LadyRaven

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  1. Thanks so much for the info here is a build i have been working on please tell me what you think.
    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    new : Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Mu Mastery

    Villain Profile:
    ------------
    Level 1: Charged Brawl
    (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    (3) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    (3) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    (5) Crushing Impact - Accuracy/Damage: Level 50
    (5) Crushing Impact - Damage/Recharge: Level 50


    Level 1: Charged Armor
    (A) Aegis - Resistance: Level 50
    (7) Aegis - Resistance/Recharge: Level 50
    (7) Aegis - Endurance/Recharge: Level 50
    (9) Aegis - Resistance/Endurance/Recharge: Level 50
    (9) Aegis - Resistance/Endurance: Level 50


    Level 2: Havoc Punch
    (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    (11) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    (11) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    (13) Crushing Impact - Damage/Recharge: Level 50
    (13) Crushing Impact - Accuracy/Damage: Level 50


    Level 4: Lightning Field
    (A) Obliteration - Damage: Level 50
    (15) Obliteration - Accuracy/Recharge: Level 50
    (15) Obliteration - Damage/Recharge: Level 50
    (17) Obliteration - Accuracy/Damage/Recharge: Level 50
    (17) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50


    Level 6: Jacobs Ladder
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    (19) Obliteration - Accuracy/Damage/Recharge: Level 50
    (19) Obliteration - Damage/Recharge: Level 50
    (21) Obliteration - Accuracy/Recharge: Level 50
    (21) Obliteration - Damage: Level 50


    Level 8: Conductive Shield
    (A) Titanium Coating - Resistance: Level 50
    (23) Titanium Coating - Resistance/Endurance: Level 50
    (23) Titanium Coating - Resistance/Recharge: Level 50
    (25) Titanium Coating - Endurance/Recharge: Level 50
    (25) Titanium Coating - Resistance/Endurance/Recharge: Level 50


    Level 10: Static Shield
    (A) Impervium Armor - Psionic Resistance: Level 40
    (27) Impervium Armor - Resistance: Level 40
    (27) Impervium Armor - Resistance/Endurance: Level 40
    (29) Impervium Armor - Resistance/Endurance/Recharge: Level 40
    (29) Impervium Armor - Resistance/Recharge: Level 40


    Level 12: Thunder Strike
    (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    (31) Obliteration - Accuracy/Damage/Recharge: Level 50
    (31) Obliteration - Damage/Recharge: Level 50
    (31) Obliteration - Accuracy/Recharge: Level 50
    (33) Obliteration - Damage: Level 50


    Level 14: Boxing
    (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    (33) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    (33) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    (34) Crushing Impact - Accuracy/Damage: Level 50
    (34) Crushing Impact - Damage/Recharge: Level 50


    Level 16: Tough
    (A) Titanium Coating - Resistance: Level 50
    (34) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    (36) Titanium Coating - Endurance/Recharge: Level 50
    (36) Titanium Coating - Resistance/Recharge: Level 50
    (36) Titanium Coating - Resistance/Endurance: Level 50


    Level 18: Swift
    (A) Run Speed IO: Level 50


    Level 20: Health
    (A) Miracle - +Recovery: Level 40
    (37) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    (37) Numina's Convalescence - Heal: Level 50


    Level 22: Stamina
    (A) Performance Shifter - Chance for +End: Level 50
    (37) Performance Shifter - EndMod: Level 50
    (39) Performance Shifter - EndMod/Accuracy/Recharge: Level 50


    Level 24: Hasten
    (A) Recharge Reduction IO: Level 50
    (39) Recharge Reduction IO: Level 50
    (39) Recharge Reduction IO: Level 50


    Level 26: Super Speed
    (A) Run Speed IO: Level 50


    Level 28: Chain Induction
    (A) Touch of Death - Accuracy/Damage: Level 40
    (40) Touch of Death - Damage/Endurance: Level 40
    (40) Touch of Death - Damage/Recharge: Level 40
    (40) Touch of Death - Accuracy/Damage/Endurance: Level 40
    (42) Touch of Death - Damage/Endurance/Recharge: Level 40


    Level 30: Grounded
    (A) Steadfast Protection - Knockback Protection: Level 30


    Level 32: Lightning Rod
    (A) Scirocco's Dervish - Accuracy/Damage: Level 50
    (42) Scirocco's Dervish - Damage/Recharge: Level 50
    (42) Obliteration - Damage: Level 50
    (43) Obliteration - Accuracy/Damage/Recharge: Level 50
    (43) Obliteration - Damage/Recharge: Level 50


