LiQiuD

Apprentice
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  1. You know Kitty Kickass and I are in.

    I'll be on Charged LiQiuD (elec/nrg tank) again and She'll be on rata tat (Fire/rad corr).
  2. LiQiuD

    Kin /Energy Aura

    At some point I would like to get to +4 but since this toon is just now leveling and only 7 I'll be sticking with even up to +2 for the time being.

    On most of my toons it's 1 acc, 1 end, 1 recg, and 3 dmg, which for the low levels and less than +4 works great.
  3. LiQiuD

    Kin /Energy Aura

    Thanks twilight snow. I'm going to look over your build more tomorrow, it seems more in line with my play style, I'm also going to read your guide for fire/energy.

    Thanks again.
  4. LiQiuD

    Kin /Energy Aura

    Thanks KillerShrike, that's exactly what I was looking for. I look forward to seeing your I19 build.
  5. that's actually what i'm trying now.. I posted about a possible build. Mine's lvl 5 and tearing through stuff, and is really fun to play so far.
  6. LiQiuD

    Kin /Energy Aura

    This is my first brute, I decided for my own reasons I wanted to go Kinetic Melee / Energy Aura. I tried to put together a decent build for leveling with I19, knowing that I'll probably need to respec at 50, which I'm ok with. However I'm not quite happy with the powers/slot choices, so I'm looking for feedback.

    Thanks in advance.

    Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Brute
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Energy Aura
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Quick Strike -- (A)(17)(37)(43)(46)(50)
    Level 1: Kinetic Shield -- (A)(3)(3)(34)
    Level 2: Smashing Blow -- (A)(15)(17)(40)(40)(43)
    Level 4: Dampening Field -- (A)(5)(5)
    Level 6: Power Siphon -- (A)(7)(7)(9)(9)
    Level 8: Body Blow -- (A)(15)(37)(43)(46)(46)
    Level 10: Entropy Shield -- (A)(11)(11)(36)
    Level 12: Combat Jumping -- (A)
    Level 14: Super Jump -- (A)
    Level 16: Taunt -- (A)
    Level 18: Burst -- (A)(19)(19)(21)(23)(23)
    Level 20: Energy Cloak -- (A)(21)
    Level 22: Energy Protection -- (A)
    Level 24: Power Shield -- (A)(25)(25)(31)
    Level 26: Focused Burst -- (A)(27)(27)(37)(40)
    Level 28: Energy Drain -- (A)(29)(29)
    Level 30: Hasten -- (A)(31)(31)
    Level 32: Concentrated Strike -- (A)(33)(33)(33)(34)(34)
    Level 35: Conserve Power -- (A)(36)(36)
    Level 38: Overload -- (A)(39)(39)(39)
    Level 41: Electrifying Fences -- (A)(42)(42)(42)
    Level 44: Ball Lightning -- (A)(45)(45)(45)
    Level 47: Summon Striker -- (A)(48)(48)(48)(50)(50)
    Level 49: Super Speed -- (A)
    ------------
    Level 1: Brawl -- (A)
    Level 1: Sprint -- (A)(13)(13)
    Level 2: Rest -- (A)
    Level 1: Fury
    Level 4: Ninja Run



    Code:
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    |D|
    |-------------------------------------------------------------------|
  7. Does Burn still have the fear effect on it? I thought that had been changed for some reason.
  8. Quote:
    Originally Posted by Luna de Nocturne View Post
    We had a good time on Team 2. We fought through the missions with the exception of the two outdoor map ones.
    We had sooo many buffs, it was nuts. 2 x AM + Speed boost was crazy fast.

    Lots of fun, wish I was high enough for eden. See you all for Moonfire.
  9. Kitty and I will be there again this week.

    I'll be on Charged LiQiuD and she'll be on Rata Tat.

    Hopefully no children emergencies will pop up this time.
  10. LiQiuD

    SF/TF Tuesdays

    Do you have time frames of when you'll be on, or is it just going to be all day?
  11. I changed it up a little bit, just because I wanted different powers at slightly different times. If anyone is interested here are the two builds I ended up with.


