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The Core has his own topic HERE
But having the lowest active member count it's not so spammed as the Rangers' or the 'lords -
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Anyway so far to me mudpots and blazing aura could be just like anyother tanker attack whereby there is an inherent gauntlet and you can slot for taunt.
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My understanding is that Blazing Aura and Icicles work that way, but that Mudpots has an inherent Taunt (like Chilling Embrace and Invincibility) that's seperate from its damage component.
Again, I'm not 100% about this, but I'm pretty sure.
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From how I understood it, the taunt component in mudpots goes together with the slow debuff wich is auto hit, not with the damage, hence Mmudpots have auto hit taunt but can keep even more aggro due to the additional damage.
Ice tankers are attention seeker not because of Icicle(wich i've seen only on 1-2 ice tanks so far)but due to the huge taunt on Chilling Embrace, i have it unslotted and i can get aggro away from a +1 invuln tanker running Invuncibility..
That much taunt IMO it's because of the debuffs it gives, that are seen by the AI of the foes as very bad things -
I would like to know if Obsidian Shield is worth slotting for Dmg Res, it offers only res to Psi and the Psi component in the game is minimal so i would like to know if I can put the slots somewhere else as the Mag of it's protection can't be enhanced..
What about Cloak Of Darkness?I was thinkin of putting only an End Rdx(maybe 2)in that toggle, or is the def bonus worth enhancing?
The other armors will have 3 dmg res 1/2 end rdx(most likely 2 but 1 for sure). -
For some regen tips you can look at THIS post, where the whole Scrapapocalypse gave tips for a regen pvp build.
Afaik Focused Accuracy is much better than a poor holding power in PvP, Resilience is worth having cos of all the nrg meleers out there(Total Focus and Stun with Power Boost are something like 40 seconds of stun)but it's not worth enhancing for dmg res IMO as the gain is minimal.
The best DPS is achieved by slotting 2 acc, 3 dmg and a rec rdx; being a PvP build I'd suggest you slot your attacks that way( Result of a test, can't remember who made this but it's been posted a little while ago in these forums, keep in mind that you'll have to look at the highest lvl mob as the accuracy in PvP is a lot lower than in PvE)
Go Jum, GO! -
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Just thinking...someone said on these boards (not so long ago I think) that domination will hold anything not matter what its mag resistance is.
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iirc it increase your hold to 150% and increases duration.. but not sure
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It boosts the Magnitude and the duration of the holds, dunno how much tho.. -
Yeh trollers are deffo the AT i like the most but i tried a Dominator and from what i've seen they're more similar to blasters as playstile, it's either kill or be killed..
A troller can rely on buffs and debuffs to achieve control, while a dominator has to achieve domination with brute force, cleaning around before everything wakes up and aggro on him
I'll have a try with a couple of Brutes and another dominator in the next few days to see how it goes :\ -
Uhmm...Would like to try this with Jiaozy, even tho I'll just be a SB-o-bot cos I'm not left with much in Siren's
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Hope I can find an AT that doesn't bore me after 15 minutes in CoV to join you asap..
Oh, and IMO the lvl 32 Upgrade shud be slotted with at least 3 recharge due to his minute of recharge -
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Well, 3rd of april is a long time away. I hope to be raiding before then, since its one of the main reasons I came back.
Anyway. I can turn up with Nikta, rad/rad/dark defender or Chaplain, emp/energy/psy defender. (with telekinesis)
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I know it's a long time but since not many people that are willing to help are about in the forums, many people may have rolled alts to raid, many people may have problem in real life so they may need a long time to plan and attend the raid and the word will spread a lot hence more people coming to the Raid, increasing the chance of success -
Electric fence is not needed, because it's an immobilize and he isn't running anywhere afaik
@Anjos, you cossie should be all purple -
Forgot to say a very important thing:
The powers: Power Boost(Energy Manipulation for blasters and Primal Forces epic for trollers)and Power Build Up from the defender's epic and the Vanguard accolade are all VERY important power to have for those in the Holding Group, if possible try and fit them in your build with 3 rec rdx slotted, otherwise thanks for the attention
For info on how to get the Vanguard you can look here! -
Lemme known at what level you'll stop and I'll see if I can be there for next week meeting.
