Maudy

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  1. Thank you. If mouse inversion were a booster pack, I would pay 400 points for it.
  2. I usually use my USB controller for movement, but for some outdoor auto-run flight/jumping where precision is helpful, I will sometimes go to the mouse. Right-click-drag to move a few degrees right or left.

    On all of my alts, the left-right function works fine. However, on some of them, the "up" motion moves the perspective down and on some it moves it "up" (what I want). "Down" is the opposite of whatever "up" is on whichever character.

    Is there a /bind or keymapping setting that I could use to consistently get my characters the same? I've tried restoring defaults, but I think the default restore goes to how I do not like it.
  3. I was mainly curious about what happens when you drop to premium. It looks like Alignment and Praetoria unlock permanently, but Mission Architect (a Tier 6 reward) and Inventions (a Tier 7 reward) do not.

    When Going Rogue came out, Freedom was not the game model, and there was no Premium play. I was trying to figure out the Premium perks for buying the Rogue box.
  4. Quote:
    Originally Posted by Tyger42 View Post
    Off eBay's always chancy. Have you tried applying the code and been successful yet? If so, I'd say you got lucky... "New" on eBay doesn't always mean new....
    It was a power seller with 100% positive feedback selling multiple retail "new and sealed" copies, and the game box arrived new and sealed. I have yet to apply the code (time card expiring mid-December, going on vacation end of December, so will wait till January to start a new month). Either I'm wise and thrifty or I've played into a very tricky archvillain's evil scheme!
  5. I am following Architect Edition on eBay, too. The Magic Pack looks fun. I was able to get "Rogue" for $6.69, new on eBay—it's since gone up to $9.98 from the same seller, so I may take my immense savings and use it to justify splurging on the Ninja Pack when it goes on sale Friday.
  6. I am buying a sealed, new box to shipped to me. I may also get Architect Edition, City of Villains and City of Villains: Collector's Edition, if they are inexpensive months. Rogue looks like the best deal in terms of system unlocks, etc.
  7. Nice. Thanks. I wish I could delete a post after an answer was this obvious
  8. Sorry for these kind of ignorant questions. Just learning the game again after a bunch of years away. I got the original game, way back in 2004, so I have applied just one retail code to my account (plus a bunch of time cards).

    If I were to buy the "Going Rogue" edition of the game, I assume I'd get 30 days of play time and some new power sets/costume pieces unlocked. Would it also give me...

    Alignment System Unlock (when premium)?
    Praetorian Content (when premium)?
    Architect Unlock (when premium)?
    Any Paragon Points?
    Any Reward Token(s)?
  9. Quote:
    Originally Posted by Aggelakis View Post
    Thanks. That explanation is clearer than the Paragon Market's.
  10. What does an inventions license allow a premium player to do? Give, receive, sell, buy, craft, slot and make use of IOs?

    And what can you do as a premium with IOs without an inventions license? Do they gray out?
  11. Quote:
    Originally Posted by Aggelakis View Post
    . . . to be honest, if I was stuck with seven characters, I would likely not play the game very long.
    I might play 7 characters for a while, buy a cheap old box and VIP for a month and roll lots of lowbies, and then play a slightly different set of 7 characters. I'm interested in what set of 7 would be fun for a couple months at a time.
  12. Budget-minded now.

    If you could only play 7 alts, what would they be? Maximize game fun/variety.

    Edit: assume you've unlocked MMs/Controllers, and can pay for Kheldians/Arachnos.
  13. Quote:
    Originally Posted by Twilightdusk View Post
    so 11 tokens will require 13200 paragon points purchased (counting bonus points from bulk purchases)
    Oof. Rethinking strategy. Maybe I will just go the minimal route, unlock 5 characters, and pay for an inventions license every now and then.
  14. Quote:
    Originally Posted by SerialBeggar View Post
    I found trying to solo a Warshade to be extremely difficult, especially during the low levels.
    . . .
    Anyway, I just wanted to caution you on your expectations since you said you plan to primarily play solo.
    This was an interesting reflection. I'm kind of a sucker for a challenge, I'm good with /bind and /macro, I have a nice USB controller to handle flight combat in Nova form, and this is actually the alt I identify with the most, and the one I was most looking forward to playing when I saw CoX was available on the Mac and didn't cost as much to play anymore. Back in 2005, getting my defender to level 50, mostly solo, took forever. With debt and no patrolling, XP came less than half as fast as it does now. I felt like my warshade was a huge reward for all my suffering, and it was an interesting variation in play style. I designed it after my main, and I felt like it was an extension of that character.