    Standard IO Build

    Click this DataLink to open the build!

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    IO Set Build

    Click this DataLink to open the build!

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    Thanks for all the help.
  12. Thanks for the great response. I'll look at the builds more closely.

    I agree with build up not being six slotted, but it was in another build I was running, so I figured why not.

    The only thing I question is the End Mod in Power Sink. Power sink gives me so much endurance per use, that end mod seemed like over kill. I'll try it out and see what I think though.
  13. it was a good time on team 2...then we met some CoT at lvl 14 with only one healer, and two full mobs...the carnage was ugly.

    But then like the heroes we were, we stomped those sill thorns back into the ground. lol, it was a good time.
  14. My wife and I are in.

    I'll be on Charged LiQiuD (elec/Energy Tank)

    She'll be on Rata Tat (Fire/radiation corruptor)

  15. I've been leveling up an electric armor / energy melee tank with my wife (fire/rad corr) and it's been pretty smooth. I like energy melee, and electric armor is ok so far. I took a swing at updating my build with both standard IOs and Set bonuses today. I ended up with less resistance in the Set build than I have in the standard IO build, which is slightly confusing to me.

    I've posted both builds below, and I'm totally open to any and all changes that you guys think I should make.


    Standard IO build :

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    elec nrg tank: Level 50 Technology Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Energy Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Charged Armor -- EndRdx-I(A), EndRdx-I(5), ResDam-I(5), ResDam-I(17), ResDam-I(19), ResDam-I(23)
    Level 1: Barrage -- Acc-I(A), Dmg-I(45), Dmg-I(45), Dmg-I(45)
    Level 2: Lightning Field -- Acc-I(A), Acc-I(3), Dmg-I(3), Dmg-I(11), EndRdx-I(19), EndRdx-I(23)
    Level 4: Bone Smasher -- Acc-I(A), Dmg-I(43), Dmg-I(43), Dmg-I(43), RechRdx-I(50), EndRdx-I(50)
    Level 6: Static Shield -- EndRdx-I(A), EndRdx-I(7), ResDam-I(7), ResDam-I(11)
    Level 8: Grounded -- ResDam-I(A), ResDam-I(9), ResDam-I(9), Empty(17)
    Level 10: Combat Jumping -- Jump-I(A)
    Level 12: Energize -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13), Heal-I(15), Heal-I(15), Heal-I(40)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
    Level 16: Swift -- Run-I(A)
    Level 18: Health -- Heal-I(A)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21), Empty(46), Empty(48)
    Level 22: Whirling Hands -- Acc-I(A), Dmg-I(29), Dmg-I(34), Dmg-I(34), RechRdx-I(34), EndRdx-I(37)
    Level 24: Conductive Shield -- EndRdx-I(A), EndRdx-I(25), ResDam-I(25), ResDam-I(29)
    Level 26: Power Sink -- RechRdx-I(A), RechRdx-I(27), Taunt-I(27)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- EndRdx-I(A), ResDam-I(31), ResDam-I(31), ResDam-I(31)
    Level 32: Weave -- EndRdx-I(A), DefBuff-I(33), DefBuff-I(33), DefBuff-I(33)
    Level 35: Build Up -- ToHit-I(A), ToHit-I(36), ToHit-I(36), RechRdx-I(36), RechRdx-I(37), RechRdx-I(37)
    Level 38: Total Focus -- Acc-I(A), Dmg-I(39), Dmg-I(39), Dmg-I(39), RechRdx-I(40), RechRdx-I(40)
    Level 41: Power Surge -- RechRdx-I(A), RechRdx-I(42), ResDam-I(42), ResDam-I(42)
    Level 44: Lightning Reflexes -- Run-I(A)
    Level 47: Energy Punch -- Acc-I(A), Dmg-I(48), Dmg-I(48), Dmg-I(50)
    Level 49: Taunt -- Zinger-Taunt/Rchg/Rng(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    |-------------------------------------------------------------------|
    IO Set Build :

