LISAR

Legend
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  1. Quote:
    Originally Posted by Fleeting Whisper View Post
    What has been read... CANNOT BE UNREAD.
    So you don't want to see the picture I drew?
  2. Quote:
    Originally Posted by galadiman View Post
    LISAR, I humbly offer you Oen Internetz for your generous (heh, heh) contribution.
    Ohhh you're too kind.
  3. Marketing made me go to a PvP zone and run away from all the PvPers.
  4. Quote:
    Originally Posted by Kitsune9tails View Post
    Although there would be a huge outcry from players used to easy Shivans (and of course there is almost always an outcry over any change), the principle of your idea is interesting and possibly even necessary.
    So the devs may have been too kind with the way PvP was implemented?
  5. Quote:
    Originally Posted by Smurch View Post
    Now if you had said "some" of what I said was wrong, or even "most" of what I said was wrong, then you might have a point. But as it stands, this is a blanket statement and thus is false.
    Since the target of the all inclusive statment was so small it's easy to evaluate as a whole.

    1. Not all people run to avoid ridicule, some just have no interest. - Statement 1 is false.

    2. See point 1 -Statement 2 is false.

    3. Disinterest, ambush bait, feign and attack - Statement 3 is false.

    All of your post is wrong.

    You were 100% wrong.

    You were also 100% wrong in the post this is a direct reply to.

    Want me to show you how that works as well?
  6. Quote:
    Originally Posted by Ironblade View Post
    You said this previously and it was false the first time. Repetition doesn't change it. Unless, of course, you preface the second sentence with "SOME", or perhaps even "MOST". But, as it stands, it's a blanket statement and is false.
    Tactical retreat is a long standing valid combat maneuver.
  7. Quote:
    Originally Posted by Niviene View Post
    Hey Everyone,

    While we very much appreciate that you want to send us goodies for the Holidays, we do not commonly give out our physical address and prefer it remain that way.

    If you really want to send us something please opt for a Holiday Card and tell us what you love about the game and we will hang those up around the office for all to see.

    Our PO Box is below -

    NCsoft Paragon Studios
    P.O. Box 390534
    Mountain View, California 94039-0534

    HAPPY HOLIDAYS!
    You don't want over eager players in costume showing up at your door step while you work? I'll suppose Mr NoPants can use it for Halloween or something....
  8. Quote:
    Originally Posted by DumpleBerry View Post
    Feel free to pleasantly surprise me.
  9. Quote:
    Originally Posted by Kitsune9tails View Post
    'Borderline' players go into a PvP zone expecting what they think PvP is, which is different from what it is.

    I know: I am/was one.

    I went into a PvP zone first with a high level Tanker, and my experience was more or less positive, but very different from what I expected.

    What I expected:

    I enter the zone, get assassin struck from behind, turn and punch the assailant, jockey back and forth for a bit landing blows and popping inspirations, then win or lose. "GG" Maybe even throw in some during-battle comic book banter: "What supposed to hurt little ole me?" I even had macros set up for dialogue.

    What happened: I enter the zone, hook immediately up with a team of heroes intending to look for villains to fight. As we are traveling along, we start to simply vanish, one by one. Someone is using 'teleport other'! I yell at everyone to get to cover and try to break line of sight with whoever. Suddenly I appear on top of a distant building, immobilized in a patch of trip mines, Burn, and fire imps, while being blasted and Held (this was before suppression or Break Frees). I drop.

    Now, I found that experience exciting and interesting, but is that typical?
    That sounds awesome!
  10. Quote:
    Originally Posted by Kitsune9tails View Post
    Essentially, you can split the game into 3 tiers:

    PvPers: If you think that having the chance to get ganked (as in jumped by a group of stealthing enemies) while travelling from base to mission is fun and exciting, you may be a PvPer. If the thought of researching a build that can handle that situation or joining an SG expressly so you can always have your own gang of stealthed ambushers sounds fun, then you may be a PvPer. Go ahead and hit the PvP zones, getting repeatedly rolled will just be a learning experience that you will relish taking the effort to rise above.

    PvEers: If having a bunch of stealthed guys with minmaxed builds jump you while you are on your way to a mission sounds annoying and dumb, then you may be a PvEer. If there is no way no how you are going to finance an extra build or learn a new playstyle expressly so that you can PvP, then you may be a PvEer. PvP zones are not barred to you, but I cannot in good faith recommend that you enter them, because you will be rolled and the Devs and GMs will not help beyond giving you warning text before you click to enter.

    Borderline: If you do not have a strong feeling one way or the other about financing a PvP build, learning a new playstyle, and joining a PvP SG, they you may be borderline.

    HERE is where the problem lies.

    When a Borderline player enters the zone, there is no way to tell her from a true PvPer. They are going to most likely have a negative experience. With no PvP build or skills, they are going to get assassin struck, look around, see a blast coming toward their face, try to run, find out they are rooted, supressed and slowed, click a break free and DIE. Then they will go to the hospital, come back out, rinse and repeat until they decide 'well this sucks' and leave the zone.

    One less potential PvPer.

    This is what kills PvP in most games that have an option to avoid PvP.

