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Posts
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Quote:I was reading the massive awards page and thought to myself, "What would it take for CoX to be better than WoW?"
The key difference between WoW and CoX comes down to progressive end game and tactical bosses.
Primarily we're talking about what you do to further progress your character after level cap.
With wow, once you cap, you begin running your 5 mans to gear for 10/25 mans. Then you progress through each tier of raid, getting the gear you need to move on. Which is as boring as it can get. However, once you get into the raid bosses, you begin to have minor amounts of strategy required in order for you to complete the bosses, most of which get you to play your character in slightly different ways. This is good.
A current, easy example, would be say, the first boss in current content. He requires the entire group of players to:
1) Avoid the flames that run along the ground away from the boss.
2) Switch damaging the boss to damage spikes that hold/kill other players
3) Avoid the boss as much as possible when he begins his spin up aoe, while avoiding the flames.
4) Multiple tanks working together to divide damage between them.
These things have to be done while beating up the boss of course.
They are all simple things, but they make the encounter unique...and it makes you think. Once you figure out the proper strategy, you typically win and move on to the next boss, bringing with it an entirely new strategy, typically one that has a higher degree of difficulty. (Take current final boss for WoW, who has somewhere around 15 different unique abilities that require you to react in some way to avoid being defeated.)
Now, this does occur in CoX to a certain extent with STF, ITF, Hami and Rikti MS, but not often enough. At the moment, once you hit cap, WoW has more then 50 encounters that require some form of detrimental strategy. Where with CoX, most AVs are simple tank and spank fights that just last a bit longer then regular enemies.
I really do think that's what keeps people on WoW vs. CoX.
Personally, I think CoX is a much better game with the near infinite customization and character development, and it's massive amounts of innovation; but the lack of a progressive endgame usually has me shelve my 50s soon after I get them there...which is kind of tragic. I don't ever want to see this game go their route where you feel like you just finished getting good, and now you have to start all over again, but I would like to see more challenging bosses...and perhaps a more structured TF/SF (like say, an AV requiring a different strategy at the end of every mission or two)
I'm really looking forward to Going Rogue and the Incarnate system, as it seems like it might be a step toward that "progressive" feel, and hopefully some more challenging AVs will show up with it! -
Thanks for the replies, I ended up going with shield after I logged onto my corrupter and realized I had forgotten he was rich :P
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Doing a themed toon and I've been away from the game for a while.
Trying to figure out what's good and whats gone. Looking for offensive toon that's decent solo but more for teams.
I've looked at shield and electric, but am kinda stuck...Any suggestions? -
So um....Great Article...but...um.
Does this mean that part of I5 is live now? Cause I wanna See the City BURN!
Eh...um....
Sorry....too close to Villains....that darn evil voice just keeps taking over.... -
I love the idea and concept of the power, but in testing, it's rarely used.
How I mean is, the problem with blasters is still the same problem with blasters. We die to fast from "alphas" to use defiance. Basically defiance forcers us to be a single target blaster (the scrappers job) in order to use it...otherwise we die immediatly. I've tested it a lot on test, and it's very very difficult for a defender to hold us at 40% or less health and still keep us from hitting the ground.
So, the options here. Yes, as an additive little 'here yah go' present, it's nice, but not really usefull, nor does it fix the problem with blasters. We still go down first in a fight (unless the regeners fall first), and we still are the debt machines. Only now, we can't AoE because the tanker/controller "nerfs" have made it essentailly suicide.
So possible fixes. Make the damage increase scale from full health down.
For each % of health we lose, we gain a % of damage up to 200%. That way, as we're getting closer to death, we do more and more and more damage. Having the increase start early should help us stop the insta death before it happens...at least a little bit.
Other possiblity, keep it at 40%, but add a defensive buff to it, equel precentage to damage buff. So that we have something actually trying to prevent the dirt nap.
I appreciate that your looking into blasters, but bottom line, defiance as a stand alone power (meaning if you threw it on live without adding all the other nerfs) would be an extremly usefull power as it is. (although I don't like the idea of a defeder purposfully not healing me...makes me feel more like an expendable commodity (which is how I"m sure most of the community will treat it) then a hero.) Unfortunatly though, with the defense/tanker/controler/scrapper changes, (and defenders since they are now A LOT busier), defiance is kinda too little too late. -
Infernal Titan will gladly join another raid....but I wanna respec first! Who's up for a Respec today :P
BTW...titan is a scrapper (reg/ma) who will have hover after respec....and I'm available most times Tues. and Wed. -
[ QUOTE ]
I hear voices in my head when I squeeze my eyes real tight. I write what those voices tell me on parchment with a raven quill using specially prepared ink from Tasmania. Then I let the parchment bathe in moonlight for two days, after which I transcribe the words to my computer. The result is pure creativity.
