Motorhead

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  1. I've been gone 3 years. I bet some things have changed around the city, eh?
  2. [ QUOTE ]
    * Active accounts who don't have CoH or CoV should be hooked up within 24 hours.

    [/ QUOTE ]

    And I just purchased GvE for my brother .... Oh well ... Good times !!
  3. [ QUOTE ]
    Okay, it seems like TWO YEARS ago, I was hanging out at Fry's Electronics with a bunch of other devs signing posters and showing off my Ozzie Osbourne costume.

    [/ QUOTE ]

    Grammar police: You spelt Ozzy wrong.
  4. You rock as always SuckerPunch. Thanks !!
  5. [ QUOTE ]
    Positron and company, you need to look at the data coming back off this TF. There is something seriously wrong with that AV. If 8 characters can spend that much time and resources trying to overcome 1 AV without success there is a serious balance issue.

    [/ QUOTE ]

    Just like the Villain Respec, you better have the perfect team build, or you're not going to succeed.

    I for one was apparently not on a perfect team build, because after 4 hours, we could not defeat the last two lvl54 AV's. Then people got pissed and quit. TF is over.

    If only certain team-builds can complete the content you've designed in your game, then do me a favor and stick a huge frickin sign in IP listing what kind of team I should be on.

    I9 is the only thing that kept me still paying after 3 years. Pets suck. Inventions are pretty cool. But another worthless timesink TF? You're losing me and my credit card quick.
  6. [ QUOTE ]
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    Oh, and thanks a heap for putting that stupid Flying Machines theme song back into my head after all these years!

    Nab him! Grab him! Stab him! Jab him! Stop that pigeon, NOW!

    [/ QUOTE ]

    If you get the "Saturday Morning Cartoons" music CD, they have a remixed version of that song combined with the Johnny Quest theme. They also have a bunch of other good song remixes, such as Gigantor, H.R. Puffnstuff, Underdog, and Speed Racer.

    [/ QUOTE ]

    The very CD which is in my car's CD player as I type this. One of my favorites. Worth it for the Ramones cover of 'Spider Man' alone!

    [/ QUOTE ]

    I have the CD sitting here in my office. People walking by always stop and look at it. Fat Albert theme by Dig is my personal favorite.
  7. I have a question about this statement and your math:

    [ QUOTE ]

    BaseToHit + ToHitBuffs

    So if your base tohit is 75%, and you use or receive a 60% tohit buff, your modified tohit becomes:

    0.75 + 0.60 = 1.35 = 135%

    Note that this is higher than 100%: see tohit floors and tohit ceilings below.


    [/ QUOTE ]

    If it was a 60% buff, shouldn't the math look like this?
    0.75 * 1.60 = 1.20 = 120%


    Because by your math, from 75 to 135 equals an 80% increase, not 60.
  8. Coppermine is one of the best free galleries you'll find.
    I just wrote a MOD to exclude selected galleries from the random pictures section.

    Ditch Yahoo, get cheap Linux hosting at godaddy, and you'd be in business. Coppermine has detailed instructions how to get it set up. It's not rocket science.

  9. As a proud member of LoF, I'd like to say congratulations to Legion of Freedom !
  10. [ QUOTE ]
    [ QUOTE ]
    Let me know if I'm missing anything, and I'll add it to the list. Thanks !

    [/ QUOTE ]

    /cov

    [/ QUOTE ]

    Purposely left out due to lame command.
  11. ... when you remember playing with a Bigtrak.
  12. [ QUOTE ]
    The costume contests all follow this format. Someone announces a costume contest under Atlas. People line up facing away from City Hall. Lots of talk goes on, a person announces that finalists will be invited to a team, people break up and leave.

    "But how," you're probably asking, "do I win a contest?" Well, the #1 thing that you should know about these contests is that they're all fake. None of them are real. Your leg is being pulled. Your chain is being ganked. In all my time, I've never seen actual winners announced. Sometimes, out of about 20 people standing there, I've known 15 of the people there and they all say that they didn't win. The finalists are supposedly "chosen" and people start asking, "Is the contest over?" "Who won?" "Why are we all still standing here?"

