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Posts
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Joined
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I have a character I would like to transfer from one server (Liberty) to another (Virtue), I already have a transfer token.
When I transfer a character does is the server slot moved from Liberty to Virtue? Thus if my slots read 1/1 on both servers beforehand, afterwards will Liberty read 0/0 and Virtue 2/2? (pretending I have only 2 slots available to me total.) Should I have an unused Global slot will it affected by the transfer. I would hate to find out that the system automatically decides to use a global slot. -
Quote:Given the age of the system listed you may well have an AGP card as opposed to a PCIE one. If it is AGP the last I checked the most powerful consumer end AGP cards were from ATI.
... an Athlon +3200 64 bit processor...
That said you can only go so far with a video card upgrade as the current CPU is going to bottle neck most anything currently produced. -
I think this system looks great and is a fun way of having your hero "doing" something when logged out. The "rested XP" is a nice addition as well.
Sure there are naysayers but I swear some on this board would complain if you announced everyone would get free back massages and a new car. -
Just wanted to say that this is a great guide.
It is nice to see a guide discuss getting up in levels and focus on the powers and play style as opposed to time spent in the market to get what ever IO sets. -
Owe my brain hurts!
To sum this thread :
OP: barrage is a terrible power compared to other 1st tier powers.
Other poster: Uhm no here are numbers. It's not bad really.
OP: well it's not real good in my attack chain.
Leading me to the question, How can any attack chain with powers like energy transfer complain about the tier 1 power?
Really give me ET in SS and I will glady swipe people with speghetti noddles for my tier 1 power.
Sorry how people choose to slot a tier 1 power is not indicitive of how good the power is or is not. Persoanally i think it is more indicitive of of usefull the rest of the set is. -
Why head do leveing guides always say go to the hollows. Persanoally I dislike the hollows. That aside The trasvel times through them pre-travel power are terrible and dangerous. If there is a death and no rex availible the trek back to a mission is very long. Also you miis the KR conatcs and the chances are you miss the Fortune teller mission. An important mission if you want to get all you r accolades.
Just my 2 cents. -
A few thoughts, I love seeing the Champions remarks. It is a great game I have played since 82. Played Villians and Viggilanties before that. Why am I saying this? I like playing super heroes. It is fun ! In Champions I play a tank. It took me a while to find what AT made CoH click for me. It is a tank. I treid tanks when i started in Feb. of this year but thought they were boring.
Then I read Havoks (thornkillers/Bastion Prime) guide and CoH became more fun than EQ ever was.
All that to say..
Thanks Havok for making CoH a great fun for me.
If I5 goes live as it is I will likely leave the game as I do not see the specific changfes as good I especially do not see the direction of forced grouping with a forced group mix as fun. -
a necromancer type power set. drain oppnents health cause fear and skeleton pets.