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<QR> I just have to say: Go Devs, go NCNC. I'm opting in (been interested in an idea like thsi for awhile! Glad to see the ball's finally rolling with a company that fits player choice requirements!). I hope that this helps.
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Gimmeh mah FREEM! and BUDDA-BUDDA-BUD and such! Visual sounds as an option would be amazing. It'd also help those who are hard of hearing or deaf.
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I am underwhelmed by both offerings, mostly because I wanted to see some improvements to melee. Zero interest in Dark Tanks or Electric Stalkers. I saw a lot of threads about Ice Stalkers and I think that community was clear on what it wanted and it wasn't Electric and there is no Fury oriented reason for that...
Overall congrats to Brutes, Blasters and Defenders. Maybe Dominators because Earth Control + Damage is fairly awesome even if electric isn't that exciting. Feel a little bad for Master Minds, nothing new in primaries and a secondary that Corrupters got too and will use better. Add them to my list next to Stalkers ( as usual )and Tanks who got defecated upon.
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Don't forget this stupid <censored> idiocy of Fire/Fire for scrappers. WHERE THE HELL IS ELEC/ELEC?! -
I'm definitely for Blue Steel kicking the CWK's head. That, or Dr. Graviton's, or that wonderful one (Another try) done by gec72. Very well done, fellow forumites.
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Welcome aboard, Blue. You too, Mynx. I'm glad to see you finally steppin' up, Blue; You always were, and always will be, my favorite 'cool guy' hero. Every time I've seen or heard of a hero in a mission to team with (or, frankly, to beat on. >.>
I kept hoping it was you. Let's hear it for hopefully Blue Steel Hero status in game! Your own arc and TF too!
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Masterminds I feel are Unique to Villains, period.
You want to play one, Go Red. You dont want to go Red? Then [censored]. Sorry, jus tired of folks whining for them to be Hero side, I dont play Red, cuz Its dirty or I like Heroes or whatever insert whine here comment.
Like to have some unique between the two sides. So either DEAL or stop running around crying like you got sand in your V....you know the rest.
As for giving Thorns as a secondary to a controller, wont happen, Why? Its a Assault Power, & Controllers secondaries are Buff/Debuff/Assist.
Silly People, new power fandangling starts happing, everyone like, OMG I WISH MY BLAH BLAH BLAH Had Every Power out there to pick from, WEEEEE.
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Do you know why people want MMs blueside? Because redside sucks. The color schemes are all dark and gloomy, in a bad way, not a cool 'Sin City' style; they just look muddy. Not only that, but the texturing is about twice as heavy on the graphics card redside, so people that have some lag issues they can get around, sorta, are absolutely unplayable redside (I'm usually one of those. Fortune smiled and I got an upgrade recently, however, but it's still a 2002 eMachine I run). It's not that we want to remove the uniqueness of MMs- Nothing could ever be quite the same as them- but Blueside enviroment is much more... Hmm. How to put it... Easier to deal with. Especially with travelling. -
They have to be careful of any new ideas they make to one-up the competitor, or else the competitor is quite likely to just steal their ideas.
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If you just posted that, and I think you did- Remember that maintenance happens every friday morning and every monday morning. ie: Right now.
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and my own, /quotequotesigned. -
Either add a suppression effect to jumping via travel power (SJ) or remove all suppression. Preferably the latter. Actually, the latter plus a 1/2 speed for SS. they already move insanely fast as is, half speed would be equal to unsuppressed fly/SJ. :P
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Okay... this change to the badges... Does this mean as a hero i cannot get the "Reformed" badge by killing- pardon, "Arresting"- Longbow from Gaussian's Red and Black arc missions four and five? I'm getting credit for it..... So does that mean that the moment I get it I'm going to totally lose it and all progress I had from it?
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Here, I'll list a few points of interest on MoG from my POV, okay?
