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Quote:I don't know how it'll compare at higher levels, but right now it has one good and one great AoE, which combine to keep me happy...and I'm a guy who *loves* AoE.Shh, don't you know that 'official forum sentiment (tm)' is that Street Justice's AoE sucks!1!1!!!
The cone is tricky and took me a while to figure out, but now that I have the 'wiggle' down it's a consistent performer. And the PBAoE with the combo ring up is a thing of beauty.
I still don't really know what I'm doing with his /shield secondary, but that's fine. I'm intentionally avoiding doing any research on it- it's fun picking powers I'm unfamiliar with and don't already know the ideal slotting for. Plenty of time to work all that out when he gets to the higher levels, if I feel like it.
Quote:Oh, and Goat, what are you using to take the screenshots? IIRC you switched to using .tga's, have you tried to switching back to .jpg, to see if that resolves it?
Quote:PS, no more Summer Event, sorry, but it should be gone after maintenance/patchy patchy today.
Was on futzing around with my electric controller The Almighty Dollar when someone started agitating for one last summer event team, so I signed up. As I've done nothing but take 'the hitter', I have it figured out. Aparently the rest of the team knew their roles too, as I ended up getting a pile of "perfect ______" badges.
I still don't think it's the best 'style' of mission for this particular game, but it went okay. I still don't quite get what's happening or why- what benefit did we accrue for me doing my job well? There wasn't much difference I could tell between this 'perfect' team and one of the less talented squads I ran it with. Still got randomly teleported around to fight waves of goons & a couple of bosses.
Anyway, this team was plowing through the bosses for some reason so we finished up fairly quickly, and on to the better of the two 'films'.
This team rocked the gladiator arena like no other I've been on- I got the little "incite the crowd" button twice, we managed to summon the God Boss, we mowed down everything in good order and only had one fatality.
One sort of frustrating thing with Dollar is the boss/av's were all pretty much immune to end drain, which is his big thing. So I mostly just plinked away with my hold and my knockdown zap waiting for my sonic debuff to recharge. I wasn't able to get much use out of the Ring of Doom as we had no melee on our squad- a corr, a defender, a bots MM and me. I ended up putting it on the big robot because he at least occasionally got close enough for it to work.
So, fun fights but again the underlying mechanics were totally opaque to me- what was the point of inciting the crowd? How did we trigger the power in the first place? Why did we get the God Boss this time but not the last time I ran it?
Now, I know people here can explain all of this to me, but it seems that a special event aimed at the entire playerbase should do a better job of 'showing its work' so to speak.
Anyway, my final impression is similar to my first impression- pretty fun, strong on fights, weak on story.
After getting my son to bed and running that event it was fairly late. I logged back in on Cathode Ray intending on doing a bit of enhancing, but was unable to resist the siren song of someone starting up a Posi 2. They sounded like they knew what they were about, so I figured it wouldn't take us all that long.
I lucked into what was by far the smoothest run of this TF I've ever had. Everyone knew what to do way better than I did, and aside from a couple of fatal accidents involving our stalker there were no deaths. We got rolling pretty fast so I wasn't able to take my usual inventory of team composition, but I think the majority of our success came from having *two* thermals + a FF defender on the team. Everyone had a double helping of both therm bubbles, plus the FF, and on the hard targets I was getting out my rad debuffs- I almost felt bad for our enemies.
No tank, again, or even a brute- we had a couple of scrappers, a spines & a broadsword, who took turns.
I had a terrific time with Ray on this one- huge spawns, plenty of attacks to play with and not much need to worry about return fire. As with /shield I intentionally don't know anything more about Beam Rifle that what I got from the power descriptions, and it was fun figuring out an attack chain that would maximize disintigration spread. And while I don't think his AoE is that great damage wise, all those little 'disintigrates!' floating up makes it *feel* like you're laying waste even if the individual numbers aren't amazing.
Also, on a corrupter I gotta say there's a special satisfaction when you get into the range where you're seeing SCOURGE! DISINTIGRATE! at the same time. =D
Got done late, but not super late. Picked up 3 levels, made a few friends and confirmed my opinion that Ray is destined to eventually join my small group of 50's. -
ignite is a terrific power for AR.
it does something besides smashing/lethal damage, it does a lot of it, the fear is helpful mitigation and /dev has two powers that let you leverage it fairly well- caltrops & web grenade.
I didn't have space for it in my range defense capped build, but I miss it.
In the old days I had caltrops slotted for slow and a caltrop patch + ignite did appreciable damage to spawns. And of course it was absolute death on anything I could web.
M30 I've never been a big fan of.
