LygerZero

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  1. Quote:
    Originally Posted by Nethergoat View Post
    I am very disappointed by the typo in the thread title.



    =(
    +1
  2. LygerZero

    Nuke My Survey!

    Always take it. Always love it.

    Blues fall from the sky anyway. By the time you nuke, pop a blue or 3 to get back to full, and get to the next spawn, you'll be start recovering end after an attack or 2 anyway.
  3. I have a BS/WP that I wanna work on. Figure no better benchmark than Iggy's to work off of.

    Thanks man
  4. I cant find your original thread. My search foo sucks. Did you ever post your build by chance?
  5. Closed.

    Quick and easy. Enjoy!
  6. Quote:
    Originally Posted by Silas View Post
    To be fair, BillZ is bidding 5x what I'd pay for one.
    to be fair....awesome :P
  7. BTW - both are red side.....
  8. Quote:
    Originally Posted by Bill Z Bubba View Post
    I need a +def unique PvP IO. I'll log back in an give ya 250 mil for it if ya like.
    Sorry bill, just cause the AH is down doesnt make me desperate for money
  9. Bumping....still for sale

    Also have a +3% def proc as well. Make bids.
  10. Quote:
    Originally Posted by Djeannie View Post
    Trust? why?

    Find buyer. Make toon on buyer's server (red or blue), E-mail item to new toon/self via global. Trade with buyer. Less your selling for more then 2 bil.
    Duh...true. I was drinking mebee
  11. PM Bids. lvl 50, and if it's NOT on pinnacle, then we're both gonna have to be online for the transaction over gleemail.

    Serious offers only, and some trust is obviously gonna have to be involved for both parties. Work in the AM, I'll check tomorrow and we can trade on sunday when I'm off.

    Thanks

    ~LZ
  12. All my brutes AND tanks have taunt. Teams appreciate it.

    Take it, slot it for the set bonus, love it...
  13. You already know (obviously) that I fully endorse this
  14. Quote:
    Originally Posted by Chad Gulzow-Man View Post

    Nah man, go full-on Goku and use Willpower.
    Go fire armor and blonde spikey hair, THEN we'll talk
  15. So whatcha think?

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Invulnerability
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping

    Villain Profile:
    Level 1: Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (37) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    • (40) Kinetic Combat - Damage/Endurance: Level 35
    • (45) Kinetic Combat - Damage/Recharge: Level 35
    Level 1: Resist Physical Damage
    • (A) Reactive Armor - Resistance: Level 40
    • (23) Reactive Armor - Resistance/Endurance: Level 40
    • (37) Reactive Armor - Resistance/Recharge: Level 40
    • (45) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 2: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (3) Reactive Armor - Resistance/Recharge: Level 40
    • (3) Reactive Armor - Resistance: Level 40
    • (34) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 4: Dull Pain
    • (A) Panacea - Heal/Endurance: Level 50
    • (5) Panacea - Heal: Level 50
    • (5) Panacea - Endurance/Recharge: Level 50
    • (37) Panacea - Heal/Endurance/Recharge: Level 50
    • (45) Panacea - Hea/Recharge: Level 50
    Level 6: Build Up
    • (A) Rectified Reticle - To Hit Buff: Level 20
    • (7) Rectified Reticle - To Hit Buff/Recharge: Level 20
    • (7) Recharge Reduction IO: Level 50
    Level 8: Boxing
    • (A) Absolute Amazement - Stun: Level 50
    • (9) Absolute Amazement - Stun/Recharge: Level 50
    • (9) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
    • (15) Absolute Amazement - Accuracy/Recharge: Level 50
    • (31) Absolute Amazement - Endurance/Stun: Level 50
    Level 10: Resist Elements
    • (A) Reactive Armor - Resistance: Level 40
    • (11) Reactive Armor - Resistance/Endurance: Level 40
    • (11) Reactive Armor - Resistance/Recharge: Level 40
    • (15) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 12: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (13) Recharge Reduction IO: Level 50
    • (13) Recharge Reduction IO: Level 50
    Level 14: Super Speed
    • (A) Empty
    Level 16: Unyielding
    • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (17) Reactive Armor - Resistance/Endurance: Level 40
    • (17) Reactive Armor - Resistance: Level 40
    • (19) Reactive Armor - Resistance/Recharge: Level 40
    • (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 18: Hurdle
    • (A) Jumping IO: Level 50
    Level 20: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (21) Miracle - +Recovery: Level 40
    • (21) Regenerative Tissue - +Regeneration: Level 30
    • (23) Numina's Convalescence - Heal: Level 50
    • (25) Numina's Convalescence - Heal/Endurance: Level 50
    Level 22: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (29) Performance Shifter - EndMod/Recharge: Level 50
    • (31) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (31) Performance Shifter - EndMod/Accuracy: Level 50
    • (33) Performance Shifter - Chance for +End: Level 50
    Level 24: Resist Energies
    • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
    • (25) Reactive Armor - Resistance/Endurance: Level 40
    • (27) Reactive Armor - Resistance: Level 40
    • (27) Reactive Armor - Resistance/Recharge: Level 40
    • (29) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 26: Fire Sword Circle
    • (A) Armageddon - Damage/Recharge: Level 50
    • (34) Armageddon - Damage/Endurance: Level 50
    • (36) Armageddon - Accuracy/Damage/Recharge: Level 50
    • (36) Armageddon - Accuracy/Recharge: Level 50
    • (36) Armageddon - Chance for Fire Damage: Level 50
    Level 28: Invincibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (33) Luck of the Gambler - Defense: Level 50
    • (33) Luck of the Gambler - Defense/Endurance: Level 50
    • (34) Luck of the Gambler - Defense/Recharge: Level 50
    Level 30: Tough
    • (A) Titanium Coating - Resistance: Level 40
    • (43) Titanium Coating - Resistance/Endurance: Level 40
    • (43) Titanium Coating - Resistance/Recharge: Level 40
    Level 32: Greater Fire Sword
    • (A) Kinetic Combat - Damage/Endurance: Level 35
    • (40) Kinetic Combat - Damage/Recharge: Level 35
    • (40) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    • (43) Kinetic Combat - Accuracy/Damage: Level 35
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 38: Weave
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (39) Luck of the Gambler - Defense/Recharge: Level 50
    • (39) Luck of the Gambler - Defense: Level 50
    • (39) Luck of the Gambler - Recharge Speed: Level 50
    Level 41: Taunt
    • (A) Mocking Beratement - Taunt: Level 50
    • (42) Mocking Beratement - Taunt/Recharge: Level 50
    • (42) Mocking Beratement - Taunt/Recharge/Range: Level 50
    • (42) Mocking Beratement - Accuracy/Recharge: Level 50
    Level 44: Cremate
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (46) Kinetic Combat - Damage/Endurance: Level 35
    • (46) Kinetic Combat - Damage/Recharge: Level 35
    • (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 47: Breath of Fire
    • (A) Ragnarok - Damage: Level 50
    • (48) Ragnarok - Damage/Endurance: Level 50
    • (48) Ragnarok - Accuracy/Damage/Recharge: Level 50
    • (48) Ragnarok - Chance for Knockdown: Level 50
    • (50) Ragnarok - Accuracy/Recharge: Level 50
    Level 49: Tough Hide
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (50) Luck of the Gambler - Defense: Level 50
    • (50) Luck of the Gambler - Recharge Speed: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 1: Single Shot
    ------------
    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 27.9% Defense(Smashing)
    • 27.9% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 12.3% Defense(Energy)
    • 12.3% Defense(Negative)
    • 6% Defense(Psionic)
    • 16.9% Defense(Melee)
    • 9.13% Defense(Ranged)
    • 6% Defense(AoE)
    • 1.8% Max End
    • 63% Enhancement(Accuracy)
    • 7.5% Enhancement(Range) (in PvP)
    • 67.5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 219.3 HP (14.6%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Confused) 5% (in PvP)
    • MezResist(Held) 7.75% (in PvP)
    • MezResist(Immobilize) 18.8%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • MezResist(Sleep) 7.2% (in PvP)
    • MezResist(Stun) 5% (in PvP)
    • MezResist(Terrorized) 5% (in PvP)
    • 17% (0.28 End/sec) Recovery
    • 52% (3.25 HP/sec) Regeneration
    • 1.58% Resistance(Smashing) (in PvP)
    • 1.58% Resistance(Lethal) (in PvP)
    • 7.56% Resistance(Fire)
    • 7.56% Resistance(Cold)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Fire Sword)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Reactive Armor
    (Resist Physical Damage)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Reactive Armor
    (Temp Invulnerability)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Panacea
    (Dull Pain)
    • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
    • 10% (0.63 HP/sec) Regeneration, MezResist(Repel) 1000% (10% chance, in PvP)
    • 22.5 HP (1.5%) HitPointsStatus Resistance 5% (in PvP)
    • 7.5% Enhancement(RechargeTime), 7.5% Enhancement(Range) (in PvP)
    Rectified Reticle
    (Build Up)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    Absolute Amazement
    (Boxing)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Reactive Armor
    (Resist Elements)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Steadfast Protection
    (Unyielding)
    • 3% Defense(All)
    Reactive Armor
    (Unyielding)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Numina's Convalescence
    (Health)
    • 12% (0.75 HP/sec) Regeneration
    • 28.1 HP (1.88%) HitPoints
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Gladiator's Armor
    (Resist Energies)
    • 3% Defense(All)
    Reactive Armor
    (Resist Energies)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Armageddon
    (Fire Sword Circle)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Invincibility)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Titanium Coating
    (Tough)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    Kinetic Combat
    (Greater Fire Sword)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    Kinetic Combat
    (Cremate)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Ragnarok
    (Breath of Fire)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
  16. Hrm....I'll have to check his map but I dont think he has ANY allies tbh.

