....or I guess I can just gleemail him a few hundred million from one of my other characters.
I'm always forgetting about these modern conveniences! -
thanks for keeping it on the radar- I was expecting the forum monster to have snacked on it, but there it was!
Laughing at myself for dropping 2b+ on that Glad defense, going on hiatus for a year and returning to find it in the 300m range.
Heehee!
But the soft cap is worth whatever you have to pay for it as a blaster- Big Payback is a badass again! -
Quote:thanks!Cool design! I like how the shoulder pieces blend in with the strip on the chest piece. It creates a nice look.
One of those costumes that just came together and I was really happy with.
Okay, logged in my ar/dev project blaster from this thread & plowed through a tough Carnival mish with a seemingly endless array of Master Illusionists. I miss a couple of powers tho (snipe, oddly enough, and Ignite) so I might do more fiddling- happily, a basically bottomless pit of respec's and a massive bankroll make these kinds of adjustments more a matter of logistics than resources. -
AND I'M BAAAAAAAAAAAAAAACK!!!!1
Ok, I don't remember ANYTHING about where I was with this character, but I logged him in tonight and it looks like I managed to get him to the ranged soft cap? Anyway he's got some ridiculous ranged def (40% ish?) and I had a pretty rough mission (take down Vanessa DeVore, with its endless parade of Master Illusionists).
Cleared it no problem on +1/x3.
Mmmmm, yeah, ranged def is g000000d.
I somehow didn't end up with ignite, and I missed it. Caltrops + Ignite is so much fun...but, pretty much nothing hit me, so... -
Quote:I was around for combat attributes and the beginnings of the Incarnate stuff, but haven't messed around with it much. Planning on checking out the 'new' Dark Astoria with the Goat one of these days.Not sure if you are aware of this either:
Click on your Powers button (not the enhancement management screen) and look in the border. You should see Combat Attributes and now Incarnate Abilities. Check out the Incarnate stuff there under the Create tab. They added an entire end game to City of Heroes after all these years.
Unrelated but it's my thread so why not: here's a pic of Night Bee, my elec/traps corrupter I released from prison today:
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Quote:I guess I think of it as a funtime game I play and not so much a business.True. But when a business has a Twitter feed, what was expected? Should I have been Tweeting back to their channel telling them how my day was and what I'm wearing? It's only fair if I have to read about meat on a stick.
I put a strong boundary with family and friends over splurge email and re-re-forwards and hoax virus alerts so as not to deal with email saturation. I have no problem setting the same boundaries with business associates.
If I were following my bank I'd probably have different expectations and balk at extraneous frivolity...but following my superhero video game, I'm okay with pretty much whateves. -
Hurrah for the game I've been playing *almost* as long as I've been married!
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I have a separate Twitter account for gaming stuff, but even so the next time I get my panties bunched over someone tweeting *too much* will be the first.
If it's vaguely related to CoH, the more the merrier I say.
in the words of comedian Doug Benson (@DougBenson), "If you can't stand the tweet, unfollow the kitchen." -
Quote:I have many favorite costumes made using stock pieces- as a player with an affinity for the clean, classic 'silver age' look and feel, colored tights with a bit of graphic embellishment are all it takes to make me happy. I recall at some distant point in the past having an argument over new costume releases- they complained that new patterns & chest symbols "didn't count" as new costume bits because they weren't involved 3d models. While I dig stuff like the Alpha set and a lot of the cool mecha-looking stuff we got with GR, I'm just as happy with plainer fare.Bleh, in a game as mature as this one, any mope with a large pile of inf can buy a rare recipe in a hot second, inflated rarity is silly, and only leads to people making horrible costumes just to flaunt the fact that they have a lot of inf. That sort of exclusivity isn't special, it's just bragging.
When it comes to costumes, bragging rights should go to whoever makes the best costume, not whoever has the most rare bits.
But as I noted to Sam earlier, gamers are what they are, and many of them value stuff that's harder to get simply because it's harder to get.
In the early days of costume drops I remember someone hovering over the Black Market in Cap with a pair of fairie wings AND jet boots, which at the time represented wealth beyond the dreams of avarice. It wasn't an aesthetic combination by any means, but the audience was going crazy anyway.
There will always be limited availability costume stuff in the game- the only question is how they choose to disseminate it. Drops didn't really work and the store seems to be doing a better job. -
Very cool!
she also wrote a 'guest' arc for Mission Architect, afair. -
Quote:Say, now!I love this thread.
As a costume guy, Goat, head to Ouroboros and talk to the new merit vendors there (separate ones for Astral and Empyrean merits) to see what costume bits they have. The exclusive path auras were enough for me to farm A and E merits.
it seems like the game has gotten more new stuff in the year I was MIA than in all the previous years I played full time combined.