    Don't waste your time. When a costume contest is announced, just continue on your merry way, secure in the knowledge that you're not going to be made a fool of. Of course, if you're a paranoid twit, you might think I'm trying to get you away to win myself. Rest assured that such is not the case -- however, if you truly desire to waste your time, you won't find me standing in your way.

    [/ QUOTE ]

    In his best Comicbook-Guy voice, "Most useless post ever..."
  13. Let me know if I'm missing anything, and I'll add it to the list. Thanks !
  14. This is short and sweet. I took all the /commands from /cmdlist, placed them all into an appropriate category, then arranged them in alphabetical order. Enjoy!


    <ul type="square">
    Control/Movement:[*]autorun -- Toggles autorun.[*]backward -- Move backwards.[*]canlook -- Whether the player can use the mouse to look around.[*]clicktomove -- Enables click-to-move.[*]compatibleCursors -- Enables useage of basic Windows mouse cursors instead of graphical cursors (command line option).[*]ctm -- Enables click-to-move.[*]ctm_toggle -- Click-to-move toggle.[*]down -- Move down (if flying).[*]follow -- Set follow mode, 1 = follow selected target, 0 = stop following.[*]forward -- Move forward.[*]forward_mouse -- Move forward. Enable autorun after 2 seconds.[*]left -- Strafe left.[*]lookdown -- Pitch camera down.[*]lookup -- Pitch camera up.[*]mouse_invert -- Invert meaning of mouseY for mouselook.[*]mouse_look -- Command key for mouselook.[*]mouse_speed -- Scale factor for mouse look.[*]nojumprepeat -- Disable jump auto-repeat.[*]right -- Strafe right.[*]speed_turn -- Set the number of degrees for rotate left/right.[*]turnleft -- Rotate left a fixed number of degrees.[*]turnright -- Rotate right a fixed number of degrees.[*]up -- Jump or fly up.[/list]<ul type="square">
    In Game:[*]afk -- Marks the player as Away From Keyboard (with given message.)[*]camdist -- Sets the distance in feet that the third person camera pulls back behind the player.[*]camreset -- Camreset is bound to the PageDown key (default) to reset the camera behind the player.[*]camrotate -- Camrotate is bound to the PageUp key to allow controlled camera rotation around the player.[*]camturn -- Turn camera to match player.[*]cc -- Change current costume.[*]costume_change -- Change current costume.[*]dialog_answer -- Answer dialog with button matching provided text.[*]dialog_no -- Answer OK, No, or Cancel to current dialog.[*]dialog_yes -- Answer OK, Yes, or Accept to current dialog.[*]e -- Emotes a text string.[*]em -- Emotes a text string.[*]emote -- Emotes a text string.[*]face -- Turn player to face target.[*]first -- Toggles between first and third person camera.[*]getarenastats -- Get your arena stats.[*]getpos -- Get current position.[*]info -- Opens the info window for the current target (yourself if you have no target).[*]info_self -- Opens the info window for yourself.[*]kiosk -- Pop up the kiosk info for the nearest kiosk. (Assuming you're close enough.)[*]loc -- Get current position.[*]me -- Emotes a text string.[*]newspaper -- Open up the newspaper.[*]playerturn -- Turn player to match camera.[*]release -- Activate medicom unit for emergency medical transport.[*]respec -- Go to respec screen if you have recieved a free holiday respec.[*]stuck -- Try to get unstuck.[*]third -- Toggles between first and third person camera.[*]trade -- Invite player to trade.[*]whereami -- Tells the name of the shard/map you are on.[*]who -- Get info on &lt;player&gt;.[*]whoall -- Print who's on this map.[*]zoomin -- Zoom camera in.[*]zoomout -- Zoom camera out.[/list]<ul type="square">
