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Posts
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Nope. This game is exactly what I need to wind down at the end of the day and has been very therapeutic for me from the moment I subscribed. It's a hobby and it's relaxing. Why would I regret that?
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Quote:Unless you run Dean MacArthur and Leonard Silman. Then you get to do some real villainy (you even get your own incompetent lackey whom you want to knock around a bit) in the form of stealing scientists, cloning ideas and a full cloning lab just to make copies of yourself. It all goes horribly awry when Protean shows up, but it's not like you as a player haven't stuck your hands in someone else's money bag when it was doing well. You then go on to hand Protean his teeth for crossing you.Because, in the world of comic books, real villainy *is* all about getting screwed out of success by your so-called 'friends' just as you're on the brink of triumphing.
Come on! Why can't we get more stuff like that? "Cloning? MINE. Man, these clones ROCK! What's that? You want my clones? *PUNCH* No way, I'm the boss." -
Quote:I've had this discussion before.um..what else are you supposed to do? go do your own thing until rulawade put his plan to wipe out all superhumans into motion? (unless wade actually kept up his end of the bargain villainside..which i doubt)
It would have been great for villains to at least play along with Wade and stab him in his trenchcoat-wearing back. Instead, we're immediately forced to play hero. No option to help him out until his guard is down, no option to just punch his smug little face in during a crappy monologue and try to steal something from him before he Rula-Hulks out, not even an option to beat him down on the moon and then Recluse just to show how brutal you are.
Nope. None of that. Just a "play nice again, little villain." -
No it wasn't. It was garbage and showed that the writing team thinks it's okay to make jokes about the lack of actual villainy in redside content.
I'm STILL angry that you, as a player-character villain, admit you're doing the greater good TO ANOTHER VILLAIN. -
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Quote:We've had them fooled since the RWZ opened up to co-op and haven't made our move yet.
It's even "cheekily" poked fun at by the writers. We're not wolves in sheep's clothing by in-game standards, we're sheep in wolf costumes in sheep's clothing.
Quote:I always kinda thought that was the point.
Villains show that there's no depth they won't sink to in order to gain power, but ultimately are defeated when they inevitably turn against each other in a bid to be the only one with power.
Heroes, on the other hand, team up to battle the greater evil, but can't completely defeat it because there are lines that they won't cross, being heroes and all, which allows villainy to survive to plot another day.
Which is what makes Tyrant truly dangerous -- while the Praetors are certainly willing to interfere with each others' plots and backstab one another, Tyrant not only can get them all singing the same song, but is willing to work with them, even to the point of granting them some of the power he's channeling from the Well.
(Another good example from outside CoX: the Justice Lords from the animated "Justice League" series. A group that combines a willingness to cross boundaries that 'regular' heroes won't cross, plus the heroic advantage of working together. Even Batman observes that the JL can't beat the Justice Lords unless they cross "some kind of line".)
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Pauper -
I can't tell you how adamant I've been trying to get their attention with resumes. I'm qualified to work there and I love webwork, and I could build things like that updating XML page, AND I live 20 minutes away.
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I meant a thread that's updated per week, a single thread. I don't see why it couldn't be done with XML. I know they post about updates, but one place on the main site would be nice.
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Thanks!
Quote:Chad Gulzow-Man has a thread that is updated every Tuesday with the sales and new items.
I would recommend subscribing to the thread to keep track of it
Thread: Complete Paragon Market Listing. -
Since I'm at work AND can't find any announcements, anyone able to tell me what's new in the market?
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Quote:Except we're always told that we're doing good.You're not there to siphon off power? Or steal powerful objects/technology? Or maybe you figure if you eliminate Cole then Hamidon will overrun Praetoria and wouldn't that be glorious chaos and destruction? Of course, with Cole out of the way, Praetoria is ripe for you to loot or take over instead of allowing Hami in.
Or maybe you just like that you might be able to go kill some people? Perhaps you egomaniacalness wants to prove itself against a truly tough foe, worthy of your greatness?
I guess it would be nice if the devs added some of that into more of the stories for you to read, but I can't really see why they need to when it is so much better to allow me to come up with my own reasons, rather than shoehorn me into one of many possible reasons.
Quote:I still haven't done the Villain version of SSA1, so I don't know how it goes, but if the Hero version is any indication I'm guessing it's saving the world...Because Recluse said so.