LRM Rocket is terrific, and very thematic for an ar/dev. Great aoe power. -
Hoping this doesn't end up like one of those fantasy "trilogies" that ends up running 10 volumes, 7 of them garbage.
Although as a fan of the 'extended' LotR DVD editions, I'm not that worried. -
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Okay, didn't get any summer action in last night- maybe tonight.
Another thread got me thinking and when I logged in Cathode Ray, freshly 15, I figured I'd run a DiB for the heck of it. Folk were talking about how few DiB there are compared to DFBs. I think it's just a level thing, because my experience has been IF YOU BUILD IT, THEY WILL COME.
Shot up a few flares in /b and LFG & had a full team in a couple minutes.
It was a really fun time and showed off Ray's talents much more so than a DFB- he got to use all his powers and plus there were some targets hard enough that he got to use his /rad secondary for the first time ever.
Enervating Field for the win!
I almost single-handedly got us the Blood Brother (or whatever it is) badge for killing both the AVs within 30 seconds of each other. Once it split, I turned off Enervating and switched my attacks to the 'other' AV. Most of the team stayed on the original, and when he went down I re-toggled Enervating. We beat the timer & got the badge, didn't even have to strategize about it.
Picked up a level, not as lucrative as a DFB but much more fun at this stage of his 'career'. Next up, running a couple of missions!
I took a couple of screens to see if I could get them to not end up compressed, but nothing is working. I'll just wait for the new video card and try again.
I checked in on SilverRage, my street justice brute, before bed and caught a ride with a mission team. The guy advertised 'level 25-ish' yet somehow I got exemplared down to 18? =P
I gave it a mission and had fun, so I stuck around in spite of the misinformation. I was "the tank" on a team composed almost entirely of corrupters and defenders with one blaster in the mix, which was interesting, mainly since my defenses aren't all that yet. A couple of deaths, but plenty of opportunity to enjoy a pumped up Fury bar while surrounded by an ocean of foe while the rest of the team blasted away.
SJ, even at this low level, has pretty terrific AoE. With a full load of fury, the cone and the PBAOE were laying waste, and the stuns/knockdowns caused by waiting on combo points delivered some very nice mitigation.
Got him a level, up to 22, before the team leader called it a night and we dispersed. Street Justice is just a really fun set....but I'm not sure it's more fun than Beam Rifle. =P -
co-signed!
i have a couple of characters that would benefit from some specific archery costume options. -
thought this was about in-game currency and dropped in to offer my services...alas, outside Paragon City my finances are entirely pedestrian.
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Quote:Story arc: something in the Negative Zo...er, Shadow Shard.Let's say the Devs give you 3 things to place in the game. A story arc, a zone, and a taskforce. Can be anything, so don't worry much about specific content.
The main question is: Where would you put each of these? They can be blueside/redside/goldside, co-op, or even one for each (blue/red). But what level range would you add these to?
Task Force: Fix/replace Quarterfield in the Negative Zo....er, Shadow Shard.
Zone: Spruce up the Negative Zo...er, Shadow Shard.
Levels, say 30-50.
They could add some incarnate stuff later if they wanted.
Shadow Shard is the greatest untapped resource in the entire game. -
Another_Fan vs. Leo G. is like watching a rib eating contest between two toothless old guys who left their dentures at the nursing home.
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Quote:Hilarious!Oh yes... on the Cuda I was teamed with this guy:
I'm not posting the full bio because it's very nearly a direct rant against Fox News and right-wing policies... and that's just asking for a nasty argument on the boards, heh. But I have to admit, I loved the idea of a suit-and-top-hat-wearing villainous master mind named Job Creator. And his Villain Group was the one percent, I think. Lol.
Anyway the first short paragraph of the bio gets the entire message across.
I'm hoping he was a Zombie MM.... -
I mostly solo and I very rarely use Oro for anything but transportation.
I enjoy playing the game in 'real' time. -
Players have *always* sought efficient leveling paths..ALWAYS.
There's never been a Utopian golden age when everyone played 'story content' and there was nothing to "exploit" for quick advancement.
The first 50 on the live servers was an ar/dev that burned through the sewers using stacked caltrops to do most of the heavy lifting. The first giant forum firestorm that I recall was the infamous "purple patch", which prevented teams from basically PL'ing themselves by taking on comically high level spawns.
DFB is simply a reflection of the desires of the playerbase, as expressed clearly and repeatedly over the previous 8 years.
It is a well constructed, dev approved escalator that imposes the framework of a team setting and a canon storyline to a behavior that people have always and will always pursue anyway.
It's less efficient than some 'black market' alternatives, but clearly it is efficient enough to satisfy the cravings of a large portion of the playerbase.
