Marcian Tobay

Forum Cartel
  • Posts

    2463
  • Joined

  1. I think what's very important that some people may not be realizing is that it seems to me, from the information I've used, that any answer that isn't #2 will result in cries of "The Devs don't care!!1111". Is that a trade-off people are okay with?
  2. My own answer changes everytime I think about it. Currently, it's 2, 1, 3. While "working" on #2, I devote one person from the team to talking to the player base. and player base. This will slow the time when #1 is completed, but no one notice's it anyway. The game should be about making people happy, not about being balanced. If people haven't noticed yet, it's a potential problem, not an actual one. I don't want to prioritize a potential problem.

    #3 would simply come last as a matter of profit vs. resources. Cold, but true.
  3. Quote:
    Originally Posted by Arcanaville View Post
    Actually, there is a right answer. You fix Shepherd's Crook immediately, period. Including the misspelling. You fix Meekling eventually, when you get around to it. You make a highly complex change to Cannon of Justice that no one can really understand, and does virtually nothing. And you let me know you're going to do that, so I don't compare your powers team's math skills to a deranged woodchuck for the umpteenth time.
    The misspelling would take its own patch.
  4. Though I'm taking a break for a bit soon (see sig), I had this idea for player discussions that I want to bring to the forums before I go. So here it is:

    You are The Developer: The Kobayashi Maru and You
    In this series, I'm going to present "impossible" situations that you, the hypothetical lead developer, must solve. Note that there is no right answer, I just want to gain insight into various viewpoints as well as open people up to some perspective on their own concerns. Ready? Here we go.

    ----------

    Issue #1: Fix the Problem or the Perception?

    You're the lead developer (Go, you!) on the hottest and latest MMO. Let's call it Council of Hotties, or CoH for short. This game, like most MMOs, allows players to highly customize their characters' abilities and potential in both combat and life skills in the game. As is developer policy, one of your devs routinely datamines to see which character builds perform well and which don't. Additionally, your Community team patrols the forums for player feedback.

    After a weekend of wild parties, strippers, and Irish Carbombs (or, as it's called in the business, a Dev's Wednesday), you come in to see that you have three emails all marked urgent. (Note: Relevant information not actually in the email will be in Red.) The following situations are outlined:
    • Shepard's Crook Overpowered! After checking out the stats on our latest patch, it appears that our intentional changes to the Shepard's Crook fighting style have backfired! The set is overly powerful and can readily perform two to three times more effectively than any other individual class. This is a major problem, as this makes Shepard's Crook the best melee fighting class hands-down. Edit: Fortunately, players seem to be oblivious to this. There has been no increase in use of Shepard's Crook, no upswing in success on missions due to its use, and players don't talk about it on the forums. Still, I'd like to stop the issue before it starts. We need to invest time into fixing this problem. Sincerely ~ Your main Powers-Development Lady

    • Players Irate About Cannon of Justice! The entire forums are alight with players being upset the Cannon of Justice magical spell. The current player notion is that the Cannon is easily the strongest move in the game and readily overpowers any other class. Players are posting angry stories about how their builds are obsolete since everyone "knows" that Cannon of Justice is the only build to make. I know that Powers-Development Lady already datamined and proved, conclusively, that this power is perfectly balanced (This is true), but they are calling for its nerf anyway. When I tell them that we've verified this, they don't believe me and demand that Powers-Development Lady break down the exact numbers of how balanced it is. Their anger is palpable and has brought the community's productivity almost to a halt. We need to invest time into fixing this problem. Sincerely ~ Kang, Community Coordinator, First Rank

    • The Meekling Power is underpowered! After talking with the small community that uses the Meekling Power, I've come to believe that this ability is genuinely underpowered. They've had one of their players, Arcanasberg, break down the exact numbers and has proven that this power is underperforming. As you know, the Meekling Power affects one's ability to crochet properly. Crochet is one of many abilities in the "Staying at home and doing nothing" sub-section of the game that includes, cooking, blogging, and posting hypothetical situations on random forums. Though we've spent a lot of time in this style of play, datamining has proven that only about 6% of players even finish the "Stay at Home" tutorial section, and even less actually play it. This means that even though the players know its broken and can prove it, very few voices actually complain about it. Nonetheless, they are right and know it. We need to invest time into fixing this problem. Sincerely ~ Tim, Community Bro

    ---------

    Your "Powers" team is comprised of four people. When all four work together, they can, with an 80% success rate, perfectly balance a power or power set once per patch. You patch once a month.