    Chat / Tells:[*]ac -- Arena chat channel.[*]arena -- Arena chat channel.[*]auction -- Send message to request channel.[*]autoreply -- Start a reply for client.[*]b -- Send message to entire map.[*]beginchat -- Starts chat-entry mode with given string.[*]broadcast -- Send message to entire map.[*]c -- Send message to coalition channel.[*]chan_create -- Create a new chat channel. Syntax: chan_create &lt;CHANNEL NAME&gt;[*]chan_desc -- Set the channel's description. Syntax: chan_desc &lt;CHANNEL NAME&gt; &lt;DESCRIPTION&gt;[*]chan_invite -- Invite player or chat handle to a chat channel. Syntax: chan_invite &lt;CHANNEL NAME&gt; &lt;USER NAME&gt;[*]chan_invite_gf -- Invite your entire global friends list to a chat channel. Syntax: chan_invite_gf &lt;CHANNEL NAME&gt;[*]chan_invite_sg -- Invite your entire supergroup to a chat channel. Only leaders may use this command.[*]chan_invite_team -- Invite your entire team or taskforce to a chat channel. Syntax: chan_invite_team &lt;CHANNEL NAME&gt;[*]chan_join -- Join an existing chat channel. Syntax: chan_join &lt;CHANNEL NAME&gt;[*]chan_leave -- Leave a chat channel. Syntax: chan_leave &lt;CHANNEL NAME&gt;[*]chan_members -- List all members of channel. Syntax: chan_members &lt;CHANNEL NAME&gt;[*]chan_mode -- Changes default access rights for new user who joins the channel. If you set -join, no one can join. Syntax: chan_mode &lt;CHANNEL NAME&gt;[*]chan_motd -- Set the channel's Message Of The Day, which is sent to everyone that joins the channel. Syntax: chan_motd &lt;CHANNEL NAME&gt; &lt;MESSAGE&gt;[*]chan_send -- Send message to chat channel. You must be in the channel and have Send priviledges.[*]chan_user_mode -- Sets user permissions for specified user on channel. You must have operator status to set permissions.[*]change_handle -- Change your global user name, if allowed. Syntax: change_handle &lt;HANDLE&gt;[*]chat_cycle -- Cycles through the default chat channels.[*]chat_set -- Sets the channel to the given string.[*]chatoptions -- Toggles chat options for specified window (0-4).[*]clearchat -- Clear all chat buffers.[*]coalition -- Send message to coalition channel.[*]copychat -- Copy the entire chat history from specified chat Tab into the clipboard.[*]f -- Talk to friends channel.[*]g -- Send message to group channel.[*]gfriend -- Add a player to your global friends list.[*]gfriends -- Display all members of your global friends list.[*]ghide -- Make yourself invisible to your global friends.[*]gignore -- Adds a player to your global chat ignore list. Syntax: gignore &lt;HANDLE&gt;[*]gignoring -- Lists the players on your global chat ignore list.[*]ginvite -- Invite player or chat handle to a chat channel. Syntax: ginvite &lt;CHANNEL NAME&gt; &lt;USER NAME&gt;[*]ginvite_sg -- Invite your entire supergroup to a chat channel. Only leaders may use this command.[*]group -- Send message to group channel.[*]hideprimarychat -- Hide/unhide primary chat window text messages.[*]l -- Send message to your area.[*]local -- Send message to your area.[*]logchat -- Toggle chat logging.[*]myhandle -- Display your chat handle.[*]p -- Send a message to only one player.[*]private -- Send a message to only one player.[*]r -- Reply to last person that sent you a tell.[*]reply -- Reply to last person that sent you a tell.[*]req -- Send message to request channel.[*]request -- Send message to request channel.[*]s -- Sends the given text on the current chat channel.[*]say -- Sends the given text on the current chat channel.[*]sell -- Send message to request channel.[*]send -- Send message to chat channel. You must be in the channel and have Send priviledges.[*]sg -- Send message to super group channel.[*]slashchat -- Starts chat-entry mode with slash.[*]startchat -- Starts chat-entry mode.[*]supergroup -- Send message to super group channel.[*]t -- Send a message to only one player.[*]tabglobalnext -- Cycle forward through all chat tabs in all windows. Will open the corresponding chat window if necessary.[*]tabglobalprev -- Cycle backward through all chat tabs in all windows. Will open the corresponding chat window if necessary.[*]tabnext -- Cycle forward through all chat tabs in indicated chat window (0-4).