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Quote:I don't know that I'm sold on Aeon. It doesn't have his ego or personality in the letters, and it's fairly consistent ("You MUSt do this!" basically) among his various versions. Plus, I don't really see it fitting well with heroside - it'd have to be someone it's safe to assume the character has dealt with no matter where they started.Has anyone counted Dr. Aion yet? He already goes out of his way to do pretty much the same thing as Professor Echo - he goes back into the past, engineers events to warn people (his past self), engineers events to set up people to to learn the truth (us) and eventually sets the scene for "Dr. Aion in the middle" to try and stop Operation: Destiny.
Or would that be too easy? -
Quote:He's somehow tied in with the Dark Watcher (IIRC.) Not Nemesis.What would be MORE interesting is if Future Nemesis actually was Rularuu.
Time travel, gods... it's possible, if confusing.
Then why would they keep saying we haven't met? -
Quote:<tangent>Maybe it's because my first exposure to Lady Grey was from buying the TCG, but I never got any of that "Lady of the Lake" stuff. I've always taken her at pretty much face value. She's "The Lady Grey" because she is literally a Lady (a title implying her social station in the day and age she was born into) and her name is Elizabeth Grey or Victoria Grey, take your pick. Her super powers just play into her name. Addressing her as The Lady Grey is no different than addressing England's Prince Charles as The Prince of Wales.
She comes from a time when the words "Lord" and "Lady" meant something other than just a polite generic appelation.
Actually, I just kind of assumed she and Lady Jane were named from the same source (for no particular reason) - the Lady Jane Grey (AKA the 9 day queen.)
Likely just from liking the (not exactly accurate) movie and a bit of fascination with her.
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Quote:Why?I'm amused by the idea of Frostfire, though making that the answer would just be silly.
You're thinking of him, I believe, in the little bit that we see - the Hollows arc and a few tip missions, where he's really just a lowbie villain/hero. I only mention it (aside from the powers) because of the high level Villain alignment mission... where you're living forever, having the power (or half the power) of a god - but he's been fighting you for, what, thousands of years with the same power, finally falling because of "Nethermatter?"
That's a fair bit of power - then again, the description there *does* sound very well-ish. Though I'm not sure why, if that's the case, he and you would only be "half-powered." After all, Cole and Richter aren't exactly half-powered - other than self limitation.
(Note I'm not really arguing for it *being* him, just bringing up some information that would give him power enough to do... much more than we're used to.)
Yes. Very first mission you get from him. Not sure how you'd miss them. -
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Not that I think anyone's really been thinking about it - but has anyone tried working out where we sit now with the identity of the Letter Writer, how they work with (or against) Ouroboros, fit in with Incarnate lore (and possibly the Midnighters) and the like?
No, I haven't sat down to work this out. This is more idle musing to start conversation.
Possibilities -
- The letter writer is the Well. Blah. I really hope not. Aside from "You're getting letters from something that's not supposed to be sentient but on the other hand is" and the whole mess that brings up. Plus the Well doesn't seem to be "gathering" people - it's kind of against the way it works. Which means, being the most bland choice, it's probably the case.
- Mender Ramiel. Maybe I read too much into it, but there definitely seems to be a rift there between him and Nem... er... Silos. Enough for him to split off at some point and do what he thinks needs to be done? Given we first/later meet/met him via a mini-Crystal, it fits the "Look for me in the Crystal" line.
- Midnighters. Outside possibility, though they may have a rogue like Darrin Wade who's NOT out to bring Ruularu back. Mostly from the fact we know they do have at least one crystal. Even if the Menders know about it.
- Frostfire. Throwing this in as idle musing. Just from (a) the future power we know he has (half-a-god) thanks to a villain alignment mission, and (b) the crystal name. Ice and Fire? That's frosty-boy's description. (Nothing else really *fits* him though.)