Quote:Long story short: Co-op is infuriating because it ignores the villain side of the equation and shoehorns us into a heroic role. I take some small satisfaction in seeing someone complain about how co-op is being unfair to heroes. Even if it doesn't solve the problem, I'm still an a**hole. -
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Outcasts need Toxic types (Outcast Sizzler, Outcast Melter, Outcast Disintegrator).
Council need human-powered battle suits, sort of like the construction bot from Alien, only smaller.
CoT could use some necromancers.
Legacy Chain could use more presense period. -
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So, I showed this to my wife. Her immediate reply was:
"Look at Beast. Look at him. Now imagine him going 'maow' like Gary from Spongebob."
I think that sums up this whole thing. -
Quote:Excellent point. I've gone back and edited my original post, since I'm not familiar with the differences between copyright and trademarks (if that wasn't apparent)."Snickers" isn't copyrighted, its trademarked. The rules on trademark are that once someone is using a trademark for business purposes, no one else can use an identical mark or a sufficiently similar one that could be confused with it within the same business context.
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I'm wondering why they didn't use the new phasing technology to display Statesman-less game zones/lore AFTER a character finished SSA1.
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Quote:I'd buy you a beer for that post if I wasn't flat-as-a-pancake broke.I should have been more specific - I don't get how "heroes" can feel anything distinctly different from "villains" when those are in-game concepts that define fictional characters incapable of independent thought. I know that it's describing players who play heroes, instead, but that's the type of "us vs. them" distinction I couldn't get even when City of Heroes and City of Villains were pretending to be different games. It's all one game and we're customers to all of it. What's bad for one player is bad for all players because all players are customers to the same content.
If villain content is actually co-op content is actually hero content that villains get to participate in out of pity - and it is - then that's bad not just for "villains" but it's bad for players in general because part of their service is sub par. If new content for heroes that is actually co-op content isn't up to scratch, that is a problem, too. That's bade for players in general, because not only are villains wrong, now so are heroes. That strikes me as the same kind of problem arguments that see players who perceive themselves as playing underperforming ATs (Blasters, let's say) relishing that another AT is having such a hard time with something that those who are playing it at the time are enraged.
Bad experiences are never a good thing for the game. If we should relish something, it should be highlighting the problem and pushing for a solution. The game sucking equally for everyone is not one such solution. The game sucking for as close to nobody as is reasonably possible is.
And that problem, by the way, is co-op content. I am sick and tired of co-op content. Instead of inventing a whole other side of the game so that they now have to create content fore three separate paths AND a new level range with Incarnates, the developers should have stuck with just heroes and just villains and divided work between those. Because with the current policy of co-op, villains are never going to get that all new zone to themselves like they've needed since I7, because a zone for JUST villains and NOT heroes is not going to happen. Universal content simply isn't. -
Does anyone know the sound file name for Tyrant's Flow Lightning? That god-awful sound hurts my ears every time I hear it and is significantly louder than any sound I've ever heard in the game.
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I think what he meant by that was, if heroes did something bad for once maybe now they get how villains feel doing good all the time. Doesn't fit the character, breaks immersion and enjoyment.
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Quote:Why don't you go ahead and tell me where exactly I said we owned our characters.Because I... did?
Here?
edit: Let me pretend for a second, to humor you.
Arguments based in how X name "belongs" to someone just because they were able to "get" it are false because you don't actually own any of the things you "Have" in the game. It's not yours, it's not mine, even if you made it up yourself or bashed your own personal head into your own personal keyboard(both things you actually do own). It technically, belongs to Paragon Studios because all of the things that make it what it is belong to Paragon Studios. Many players, myself included, tend to view the game as a medium or a tool in which to express their ideas. This is not the case. The character creator isn't a pencil or a camera or a microphone, it's a game. You are allowed to use X name to play X character made up of X costume pieces and powersets in Paragon Studio's game pretty much entirely at their whims.
I'm not talking about ownership. I'm talking about something already being registered in a system that does not allow repeats. -
Honestly, because of posts like this and the way you're ignoring any posts against yours, I'm just gonna assume you're only arguing to argue. Wanna know why I'm gonna assume that?
Quote:Yes, I could see how you think that's a valid point.It's not, but I can see how you'd think that.
Except it doesn't, actually work like that. It's completely different.
Toast is exactly right with what I was saying. If you really don't think that my post has any value and that I'm wrong, why don't you stop with the one-liners and tell me why?