[*]tabprev -- Cycle backward through all chat tabs in indicated chat window (0-4).[*]tabselect -- Select the given chat tab. Will open the corresponding chat window if necessary.[*]tabtoggle -- Make the previously active chat tab the new active tab. Used to flip between two tabs.[*]team -- Send message to group channel.[*]tell -- Send a message to only one player.[*]watching -- List all channels that you belong to.[*]whisper -- Send a message to only one player.[*]y -- Send message to entire map.[*]yell -- Send message to entire map.[/list]<ul type="square">
    Friends/Ignore:[*]estrange -- Remove player from friend list.[*]fl -- Display friend list.[*]friend -- Add player to friend list.[*]friendlist -- Display friend list.[*]gunfriend -- Remove a player from your global friends list.[*]gunhide -- Make yourself visible to your global friends.[*]gunignore -- Removes a player from your global chat ignore list. Syntax: gunignore &lt;HANDLE&gt;[*]hide -- Hide from other users.[*]ignore -- Ignore User.[*]ignorelist -- Displays a list of ignored users.[*]unfriend -- Remove player from friend list.[*]unhide -- Stop hiding from other users.[*]unignore -- Unignore User.[/list]<ul type="square">
    Teams:[*]ai -- Invite player to join your arena event.[*]arenainvite -- Invite player to join your arena event.[*]assist -- Change your current target to selected allies target.[*]buffs -- Toggle team buff display.[*]ex -- Invite player to be your exemplar.[*]exemplar -- Invite player to be your exemplar.[*]findmember -- Find a player.[*]i -- Invite player to join team.[*]invite -- Invite player to join team.[*]k -- Kick player from team.[*]kick -- Kick player from team.[*]lackey -- Invite player to be your lackey.[*]leaveTeam -- Leave your current team.[*]lfg -- Toggle looking for group status.[*]lfgset -- Set looking for group status.[*]lk -- Invite player to be your lackey.[*]makeleader -- Change the team leader.[*]mal -- Invite player to be your malefactor.[*]malefactor -- Invite player to be your malefactor.[*]ml -- Change the team leader.[*]rsk -- Invite player to be your exemplar.[*]sea -- Find a player.[*]search -- Find a player.[*]sidekick -- Invite player to be your sidekick.[*]sk -- Invite player to be your sidekick.[*]team_select -- Select Team member.[*]unex -- No longer be an aspirant (or be an exemplar).[*]unexemplar -- No longer be an aspirant (or be an exemplar).[*]unlackey -- No longer be a lackey.[*]unlk -- No longer be a lackey.[*]unmal -- No longer be an a malefactor.[*]unmalefactor -- No longer be an a malefactor.[*]unrsk -- No longer be an aspirant (or be an exemplar).[*]unsidekick -- No longer mentor (or be a sidekick).[*]unsk -- No longer mentor (or be a sidekick).[/list]<ul type="square">
    Pets:[*]clear_petnames -- Clear the names of all your named pets.[*]pet_select -- Select Pet.[*]pet_select_name -- Select Pet.[*]petcom -- Set the stance or action of current pet. Syntax: petcom_name "&lt;pet name&gt;" &lt;stance, action, or both&gt;[*]petcom_all -- Set the stance or action of a specific pet. Syntax: petcom_name &lt;stance, action, or both&gt;[*]petcom_name -- Set the stance or action of a specific pet. Syntax: petcom_name "&lt;pet name&gt;" &lt;stance, action, or both&gt;[*]petcom_pow -- Set the stance or action of a all pets cast by power. Syntax: petcom_name "&lt;power name&gt;" &lt;stance, action, or both&gt;[*]petoptions -- Displays pet option context menu.[*]petrename -- Rename your current pet.[*]petrename_name -- Rename the named pet.[*]petsay -- Make your current pet say something or emote.[*]petsay_all -- Make the named pet say something or emote.[*]petsay_name -- Make the named pet say something or emote.[*]petsay_pow -- Make all pets created by given power say something or emote.[*]release_pets -- Release your current pets.[*]show_petnames -- Displays the names of all your named pets.[/list]<ul type="square">