Side lore question - did we ever actually get a *source* for the crystal(s?) -
I pretty much lost count. >.< Biggest winners, as I recall:
Caitlyn Haruspica - Ice/Cold Corr - 36-41
Linnurata - En/En blaster - 30-32
Memphis Bill - Dark/SS tank - 35-39
Cobriza - Crab spider - 30-35
Paradox Archer Arch/En - 21-26
Nightmare Shared - Demon/Dark - 10-17
Lady Celandine - Plant/Storm - 7 -16
And not that it took long, but Harmonic Convergence, Sonic/Sonic, 49-50. -
Radar Love - Golden Earring. With Twilight Zone right after as a sustainer.
I Don't Believe in Love (Queensryche) can be pretty good, too. (Actually, quite a bit of Mindcrime is - Revolution Calling, which kicks off the album, and The Needle Lies are good, too. Just pop in the CD and find a stretch of Montana or Texas to have go by quickly.)
Red Barchetta - Rush. -
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Quote:And saying "This is not a powerset respec" when turning it into exactly that is flat out dishonest. There's no snark there at all. As I've said elsewhere, I'm very blunt when I say things. If I feel it needs more explanation later, I'll add it or edit the post - but in this case, it doesn't. There's no hostility, snark, sarcasm, elitism, non-dairy toppings or anything else involved.
That's being entirely too hostile on the OP. Normal respecs return you to your full level after completion, but the OP's suggestion does not; that'd be the difference implied in the title, I expect. But even if he had been wrong, lashing out at the OP as being dishonest rather than ignorant, then close with "Poor Show" is a poor reflection of the CoH community. You can be critical without the snark; the forum has enough snark as it is.
It's like saying "This isn't really shaving off all your hair," then proceeding to buzz it all off, take lotion and a razor, and then pointing out your eyebrows are still somewhat there. If I wanted to be *kind,* I'd call it "lawyering" the description. Being blunt, I call it dishonest. The fact it leaves you at level 1 doesn't make it any less of a powerset respec.
Quite honestly, I don't think the OP was "ignorant" of what they were posting in the slightest. Just from how they worded the title.
I'd say I'm sorry you don't like that, but... well, again, to be blunt, I'm not. But you know right where I stand and what I think of it, pretty unambiguously, wouldn't you say? -
Scroll back.
Quote:Originally Posted by meIN general:
The ONLY way I'd support changing this to Knockdown would really be via an alternate power - that basically is a PBAOE placed Liquefy, essentially - meaning it continues over time. Why? Survivability. I use the time and distance I get from the knockback to stay alive and let me concentrate on the higher risk targets. Going to knockDOWN in footstomp removes that.
Creating that would likely lower the damage you'd otherwise get, but it's also thematically a good place to put in a stun to stack with Pulsar. -
Quote:No, it's pointing out two things we don't know. My exact statement versus your rewording - and I didn't think my statement was anywhere near as aggressive as you put out above:i love the double negative: "you either don't know how to play peacebringers or can't slot things out correctly, either way you are wrong in all cases"
Quote:For all I know you screwed up your build. Or just don't click with PBs.
(A) Some ATs don't click with some people. They expect things the AT isn't designed around - say, tanking with a blaster. Hell, *I* admit some powersets and combos don't click with me. I can't stand Illusion, for instance. Or,
(b) We don't know your build. We don't know what you've put in it, what powers you've picked. There could be a fundamental flaw with your build and/or your tactics in using it. There's a *wide* range of IOs out there. You could have made less than ideal (or "odd" to me - and I don't mean ideal isn't "odd" to me, I play my own way) choices. I don't know.
Neither of these are attacks on you, they're plainly stated possibilities. So don't TAKE them as attacks on you. I'm blunt with what I say. If I wanted to insult you, I'd call you an idiot. I haven't done so.
Quote:c'mon man. you gotta understand that if they underperform at high-end levels they're also likely to underperform at standard levels too.
I've been playing PBs since Issue 4. When voids hit harder, we had content gaps, debt really meant something, etc. And I'm *perfectly* comfortable saying "No, they don't underperform at standard levels." They sit right where I expect them to sit - faster than pure support, not as tough as a dedicated melee AT, tougher than the dedicated ranged AT, with a few tricks thrown in.
