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Posts
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Just about everything related to CoV.
-Segmenting the playerbase
-The fact that you are rarely, if ever, taken seriously. People treating you as a minion works while you're still low level, but once you pass a certain point, people should start showing some respect. They never do. Don't even get me started on Hardcase.
-The whole Destined One storyline. I like Arachnos as an organization. I like the Arachnos characters. The storyline just sucked. If Arachnos wanted to use me for something, their methods needed to change over time. As above, treating me as a minion should have only worked while I was a relative unknown in the Isles. There should have been a point at which orders became requests, and then requests became ever more subtle, or more generous in the compensation
-The eventual nearly complete abandonment of villain content. I didn't roll Red-side so I could end up as a Blue Sidekick. The excuse was that there weren't enough Red Siders to justify decent Red side content. Maybe if there had actually been some decent Red side content, there would have been more Red siders.
-Longbow. Just...oh my god. Were there any CoV zones without Longbow? Were the any CoV missions without Longbow? (that's exaggeration for effect, btw) They may have been the single most overused NPC group in the game.
-Bases. As soon as they realized that the CoP and base PvP were crap (and my (admittedly biased) recollection is that the playerbase realized it pretty much immediately) they needed to completely revamp the base construction system. Making it so you could only earn Inf OR Prestige was also a terrible idea.
-The abandonment of some of CoV's unique enemy groups (Coralax, Light Mages, even Longbow Jr aka Wyvern) after the early levels in favor of Longbow, Longbow, and the same old groups we'd been fighting in CoH for years. (Oh look. More Thorns. Oh look. More Rikti. Oh look, Longbow and Thorns/Rikti.)
-etc.
One thing CoV got right is that it at least gave you some opportunities to get away from Statesman and his hanger-ons. If you ignored most of the mission text, you could at least pretend to be a bad person doing bad things for your own reasons.
That, and I prefer the CoV ATs almost universally over the CoH ones. So that's a pretty big win for CoV. -
Quote:Yeah, but APB wasn't a 10 year old engine that had exceeded it's shelf life.We're not done yet. I kinda figured we'd end up seeing the game closed on the 30th but I think City of Heroes could still rise like a phoenix again. APB made a return, after all.
Though now I'm imagining CoH with APB's character creator. -
Quote:Just one of the reasons some believe that it's too late to resurrect CoX as we know it. 4-6 months seems to be the optimistic estimate on the time it would take to get the game back up and running, and, realistically, how many of the non-diehard general population are going to reserve that slot in their entertainment time budget for that length of time? Particularly for an 8+ year old game where, depending on the terms of sale, they may have to start completely from scratch?I wouldn't think we'd get much back in action before spring 2013 - the transaction has to happen, then relocate the servers, run everything up, test it...
Some might hypothesize that the bleed in customers over the last three months will have been significant enough to make the game unsellable, at least for the purposes of setting it back up as a revenue generating venture. The IP might be worth something as a setting, and the code might be worth buying to study for long term sequel or other game planning, but it is entirely possible that even if NCSoft were to manage to sell it, we still might never see CoX again.
Personally, I'm in the fence. I'd like to believe a buyer could get CoX back up in 6 months or less, but in my mind there are a whole lot of things that have to already be in process and that have to go just right for it to happen. A lot of 'ifs', so to speak. -
It's explained above. A political campaign term. Grassroots campaign: people genuinely excited about the candidate = real grass. People paid to act excited about the candidate, often pretending to be more than one individual = fake grass aka AstroTurf.
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Quote:GW2 has a good thing going, no doubt, but no one beats EVE's PLEX system.There are unverified rumors that Cryptic keeps a finger on the market to make sure it doesn't go too out of whack, but it sort of is. Questionite never got you much in-game, however, not until they recently released the eight-slot vehicles to the Q-Store.
Now, for a true publisher-run RMT operation, see GW2's gems-to-gold. -
Quote:It was just the creative use of camera angles to make it look more merciful than it really is.But I never found any there! The Arachnos Travel Brochure lied to me!
Kinda like when you find out that South Fork Ranch is wedged in between a Party City on one side and a Quick Lube on the other. -
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Quote:I'm glad you got a laugh, and my point.^This hahaha oh I'm sorry that was a fun read. Lots of he said, she said going around here came into the forums to check out what's been going on and this has been what I've been reading lately. I'll still play COV for the last week just to hang out with global friends for the last days, hope it's a blast. Peace.
No one is blameless here.
Enjoy the Isles! Be evil, and have fun! -
These are great! Thumbs up on the creativity.
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I pretty sure the SaveCoX movement are pretty much the last group that needs to be pointing fingers.
After all, I know a guy that knows a guy, and he talked to a guy that offered five bucks, and that's way more than zero so they couldn't have possibly exhausted all reasonable offers! Five bucks! And NCSoft told him no way, and they were going to close down the boards on Sept 1st and wouldn't possibly sell for less than EIGHTY MILLION (maybe bajillion) DOLLARS, and the guy who gave that number (I know his name, and he totally hates us, but I'm not going to tell you), he won this time, but we'll get him! And if they close the game on Nov 30th, oh man, the gloves are so off. We are going to spambomb everything on the entire internet forever that has the letters N, C, or Soft, and harass them to death. Because THAT'S WHAT HEROES DO!
On second thought, I'm with you. That all sounds totally legit to me, and I'd definitely be proud of my groups objectivity and credibility if that's the sort of things some of my folks had been saying since Aug 31st. And I know it seems petty, but I think I'd better go edit wikipedia a few times now to let everyone know that NCSoft kills MMOs and stuff...