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If you're planning to PvP Resilience is a must, with all the stun effects you can have stacked at once, if you get toggle dropped of Integration at least you'll have that bit of res to Disorient.
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Yup it's 3 April, I posted the date as everyone else in the world but people from UK and America wud put it
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I have dinner shortly so I might be a bit late, hope to sort it in time, tho!
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It really depends on wich secondary you have and on how many attacks you're willing to do every mob..
I never have any problem attacking(with end-hogs like fireball, footstomp and KO Blow)and having Temp Invuln, Unyielding, Invincibility(all with 1 end rdx SO)plus Tough and Weave(3 end rdx each)all running at the same time.
I have slotted all of my attacks bar jab and boxing for 1 end rdx and i'm doin fine. -
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I'm there as my 'troller.
This Kin Cell strategy is in effect the same as the other holding strategy, just without the mito clearing phase. We will still need 30+ controllers to hold Hamidon.
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We'll still need those trollers, but I'm hoping that if the raid will take less time, more people will show up hence more chances of having the required number of trollers -
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I'll be there with my rad cont.
There was mention a while ago of using debuff nukes. Did this plan come to nothing on the US servers?
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The general plan made some of the US servers take down Hami in 40 mins or less, about the nuke i've never seen anything. -
As many of you know it's been a while since I wanted to do this, now I finally found the time and we finally have Hami back so I'm attempting this.
I'm willing to try a new rading strategy used in the US and that there took even only 30 mins to beat the Jello, but they have bigger number so even in a couple of hours could be a success.
I'll start the post explaining the strategy, then I'll explain the group composition and finally the requirements to have better chance of success.
<ul type="square">[*]The Strategy[/list]First of all we'll have the usual Phantom Army drop team go in position and start dropping PAs on the blob, once they got some of the aggro the Kinetic Cell will move up the jello and drop into Hami, toe to toe with the nucleus, the Taunting Team on one side, the Kin and Rad teams on the other.
The taunting teams starts taunting(you sure guessed it!)while the kinetic team starts spamming Transfusion, the Rads are there to supply some rez and sort of an healing blanket to help the kinetics to stay alive until they start their job.
After the Kinetic cell got hold of his position and the healing and tauntings are steady the Holding Group moves on and enters the blob in perpendicular with the Kin Cell(the Tankers with holding powers shall stay on the Taunting Team side to avoid the eventual Punch-voking of Hami during the holding phase), this group shall have an healing blanket as always and possibly a group flier in every team, otherwise someone with fly+TP to drop their teammates in perpendicualr with the nucleus.
The usual Holding Phase starts, with everyone spamming their holds, the rad team spamming AM and the kinetics spamming Transfusion; once Hami is held for the normal 2 minutes, the Pummeling Group moves in, in the same way as the Holding Group, with the attacking tankers on the same side as the holding Tankers and Taunting Team.
General pummeling of the nucleus of the blob until the whole jelly collapse.
Bud's Cleaning.
<ul type="square">[*]Groups Composition[/list]
- Kinetic Cell
The Kinetic cell will be made of:
*PA Drop team: 6-8 non-Rad(i need the rads in the turtle)Illusion Controllers, better if airborne, with Phantom Army slotted(I know that since ED the return is minimal, but every little helps)
*Taunting Team: a full team of tanker(yeah, you're in there too!!)and regen scrappers, everyone with their healing(Dull Pain, Hoarfrost, Healing Flames, Earth's Embrace, Reconstruction and Instant Healing)power optimized: 3 heal+3 recharge and with Taunt on auto fire and possibly with at least 2 recharge redux and 2 taunt duration(not needed but they'll help).
*Kinetic Team(s?): At least 6 Kinetics(defenders would be better but if we can't find enough we'll take some trollers even if i'd rather leave them in the Holding Group)and a couple of Empaths to keep the team(s)alive.
*Rad Team: I want a full team of anyone with Radiation Emission, no matter if trollers or defenders, I want a FULL team or rads to keep those da.mn AM coming!!!