When the above process fails me, I inflict head wounds upon myself... this never fails.
-Gil
[/ QUOTE ]
Me....I copy off Gil :P
Actually, I don't ever hear voices, but I will have a conversation in my head about a subject over and over again, and everytime I run through it, I add a little more. Some how or another I always seem to have a decent idea or story after 10 or 15 times through..
and to describe it: Well....in almost every short story I've written, the main character dies....so, I'd say Tragic but Noble if I could put a name to my creativity. -
[ QUOTE ]
Ok, so there have been a lot of cool theories about what an Incarnate is...but I'd like to throw another thing in the mix.
* Onthe CoH website, when they describe Statesman's return from WWI as a costumed superhero they described him as having powers " It was undeniable that Cole possessed something that hadn't been seen since the age of the Greek Heroes: superpowers."
* Manticore has posted in this thread that Statesman's "Inner Will" explanation may not be the whole truth. Specifically, that people are really questioning this explanation now that Statesman is seemingly unaging.
* Manticore also dropped that Statesman has a unique ability which is represented on his Heroclix figure: The lightning of Zeus.
* Let's face it, like a lot of comic fans, the dev teams LOVES mythology. Heck, Statesman himself is very well schooled in it.
So, here's my idea: The "Incarnate" ability refers to being the power of a god "Incarnate". Statesman may be Zeus, he's incredibly powerful, and can call his lightning. Perhaps Recluse is the incarnate power of some vile spider diety (thus his reference to a "curse", perhaps Statesman sees him being 'cursed' to the incarnate of that evil being). Perhaps when we become an Incarnate we get to pick a unique ability..like Statesma has his lightning, representing Zeus. Perhaps we pick a "diety" and get an ability corresponding to it.
[/ QUOTE ]
Cool idea but I think the "curse" being talked about is more like the curse of Judas in biblical mythology (IE: he would be cursed to live out eternity unable to die on earth as a human until the return) I'm thinking the "curse" is hinting that both of them are immortal or unaging (and likely from the same source) and in fighitng, one might very well die....whomever doesn't...would be the one that is truly cursed.
I could be reading too much into this, but that's the impression I got. -
Well....nuff said....this is why I still play CoH instead of the other MMO's out there.
Thanks Cuppa... -
I remember bashing penguin heads while waiting for my beta invite on the forums.
I remember making fanta videos until I was blue in the face.
I remember getting it handed to me by a level 40 rikti monkey...
I remember saying goodbye at the last second of beta sitting with everyone else on steps of city hall in ap.
I remember when the city hall flag looked like the flag on the moon. (stiff as a board :P)
Wow...come to think of it....I don't think I've ever had so much fun in a beta before. -
One big thing each of the zones (hazard/trial) needs is the one thing that Hallow's has, that makes it differant. It's own personal story.
What makes Hallow's so used is: early on, you get a mission to go see a contact in that area, and once you do, he becomes a contact. From there you end up in a nice little story leading up to the cavern of transcendence trial.
Now the other areas don't necesarily need the trial at the end (although it would rock), but contacts inside the zones that only give you missions dealling directly with the zone would be darn cool. Maybe even slap an AV fight or two into the trail zones.. I think it would up the populace in places like boom, fault, and DA if they had more of a purpose then just being really kick butt tile sets (BTW, MAJOR kudos to all the artists, graphic designers, and devs who worked on these zone, as each of them create environments that really make you feel the sheer size/power/depth of the area and it's destruction.)
So, moral of the post is: Add 3 or 4 contacts with a few missions each to all of these zones, and let people run through the history/current situation of each of the zones. Would be cool.
(BTW..would also like to see some alternate Portal zones where you go to these zones when they are NOT destroyed...perhaps even to stop them from being destroyed....would be a nice little additive (not sure if this is in near the end or not, but have never seen nor heard anything about missions like this)) -
I believe one of the Devs specifically said that not all AT's will be unlocked the same way....that each will be differant based on it's history, and that the way to get them will tie into that history.
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I agree that issue 3 will be soon, however, I can't say it's comming right away. If it does, then they are betraying their usual ritual. Which has been as follows:
Screan Shots/Story Lines.