1) MoG is actually pretty good, given the right situation. For example: Go take an eight-man team and go fight against two full spawns of Nemesis. They can out-damage your DP/IH regeneration rate. However, they can barely hit you through MoG's defense, and what DOES get through is piss-poor damage that you can easily ignore. 1-2 damage getting through the absorbed effect is nothing, especially if you do it smart and go DP/MoG for double the HP.
2) Go fight ANYTHING that stacks debuffs on you. Don't count auto-hits like IR/Tar Patch/CotN. Or go fight a Necro/ MM, for the really big difference.
Eh, I know there's more, but I can't think off the top of my head. However, this doesn't mean MoG is infallible.
1) The time is too long. By far. Give me a 30 second timer, and no crash, and I'd be a lot happier. Even WITH current recharge.
2) Scrapping #1, then why not ditch the beginning-of-power crash? How many other powers suffer a crash at the END of their duration that drops you to next-to-nothing or health/end? Turn moG into that- It'd make a LOT of people a lot more happy about it.
3) in combination with/taking a different direction from #2, allow us to heal, but keep the regen drop. -
I like this idea. /signed
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My one and only 50 is a claws/regen, built to be a survivalist. And I make damned sure that I stay alive as much as possible, when -i- want to stay alive. So that healor guy over there? useless to me. That buffer/debuffer over THERE, though, MUCH more useful. because he covers every aspect I don't- damage mitigation that does not involve regeneration (excluding MoG, which needs to be fixed anyways).
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The problem with healing is that a team can take on challenges with it that they never could without. So "healers" are specifically sought out, and Defenders/Corruptors etc. of all types are asked if they can heal (becuase of this expectation). It is not necessarily the result of having come from a different game.
Yes, non-heal buffs help, but healing trumps them because it's the only buff that prevents faceplants. Non-heal buffs delay faceplants, and make them less likely overall, but healing outright does away with them for the most part. This is at the heart of the reason why "healers" are specifically sought out.
So it is partially people making analogs between a game they'd played previously and this one, but it's mostly the fact that healing enables a team to take on much more difficult tasks. No matter how good the non-heal buffs, no matter how good the team's tactics, healing will do this.
I don't at all like the culture this fact of life in the game creates. I have seen Trick Arrow Defenders asking if it's OK that they don't have heals (they should never have to justify their powerset choice to anyone). I avoid playing Defenders myself because I wonder if teams would take me (I'd most likely take a non-heal powerset combo). It shouldn't be that way.
Great guide BTW.
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I severely disagree. Ever teamed with a good FF defender? my god do they have a lot of damage mitigation. And that's what healing is as well- another form of damage mitigation. F prevents it- healing reverses it. I'd rather the shield take it and I take nothing, though, than take it and get healed, when, say, i'm fighting a +5 Infernal who can, with a single swing of his axe, kill my 1200+ hp scrapper. Sure, a heal'd be nice after- but that's what Respites are for. Or a secondary defender witha healing power. or, my favorite, some self-sufficient healing powers like Aid Self (if the medicine pool is all you have access to) or Reconstruction.
And then there is healing versus debuffs. When that /rad corruptor drops their debuffs on an enemy and I go from doing 6 damage per shot to at least 10 a shot (the DoT laser pulse shot from teh drones, FYI) I'm a lot more happy since the enemy (which has about 300 HP) dies a LOT faster (40*3=120, 300/120=2.5 attacks per drone at 10 damage a shot, if they're all that's attacking, in comparison to (24*3=72, 300/72=4.7 attacks per drone at 6 damage a shot). And wouldn't you know it, less enemies = less damage coming in, so less healing needed, too. -
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Not sure of the exact date, and the OP is probably long gone now, but 70 years ago is the time the A-Bomb was being developed to be dropped on Hiroshima and Nagasaki...
Either way, great post.
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61 years ago the USA dropped those bombs in those places. 70 years ago the National Socialist Party of Germany was on the Fast Track to takin over the world...
Your Insanity May Vary...hmmmmmmm
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And hey, weren't the Council originally the 5th Column, a part of the german army? Hmmm........