If my PB were soloing at the same rate as my Controllers - and again, I'm not talking IO'd out Fire/Kin farmer or Ill/Storm - I'd be right there with you saying they underperform. If they were soloing at Defender speeds without something equal to the force multipliers Defenders bring, I'd be yelling for something to be done as well.
But they're not. They're faster, they're more survivable (or survivable in different ways) and bring a different mix of abilities to the table.
I don't tend to agree with saying "turn it up to x8" for a PB - that's not generally where a PB stands out. PBs and Warshades play with different sides of the difficulty slider - Warshades thrive on more bodies, PBs on fewer but tougher enemies. (Again, I'm talking at standard, not IO'd out levels. IOs can push things in all sorts of different directions.)
Quote:the buffs that were given to PBs mostly shine at that high-end, where the major effects of being able to perma inner light and light form come into play, otherwise they're minor buffs for folks working with primarily SOs which isn't enough in that case since they're -minor- buffs on that end.
Honest question there. If that's the build you're used to, you're *not* in touch with what a standard Peacebringer does - and I'll say that using the new Light Form is *not* minor at all at those levels. It's able to be used more frequently, frankly, with the adjustments made for it. It changes the situations where it can be used - it's a lot like Domination in that respect, where pre-Dom2.0 people would hold off on using it until they were coming to a boss fight, so they could get the damage boost as well as the mag boost. Now? It pops constantly.
Quote:the idea of how a peacebringer should play should be variable as that's their schtick.
The variability's more in build to build or player to player, in the form of what forms they've taken and the like.
Quote:but like i stated earlier it's important for peacebringers to be strong enough first to be able to branch out like that effectively, otherwise they're left in the dust by everything else. as of now they're not fulfilling that requirement.
(Example, I got a PM from someone else in this thread asking me about my views on Knockback that I've put in there, how I can find it useful, etc. When I told them, their response was more of a "Huh. Yeah, different playstyle, I can't see myself doing anything but melee" (paraphrased.) ) And that may well be part of the variability you're trying to tell me about a little earlier - but I tend to think (from playing these for so long) that concentrating on just one or the other (melee vs ranged, and that's not taking control possibilities, etc. into the mix) short-changes the AT as a whole.
Does it mean I'm playing it "right" and you're playing it "wrong?" The only reason I'm going to say you're playing it at all "wrong" is that you don't seem to be enjoying it, and that's purely objective, not subjective. It's not running a tank without armor or mez protection and trying to be a blaster - that's subjectively wrong (and scary.) It's... a vibe, I guess, and I could well be misreading you. I just wonder if I play closer to the *devs* idea of how it should play (even past devs) and fewer of the regular posters do - much like how they've admitted being thrown by the power players have shown using IOs in ways and to levels they didn't expect. -
Quote:For all I know you screwed up your build. Or just don't click with PBs.yeah man i agree, a fully IO'd out peacebringer (talking billions in inf on a live server) shouldn't be able to perform at the same level as another character who has had that much spent on their character
find me a powerset combination meant to do damage that's commonly played that after billions of inf spent of IOs on it that can't fight +0x8.
are you gonna contribute anything other picking out small statements to be smug with while completely misreading the context of whatever anyone posts
Regardless, that is *not a baseline* and not what *anything* should be argued from. Do you understand what a "Baseline" is? IO'd out at non-base settings is NOT baseline. I don't judge how a person's physical fitness by comparing them to bodybuilders, I don't judge how an average car should perform by comparing them to super-exotics - and I don't judge AT or powerset performance by unknown multi-billion IO builds that most people will never see. Or the "Scrapper challenge," for that matter. We're not playing scrappers. We're playing Peacebringers.
What I'm basically saying, to try to clarify, is that this whole side bit of IO'd this, scrapper-challenge-that, is not particularly helpful when determining the *base* of what should or should not be done. You're talking paint color and where to put a TV before a foundation is even finished, basically. Arguing about what can be done with X billion INF of IOs means, basically, *nothing* because that's not where AT or powerset performance is (or should be) determined.