    Level 35: Lightning Reflexes
    (A) Run Speed IO: Level 50


    Level 38: Power Sink
    (A) Efficacy Adaptor - EndMod/Accuracy: Level 50
    (43) Efficacy Adaptor - Accuracy/Recharge: Level 50
    (45) Efficacy Adaptor - EndMod: Level 50


    Level 41: Weave
    (A) Luck of the Gambler - Recharge Speed: Level 50
    (46) Luck of the Gambler - Defense: Level 50
    (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    (46) Luck of the Gambler - Defense/Endurance: Level 50
    (48) Luck of the Gambler - Defense/Recharge: Level 50


    Level 44: Ball Lightning
    (A) Positron's Blast - Accuracy/Damage: Level 50
    (45) Positron's Blast - Damage/Endurance: Level 50
    (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    (48) Positron's Blast - Damage/Recharge: Level 50


    Level 47: Electrifying Fences
    (A) Positron's Blast - Accuracy/Damage: Level 50
    (48) Positron's Blast - Damage/Endurance: Level 50
    (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    (50) Positron's Blast - Damage/Recharge: Level 50
    (50) Positron's Blast - Damage/Range: Level 50


    Level 49: Power Surge
    (A) Aegis - Resistance: Level 50


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Empty


    Level 2: Rest
    (A) Empty


    Level 1: Fury
    ------------
    Set Bonus Totals:
    14.5% DamageBuff(Smashing)
    14.5% DamageBuff(Lethal)
    14.5% DamageBuff(Fire)
    14.5% DamageBuff(Cold)
    14.5% DamageBuff(Energy)
    14.5% DamageBuff(Negative)
    14.5% DamageBuff(Toxic)
    14.5% DamageBuff(Psionic)
    4.69% Defense(Fire)
    4.69% Defense(Cold)
    1.88% Defense(Psionic)
    4.69% Defense(AoE)
    2.25% Max End
    66% Enhancement(Accuracy)
    38.8% Enhancement(RechargeTime)
    5% FlySpeed
    179.9 HP (12%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Held) 13.8%
    MezResist(Immobilize) 9.35%
    MezResist(Sleep) 4.4%
    MezResist(Stun) 11%
    9% (0.15 End/sec) Recovery
    32% (2 HP/sec) Regeneration
    3.15% Resistance(Fire)
    3.15% Resistance(Cold)
    2.25% Resistance(Psionic)
    10% RunSpeed
    2.5% XPDebtProtection



    ------------
    Set Bonuses:
    Crushing Impact
    (Charged Brawl)
    MezResist(Immobilize) 2.2%
    16.9 HP (1.13%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Aegis
    (Charged Armor)
    5% RunSpeed
    3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    2.5% XPDebtProtection
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)


    Crushing Impact
    (Havoc Punch)
    MezResist(Immobilize) 2.2%
    16.9 HP (1.13%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Obliteration
    (Lightning Field)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Obliteration
    (Jacobs Ladder)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Titanium Coating
    (Conductive Shield)
    MezResist(Sleep) 2.2%
    22.5 HP (1.5%) HitPoints
    MezResist(Stun) 2.2%
    MezResist(Held) 2.75%


    Impervium Armor
    (Static Shield)
    2.5% (0.04 End/sec) Recovery
    1.88% Defense(Psionic)
    2.25% Max End
    MezResist(Held) 2.75%
    2.25% Resistance(Psionic)


    Obliteration
    (Thunder Strike)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Crushing Impact
    (Boxing)
    MezResist(Immobilize) 2.2%
    16.9 HP (1.13%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)


    Titanium Coating
    (Tough)
    MezResist(Sleep) 2.2%
    22.5 HP (1.5%) HitPoints
    MezResist(Stun) 2.2%
    MezResist(Held) 2.75%


    Numina's Convalescence
    (Health)
    12% (0.75 HP/sec) Regeneration


    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    28.1 HP (1.88%) HitPoints


    Touch of Death
    (Chain Induction)
    MezResist(Immobilize) 2.75%
    22.5 HP (1.5%) HitPoints
    2.5% DamageBuff(All)
    MezResist(Held) 2.75%


    Steadfast Protection
    (Grounded)
    Knockback Protection (Mag -4)


    Scirocco's Dervish
    (Lightning Rod)
    10% (0.63 HP/sec) Regeneration


    Obliteration
    (Lightning Rod)
    MezResist(Stun) 2.2% (Exceeded 5 Bonus Cap)
    3% DamageBuff(All)


    Efficacy Adaptor
    (Power Sink)
    16.9 HP (1.13%) HitPoints
    1.5% (0.03 End/sec) Recovery