    Trays / Powers:[*]alt2tray -- Toggle the secondary tray while a key is being pressed. (for keybinds)[*]alttray -- Toggle the secondary tray while a key is being pressed. (for keybinds)[*]alttraysticky -- Toggle the secondary tray.[*]goto_tray -- Go to specified tray number.[*]goto_tray_alt -- Go to specified tray number.[*]goto_tray_alt2 -- Go to specified tray number.[*]goto_trays_tray -- Go to specified tray number in the specified tray. Syntax: goto_trays_tray &lt;SHOWING TRAY NUM&gt;&lt;TRAY NUM between 1 and 10&gt;[*]inspexec_name -- Activate an inspiration by name.[*]inspexec_slot -- Activate an inspiration slot in the first row.[*]inspexec_tray -- Activate an inspiration slot in the given row and column.[*]inspirationSlot -- Activate an inspiration slot in the first row.[*]macro -- Add a macro to first empty slot. Syntax: macro &lt;name&gt; &lt;command&gt;[*]macroslot -- Add a macro to provided slot. Syntax: macro &lt;slot&gt; &lt;name&gt; &lt;command&gt;[*]next_tray -- Go to next tray.[*]next_tray_alt -- Go to next secondary tray.[*]next_tray_alt2 -- Go to next tertiary tray.[*]next_trays_tray -- Go to next trays tray slot.[*]powexec_abort -- Cancels the auto-attack power and the queued power.[*]powexec_alt2slot -- Executes the given power slot from the second alternate tray.[*]powexec_altslot -- Executes the given power slot from the alternate tray.[*]powexec_auto -- Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it's on already).[*]powexec_name -- Executes a power with the given name.[*]powexec_slot -- Executes the given power slot from the current tray.[*]powexec_toggleoff -- Toggles a given power off. If its already off, does nothing.[*]powexec_toggleon -- Toggles a given power on. If its already on, does nothing.[*]powexec_tray -- Executes a power in the given tray and slot.[*]powexec_unqueue -- Cancels the queued power.[*]prev_tray -- Go to previous tray.[*]prev_tray_alt -- Go to previous secondary tray.[*]prev_tray_alt2 -- Go to previous tertiary tray.[*]prev_trays_tray -- Go to previous trays tray slot.[*]tray_sticky -- Set the sticky-state of the specified tray. Syntax: tray_sticky &lt;SHOWING TRAY NUM&gt; &lt;0 for non sticky, sticky otherwise&gt;[*]tray_sticky_alt2 -- Toggle the sticky-state of the alt2 tray.[/list]<ul type="square">
    Binds:[*]bind -- Binds a key to a command - 'bind k ++forward' will set k to toggle running forward.[*]bind_load -- Reads a list of keybinds from &lt;INSTALL DIR&gt;/keybinds.txt.[*]bind_load_file -- Reads a list of keybinds from a file.[*]bind_save -- Saves all keybinds to &lt;INSTALL DIR&gt;/keybinds.txt.[*]bind_save_file -- Saves all keybinds to specified file.[*]keybind_reset -- Reset keybinds.[*]unbind -- Unbinds a bound key (sets it to default). If the default action is not desired, use: /bind &lt;keyname&gt; "nop".[*]unbind_all -- Reset keybinds.[/list]<ul type="square">
    Targeting:[*]target_custom_far -- Targets the farthest match. ***[*]target_custom_near -- Targets the nearest match. ***[*]target_custom_next -- Cycles through matching targets in near to far order. ***[*]target_custom_prev -- Cycles through matching targets in far to near order. ***[*]target_enemy_far -- Targets the farthest enemy.[*]target_enemy_near -- Targets the nearest enemy.[*]target_enemy_next -- Cycles through visible targetable enemies in near to far order.[*]target_enemy_prev -- Cycles through visible targetable enemies in far to near order.[*]target_friend_far -- Targets the farthest friend.[*]target_friend_near -- Targets the nearest friend.[*]target_friend_next -- Cycles through visible targetable friends in near to far order.[*]target_friend_prev -- Cycles through visible targetable friends in far to near order.[*]toggle_enemy -- Cycles through targetable enemies.[*]toggle_enemy_prev -- Cycles through targetable enemies (in reverse).[*]unselect -- Unselects currently selected thing.