Grab that PB, use another build to make a decent *SO* build, compare it to something else reasonable at the same level *with SOs* - since that's where everything's balanced around. (And yes, I did do this - when people were complaining Ramiel's arc was too hard, I was soloing it on SOs. On squishy ATs.) Will you be the same as a scrapper or tank? No. Will you be doing blaster damage? No. But that tank/scrapper isn't goign to have the ranged damage, and the blaster's not going to have your resists, heals and other survival tools.
Frankly, I think that gets lost sight of FAR too often in the SO-heavy min/maxed world of the forums (and moreso with those that'd go to test.) -
Quote:So your definition of "Acceptably playable" is (from the situation mentioned, solo) +4 and/or x8 versus some of the harder groups in the game?they're not even close to enough to bringing PBs to any acceptably playable level to anyone outside of fanatics like everyone posting in this thread.
Explains a lot. That's not "Acceptably playable." That's nowhere close to a realistic baseline. -
Quote:... in your opinion. I find it perfectly useful and suited just right for each form.NO.
AS a PB player I DO NOT pick a form and stick to it, especially since the dwarf form has a USEFUL form of the footstomp that is completely USELESS in human form.
Knockdown in the form with higher resists and hit points that's designed to tank and has only a very few attacks, 100% of which are melee.
Knockback in the form (human) that isn't, pushing enemies out of the more-dangerous melee range and making them take longer to get up as you take advantage of your mobility and RANGED attacks.
Makes sense. Unless there are some ranged attacks in Dwarf I've been missing since issue 4. Or maybe more shields in human? Oh, there aren't?
Quote:Originally Posted by airhammerSURPRISE you still suck.. you just suck a little less..
Quote:They have been dogmatically STUBBORN about Solar Flare for some stupid reason even though EVERY OTHER INCARNATION OF THE SAME POWER IN THE GAME does KNOCKDOWN....
Gee. Imagine that. Wonder why they might think the (lower HP, lower resist, no inherent defense) PB Human form might want to do something to get multiple enemies out of range in a way that takes them out of the fight for longer and puts them into (typically less damaging mob attack) ranged versus melee mode... hmmmm....
Quote:Originally Posted by tabcefso you'll be trucking along barely able to damage enemies (because a constant 40% buff to damage is still worthless to weak/slow attacks) when whoops your light form crashed and you don't have any endurance also you're being held now whoops you're dead
Then again, I know what it's like to REALLY "barely damage enemies" - I've run an Earth/FF and Ice/Emp to 50 on SOs, after all.
IN general:
The ONLY way I'd support changing this to Knockdown would really be via an alternate power - that basically is a PBAOE placed Liquefy, essentially - meaning it continues over time. Why? Survivability. I use the time and distance I get from the knockback to stay alive and let me concentrate on the higher risk targets. Going to knockDOWN in footstomp removes that.
Creating that would likely lower the damage you'd otherwise get, but it's also thematically a good place to put in a stun to stack with Pulsar. -
Calling this "Not exactly a powerset respec" is like calling water "not exactly wet." Not only is it a suggestion shot down by the devs, but the OP's dishonest about what it is.
Poor show. -
1: Is the lore of this game significant enough to be a reason to subscribe?
Going to be somewhat pedantic and split the answer here.
The lore is not the reason to subscribe. For it to BE the reason to subscribe, it has to be a reasonably known property - for example, WoW had, what, a decade of Warcraft lore behind it. DCUO had, well, DC behind it. COH had... what? They made it up. So no, nobody's going to go "Oh, that Statesman game! Yes, I want it!"
Now, reason to STAY subscribed - or quit subscribing? Depends on the person. For me... yes. I love lore bits. It's why I keep pushing for something to happen in DA - it's like a big book with a bunch of empty pages. It's why I worked out the Kheldian backstory guide. And if they alter the story too much, or retcon horrifically, it would be reason for me to leave.
