Nethergoat

Forum Cartel
  • Posts

    6709
  • Joined

  1. I'd merge the markets.

    Oh wait!


    Other improvements that would be helpful- raise the inf cap. With the ability to email inf to ourselves it is a purely artificial constraint that should be eliminated.

    Since they won't get rid of merits entirely (my preference) allow users to choose the level of the recipe they roll for and eliminate the ability to buy specific recipes. This would go a long way to improving sub-max level supply.

    Add more inf sinks. The problem isn't too much inf, it's not enough stuff to spend it on. My favorite suggestion is a badge that costs 2 billion inf.
  2. Quote:
    Originally Posted by SeedyXX View Post
    So what's yours worth?

    Yeah.
    On this topic we're operating on a level playing field, as neither of us has access to NC's spreadsheets.

    Of course I'm not the one making these sorts of concrete statements absent any meaningful data:
    Quote:
    Originally Posted by SeedyXX
    The reaction to the original announcement should have made it very clear that their projections were going to come up short.
    Readers are free to draw their own conclusions.
  3. Oh yeah, one question- I assume I'm sending it to your global, Ful?

    If not lemme know.
  4. Quote:
    Originally Posted by SeedyXX View Post
    No idea?
    how about this then, you don't have access to any accurate or meaningful numbers and so your predictions on this topic carry no intrinsic factual weight.

    Quote:
    I have some idea that they can reliably count on their most loyal fans to make automatic day 1 purchases out of a sense of duty to the game and the devs and that a significant portion of those very fans clearly stated their lack of interest in this product at this price point. It's also fair to speculate that forum reaction can be extrapolated to the general game population, up to a point.
    I've been here for things that have *genuinely* enraged the populace, this little fit barely qualifies. I'm not surprised they haven't engaged on it because there's nothing to say that will placate the fringe elements who are angry that anyone is buying this, and as I've explained I think the price is inflexible for various reasons, so there's nothing for them to say there either except "uh, yeah, it's REALLY 8 bucks".

    If we trim off the fringe of the anti-pack votes we're left with "well, 8 dollars is a bit much for this isn't it?" Which I'm sure they'll take into account the next time around.

    This time around, they had an agenda and they stuck to it. Observations suggest it was at the very least not a financial disaster, so we'll see what lessons they drew from the whole experience next time around.
  5. Quote:
    Originally Posted by capnkangaroo View Post
    Nethergoat you ever not reply to someone lol

    Netherhog not goat lol
    See, it's funny because hogs are notorious for their high post counts.


    oh wait.
  6. Quote:
    Originally Posted by SeedyXX View Post
    The reaction to the original announcement should have made it very clear that their projections were going to come up short.
    As you have no idea what those projections were, you have no way of knowing that.
    Considering the number of folk I've seen rocking the emotes since the servers came back up this AM it seems to be fairly successful.

    And if the devs spooked every time a segment of forumgoers whipped themselves into a tizzy about something they'd never get anything done.
  7. Quote:
    Originally Posted by McCharraigin View Post
    The emotes are nice. They cycle so they don't do one dance and stop.
    that was a nice surprise.
    I've been using the soccer emote while I marketeer.
  8. Quote:
    Originally Posted by GMan3 View Post
    Nether, you are probably one of the most dishonest posters on these forums. Why don't you go back and fix your post, let it actually quote that entire sentence, and see what people think? I really do dislike people like you who twist someone else's words so it says ONLY what they want it to say and not what the original poster intended it to say.
    why, when they can read the original a few inches up the screen?

    oh wait, I see- you're upset because i missed the bit about how you don't believe the wedding pack allowed them to speed up release EITHER.

    So, I apologize for the first half of the post but still think calling the devs liars based on no evidence except your own fantasies is silly.
  9. Quote:
    Originally Posted by SeedyXX View Post
    Your previous posts didn't make much sense either. They have a profit target? A limit on how much money they wish to make? That's absurd.
    If they project that 12% of the playerbase would be interested in Project X they can look at the costs of Project X and come up with a price that will generate the profit they need to justify going forward.


    Pricing Project X less will not necessarily result in enough extra sales to make the project viable because only a small % of their customer base will be interested it as anything but a free perk of their sub.


    It isn't that complicated.
  10. Quote:
    Originally Posted by GMan3 View Post
    I can't even buy the whole argument that the "Wedding Pack" allowed them to create the VEATs.
    It didn't.
    What it did do is create the financial resources to finish it up ahead of schedule and add it to whatever issue they were releasing, instead of having development drag on for some indeterminate time.

    And given how long some stuff languished in Dev Purgatory in the old days, that was a not inconsiderable benefit to the playerbase.
  11. Seriously though, while the purchase was initially inspired by the overstated persecution complexes on display in the original thread as I thought about it I came to realize that as much as I play this game $8 isn't an expense I should even worry about. I re-upped for 12 months at a discount the last time my sub expired. Even factoring in the cost of this pack and the mutant booster I'll end up paying less than the base month-to-month over the course of the year.