    Given that all three issues would require interaction with your Powers team in some way, shape, or form, how would you assign your team for the next patch? What about the next three patches?


    Why did I have to go into a field as serious business as video games?
  5. Marcian Tobay

    I'm a superhero

    Quote:
    Originally Posted by Navy Spider View Post
    I'm a "Ninja / Samurai".

    I'm not sure why they paired those. It's kind of like saying "Cowboy / Indian".
    From the bottom in ludicrously small print:

    Quote:
    That is not to say that Ninja and Samurai are the same, only that they tend to appear around the same time and show in often in the same stories.
    And yes, Jedi Knight falls under this category (and depending on your reading, Han Solo would be either Pirate or Treasure Hunter).
    I love this thing.
  6. A good and worthy thread that I will continue to read!
  7. Quote:
    Originally Posted by Techbot Alpha View Post
    Yes, yes it is.

    And now? Now I have proof.



    Chatlog:
    04-05-2011 00:49:48 [NPC] Fallen Buckshot: You owe me so much influence it's not even funny.

    So. Anyone still want to cling to the belief that Inf is anything other than in-game currency? Because the Devs are clearly treating it as such.
    That's called Lampshading type humor. The NPC thugs do it all the time.
  8. Quote:
    Originally Posted by Ironik View Post
    ...and it looks so much better than the terrible teaser trailer.

    "Speak the oath. Because everybody knows the oath."

    There's a 9-minute version out there, but I haven't found it yet.
    This looks amazing. I'm totally excited for this movie now. I hope the Green Lantern gets a richly deserved boost in lovin' from the general public.
  9. So excited. My girlfriend and I just finished Series 5 and we're already dying for more!
  10. The following thoughts are not my own. They are forwarded, unedited, from a friend of mine who quit City of Heroes over the Issue 13 changes. She still keeps her eye on the game, waiting for the opportunity to renew it and her passion for Super-Powered PvP. Her words are as follows:

    Quote:
    Free movement.

    I loved soaring through the air with Super Jump and turning on a dime to maneuver, buff and attack. Plenty of super-warriors enjoyed bamfing around with Teleport. Super movement is INTEGRAL to the super-powered genre and the once-great PVP of its leading MMO. It's also very very important to minigames and running fights in the zone. Castle's fretting ("but ppl will run away liek cowards") doesn't hold water when there is an objective to fight over and people actually PLAY a zone minigame. Set piece combats like Arena matches are more fun with free movement too, and you can't really run away.

    There was a LOT that was wrong with i13 and many other bad changes, but Travel Suppression was the deal killer. At a very minimum i13 could have shipped with one zone (not BB) still using the old rules, like the Arena options. This would have allowed people to vote with their feet, or perhaps their jetpacks. (ps but going farther than the arena system, keeping the old mez system as well.)

    The PVP community suggested a slowed-down "training wheels" PVP learning area several years ago. I was aghast to see Castle implement mandatory training wheels all the time for everyone everywhere.
  11. Quote:
    Originally Posted by MajorDecoy View Post
    If you don't update this to read "Go to a another site. Any other site." I promise that I will make an entry, but only in this thread.
    And I would have laughed and given you one! You have undermined yourself. Good luck on your entry!
  12. Check out this guy, doing his thing on the catwalk...


    Dang, that is a sweet Freakshow you might saw. HUGE, and a hammer for a hand. Want to be just like him when you grow up? Well, now you can! 'Cuz for reasons Marcian doesn't entirely remember, he still has 2 Comic Con 2008 costume codes! I'm giving these away as prizes for the two people that win the First Ever Black Pebble Strike Force!