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    elec nrg tank IO: Level 50 Technology Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Energy Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(5), Aegis-EndRdx/Rchg(5), Aegis-ResDam/EndRdx/Rchg(17), Aegis-ResDam(19), Aegis-Psi/Status(23)
    Level 1: Barrage -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(45), S'ngH'mkr-Dmg/Rchg(45), S'ngH'mkr-Dmg/EndRdx/Rchg(45)
    Level 2: Lightning Field -- Erad-Dmg(A), Erad-Acc/Rchg(3), Erad-Dmg/Rchg(3), Erad-Acc/Dmg/Rchg(11), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-%Dam(23)
    Level 4: Bone Smasher -- Acc-I(A), Dmg-I(43), Dmg-I(43), Dmg-I(43), RechRdx-I(50), EndRdx-I(50)
    Level 6: Static Shield -- ImpArm-ResPsi(A), ImpArm-ResDam(7), ImpArm-ResDam/EndRdx(7), ImpArm-ResDam/EndRdx/Rchg(11)
    Level 8: Grounded -- ImpArm-ResDam(A), ImpArm-ResPsi(9), ImpArm-ResDam/EndRdx(9)
    Level 10: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(50)
    Level 12: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(15), Dct'dW-Rchg(17)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
    Level 16: Swift -- Run-I(A)
    Level 18: Health -- Mrcl-Rcvry+(A)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-EndMod/Acc(40), P'Shift-End%(46)
    Level 22: Whirling Hands -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
    Level 24: Conductive Shield -- ImpArm-ResPsi(A), ImpArm-ResDam(25), ImpArm-ResDam/EndRdx(25), ImpArm-EndRdx/Rchg(29)
    Level 26: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-Acc/Rchg(27)
    Level 28: Boxing -- Acc-I(A)
    Level 30: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(31), ImpArm-ResDam/EndRdx/Rchg(31), ImpArm-EndRdx/Rchg(31)
    Level 32: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def(33), S'dpty-EndRdx(33), S'dpty-Def/EndRdx/Rchg(33)
    Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
    Level 38: Total Focus -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(40)
    Level 41: Power Surge -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc/Rchg(42)
    Level 44: Lightning Reflexes -- Run-I(A)
    Level 47: Energy Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/Rchg(48), T'Death-Dam%(48), T'Death-Dmg/EndRdx(48)
    Level 49: Taunt -- Zinger-Taunt/Rchg/Rng(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 4: Ninja Run



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  16. LiQiuD

    PB or WS

    Thank you for the feedback.

    I was definetly leaning towards the WS as I was researching it, I mean really. Who doesn't want to be a MFing Warshade(http://boards.cityofheroes.com/showt...php?t=231629)?

    Those are great points about the synergy of the two, and definitely where I'm going.

    Thanks for the feedback.
  17. LiQiuD

    PB or WS

    I used to tank with my PB, way back when Croatoa was released. I'm now contemplating doing either a Tank build or a Tri-Form build.

    So my question is WS or PB? I know they are similar, and I know people really believe in one or the other, but I'm curious what will work better for leveling when teamed with a Dominator (Ice Ice), and what will be better in the end game?

    Kind of a two for one question.

    Thanks in advance. Very glad I came back to CoH, but know i'm suffering from a severe case of Altitis.
  18. My wife and I are going to roll up a duo. She's playing Elec / Kin Corruptor and I thought it would be fun to play kin/elec brute...kind of an opposites attract thing. However I'm having a problem with power selection. Do you guys have any advice? These are the powers I'm thinking about.

    Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Brute Kin ele: Level 48 Technology Brute
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fitness
    Power Pool: Speed