    Luck of the Gambler
    (Weave)
    10% (0.63 HP/sec) Regeneration
    16.9 HP (1.13%) HitPoints
    9% Enhancement(Accuracy)
    MezResist(Held) 2.75%
    7.5% Enhancement(RechargeTime)


    Positron's Blast
    (Ball Lightning)
    2.5% (0.04 End/sec) Recovery
    1.58% Resistance(Fire,Cold)
    9% Enhancement(Accuracy)


    Positron's Blast
    (Electrifying Fences)
    2.5% (0.04 End/sec) Recovery
    1.58% Resistance(Fire,Cold)
    9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
    6.25% Enhancement(RechargeTime)






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  2. Ok but what about the damage and survivability does anyone have a build that i could have a look at
  3. Ok after play my brute for a while this is what i think im tryin to achieve....im looking to handle damage deal damage quickly and recharge and im happy to say the end issues are sloved...also what would be a good patron for this build?
  4. Oh yea im in my mid 30s now with my brute and i have bad end issues. I get to used my attacks maybe 3 times before i run out of end and yes i have stamina. Maybe im not slotted right or something any help would be greatly appriceated
  5. And how do you get past the end issues with running a electric electric brute.
  6. What im looking for is survivability + damage and recharge but im not sure how to do this believe it or not this is my first brute so any help or build tinkering would be appricated.
  7. Hi guys
    I am new to playing a brute and decided to make an Electric/Electric one because of the AoEs but now the hard part has come. Im not sure what powers to pick or how to slot the powers...I have made a build in mids can you please look it over and tell me what i should change to make this AT an Electric Goddess......

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Ele: Level 50 Mutation Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Mu Mastery

    Villain Profile:
    ------------
    Level 1: Charged Brawl C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg:50(3), C'ngImp-Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/Rchg:50(5)
    Level 1: Charged Armor ImpSkn-Status:30(A), ImpSkn-ResDam/EndRdx/Rchg:30(7), ImpSkn-EndRdx/Rchg:30(7), ImpSkn-ResDam/Rchg:30(9), ImpSkn-ResDam/EndRdx:30(36)
    Level 2: Havoc Punch C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(11), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Acc/Dmg:50(13), C'ngImp-Dmg/Rchg:50(13)
    Level 4: Lightning Field Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Dmg/Rchg:50(15), Oblit-Dmg:50(17), Oblit-Acc/Rchg:50(17)
    Level 6: Jacobs Ladder Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(19), Oblit-Dmg/Rchg:50(19), Oblit-Acc/Rchg:50(21), Oblit-Dmg:50(21)
    Level 8: Boxing C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(9), C'ngImp-Acc/Dmg/Rchg:50(23), C'ngImp-Dmg/Rchg:50(23), C'ngImp-Acc/Dmg:50(37)
    Level 10: Conductive Shield HO:Membr(A), HO:Membr(25), HO:Membr(27)
    Level 12: Thunder Strike Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(27), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Rchg:50(29), Oblit-Dmg:50(31)
    Level 14: Tough Aegis-Psi/Status:50(A), Aegis-ResDam:50(31), Aegis-ResDam/EndRdx/Rchg:50(31), Aegis-ResDam/Rchg:50(33), Aegis-EndRdx/Rchg:50(33)
    Level 16: Static Shield HO:Membr(A), HO:Membr(33), HO:Membr(34)
    Level 18: Grounded HO:Ribo(A), HO:Ribo(25), HO:Ribo(46), HO:Ribo(46)
    Level 20: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx/Rchg:50(34), LkGmblr-Def/Rchg:50(36), LkGmblr-Def/EndRdx:50(36)
    Level 22: Lightning Reflexes Run-I:50(A)
    Level 24: Chain Induction Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(37), Mako-Acc/Dmg:50(37), Mako-Dmg/EndRdx:50(39), Mako-Dmg/Rchg:50(39)
    Level 26: Swift Run-I:50(A)
    Level 28: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(39), Heal-I:50(40)
    Level 30: Stamina EndMod-I:50(A), EndMod-I:50(40), EndMod-I:50(40)
    Level 32: Lightning Rod FrcFbk-Rechg%:50(A), Oblit-Dmg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-Acc/Rchg:50(43)
    Level 35: Power Sink Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-EndMod:50(43), Efficacy-Acc/Rchg:50(43)
    Level 38: Power Surge Empty(A), Empty(45), Empty(45)
    Level 41: Hasten RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(46)
    Level 44: Super Speed Zephyr-ResKB:50(A)
    Level 47: Mu Lightning Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(48), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(50)
    Level 49: Ball Lightning HO:Nucle(A), HO:Perox(50), HO:Perox(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Fury
    ------------
    Set Bonus Totals:
    15% DamageBuff(Smashing)
    15% DamageBuff(Lethal)
    15% DamageBuff(Fire)
    15% DamageBuff(Cold)
    15% DamageBuff(Energy)
    15% DamageBuff(Negative)
    15% DamageBuff(Toxic)
    15% DamageBuff(Psionic)
    4.69% Defense(Fire)
    4.69% Defense(Cold)
    4.69% Defense(AoE)
    2.25% Max End
    38.8% Enhancement(RechargeTime)
    66% Enhancement(Accuracy)
    129.3 HP (8.63%) HitPoints
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Confused) 7.5%
    MezResist(Held) 13.6%
    MezResist(Immobilize) 20.2%
    MezResist(Sleep) 9.7%
    MezResist(Stun) 16.3%
    MezResist(Terrorized) 7.5%
    1.5% (0.03 End/sec) Recovery
    10% (0.63 HP/sec) Regeneration
    2.25% Resistance(Psionic)
    5% RunSpeed
    4.5% XPDebtProtection