    *** Accepts the following parameters:
    enemy - Hostile enemies
    friend - Friendlies (including pets)
    defeated - 0 HP targets
    alive - Living targets
    mypet - Inlcude only your pets
    notmypet - Exclude your pets
    base - Include only passive base items
    notbase - Exlude passive base items
    teammate - Include only teammates
    notteammate - Exclude teammates [/list]<ul type="square">
    Supergroups:[*]ci -- Invite player's supergroup to join coalition.[*]coalition_cancel -- Cancel coalition with a supergroup.[*]coalition_invite -- Invite player's supergroup to join coalition.[*]coalition_mintalkrank -- Set the minimum rank of members of a coalition Supergroup who your Supergroup can hear.[*]coalition_nosend -- Stop your Supergroup from sending coalition chat to an ally Supergroup.[*]coalition_sg_mintalkrank -- Set the minimum rank of members of your Supergroup who can use coalition chat.[*]demote -- Demote supergroup member one rank.[*]nameCaptain -- Renames the 'Captain' supergroup rank.[*]nameCommander -- Renames the 'Commander' supergroup rank.[*]nameEnforcer -- Renames the 'Enforcer' supergroup rank.[*]nameFlunky -- Renames the 'Flunky' supergroup rank.[*]nameLeader -- Renames the 'Leader' supergroup rank.[*]nameLieutenant -- Renames the 'Lieutenant' supergroup rank.[*]nameMember -- Renames the 'Member' supergroup rank.[*]nameOverlord -- Renames the 'Overlord' supergroup rank.[*]nameRingleader -- Renames the 'Ringleader' supergroup rank.[*]nameTaskmaster -- Renames the 'TaskMaster' supergroup rank.[*]promote -- Promote supergroup member one rank.[*]raid_invite -- Invite player's supergroup to an instant raid.[*]sgi -- Invite player to join supergroup.[*]sginvite -- Invite player to join supergroup.[*]sgk -- Kick player from supergroup.[*]sgkick -- Kick player from supergroup.[*]sgleave -- Leave your current supergroup.[*]sgmode -- Toggle supergroup mode.[*]sgmodeset -- Setsupergroup mode.[*]sgraid_invite -- Invite player's supergroup to an instant raid.[*]sgraid_window -- Set your supergroup raid window &lt;daybits&gt; &lt;hour&gt;.[*]sgSetDemoteTimeout -- Sets supergroup demote timeout.[*]sgSetDescription -- Sets supergroup description.[*]sgSetMOTD -- Sets supergroup MOTD.[*]sgSetMotto -- Sets supergroup motto.[*]sgstats -- Display supergroup info in chat window.[/list]<ul type="square">
    Performance:[*]fsaa -- Sets the amount of full screen antialiasing.[*]fullscreen -- Sets video mode to fullscreen.[*]gamereturn -- Leave fullscreen, close dialogs, and close non-essential windows.[*]lightmapLODscale -- Set lightmap LOD scale.[*]maxfps -- Limits max frames per second.[*]maxInactiveFps -- Limits max frames per second while the game is not in the foreground.[*]netgraph -- Displays network connection information.[*]noSunFlare -- Disables sun flare for performance debugging.[*]profiler_record -- Record client profiler information to specified file.[*]profiler_stop -- Stop recording profiler information.[*]reloadgfx -- Unloads all textures (causing them to be reloaded dynamically).[*]renderScale -- Changes the scale at which the 3D world is rendered relative to your screen size.[*]renderScaleFilter -- Changes method of filtering used in renderscaling.[*]renderScaleX -- Changes the horizontal scale at which the 3D world is rendered relative to your screen size.