I just whipped this up it makes some sacrifice in slotting in some powers(EE, Stone armor em pulse notably) but it gets you perma AM and hasten and should be pretty surviable. It may need some a bit more tweeking and it'll cost you but it should do what you ask it to.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Stone Mastery
Hero Profile:
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Level 1: Char
(A) Basilisk's Gaze - Accuracy/Hold
(3) Basilisk's Gaze - Recharge/Hold
(3) Basilisk's Gaze - Accuracy/Recharge
(5) Basilisk's Gaze - Endurance/Recharge/Hold
(5) Lockdown - Recharge/Hold
(7) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 1: Radiant Aura
(A) Doctored Wounds - Heal/Endurance
(7) Doctored Wounds - Endurance/Recharge
(9) Doctored Wounds - Heal/Recharge
(9) Doctored Wounds - Heal/Endurance/Recharge
(11) Doctored Wounds - Heal
(11) Doctored Wounds - Recharge
Level 2: Radiation Infection
(A) Dark Watcher's Despair - To Hit Debuff
(13) Dark Watcher's Despair - To Hit Debuff/Recharge
(13) Dark Watcher's Despair - To Hit Debuff/Endurance
(15) Dark Watcher's Despair - Recharge/Endurance
(15) Touch of Lady Grey - Defense Debuff/Endurance
(17) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
Level 4: Fire Cages
(A) Enfeebled Operation - Accuracy/Recharge
(17) Enfeebled Operation - Accuracy/Endurance
(19) Enfeebled Operation - Endurance/Immobilize
(19) Enfeebled Operation - Accuracy/Immobilize/Recharge
(21) Trap of the Hunter - Chance of Damage(Lethal)
(21) Gravitational Anchor - Chance for Hold
Level 6: Accelerate Metabolism
(A) Efficacy Adaptor - EndMod
(23) Efficacy Adaptor - EndMod/Recharge
(23) Efficacy Adaptor - EndMod/Accuracy/Recharge
(25) Efficacy Adaptor - Accuracy/Recharge
(25) Efficacy Adaptor - EndMod/Accuracy
(27) Efficacy Adaptor - EndMod/Endurance
Level 8: Hasten
(A) Recharge Reduction IO
(27) Recharge Reduction IO
(29) Recharge Reduction IO
Level 10: Hurdle
(A) Jumping IO
Level 12: Flashfire
(A) Stupefy - Accuracy/Recharge
(33) Stupefy - Endurance/Stun
(33) Stupefy - Accuracy/Endurance
(34) Stupefy - Stun/Range
(34) Stupefy - Accuracy/Stun/Recharge
(34) Recharge Reduction IO
Level 14: Super Speed
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Hot Feet
(A) Scirocco's Dervish - Accuracy/Damage
(29) Scirocco's Dervish - Damage/Endurance
(31) Scirocco's Dervish - Damage/Recharge
(31) Scirocco's Dervish - Accuracy/Recharge
(31) Scirocco's Dervish - Accuracy/Damage/Endurance
(33) Scirocco's Dervish - Chance of Damage(Lethal)
Level 18: Health
(A) Miracle - +Recovery
(36) Numina's Convalescence - +Regeneration/+Recovery
Level 20: Stamina
(A) Endurance Modification IO
(36) Endurance Modification IO
(36) Performance Shifter - Chance for +End
Level 22: Enervating Field
(A) Endurance Reduction IO
(37) Endurance Reduction IO
Level 24: Lingering Radiation
(A) Tempered Readiness - Accuracy/Slow
(37) Tempered Readiness - Damage/Slow
(37) Tempered Readiness - Accuracy/Endurance
(39) Tempered Readiness - Range/Slow
(39) Tempered Readiness - Endurance/Recharge/Slow
(39) Tempered Readiness - Accuracy/Damage/Slow
Level 26: Cinders
(A) Basilisk's Gaze - Accuracy/Hold
(40) Basilisk's Gaze - Accuracy/Recharge
(40) Basilisk's Gaze - Recharge/Hold
(40) Basilisk's Gaze - Endurance/Recharge/Hold
(42) Lockdown - Recharge/Hold
(42) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 28: Bonfire
(A) Force Feedback - Chance for +Recharge
Level 30: Choking Cloud
(A) Basilisk's Gaze - Accuracy/Hold
(42) Basilisk's Gaze - Accuracy/Recharge
(43) Basilisk's Gaze - Recharge/Hold
(43) Basilisk's Gaze - Endurance/Recharge/Hold
(43) Lockdown - Accuracy/Hold
(45) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 32: Fire Imps
(A) Call to Arms - Accuracy/Recharge
(45) Call to Arms - Accuracy/Damage
(45) Call to Arms - Damage/Endurance
(46) Call to Arms - Accuracy/Damage/Recharge
(46) Blood Mandate - Damage/Endurance
(46) Blood Mandate - Accuracy/Damage
Level 35: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
Level 38: EM Pulse
(A) Lockdown - Chance for +2 Mag Hold
Level 41: Fissure
(A) Positron's Blast - Accuracy/Damage
(48) Positron's Blast - Damage/Endurance
(48) Positron's Blast - Damage/Recharge
(48) Positron's Blast - Damage/Range
(50) Positron's Blast - Accuracy/Damage/Endurance
(50) Force Feedback - Chance for +Recharge
Level 44: Rock Armor
(A) Luck of the Gambler - Recharge Speed
(50) Luck of the Gambler - Defense/Endurance
Level 47: Earth's Embrace
(A) Regenerative Tissue - +Regeneration
Level 49: Grant Invisibility
(A) Luck of the Gambler - Recharge Speed
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Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Containment
------------
Set Bonus Totals:
11.5% DamageBuff(Smashing)
11.5% DamageBuff(Lethal)
11.5% DamageBuff(Fire)
11.5% DamageBuff(Cold)
11.5% DamageBuff(Energy)
11.5% DamageBuff(Negative)
11.5% DamageBuff(Toxic)
11.5% DamageBuff(Psionic)
2.5% Defense(Smashing)
2.5% Defense(Lethal)
1.56% Defense(Fire)
1.56% Defense(Cold)
8.44% Defense(Energy)
8.44% Defense(Negative)
3.13% Defense(Psionic)
1.25% Defense(Melee)
5.63% Defense(Ranged)
3.13% Defense(AoE)
0.9% Max End
1.5% Enhancement(JumpSpeed)
82.5% Enhancement(RechargeTime)
1.5% Enhancement(JumpHeight)
3% Enhancement(Stun)
4% Enhancement(Heal)
1.5% Enhancement(FlySpeed)
18% Enhancement(Accuracy)
3% Enhancement(Immobilize)
1.5% Enhancement(RunSpeed)
76.3 HP (7.5%) HitPoints
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Terrorized) 2.2%
20.5% (0.34 End/sec) Recovery
30% (1.27 HP/sec) Regeneration
2.84% Resistance(Fire)
2.84% Resistance(Cold)
5% Resistance(Negative)
1.26% Resistance(Toxic)
1.26% Resistance(Psionic)
Wombat