Post to Boards
Screens on other Sites
Post to Boards
Video of specific part of game
Post to Boards
Final form of Media...either pictures, interviews, other videos (issue one had 1 video, issue 2 had 3 or 4...likely issue 3 will have the same)
Release on Test
Wait a month
Release on Live
I believe we've gone through the first 4 (I think there are screens on some other sites about issue 3...they're have been interviews...so perhaps this counts as well) However, there hasn't been Video yet. Perhaps they'll break the chain but if not. I think 2 weeks would be a decent guess for test. I'm thinking either Nov 16, or Nov 23 for test. And likely Dec 14th or so for Live Release (that way it's out for holiday season. For both the students getting off of School, and the working force taking/recieving time off for the holidays. Just my guess....let's see how it pans out :P -
You know what I'd really like to see...PvE defense against raids.
In other words...Turrets, NPC's that fight to protect the base (helpers rather then the SG members), Mines, Motion Sensor Alarms....OH MY!!!!! I WANT IT ALL!!!!
::drools:: -
Yes...numerous differant NPC availabilities, depending on the type of sg you are a part of. I'm in an SG called Automated Nation, we are all robots and cybernetics. Would be cool to have robotic helpers running around...and BTW I LOVE THE PVE RAID BOMBSHELL :P
Never even thought about raids being anything but PvP....Guess that's why your the Dev and I'm the player -
Couple of em here:
Dance a jig, a-lah Riddler/Joker
Flower squirt, a-lah Joker
Picking of the nose, and then hold finger in front of eyes, and insert finger in mouth. (come on these are villians...they have no manners)
Breaking of the wind :P (read above)
Hands on hips, head down, shake head back and forth (like saying no) while chest shakes as if laughing.
pointing emote where you point and then laugh rather manically
the Money gesture (thumb to pointer, rub together (might not work with graphics)
Rather childish, but thumb to nose, all fingers up, wiggle the finger (nah na na nah naahh nahh)
spit has been mentioned but is a necessity
thumb or pointer across throat necessity
double thumbs down.
a slap for the ladies (of the female dog variety (the slap, not the ladies...or well...maybe both :P))
fist pounding open hand (taunt emote), followed by thumb across throat.
surrender: on your knees waving a white flag
Play dead. Exactly that. Fall down acting like your dead. (can be used as trickery or a-lah "oh no...you got me")
I'd like to see a vampiric hiss. Head forward, mouth open, and deep throat breathy hiss
Push/Punch civilians.
some of the current villian emotes transfered over.
IE: Chisel/hammer thing (make your mark). pick up bumpers/big rocks/sticks and throw (not attacks).
Pacing (darth maul style)
pacing (walking back and forth while explaining your "master plan" perhaps pacing mixed in with lecture)
I love the gun/bang flag emote recluse
darker, evil versions of flex....EX: Flex one bicep, and tap on it with finger.
hunched over flex almost like building up power or raging out.
Drool...oh yeah baby :P
puke...too much to drink
and last but not least...pulling out hair in frustration. Grab head and shake it back and forth screaming.
Wow...ok...I think I've put enough down now. -
Two men sit facing one another, a camera and a tape recorder the only witnesses to the upcomming "Story of the Moment", as Harvey Caswell's boss told him that very morning. "A chance to meet a real Hero! Interview him! Gain the inside scoop! You go there, and you find out where he came from, and I mean every detail! You miss anything and you'll be writing for the tabloids before I'm done with you!"
Harvey shook his head, comming back to the where and when. He had accepted the assignment; not out of fear of his boss, who spouts off an almost identicle speach every other day, but out of curiosity. Of all the Heros who had come to Paragon City of late, it was The Betrayer who had always captured his fascination.
Regaining his train of thought, he stared into The Betrayer eyes...or rather, what should have been eyes. Instead all he saw were two indentations that pulsed with a living white glow. It was almost as if the man in front of him had a heart in his eyes. It was by far the most disturbing thing he had ever seen. Realizing he was lost in The Betrayer's eyes, he quickly refocused on the entire face, catching just a hint of a knowing smile on the Hero's face.
"Since you are obviously taken aback", said The Betrayer, the smile growing deviously, "perhaps I should begin the questioning?"
Caswell grined like a 5 year old on his first trip to Hero World, the amusement park created after the victory over the Rikti. "Good good", said Harvey, "I apologize for staring...it's just...unusual."