- Holding Group
In this group we'll have single AT teams with every hero with one of these power slotted for 3 recharge reduction and 3 hold durations:
-Tankers: Freezing Touch, Seismic Smash, Knockout Blow, Block of Ice, Fossilize, Char.(This team will have to stay on the Taunting Team side, due to the chance of taunting Hami with Gauntlet)
-Blasters: Tesla Cage, Freeze Ray, Bitter Freeze Ray, Shocking Grasp, Freezing Touch, Shocking Bolt, Char, Cryo Freeze Ray.
-Defenders: Petryfing Gaze, Dark Servant(3 slots for Hold Duration, no matter the others), Choking Cloud, EM Pulse, Ice Arrow, Tesla Cage, Telekinesis.
-Scrappers: Petryfing Gaze.
-Warshades: Gravity Well.
-Peacebringers: Incandescent Strike.
-Controllers: Fossilize, Volcanic Gasses, Char, Cinders, Gravity Distortion, Gravity Distortion Field, Singularity(3 slots for Hold Duration, no matter the others), Block of Ice, Glacier, Blind, Flash, Dominate, Telekinesis(whatever slotting you have), Total Domination, Choking Cloud, EM Pulse, Ice Arrow.
(Forgot something?)
THESE AND ONLY THESE POWERS HAVE TO BE FIRED BY THE HOLDING GROUP!
- Pummeling Group
Each and every other hero left out from the previous groups, in mixed teams.
<ul type="square">[*]Requirements[/list]- What I will need
I'll need 4 people to grab the reins of these 4 tasks: Kinetic Cell leading, PA Drop leading, Holding Team leading and Pummeling Team leading.
Those 4 and me will be the only people that you'll have to listen to during the raid, don't try nothing on your own but listen to them because this thing needs a lot of coordination to succeed.
- What I'm asking to you
*Joining the Global Channel
I'll put up a channel the will be the only thing you'll need to see for the duration of the raid except for team chat.
* Costume Tinkering
Due to us being toe to toe with Hami from the start the lag will be HUGE so I ask to everyone of you to follow THIS guide in every of his point, since we'll have enormous lag and we'll need to to all we can to avoid it at the best of our possibilities.We just had some free costume tokens, so please use one of them and a slot to help with this.
* Patience and Listening.
This is NOT an easy and fast thing(maybe faster than the previous one, tho), we'll need every one of you to have a lot of patience and follow only what me and the Group Leaders say, NOTHING AND NO ONE ELSE, forget the broadcast, don't listen to local, arena, request, ANYTHING!
Just the team chat and the global channel I'll set up and that everyone should join, altho being silenced to avoid useless and normal spam.
THE MEETING POINT IS THE HIVE ENTRANCE, ON THE EDEN SIDE, AT 7PM GMT
For any question ask here, PM me on the forum or in game or poke me in the head with a stick, I would really love to see this happening and go well!
Thanks in advance to everyone that will join and help in this thing, even if it'll go bad, at least it'll be gone bad(and to teh americans)faster than other times
[Sorry for eventual and likely to be there grammar and spelling errors, but english ain't my first language so bear with me]
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I may take Geth out of the Rangers(he's been left there just because it's an alt of mine I think, i never played him in a bit..
As soon as someone with invite privs from the ALT Rangers I'll put him in there and leave a spot for someone else. -
Hopefully this time I'll be home from work in time since I'm there only till 1pm!
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aaaaaaaaaactually, you will need a cab to activate stygian circle for the full hp/end part
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A simple Speed Boost is more than enough recovery to give you those 9 end to fire Stygian Circle, not to mention any AM, RA or AB -
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yeah i did mean hold aggro ...away from other players..its same thing,
fire/fire is only build realy that can get away with no taunt.
with taunt in fire arura.
but my tanks still got taunt as well.
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Any primary has a taunt aura, it's not only Fire. -
Yeh, Peacebringers are definetly p.iss easy to level up but in the mid-late game Warshades are far more destructive than PBs and far more survivable.
Nothing can be compared to nuking a mob and ending up with a dead mob, 85% resistance to all type of damage and full health and endurance and the only AT that can do such a thing without touching any inspiration it's a WS.
PB are good in team where the massive damage is done by someone else and they can focus on taking off the bosses and other pesky single enemies, if you there is lots of stuff and you need it dead and quick a WS is far better.