    ------------
    Set Bonuses:
    Crushing Impact
    (Charged Brawl)
    MezResist(Immobilize) 2.2%
    16.9 HP (1.13%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Impervious Skin
    (Charged Armor)
    MezResist(Sleep) 2.2%
    22.5 HP (1.5%) HitPoints
    2% XPDebtProtection
    5% Enhancement(RechargeTime)
    Status Resistance 7.5%


    Crushing Impact
    (Havoc Punch)
    MezResist(Immobilize) 2.2%
    16.9 HP (1.13%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Obliteration
    (Lightning Field)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Obliteration
    (Jacobs Ladder)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Crushing Impact
    (Boxing)
    MezResist(Immobilize) 2.2%
    16.9 HP (1.13%) HitPoints
    7% Enhancement(Accuracy)
    5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)


    Obliteration
    (Thunder Strike)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)


    Aegis
    (Tough)
    5% RunSpeed
    3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    2.5% XPDebtProtection
    3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    2.25% Resistance(Psionic)


    Luck of the Gambler
    (Weave)
    10% (0.63 HP/sec) Regeneration
    16.9 HP (1.13%) HitPoints
    9% Enhancement(Accuracy)
    MezResist(Held) 2.75%
    7.5% Enhancement(RechargeTime)


    Mako's Bite
    (Chain Induction)
    MezResist(Immobilize) 3.3%
    22.5 HP (1.5%) HitPoints
    3% DamageBuff(All)
    MezResist(Held) 3.3%


    Obliteration
    (Lightning Rod)
    MezResist(Stun) 2.2%
    3% DamageBuff(All)
    9% Enhancement(Accuracy)


    Efficacy Adaptor
    (Power Sink)
    16.9 HP (1.13%) HitPoints
    1.5% (0.03 End/sec) Recovery


    Blessing of the Zephyr
    (Super Speed)
    Knockback Protection (Mag -4)


    Decimation
    (Mu Lightning)
    MezResist(Immobilize) 2.75%
    16.9 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    2.25% Max End
    6.25% Enhancement(RechargeTime)
  8. I have slotted mine for the fire powers with +damage +recharge if your goning with making a perma dom recharge is a must and you want to slot it is as much as you can and then and some lotgs +7.5 recharge i have dom up 5 times before the first one runs out but it all depends as well as how you intend on playing your fire psi dom
  9. Ok i went Mako but im having an issue withe blizzard its 6 slotted and im still havin end issues ie being that is sucks is all away any suggestions?
  10. LadyRaven

    Icd/Ice Corr

    does antone have a build i can compere mine too for an ice ice corr?
  11. LadyRaven

    New Dom

    and trust me if anyone can mess up building a dom that would be me i dont use mids because im not sure what its tellin me?????? any suggestions?
  12. LadyRaven

    Icd/Ice Corr

    It was mentioned that you could perma aspects of a corrs powers ie
    I dont think Power Boost will do you any good. I'd pick up Leviathan Mastery for Hibernate.

    School of Sharks > Sleet > Ice Storm > Heat Loss > Blizzard

    Hit a small blue and Hibernate -- your end will recover dependin' how large the mob is been affected by it. Mob'll wither away under your power and done safely.