It is a fantastic addition to the game, one that I've greatly enjoyed since my return, alongside all the other stuff I've been doing (tip teams, running TFs, checking out the new low level content, newspapers, story teams, etc etc.) -
Quote:yeah there's no way they could gate it, that would be totally impossible because there's nothing else in the game that you have to wait a certain period to access.Except for the people that would camp the bins to grab stuff as fast as it entered. Yeah that couldn't possibly be abused by anyone.
Not that this is much of a suggestion anyway because it would take much more work than it's "worth", but if someone theoretically wanted to create such a system it wouldn't be difficult.
Yes, that would be quite handy. -
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Quote:You know what's a lot easier?The market tells you if there are any bids on a recipe (or any other item for that matter) so it's impossible to tie up a slot with what you personally deem a "garbage" recipe. Everything sells immediately when the price is 1 inf, or 5 inf if you are afraid that someone might bid under 5 and the 1-4 inf loss will bankrupt you.
Deleting junk and not messing around dragging it into the market window to see if someone out there is bored enough to place vendor-bait bids on stuff.
Quote:The stuff that has no bids simply vendor at an NPC store, which could be made easier by adding an NPC vendor at the AH/BM as I suggested.
I just converted several billion inf into prestige because someone passed the Crazy 88's as the "#1" supergroup on Virtue.
Vendor prices for anything in the game are literally meaningless to me, as they are for anyone who engages the market in a meaningful way- "meaningful" here defines as regularly selling your good drops for market prices.
Quote:The only people that get slots tied up are the ones that choose to overprice their recipes/etc and get ignored by buyers not desperate enough to pay those prices.
Nobody is going to bother listing or vendoring garbage recipes regardless of how convenient it is.
The sums involved don't make it worth anyone's time.
A recycling bin would be a fun mini game that would re purpose all that junk the community has declared "garbage". -
Quote:Time Bomb is absolute garbage.Just curious, Currently i skipped time bomb, Bean bag, Taser, and m30 grenade.
My build has around 150ish recharge and 32ish ranged defense, So I'm curious if i should drop gun drone for the grenade.
I find Beanbag to be essential, not only for utility but for the 3.3% ranged defense set bonus provided by Stupefy (my guy is capped for ranged def).
Gun drone isn't a good power, but it is a useful one- the instant cast means you can just drop one whenever you're taking too much heat and it will distract some aggro. And again, it's home for a 3.3% ranged defense bonus from Expedient Reinforcement.
Taser is mildly useful for stacking stuns, but I have it for a ranged def set bonus. If I wasn't after capped range def I wouldn't take it.
I don't have M30 because it didn't fit in my build, but it's not a bad power.
Especially if you could stick one of those KB to KD IOs from the summer event in there. -
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Oh good, cuz I was gonna say "2%? thanks for nuttin' Paragon Studios!"
=P
Whatever stuff they did to grav, I like.
Had a lot of fun with him, even down at level whatever we were at- no wormhole, no Oil Slick arrow, no problem!
One nice thing about having ninja/beast run is when I exemplar down below my travel power I'm not totally screwed. In the old days I'd put it off so I could fit in Stamina and still have an attack chain, then I put it off because I could pick up the temp travel powers from the bank mishs, these days I put it off just because there's always some other fun thing I want.
The 'runs' get me around just fine in a pinch, esp if there's a kin on the team.
Also ran Cathode Ray through a DFB this morning, got him up to level 15 and selected 'Overcharged' as his title. I do love it when my thematic origin choice delivers the perfect character title- although I can't help thinking they should just let everyone have whatever title they want, or at least make it a store unlock for a couple bucks, like the capes & auras.
I remember waaaay back in the day I actually re-rolled the Goat from the thematically appropriate Magic origin to the totally inappropriate Technology because he absolutely, positively had to be The Nihilistic NetherGoat.
On the marketeering front, I scraped together a couple of stray billion inf for the Crazy 88's INFcinerator- someone passed us for #1 on Virtue and this stain upon our honor cannot be allowed to stand!!1 =P
Most of my inf was tied up on bids for crummy purples to convert, but if I cycle through enough alts sooner or later I find one with a billion or so lying around that I'd totally forgotten about.
Tonight I'm hoping to run another Summer Event or two before that wraps up, I'd like to get one of the KB to KD IOs for base storage if I can. -
*begin countdown to Sam Tow invading Dr. Aeon's cube at Paragon Studios, defeating him in single combat & taking his paycheck*
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Great stuff Organica- you are infinitely more diligent with the screenshots than I am.
I'm going to miss this thread......
*sniff*