    PvP in a game where there are large safe zones must be a different animal than how it is in 'all PvP' games or games with dedicated PvP servers. The code changes to PvP are an attempt to help PvP by increasing the number of Borderline people that will have a positive experience ("I lost, but I felt like I had a chance, and I am willing to make a few adjustments and try it again") instead of a negative one ("This is stupid, you can't find anyone to fight, and when you do you just get one shotted with no chance to fight back").

    It has created a vicious cycle: less people PvP, so therefore less people PvP.

    What can the players do about this?

    It comes back to a something that zone PvPers have a BIG problem with (and I don't mean this in a derogatory way): etiquette. Although attacking someone by surprise in a PvP zone while they are not paying attention is not griefing by the Dev's definition, it is still HURTING ZONE PVP.

    Simply: If the zone PvPers took it upon themselves to send a tell (from behind cover and at an extreme distance) before attacking, there would eventually be more PvPers. This would degrade the PvP experience for a PvPer dramatically, since warning your foe is absolutely counter intuitive, but maybe -just maybe- over time it would lead to MORE PvP, due to more Borderline players having a positive experience.

    Sure, you would occaisionally send a tell to a real PvPer, who would use the info against you. But that would just make the experience more challenging, which is what you want, right?

    Right?
    Sooo...potential PVPers go into a PvP zone expecting not to see PvP? I don't think those are potential PvPers....
  11. Quote:
    Originally Posted by Forbin_Project View Post
    And they sullenly came slinking back after that other super hero MMO fell drastically short of their expectations. Now they sit quietly sulking in the corner masticating on the stale venom and bile they spewed all over our forums and hoping that when they do decide to open their big mouths again no one will recognize them or remember what they said when they claimed they were leaving forever.
    We should make a list on the forum of everyone who said they weren't coming back or posting again for any reason.

    Why was this thread resuscitated?
  12. Quote:
    Originally Posted by eu_damz View Post
    i've been busted!!!!
    get him!
  13. Facemaker!

    Forced costume changes for EVERYONE!
  14. Quote:
    Originally Posted by EU_Damz View Post
    By which after you had cleared up the mess you indeed realised that the pie was infact . . . . . a lie.
    ...the cake is a lie not the pie...this reeks of marketing fail!

    HE'S IN MARKETING!
  15. LISAR

    Dual Gun

    Going to have to get as lot of those ugly stretchy sweat pants.
  16. The dev's said no (before the vet program event went live I think).
    They don't want money for vet rewards.
    Why keep asking?
  17. Marketing drones came to my apartment to punch my dog in the face and stole all my Egos.
  18. LISAR

    Dual Gun

    I guess I should start wearing big bulky clothes that hide cleavage so I don't bother the youngsters.
  19. LISAR

    Dual Gun

    Quote:
    Originally Posted by Seldom View Post
    Because we all know that once youth is past, life is no longer of any value.
    WAAAAAaaaaaaaa
  20. Quote:
    Originally Posted by Angry_Angel View Post
    ...never ever either of these guys -- >
    Yeah...who wants to play an untextured medical scanner?
  21. LISAR

    Dual Gun

    Quote:
    Originally Posted by Zinko View Post
    Was watching an old movie back home, and remembered about the goingrogue preview... check that out => http://www.youtube.com/watch?v=tINWl0gzQWI

    lmao, now i wanna the power more than ever.

    (think this is my first post in 3 years)
    You think Equilibrium is an old movie...that means...I'm old...
  22. Quote:
    Originally Posted by Smurch View Post
    Not post I-13 you didn't.

    Also, hospitals are enclosed buildings with drones out front.

    So, are you saying, if you fight OUT IN THE ZONE, you can lose, teleport to the hospital, and the enemy can reach your base in the same time it took you to teleport there, set up a kill zone, and tp you into it from within a closed room?

    Are you really?

    REALLY?

    Dude, kill me at ANY firebase in BB, and I will be back the hospital, out and up and out of the zone in less time it takes you to even SEE my base. Guaranteed.

    It's IMPOSSIBLE for you to kill me in the zone then kill me in my base unless you killed me while I was running away and was near my base already, and it was before I-13.
    Definitely pre 13 this was a while back. They moved from the grave yard to the red base, maybe the guy rested or waited for a power to recharge before jumping back out into the zone, who knows.
  23. Quote:
    Originally Posted by Smurch View Post
    Now YOU are making up BS. Because the person who runs isn't staying in the PVP zone. They're LEAVING THE ZONE.

    So, they can be defeated and leave the zone (less time investment)
    or
    Run away then leave the zone (More time investment).
    or
    Fight back and maybe stay or leave (possibly less time investment PLUS rewards)

    If someone choses to be defeated as a way to retreat from the zone as a quicker route than running, they're not going to be defeated again and again: there is no way for the attacker to follow them to their base and out of the zone. it's IMPOSSIBLE.
    I'm not sure how hard it is but I've seen Mr. NoPants and "Dan" inside the redside base with heroes in BB waiting for a target that had hit them and lost. I think MNP was serving as point so Dan could TP Foe from behind cover into a shipping box things but I'm not sure why (avoiding bas NPCs while fighting maybe?).
  24. Quote:
    Originally Posted by Tonality View Post

    Quote:
    Originally Posted by Adeon Hawkwood View Post
    LFT to grind for badges?
    HA!
  25. Quote:
    Originally Posted by Tonality View Post
    Must resist urge to randomly quote serious posts from this topic as evidence of inane posts.
    Dooo eeeet!