    If you spec for recharge can have it up every other mob as well as have Hibernate up every minute. Perma Sleet and Ice Storm is nice. Using School of Shark helps keep mobs inside the AoEs 'cause they tend to disperse and scatter under the chaos.

    so can you perma corrs powers or no?
  13. LadyRaven

    New Dom

    Yes redside LRsf the new sf and even Imperious Sf
  14. LadyRaven

    Icd/Ice Corr

    ok i guess im not following how do you slot or make perma for ice?
  15. LadyRaven

    Icd/Ice Corr

    so your thinking i should go ice all the way then? and how would you chane my build you can get perma on ice????
  16. LadyRaven

    New Dom

    Ok I want servivability, damage i play 50% solo as well as 50% teams and lets not forget the recharge...lol I also want to be better help on sf thats why i went with mind psi or is their something better?
  17. LadyRaven

    Icd/Ice Corr

    Ok here is the build i have been toying with realize my toon is lvl 38

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Lady Snow: Level 50 Mutation Corruptor
    Primary Power Set: Ice Blast
    Secondary Power Set: Cold Domination
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Flight
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Ice Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
    Level 1: Infrigidate -- AnWeak-DefDeb(A), AnWeak-%ToHit(7), AnWeak-Acc/Rchg/EndRdx(7), AnWeak-DefDeb/EndRdx/Rchg(9)
    Level 2: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(13)
    Level 4: Ice Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx/Rchg(23)
    Level 6: Snow Storm -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(25), TmpRdns-Acc/EndRdx(27), TmpRdns-Rng/Slow(27), ImpSwft-Dam%(29), TmpRdns-EndRdx/Rchg/Slow(29)
    Level 8: Boxing -- C'ngImp-Acc/Dmg(A)
    Level 10: Swift -- Run-I(A)
    Level 12: Hover -- LkGmblr-Rchg+(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), Heal-I(15)
    Level 16: Fly -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(17), Winter-ResSlow(17)
    Level 18: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx/Rchg(19), TtmC'tng-EndRdx/Rchg(19), TtmC'tng-ResDam/Rchg(21), TtmC'tng-ResDam/EndRdx(21)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
    Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-EndRdx/Rchg(31), LkGmblr-Def/Rchg(33)
    Level 24: Frostwork -- Heal-I(A), Heal-I(33), Heal-I(33)
    Level 26: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(48)
    Level 28: Ice Storm -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(34), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Dmg/EndRdx(36), P'ngTtl--Rchg%(37)
    Level 30: Bitter Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(37), Dev'n-Acc/Dmg/Rchg(37), Dev'n-Dmg/Rchg(39), Dev'n-Hold%(39)
    Level 32: Bitter Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(40), BasGaze-Acc/Rchg(40), BasGaze-Slow%(40)
    Level 35: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/Rng(42), Posi-Dmg/Rchg(43)
    Level 38: Sleet -- TmpRdns-Acc/Dmg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(43), TmpRdns-Dmg/Slow(45), TmpRdns-Rng/Slow(45), TmpRdns-Acc/Slow(45)
    Level 41: Heat Loss -- P'ngTtl--Rchg%(A), P'ngTtl-Dmg/Slow(46), P'ngTtl-EndRdx/Rchg/Slow(46)
    Level 44: Dark Embrace -- ImpSkn-ResDam/Rchg(A), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-ResDam/EndRdx(48), ImpSkn-Status(48)
    Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    Level 49: Soul Storm -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-EndRdx/Rchg/Hold(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge
  18. LadyRaven

    New Dom

    I have just rolled a mind psi dom and have a couple of questions.
    I have read numerious mind psi bulds and looked over other dom builds and it seems that with everyone slotting for recharge that it ...well kinda nurffs damage a dom could do.
    And with all the changes recently what would be the otimal way of slotting a mind psi?
    And third if anyone could mess up mids that would be me havent used it much.
    Im lookin for survivability, damage, and an over all great toon to help out on sf and such.
  19. humm i have an ice ice corr that i am very much in love with i find the damage and the slows rewarding. as well as debuffin the crap out of avs and stuff.
  20. LadyRaven

    Icd/Ice Corr

    Does anyone have an ice corr build i could see?
  21. then what would you suggest as a patron
  22. LadyRaven

    Icd/Ice Corr

    oh and do procs actually work for an ice ice corr?
  23. ok I have just rolled an ice ice corr and really love the set and am looking to see what would be the best patron for this type of AT?
  24. LadyRaven

    Icd/Ice Corr

    yes power by power is correct but im not very good with mids does anyone have a build i could see for an ice ice corr?
  25. LadyRaven

    Icd/Ice Corr

    ok thats cool how many slots would you allocate to each power? i was thinking 5 to 6 in the primary and adjusting the secondary