OK, WHO BEAT ME TO IT?!
Edit: Oh yeah. I know SaveCoX is totally welcoming and not at all exclusive and hostile, and accepts all reasonable (as long as you don' have any concerns about SaveCoX) viewpoints and things, but I saw a guy, I think he's a Unicorn and I know you hate those $#!. You should make sure he's harrassed. And squee about it. -
That is a significant amount of love on display. o7
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Launched with and switched to are two vastly different things.
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Well, there was that whole 'Freedom' initiative. It's pretty widely accepted in the industry that subscription games don't go F2P unless they have to.
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Quote:I'm shocked that anyone accepts SaveCoX members as credible sources, given how it wouldn't be the first time they have presented wild rumor as fact or been proven wrong on other occasions while claiming reliable inside information (unless, for example, these forums really were closed down on Sept 1st and this is all a dream).I'm shocked that you guys are bothering to acknowledge Brillig and Another_Fan. The "proof" that they are unicorns is in the level of their argument. If they had something more relevant than "did not" and "I know you are but what am I," then they would be somehow worth notice.
Do I think we're dealing with bad people? Do I think they are incompetent? Do I think they are deliberately misleading others? No to all three. I do however, believe that they are too emotionally invested in the SaveCoX movement to provide reliable, unbiased information. Any potentially positive rumor is spun into unquestioned fact and proof that victory is just around the corner, while any communication from the company becomes 'more NCSoft lies'. The way they discuss NCSoft makes it appear they have humanized a corporation, which made a standard corporate decision, into a personal nemesis with an agenda to persecute them.
I wish the SaveCoX movement had had more objective spokespeople from the beginning. I wish the SaveCoX movement was a lot less prone to histrionics. Posts like "I feel petty, but..." "Are NCSoft really so ignorant?" and reply after reply about how they are 'really going to stick it to NCSoft on the Dec 1st' do nothing but erode credibility. Even posts like "NCSoft not talking to us and shutting down the game on the 30th is GOOD NEWS! It means we're close to victory!" smack of nothing but pure desperation.
In short, I wish that when the SaveCoX spokespersons, official or otherwise, made an announcement, they hadn't previously made it all but impossible for me to take them at face value. It is disappointing that now I am more likely to believe the opposite until unbiased 3rd party corroboration can be provided.
Mostly, if I'm honest with myself, I'm just tired of the rhetoric. The game I made, and continued, friendships in for 8+ years ended on Aug 31st, and no matter what happens in the future, no matter what the SaveCoX movement says or does, that City of Heroes will never come back. -
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Talk about salt in the wound.
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Quote:Oh to be a fly on the wall in a thousands years when they excavate the ET landfill.I could go further than that. Does anyone remember the glut of games available for the Atari 2600 back in its heyday? Most of them were really terrible, like "Tax Evaders". The whole library from Games by Apollo was pretty shoddy. Does anyone remember U.S. Game's "Name this game" contest? Does anyone remember what that game was or what name eventually won? Does anyone remember that 20th Century Fox made games for the Atari 2600 and that one of them was M*A*S*H, based on the TV series?
Yeah, a lot of that cruft was rather forgettable. But... I still remember it, darnit! -
Quote:I tend to agree with this, but fortunately there appears to be enough wiggle room in the market for both. And I'm not really sure that sandbox MMOs necessarily fail because they're sandbox, as much as because they are mismanaged. The famous case of SWG is a good example here. At the same time, again using a Star Wars MMO, TOR is probably the second most linear MMO on the market currently, only TSW seems to be more so in my experience, and it's not doing well.Sales seem to imply otherwise though. 'Linear' MMO's that tell you everything you're supposed to do have always fared better than sandbox ones that tell you to do whatever it is you want to do. The only exception to that is perhaps Second Life, but I can't even really classify that as a game. It's more like a vision of what we all thought the internet of the future would be back in the 90's. AND it was F2P when F2P was unheard of.
On the flip side, EVE (though not to my personal tastes) is successful, long running and ever expanding while being about as sandbox as it gets. And while certainly no WoW in terms of subscribers, realistically what is? -
You know, I hadn't even considered that. The porn industry would get a shot in the arm as well. Though maybe that would blur the lines between porn and prostitution...
Quote:I have to disagree, what will end is how humans interact and our definition of a civilization. We customize everything in our lives, at some point we will customize our very lives themselves.If we did get a full sensory VR (for lack of a better term) apparatus, I think the positive effects on humanity would vastly outweigh the negatives. Would there be people who starved to death in their chairs, or who became VR addicts, or whatever? Sure. But the things we could do, and the advances we could make in so many critical areas...boggles the mind.
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"MMOs were a failing market niche, once represented by billion dollar giants such as World of Warcraft but slowly faltering due to a dying market. The end of the genre seemed inevitable, until the invention of the first true full sensory input apparatus. It is at this point that the end of human civilization truly began..."
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Quote:You're not paying attention to how it's being used.Ironically, that it changed to an asking price contradicts the purpose of propaganda.
As an asking price it is actually less villifying. Turning down an 80mil offer implies the asking price is even higher.
As an offer, well, that's just some absurd rumor. No one would ever make an $80 million offer for CoX. There's just no way it's worth that.
As an asking price, it's clearly proof that evil NCSoft is just setting the price at such a high level that no one will ever even try, so they can say 'they exhausted all options' and deceive us all with their despicable PR speak.
You don't even have to look at a different thread, much less a different forum, to see it. Just find a couple of GG's posts above. -
What information? Links or it didn't happen.