"Yes", replied the Betrayer, his face going stoic so quickly, one would have to question if they had ever seen mirth on that hardend profile, "I suppose that is as good a place to start as any. Do you, Mr. Harvey Caswell, know anything about the Hellions? Do you know what they do to those that betray they're ranks? After this, you will understand completely, and your sleep will be as troubled as mine."
Clearing his throat, The Betrayer took a moment to sort out his thoughts, and then began to unfold his legecy to one Mr. Harvey Caswell, who as quickly as that, had become like another tape recorder or video camera; another phantom witness:
'I suppose I should begin at the beginning, or rather, the end. I was born as normal as can be. I was not very strong, and although I had an exeptional mind, I was not, by any regards, one of the greater anthropologists of this age. My field of study was typically in the history of previous culture's beliefs in the mystic arts, and although I worked exclusivly for S.E.R.E.P.H, I was often found with members of M.A.G.I. discussing and sharing notes. It was during one of these conversations that my story both ends and begins. I was...reborn as what you see now.
It began with something very simple, as these things usually do. A simple task. A small statue, no larger then your hand Mr. Caswell, crafted in the Incan designs, with symbols I was and am still not able to decipher. It is a form of writing I had never seen before, and wondered if it were, perhaps, a form of the language most M.A.G.I speak in private. It was too this purpose that I brought the small, black statue to paragon city, to the heart of the M.A.G.I.
When I entered the city, I was overwhelmed with it's enormity, as well as the destruction caused by the Rikti. As I rode on the train through Steel Canyon, on route to Atlas Park, I remember vivedly seeing Positron in the distence, assisting in some of the cleanup efforts on a building that had been literaly torn in half during the Rikti invasion. As the train passed over his head, Positron looked up, and when our eyes conected...as they did in my mind, I felt something that I would not understand until after the Helions destroyed me. A sort of...peace.
I appologize, I seem to be getting off base. As, I was saying, I rode the train into Atlas Park, and was dazled by the massive girth of the city's safe zone. I was awed by the painstakenly detailed statue of Atlas, but I was given little time to enjoy more of the sights then that. I steped off of the train and slowly made my way down the road, heading toward the City Hall, when out of the shadows a voice spoke to me, "We've been waiting for you little man...you are summoned."
And with that, I saw only a flash of a fist and the world went dark.'
At this point, the Betrayer pauses, and quickly takes a drink of water, quenching his thirst. In rapture by the story so far, Harvey sat there with his jaw hanging open, impatiently awaiting for the story to continue:
'Ahh...where was I? Oh yes.
So I awoke in a chamber that appeared to be underground. To be honest, it is one of the memories I have not regained yet, and I cannot tell you anymore then it was crafted out of the bedrock. The Chamber was massive, the ceiling floating up past the little light the wall sconces were casting. I was strapped to a stone alter, and imediatly my fear was apparent. My skin went cold, my stomach sank, and a small tingle went up from the base of my back to my neck, where they settled permanantly. I looked around in my limited view and began to whimper...or at least, that is what I think of it now. I suppose plead would be a more proper term, but you can only beg so much before you sound like a dog that has been kicked around it's entire life. In my small field of vision, I could see three men, all dressed in red and black vests and pants. They looked very angry, and they looked very dangerous. I began to struggle, and they laughed at me, they're faces never loosing that "cat's got the mouse cornered" look. They walked like a triangle, one behind, the two others in front and to either side of him. As I watched their slow approach, I felt as if my head were going to burst from fear. Men with faces like that do not hurt people. They destroy them. Completely. Utterly. Destroy them. I understood this, but I didn't realize how correct I was as I watched the two lead "guards" split to either side and dim to the corners of my sight. I understood a little more as the "leader" walked toward me, carrying a small statue, alike in every way that I could see to the one I carried in my pocket. No...not the same, differant, if only slightly; the one he carried had twin horns wrapped around it's head, and was decorated red on black. Where the one I carried had a single fin comming out of the top of it's head and was decorated blue on black. I did not understand what was happening, but as all analitical minds do, mine began to analize it as if it were a fresh specimen. Attempting to figure out it's origin, age, and purpose. As I stared into the statues face, I began to notice a detail on the edge of my mind, I was hearing....am hearing...chanting. It sounds....Latin....but it is not. It is....in my head. It hurts, but it feels very good. I can feal that sound tearing into my soul. I can see the statue's eyes beginning to glow, and I see, once again, the similarity to the statue I am studying. My mind is flashing...storming...trying to find the connection, and BAM! All of a sudden...it came. The higher members of the Hellions. The Damned. The Statue. The power to control Fire. My eyes shot wide, and I jerked up with all my strength, trying to free myself from my bindings. I was obviously too late. The eyes of the statue burst into dark pits of flame and magma, and the laughter and chanting of the group of Damned tore through my body, ripping to shreds all that was me. The flames began to stretch out of the statue's eyes. Slowly snakeing their way toward me. Closer. Closer still. Closer...and then they stoped. As if they had hit a solid wall of air. I saw the face of the "leader" go slack in surprise, his chin hitting his chest. A beam of bright blue light shot out of my shirt pocket, bands of electricity rippling around it. The two beams struck, and entertwined, circling one another like two lions fighting for the pride. And then they struck. Together, crossed together like a strand of DNA, they shot into my open, screaming mouth, and the world went blue....and the world went red.'