    And it shoots purple cotton candy all over the place.

    If I were smart, I would take this advice, but this is one of those dumb sentimental moments where I'm just going to be proudly stupid!
  15. Quote:
    Originally Posted by Ironblade View Post
    May I suggest that, if you really are planning to spend $100, spend it all in one shot. That will get you 9600 points instead of 8000 - i.e. 8 Paragon Reward tokens, instead of 6. The tokens are based on how many points you get, rather than dollars spent, and the bonus points count toward the total.
    I thought the first 400 points nets a token, and every 800 points after that. I may have already gotten the first token when I bought a time card.

    I was originally planning on doing $100 over the course of a year, which is less than $10 a month. I'll think about if I can do it all at once.
  16. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    ...try to find a box copy of Going Rogue: Complete Collection
    Nice suggestion. Thank you! And that might get me a reward token or two(?)
  17. It doesn't say so on the Paragon Wiki, but in the Paragon Market, it says you can unlock a Warshade for 1000 points. I'm assuming that's to play it as a premium player.
  18. I'm going to stop being a VIP at the end of this time card. I'll just be a premium player, with the goal of getting an inventions license.
  19. Okay, so I didn't play for more than 6 years, and now I'm back, on a Mac, and I have small children, so I play mostly solo. I probably won't be able to do task forces or long story arcs anymore. But it's still a fun game.

    When my time card runs out, I'll be at 16 reward tokens, and in the middle of tier 6. If I get 11 more tokens (about $100-$110 over the next year or so), I'll have a permanent invention system license. I have a level 50 character, a 41, two in the 30s, and some lowbies. So the question is: what would you spend 8000 paragon points on, with an invention license at the end of the rainbow, in order to get the most fun out of the game? I was thinking something like:

    1000 Warshade HEAT alt
    1000 Crab Spider VEAT alt
    1600 Character Slots +5
    1600 Character Slots +5
    1600 Enhancement slot space +10
    1200 Alignment system

    I have 800 to spend right now from my time card. Time manipulation? Street Justice? Kinetic Melee? What do you think? Most bang for the buck!

    ?
  20. Thanks for your advice, everyone.

    Quote:
    Originally Posted by SerialBeggar View Post
    And speaking of which, unless you like to do hover-blasting. . . .
    That is my favorite thing in the entire world. It is better than family Christmases. Given the choice between family Christmases and hover-blasting, I will choose hover-blasting every single time.
  21. Quote:
    Originally Posted by Call Me Awesome View Post
    I will make one comment here though, if you're considering dropping to Premium you'll no longer be able to use IO's... any you have slotted will stop working. You need to either pay the IO license fee monthly or have enough veteran tiers to get IO access... I think you need tier 7 which equates to about 5 years of subscription.
    Thanks for your advice (everyone) and for explaining the Rule of Fives.

    I'll spend 1600 points to unlock five more alts (I think that will give me a total of 7 or 8... I have 14 slots per server right now if that means anything). My account says I have finished Tier 5.

    Then, once I drop to premium, I'll probably pay 160 points per month to be able to use IOs. $2/month is not a bad deal to have a fun level of content.
  22. I posted this in the "Player Help" section, but this might be a better place to ask the question.

    I have a level 50 rad/psy defender with thirty-four level 50 Hami-Os from 6.5 years ago, and dating back from the first Hamidon raids. I also have a Mac now, so I can't run Mids.

    I also have young children and am never going to do a 4 hour task force again, so I don't need a GOD character, here, just a fun, workable build. I'm going to solo a lot more often than I team up.

    I realize I can only pull a few Hami-Os off the build during a respec, so this is probably an intermediate step to an IO build, or maybe this is the SO/HO build I play when I'm premium and don't have an inventions license.

    I have two respecs on this alt, and need to spend one now in order to fix this mess.