    So while the price does seem high for what you get, as a fan of the game it didn't make any sense for me NOT to buy it....even if the only use I get out of it is eliminating a twinge of annoyance when I open the emote menu and see some stuff grayed out... =P
  12. YOU CAN HAVE MY SPASTIC A.D.D. CRACK MONKEYS WHEN YOU PRY THEM FROM MY COLD DEAD FINGERS!

    Or in other words, no thanks!
    I much prefer controllers to MMs, the control options available to MMs only seem to exacerbate the stupidity of the AI and I always end up aggravated.

    Whereas with a controller, I *know* my pet is going to do stupid, random stuff so it doesn't bug me.
  13. I agree with this suggestion/idea@!
  14. Quote:
    Originally Posted by SwellGuy View Post
    Now that was a bad business decision.
    HAH!


    I have a pal who is a Clipper season ticket holder, and their ticket prices seem to have an inverse relationship with their on-court performance...
  15. I hate it when I wake up early so I can get in a little bit of CoH before the baby gets up and get hosed by the servers.

    =(
  16. I'm actually somewhat comforted by the super-rich in their private jets being subjected to the same sort of idiotic, useless Security Theater I went through on my recent vacation to the continent.

    =P
  17. the idea was better than the execution, but I did get a chuckle from a couple of them.
  18. Quote:
    Originally Posted by UnSub View Post
    If a business irritates a lot of its customers for a short-term financial gain, it's poor practise.
    Businesses are constantly irritating their customers for short term gain.
    Happily, most of their customers are less prone to carrying on about the cost of goods than gamers*.
  19. Quote:
    Originally Posted by Noyjitat View Post
    The pack is fun I am really enjoying it but this would of been the perfect time to give players carnie and freakshow costume pieces. You know, like those carnie sashes, boots and corsets we've been asking for for awhile? I mean who else knows how to party like the carnival of shadows and the freakshow.
    This can't be disputed.

    /cosign
  20. Quote:
    Originally Posted by SeedyXX View Post
    What? Explain this ceiling.
    I already have in several previous posts.

    Costumes and powers are central to character realization in CoH.
    Emotes are not. So an emote pack has a smaller built in constituency than a pack centered around something with more perceived utility to the 'average player'.

    Basically, everybody loves costumes, everybody loves powers, not everybody loves emotes. All else being equal, a well run hamburger joint is going to draw in more customers than a well run Lithuanian restaurant because it has a broader audience to draw from. Ditto for a booster like this one- the appeal is to a very narrow band of the playerbase.

    Quote:
    The content is developed. There are no further significant costs associated with this product. All that remains is to make sales and recoup costs and make profit.
    They've set the price where they think it needs to be to realize their projected profit. You don't like the price, fair enough don't buy it. But it is what it is, and there's a reason for it.
  21. Quote:
    Originally Posted by SeedyXX View Post
    Once the content is developed, there are no further production costs and no reason to limit sales numbers. Since all transactions are digital from generating the unique code to processing the sale, it costs practically the same to sell one unit as 1 million. They should be seeking a price*sales maximum while also considering generating positive buzz and goodwill among fans. But I'm in chemistry, not business. *shrug*
    it has a limited buy ceiling by its very nature and underpricing it does no favors to their bottom line.
    Forum reality is that an 'all emote' pack was going to catch a lot of flack from the locals regardless of the price point.
  22. Quote:
    Originally Posted by Schismatrix View Post
    So the only way to know how succulent baby meat burgers would actually sell is to sell them?
    Failed comparison fails.

    Quote:
    It's really not the narrow focus most people have a problem with in regards to the pack.
    It really is.
    While there are some negatives saying "I'd buy it for xxx" there are more saying "emotes? WTH, gimme costume parts suckas!"
  23. it's a sign of the times that the first teaser for the Heroes for Hire lineup is ASSASSIN FOR HIRE.

    *headshake*
  24. I'm already looking forward to the ermine covered toilet seats and basement swimming pool filled with gold doubloons!
  25. Quote:
    Originally Posted by Memphis_Bill View Post
    As stated before, not buying this pack, as I don't think it's a good value for what it delivers. But with the quotes above, Nether - they had all the feedback in the announcement of the pack with quite a number saying "If it were cheaper, I would buy it." "I'm going to buy it" and "I absolutely won't no matter what the cost" seemed to be the minority responses there.

    Market research? They had it in that thread. A boatload of it. And it wasn't acted on - either by increasing what's in the pack, or lowering the price of it. So you'll excuse me if I can't buy that as an excuse.
    Wait, are we supposed to suddenly start taking the threats and complaints of forumgoers as some kind of gospel truth?

    0.0


    I ascribe to that old saying 'the proof of the pudding is in the eating'. The only way for them to know how an $8 booster full of emotes would actually sell was to offer a booster full of emotes for $8.

    They engaged the complaints about the Mutant pack because what was delivered was counter to longtime forum expectations. With this pack, it seems pretty cut and dried- "here's a pack of emotes for 8 bucks". If they thought it would sell better at a lower price point they'd have released it at a lower price point. If they wanted to broaden its appeal by sticking in some costume bits or a power, they'd have done so.

    The way things have played out leads me to the rather inevitable conclusion that *someone* wanted to see what kind of reception a narrowly focused pack would get.

    *shrug*