    And the fix today of the "stacked items in one room" doesnt apply cause it's an outdoor map, only click is the final piece to the arc.
  17. Something may have broke in the patch *shocked face*
  18. Nope, but an unpublish and republish fixed his map...
  19. my appologies, and weird.
  20. see, that seems like a mission that doesnt have a minion/lt/boss or a default power that was removed.

    we're talking 1 xp 1 prestige on a map that gave full of everything yesterday
  21. getting 1 xp per mob even with EB...not custom mobs either.
  22. Ok, already told Frentic, and we're gonna check it, but I'm told there needs to be an EB present in the map now?
  23. Aye....this map is dead too now. Getting next to crap for xp. Yesterday full xp. Minion/LT/Boss are all in the map....
  24. <QR>

    O Trust me, I have a 45 Claw/Invul scrap, a 50 Invul/BA Tanker and a soon to be 50 Fire/Invul brute....

    Brute is my fave by far. Gonna be capped to S/L with one in Invince, and DP WILL be perma.

    It's VERY survivable, I'll be taking med pool for those "Lucky shots" or exotic toxic/psi damage.

    I'll be dropping tons of cash on him, and he'll indeed be a god.

    Just strikes me as odd that Invul is seeing such little discussion as of late, tis all
  25. Quote:
    Originally Posted by Bill Z Bubba View Post
    Played my lvl 22 em/inv brute some last night after noticing this thread. At 22 she's got 53% S/L DR. That's nice all by itself in a void. Once I get invincibility and a perf shifter +end proc in her build, I'll start to see her shine.

    After cranking up her recharge to get Dull Pain as close to permanent as possible (320 recharge, lasts 120, hell, only need 71% more recharge from SetIOs to do it, that's easy) crank up the regen with the health uniques and some HP buffs, maybe even shoot for the HP cap with perma-DP, on top of all the resistance and defense?

    Invul doesn't suck.
    I've not given up on mine. Have a Fire/Invul at 43 and love him. Soon as I ding 47 I'm dropping over a billion easilly on him.

    Just seems like the invul crowd has drawn silent as of late.