    Here's what I've got:

    5 Enzymes (tohit/defense debuffs, end)
    3 Endoplasm (acc/mez)
    1 Lysosome (tohit/defense debuffs, acc)
    5 Nucleolus (dam/acc)
    12 Centrioles (dam/rng)
    4 Peroxisome (dam/mez)
    3 Microfilament (trav/end)
    1 Membrane (tohit/defense buffs, rchg)

    Here's what I'm planning (Total Slots, Hami-Os Deployed):

    Mental Blast (6: 1 Nucleolus, 2 Centrioles)
    Psionic Lance (4+: 2 Nucleolus, reduce interrupt SOs)
    Psychic Scream (6: 3 Centrioles)
    Telekinetic Blast (6: 1 Nucleolus, 2 Centrioles)
    Will Domination (6: 3 Peroxisomes)
    Psionic Tornado (6: 1 Nucleolus, 2 Centrioles)

    Radiant Aura (3)
    Acc Metabolism (6)
    Radiation Infection (3: 3 Enzymes)
    Enervating Field (1)
    EM Pulse (6: 3 Endoplasms)
    Lingering Rad (3)
    Mutation (1)

    Hasten (3)

    Hover (2: 2 Microfilaments)
    Fly (1: 1 Microfilament)

    Stealth
    Grant Invisibility
    Phase Shift (3)

    Conserve Power (3)
    Power Buildup (?: Membrane)

    (Stamina: 3)

    I haven't totaled the slots exactly, but this looks like a fun flying brain-sniper. I'd pull off 3 Centrioles, 1 Peroxisome, 1 Lysosome, and 2 Enzymes to sell or use elsewhere.

    Thoughts/guidance? Is my strategy as antique as my enhancements?
  23. I posted before. I have a level 50 rad/psy defender with thirty-four level 50 Hami-Os from 6.5 years ago, and dating back from the first Hamidon raids. I also have a Mac now, so I can't run Mids.

    I also have young children and am never going to do a 4 hour task force again, so I don't need a GOD character, here, just a fun, workable build. I'm going to solo a lot more often than I team up.

    I realize I can only pull a few Hami-Os off the build during a respec, so this is probably an intermediate step to an IO build, or maybe this is the SO/HO build I play when I'm premium and don't have an inventions license.

    Here's what I've got:

    5 Enzymes (tohit/defense debuffs, end)
    3 Endoplasm (acc/mez)
    1 Lysosome (tohit/defense debuffs, acc)
    5 Nucleolus (dam/acc)
    12 Centrioles (dam/rng)
    4 Peroxisome (dam/mez)
    3 Microfilament (trav/end)
    1 Membrane (tohit/defense buffs, rchg)

    Here's what I'm planning (Total Slots, Hami-Os Deployed):

    Mental Blast (6: 1 Nucleolus, 2 Centrioles)
    Psionic Lance (4+: 2 Nucleolus, reduce interrupt SOs)
    Psychic Scream (6: 3 Centrioles)
    Telekinetic Blast (6: 1 Nucleolus, 2 Centrioles)
    Will Domination (6: 3 Peroxisomes)
    Psionic Tornado (6: 1 Nucleolus, 2 Centrioles)

    Radiant Aura (3)
    Acc Metabolism (6)
    Radiation Infection (3: 3 Enzymes)
    Enervating Field (1)
    EM Pulse (6: 3 Endoplasms)
    Lingering Rad (3)
    Mutation (1)

    Hasten (3)

    Hover (2: 2 Microfilaments)
    Fly (1: 1 Microfilament)

    Stealth
    Grant Invisibility
    Phase Shift (3)

    Conserve Power (3)
    Power Buildup (?: Membrane)

    (Stamina: 3)

    I haven't totaled the slots exactly, but this looks like a fun flying brain-sniper. I'd pull off 3 Centrioles, 1 Peroxisome, 1 Lysosome, and 2 Enzymes to sell or use elsewhere.

    Thoughts/guidance? Is my strategy as antique as my enhancements?
  24. No worries. This information is all helpful. Now I just have to figure out this "Law of Fives" thing!
  25. Thanks, all. I think I must have tool-tips off.

    Unfortunately (well, for this game anyway) I'm on a Mac now, so I can't run Mids. Maybe I'll start a "design me an awesome budget build" contest and offer the winner (by general voting) a shiny Hami-O.

    I'll be VIP for a little while (I am now, obviously, since I'm posting here), accumulate some paragon points, unlock some character slots, and then drop back to premium+$2 per month for invention access.