2: Is the lore of this game fundamentally broken? That is to say, contradictary, messy, and poorly written?
Fundamentally, no. There's a few general directions and overarching lines to follow.
Specifics, though, there are things that need clarifying and fixing - most notoriously any reference to the former Fifth Column. Those of us who have been around long enough (and this happened JUST as I started, so it wasn't a change for me) know about the retcon that went wrong, where any reference to the Fifth Column was removed. I *still* cringe seeing some of the heavy-handed "The former organization" statements (such as in the Kheldian arcs. You CAN say "Fifth Column.") Those could really use fixing - since it's a big "What?" to a newer player reading that.
3: Do you like the current direction the lore is taking?
Meh. I think the whole Well direction just - yeah. It's nice to flesh out Praetoria, I don't mind that, but making the Well this... odd... thing... yeah, it's awkward at best. I think that could have been handled much better.
4: Would you like the development team to spend a significant amount of time fixing all the old lore, even if that meant spending an issue not moving the game's story forward and just patching things up?
Doing just a "Lore fix" issue? No. That would be a waste of resources. Patching in corrections, yes. Better yet, expanding on some of the grey areas in the lore with issues (and new EATs, which can be great vehicles for exploring bits of lore more in depth if done right) while fixing sections of old lore and making sure they're all consistent would be a win all around. -
If you want more precision:
Mac pack (you do not need a mac) gets you the Valkyrie wings (armored and non)
15 month (IIRC) vet reward = angel and demon wings.
Recipes give you tech, cherub, bat, burned, bone... think I'm forgetting one... wings.
Steampunk gives you steampunk wings.
Upcoming I21 tier9 VIP gives you energy-ish wings
and... don't think I'm missing any. -
/obligatoryobjectionbegin
I'm sorry, that would be overpowered.
/obligatoryobjectionend
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Quote:Sorry, Lemur, that's a suggestion or a workaround, not a fix. It's like putting a donut on your car when the tire's gone flat. Sure, you can roll around on it (under 40MPH or whatever the limit for it for your car is,) but it doesn't actually fix the tire that's got a nail in it.Yest clearly you pay to sit around and complain when an easy solution is readily available to you. If other players are recuiting full sized BAFs, and other players aren't willing to listen to smart advice stated in a reasonable manner, then other players are your problem not the game.
(That said, I don't actually recall getting lag in any lately past the ever popular prisoner phase, and even that's been reduced. But I don't run a lot of them.) -
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Quote:1. You ignored the fact I only actually "work on" one per server. So, there are perhaps four characters (maybe five) I've done any real "work" on. (And one of those finished quickly.)Well thats actually quite a lot of characters. So I am not surprised your finding it tedious. It would take an awful lot of content for it to be otherwise and this is all still "new".
2. Even on *one* character it gets tedious and boring VERY fast.
The Alpha slot had the right idea, frankly - sure, it can take a bit, but shards drop from... well, pretty much everything. I can do whatever I want - task forces, trials, missions, newspapers, go help friends, exemp down, whatever and I still make progress. And with the WTF, something new gets highlighted every week to keep things fresh.
Every other slot? Baf, baf, lam, lam, baf, lam, key... wait, nobody wants to run that. (Seriously. The common response across several servers to anyone suggesting Keyes in my experience has been "lol, right.") Baf, baf, lam, baf, lam.... Even just doing 1-2 a week it's more of a "I have no choice in running this." Short of completely ignoring the system, that is.
And that's if I'm not playing at 2-3 AM (not uncommon.) Or coming in between trials, where it's me and one other person that just got to the zone too late. I'd love to burn that time making SOME progress.
NOT having SOME sort of non-trial Incarnate content to make progress on these slots - even some sort of option in the WTF for threads or some such - was shortsighted, and all we get when that's mentioned is a sort of vague "we're considering having a meeting to discuss possibly looking into forming a committee to consult on possibly brainstorming something someday." (Which is, admittedly, more than the PVPers get.)