    Your Task:
    • Go to another site. Any other site.
    • Post something Freakshow and City of Heroes/Villains/Going Rogue related (can be any of the three games).
    • Include a way for people to try out the game. Could be an offer to show people a Free Trial. Could be a link to download it themselves. Really, I don't care.
    • Link me to what you did, along with any notes you want. (Post the link here, so you can share with the class.)

    That's it. The two attempts that most gather my favor will be sent these costume codes. And let's not mince words: This thing is entirely by my bias. Here are some tips on how I'll be judging:

    Tips for Success!
    • Originality: "hey try this game lulz freakshow" Doesn't cut it. I'm looking for images, videos, poetry, charisma... something that would make someone turn their head and say "Whoa".
    • Success: Did people immediately respond to what you did? What was the reaction?
    • Resonate: If your attempt was funny, did I laugh? If it was emotional, was I moved?
    • Theme: This should represent both The Freakshow and the City of Heroes franchise. Stick to those, but dance in the otherwise open ended definition.

    I will judge winners this time next week. (3/9/2011) Now get out there, you rapscallions, and make Marcian proud. There's a costume code at stake! And remember: Now that toggles stay indefinitely, you can keep this costume on during your entire campaign (Exception: When you are the dead).

    Good luck!
  13. Quote:
    Originally Posted by MajorDecoy View Post
    Did you ask support this question or are you only posing it to us?
    Why do I never think of doing the smart thing first?

    I'll send out a ticket.
  14. Hello!

    Having a great interest in the Seven Years of Super Rewards, I intend to stay for the next several months. For convoluted reasons, however, it was necessary for me to change my payment method from Visa to PayPal. In doing so, the Plaync.com interface required that I cancelled my account. I did so and reactivated my account within literally seconds.

    Am I disqualified from the Seven Year program since I cancelled? The account never lapsed, I just withdrew payment for my next charge, which was scheduled to happen tomorrow. The website thought that I had deactivated my card, and I'd like to still be eligible for these awesome gifts.

    Thank you!
  15. So excited! I'll have to give this a go.
  16. Quote:
    Originally Posted by Noyjitat View Post
    Challenge is good I'll say that again....
    I'm holding you to that.
  17. Quote:
    Originally Posted by EU_Damz View Post
    I20 . . . . . nature hits back!

    An Inconvenient Recompense, as narrated by Al Gory.
  18. How close does everyone think we are to completion?
  19. Loving all these new articles and ads. City of Heroes is knocking it out of the park lately and you have my support!
  20. I'm good for voice acting and assisting with script writing. I'm quite charming!
  21. Quote:
    Originally Posted by nutty_impman View Post
    i took out the attacks as you prob wont be using them due to using the traps alot during a fight and tough is slotted with the steadfast proc which gives you +3% def to everything
    All right, this is good to know.

    Just so you understand where I was coming from when I added those: I knew they were unnecessary. They keep me from getting bored, though.

    Traps are passive. Thugs, like all MM primaries, are passive. I can pretty much draw a lot of aggro, put my Thugs on "bodyguard" mode and check out. In fact, I do that a lot. Last night, I drew crowds of Yellows towards me and then put my Thugs on "Bodyguard". I Alt+Tabbed out to a separate forum, read some political debates, understood the issues, looked at my Facebook, and then came back in time to see that I had "won" this "fight".

    Pistols give me something to do so I don't keep letting that happen. In this way, Masterminds are simultaneously the most interesting and most boring set.

    Now, this is my min/max build, so by all means go for it. I'm totally for squeezing an extra 3% defense onto things, and that's what I asked you lot to help me with. I just wanted to explain my own design philosophy.

    This is also why I originally took out Seeker Drones: They are boring. The enemy has no real visual reaction to them hitting, and beyond remembering to summon them in the first place, they have no depth of strategy.

    This whole "caring" about my build thing is very new.
  22. Please justify your removing my pistol powers for the Fighting power set, which includes a power you didn't slot?

    I'm not saying you're wrong; I don't have the intelligence to do such. I simply wish to understand what's going on.
  23. Sweet! I already got one more person to take a free trial of this game after seeing the Animal Pack trailer.