    Villain Profile:
    Level 1: Quick Strike -- (A)
    Level 1: Charged Armor -- (A)
    Level 2: Body Blow -- (A)
    Level 4: Conductive Shield -- (A)
    Level 6: Hurdle -- (A)
    Level 8: Hasten -- (A)
    Level 10: Power Siphon -- (A)
    Level 12: Lightning Field -- (A)
    Level 14: Super Speed -- (A)
    Level 16: Health -- (A)
    Level 18: Grounded -- (A)
    Level 20: Stamina -- (A)
    Level 22: Lightning Reflexes -- (A)
    Level 24: Burst -- (A)
    Level 26: Focused Burst -- (A)
    Level 28: Energize -- (A)
    Level 30: Static Shield -- (A)
    Level 32: Concentrated Strike -- (A)
    Level 35: Power Sink -- (A)
    Level 38: Power Surge -- (A)
    Level 41: Smashing Blow -- (A)
    Level 44: Taunt -- (A)
    Level 47: [Empty]
    Level 49: [Empty]
    ------------
    Level 1: Brawl -- (A)
    Level 1: Sprint -- (A)
    Level 2: Rest -- (A)
    Level 1: Fury
    Level 4: Ninja Run
  19. the only other question i have is, would fire/elec be the right set to play with the fire/kin corrupter, or would something else like maybe shield / * make more sense?
  20. I like the build that BellyButtonJelly put together. With I19 I'm going to pick up recall friend, so I can taxi, Jacobs Ladder, and then either Rise of the Phoenix or Super Jump
  21. Quote:
    Originally Posted by Brakner View Post
    You can buy a Temp Power: Resuscitator from Wentworths for like 10,000 inf. I have one on half my characters and its good for 10 charges.
    Sweet, didn't know that. Thanks.
  22. Since i'm going to have a kin healer, is healing myself that important while leveling?

    She also does mad fire dmg, so i wasn't too worried about doing dmg while leveling, should i be focused more on dmg?

    I'm liking the build Brakner through together, just not sure how i feel about hasten,hence the feedback question about healing myself.
  23. This was looking forward to I19 since we're only going to play a few hours a week.

    I don't mind spending money, but I don't have that much to spend. so cheap is probably good for now.

    I took Aid Self for the Res, since no one else in our group will have a res.

    I'll go over the builds more closely shortly, I didn't expect such a quick and helpful response...guess I should have known better though, since this community is second to none.

    Thanks.
  24. It's been a long time since I've played. like 600 + days.

    However my son has the bug, and the wife and I decided that this might be a good game to try him out on. He's rolling plant/plant dom, and she's rolling fire/kin corrupter. I'll be rolling fire/elec tank, and I'm just having a hard time getting a build pulled together for myself so I'm looking for comments.

    Thanks in advance.


    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 33 Technology Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Electrical Melee
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Fire Shield -- (A)(5)(5)(17)(37)(40)
    Level 1: Charged Brawl -- (A)(11)(19)(50)
    Level 2: Blazing Aura -- (A)(3)(3)(19)(48)(48)
    Level 4: Jacobs Ladder -- (A)(11)(15)(25)
    Level 6: Combat Jumping -- (A)(7)(7)
    Level 8: Consume -- (A)(9)(9)(34)
    Level 10: Taunt -- (A)
    Level 12: Plasma Shield -- (A)(13)(13)(17)(37)(37)
    Level 14: Super Jump -- (A)(15)
    Level 16: Boxing -- (A)
    Level 18: Burn -- (A)(21)(21)(25)
    Level 20: Stimulant -- (A)
    Level 22: Aid Self -- (A)(23)(23)
    Level 24: Resuscitate -- (A)(43)(46)(46)
    Level 26: Tough -- (A)(27)(27)(33)(50)
    Level 28: Chain Induction -- (A)(29)(29)(34)(34)
    Level 30: Weave -- (A)(31)(31)(31)(50)
    Level 32: Rise of the Phoenix -- (A)
    Level 35: Healing Flames -- (A)(36)(36)(36)(46)(48)
    Level 38: Lightning Rod -- (A)(39)(39)(39)(40)(40)
    Level 41: Thunder Strike -- (A)(42)(42)(42)(43)(43)
    Level 44: Temperature Protection -- (A)(45)(45)(45)
    Level 47: Conserve Power -- (A)
    Level 49: Physical Perfection -- (A)
    ------------
    Level 1: Brawl -- (A)
    Level 1: Sprint -- (A)
    Level 2: Rest -- (A)
    Level 1: Gauntlet
    Level 4: Ninja Run