The Betrayer slowly puts his hands to his face, feeling his skin, sticking his fingers into the crevices that were once his eyes. He looks very tired...haggard even, and at that moment, the glory of it all vanished for our Mr. Harvey Caswell. He began to understand the pain this man must live through every day. He began to understand the strength of will it must take for him to fight and fight and fight, destroying all those who threaten peace, so no others will be forced to face his fate. Harvey was awestruck...silent, and disoriented by this understanding, and sitting back, he let out a deep sigh. The Betrayer quickly looked up, his hands flying out, snarls of electricity jumping to his finger tips. This was not the man the papers made of him. He was more like a lost samurai, alone, masterless, and constantly ready to protect all he has left. His life.
The Betrayer sat back slowly, taking a deep breath, his hands slideing to his sides as the sparks of electricty curved around and were...absorbed into his figer tips. He stared at Mr. Caswell, for some time, and looking down at his hands, he began once again:
'When I awoke, there were figures over me. I cannot describe them as more then shadows, and most of what they were saying slipped into the darkness. But the few things I did understand, took me to an enitrly new depth of despair.
"He's a failure, can't you see that? That statue of his interfeared with the change. He is useless in this state, and can never be one of the Damned!"
Another voice answered, it's voice crisp and deep, "You are wrong little child. His power and ability will outdistance yours in a matter of months. Within weaks, most of the Damned will fall to him. No...he is not a failure...just an unexpected success. We will have to implemant the serum much quicker with him. We wouldn't want him to break free "unprogramed" would we? Send for the good Dr. Tell him he will recieve his...usual payment."
I heard heavy footsteps plodding away at that point, and caught a glimps of what appeared to be a long metal apendage turning a corner, and then it all hit. What he said; what had happend; where I was. In a rage, I sat straight up, the leather binds melting as my skin touched them. "YOU DARE TO TOUCH ME YOU SOULESS FIENDS?!" I remember shouting, and then...the world went white. Streams of fire and electricity exploded from every pore of my body, circling around me like a tornado. I could hear screams around me, but I was only in the white...they meant little. I felt searing pain from every sector of my body, as my skin was quickly chared by the explosion of power, and all at once, the spinning stoped. All stood quiet. "KILL HIM!" I heard one of the Damned say, and with that, I smiled, and....realesed...my hold over what I had created. The intertwined flames and electricity burst in all directions, and my enemies simply ceased to exist. It was so simple...not even a pile of ash marked their shallow graves.
I honestly wish I could explain it more to you Mr. Caswell, but I do not understand what I did then, and although the powers remain with me as you well know, I cannot join them together regardless of how hard I try. The power I felt then...you could not understand. I was a God. No ifs, ands, or buts. I was a God...if for only a moment.
I searched the area when I managed to shake the disorientation that struck me when I released the blast, but I never found either statue. I assume they were taken by the big man...although I still do not know who he is. What kills me the most though....is that the Hellions...the Damned...and this mystery man; They all knew I was comming, and even if they didn't know what I carried, they knew I had what they needed to make me one of the Damned. The thing that tears me apart...is that the only way they could know is if someone Betrayed me too them. And Betrayel...is never something I accept. Unless of course, I'm the one doing it.'
With that, The Betrayer smiled, but unlike his opening smile, this was the smile of a demon spawn. A terror. A villian. A Betrayer...
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To be continued....
The Betrayer. ((electric/fire blaster, protector server))
((There is more to come, and some that isn't written yet. Please, feel free to comment...any and all ideas are welcome.))