[*]renderScaleY -- Changes the vertical scale at which the 3D world is rendered relative to your screen size.[*]renderSize -- Changes the size at which the 3D world is rendered.[*]screen -- Sets X and Y screen dimensions. Should be constrained to 640x480,1024x768, 1280x1024, 1600x1200, etc.[*]shaderDetail -- Changes the shader detail level.[*]shadowvol -- Controls whether or not shadow volumes are drawn.[*]showfps -- Show current framerate (1 = on, 0 = off).[*]ss -- Controls whether or not simple shadows are drawn.[*]stopinactivedisplay -- Stops rendering when the game is not the foreground application.[*]texAniso -- Sets the amount of anisotropic filtering to use, reloads textures.[*]texwordeditor -- Edit the text layout for translatable textures.[*]useDOF -- Use Depth of Field effects if available.[*]useFP -- Use a floating point render target for HDR lighting effects if available.[*]useHDR -- Use HDR lighting effects (Bloom/tonemapping) if available.[*]useRenderScale -- Enables/disables render scaling feature.[*]useWater -- Use fancy water effects if available.[*]vis_scale -- Controls world detail 1.0=default.[/list]<ul type="square">
    Menu / Windows:[*]chat -- Toggles the chat window. [*]info_self_tab -- Opens the specified tab of the info window for yourself.[*]info_tab -- Opens the specified tab of the info window for the current target (yourself if you have no target).[*]manage -- Go to the enhancement management screen[*]map -- Toggles the map window.[*]maximize -- Maximizes the window.[*]menu -- Toggles the menu.[*]nav -- Toggles the navigation window.[*]powers -- Toggles the power inventory.[*]quickchat -- Pops up the quickchat menu.[*]show -- Forces the given window to be shown. (Synonym: window_show)[*]target -- Toggles the target window.[*]toggle -- Show a window if hidden, hide a window if shown. (Synonym: window_toggle)[*]tray -- Toggles the tray window.[*]window_color -- Changes the window colors.[*]window_hide -- Forces the given window to be hidden. (Synonym: hide)[*]window_resetall -- Resets all window locations, sizes, and visibility to their defaults.[*]window_scale -- Change a single window scale.[*]window_show -- Forces the given window to be shown. (Synonym: show)[*]window_toggle -- Show a window if hidden, hide a window if shown. (Synonym: toggle)[*]windowcloseextra -- Leave fullscreen, close dialogs, and close non-essential windows.[*]windowcolor -- Changes the window colors.[/list]<ul type="square">
    Misc:[*]bug -- Report a bug. Enter a short description of any length.[*]cmdlist -- Prints out all commands available.[*]comment -- Set search comment.[*]demostop -- Stop demo record/play.[*]e3screenshot -- Enables special e3 2004 screenshot mode.[*]emaildelete -- Delete message &lt;message num&gt;.[*]emailsend -- Send message &lt;player names&gt; &lt;subject&gt; &lt;body&gt;.[*]get_comment -- Get search comment.[*]localtime -- Prints local time (on your computer).[*]petition -- Add user petition (stuck, cheating, etc) to the database.[*]quit -- Quits game.[*]screenshot -- Save a .jpg format screenshot.[*]screenshottga -- Save a .tga format screenshot.[*]screenshottitle -- Save a .jpg format screenshot with the given title.[*]screenshotui -- Enables or disables the ui for screenshots (1=ui on, 0=ui off).[*]servertime -- Print the current server time.[/list]
  15. I'm so excited, I could wet myself right now...