As a guy that's done battle with several generations of Repent! The game is dying! whiners on these forums, I find this greatly amusing. -
Quote:They're still doing it to protect the integrity of the game.NCSoft should stop banning players for buying inf then. I mean, it was one thing when NCSoft could claim they were doing it to preserve the integrity of CoH, but now they're doing it to establish a monopoly over the RMT market in the game.
People pursuing game achievement outside the structure of the game undermine the business model. The whole microtransaction movement can be seen as accepting the reality gold farmers can't be stopped, so they should be subverted. But engaging the black market in 'race to the bottom' pricing is pointless. The price of a billion inf is a fraction of what it was before my hiatus- given 'workers' with zero protections that can be endlessly exploited, there is no practical bottom to that market.
Quote:Instead of enticing you into their cash shop with competitive pricing, they are using the threat of bans as a bullying tactic in an attempt to coerce you to use their shop over the competitors. I'm beginning to think that the devs don't have the players' best interests in mind here.
Quote:You could help to support emerging economies. Seems like a worthy cause.
*rolleyes*
Especially when said services undermine the competitive foundation and thus continuing viability of the games they service. -
Quote:I don't know about them going 'out of print', but it's obvious there will be other sets released. My guess is they'll keep them all available, with older ones either getting cheaper or more expensive, depending on which road the devs take (older stuff being value depreciated, or older stuff being viewed as 'collectible').The Super Packs will be removed? Is this true? I'm not able to find any info on that. ...and this is the first I've heard of it. Is this common knowledge? Do you have a link to share that backs this up? I'd like to be 'ready' if that's truly the case.
Quote:The fact that players can and will cheerfully spend an entire evening just fiddling with purely cosmetic aspects of their characters says a whole lot about the quality of the costume creator.
Logged in my demon mastermind with the intent of checking out the first part of the villain SSA, noted her contact list had a "Return to Facemaker" on it, checked in and unlocked a new costume slot....and, well, you know how THAT goes.
=/
On the plus side, the new monsterous bird feet look *great* on her! -
Quote:that's their likely rationale.I'm guessing they are considered rare because the ratio of getting them is lower. In another game I used to play (no longer around as of over 4 months ago) there was a digital trading card game that you could buy "booster packs" for. Each set of cards was divided into an equal amount of common, uncommon and rare cards, and each booster pack contained (barring any of the cards being replaced by a foil or "loot card) 11 common cards, 3 uncommon and one rare. So while you *knew* that you'd get a rare card, they were considered rare by having lower ratio than the rest..
Plus, guaranteeing a ratio might help insulate them from the mis-perceptions of the TEH RNG HATEZ MEEE crowd.
Picked up another couple this AM, will pop them open if I get a chance to play tonight. -
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thanks for the tips!
I only have two characters that have done any alignment stuff, my stalker Mope & the Goat, so I'll run my hero through the process before I tackle anything.
Again, last night's playtime was hijacked by Icon, this time giving my fire/rad controller Three Mile Isleman a makeover.
I also finally figured out where the Super Packs I picked up a while back were, so I checked 'em out.
VERY NICE.
I can see how they'd get addictive fast.
I also found myself slightly bemused by the quality of the interface- the whole 'claim pack, flip cards, collect rewards' deal was much smoother and more involving than I've come to expect from Paragon over the years. In fact, the whole Freedom overhaul is top drawer...well, except for the clunky interface of the actual *store*, but we can't have it all, can we?
Anyway, had two packs which yielded a bunch of cool stuff- a couple of costume bits (this, I fear, is going to be my downfall...), an IO for a pretty cool sounding Mastermind set that insta-sold for 20m on the market (thank you, '/ah' command!) and weirdly, SEVENTY FIVE merits, which is more merits in one fell swoop than I've ever accumulated on *any* of my characters since they introduced the system.
Pay to Win, indeed! =P
But whatever, it's a pretty sweet system. I enjoy the randomness- I'd never buy most of the stuff I got directly, but as part of a game of roulette it's good fun.
My one gripe (of course, being how I am) is the rarity guarantee of one rare or super rare per pack- how are they rare if you know you're getting one?
I got two super rares in my two packs, the aforementioned Mastermind IO and some sort of crazy looking gun model for the tailor.
I'm staying away from Icon tonight, so I should be able to fit in a few missions. -
Quote:Well that right there is a perfect reason to plop down some cold, hard cash.I really, REALLY hate "playing the market." It is not fun for me in the least.
Quote:I've simply valued my time over my money in this case. -
Quote:well, they wouldn't even have to be rich, just possessed of a bit more disposable income than your typical cash-strapped gamer.Maybe it's the rich people, I once heard Vin Diesel played WOW maybe we have a few celebrities and don't know it.
I dropped $30 on the market last month and didn't think twice about it, but I spent on things you can't acquire in-game.
Someone else probably woudn't think twice about spending that much on IOs... -
yeh, I can see why they put them in, but I LOL at anyone paying real cash money for stuff that's so easy to earn in-game.