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I have long been an advocate of the notion of "primarily melee" and "primarily ranged." I have argued often that melee characters should have at least one really good distance attack, while the opposite be true of ranged characters. I say that primarily because of game mechanics -- it's just more fun to have options, as well as allowing you to face different enemy types -- but specifically in the case of CoH because the comic book superheroes generally have a range of abilities (no pun intended), as you point out.
Like you said, Cyclops is decent at hand-to-hand against ordinary humans, but closing into melee range with him is dangerous because he can blow your head off with a glance. Nightcrawler is primarily melee, but his incredible gymnastic abilities have allowed him to hurl random objects with precision and force. The Punisher relies on his weapons, but Frank is a big guy who can kick your ***. I can't think of any time I've ever seen Wolverine use a ranged attack, even a gun. Generally speaking he *is* the ranged weapon, especially if Colossus is around. Batman is generally melee, but he has ranged gadgets. Green Lantern is almost exclusively ranged, but like Dr. Strange he's really a Controller whose powers can work from zero inches to incredible distances, so it's harder to pin his abilities down as one or the other.
How would you classify Mr. Fantastic or Plastic Man? They're primarily melee, but their PBAoE can be pretty huge, to the point where they're verging on ranged abilities.
If you're designing a game, my preference would be to give people a choice as to which track to specialize in, but give them the ability to indulge in the other one, as well. Or even bake it in so that they have to choose a ranged ability or two if they're melee and vice versa. -
CoH is dead. Time to let it go, gang.
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Impressive list, E-K. Also disheartening.
I, too, have a slew of characters I never got to play. However, the two I most regret both live on Virtue and were created YEARS ago in anticipation of added zones and powersets.
Ancient Astronaut, who never really had a costume, created in hope of a space station and moonbase.
Sea Devil, made hoping for an underwater zone and/or water powers. Too little, too late, sadly.
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Quote:As I said earlier, you have to lead by example. Cut the salary of your employees and then give yourself a pay raise? That's idiotic. It creates a hostile relationship, so the next time you need to do something to save the company, the workers are just going to assume you're lying. Even the UAW and Teacher's union has seen the light in recent years, but only in areas where they've been treated fairly. This combative "us v. them" mentality is killing companies.Yes, you don't give yourself a raise while asking other people to take a pay cut. You also don't force a struggling company to retain redundant workers and engage in deliberate inefficiencies that drive up business costs just to line union pockets.
Read this story about the guy who founded Costco. The recently retired Sinegal only takes $350,000 in salary despite running a hugely successful multi-billion-dollar business. He bumped that up to $629,000 the year he retired. Costco has the best employee retention rate in the business and also gives out the best benefits. While still making money. (Suck on THAT Papa John and Applebees.)
And if you want to get political, Papa John and the Applebees guys are Republican, while Sinegal is a Democrat. Treats people fairly and makes truckloads of money. Who'd'a thunk it? -
Yeah, I'm not impressed. You don't allow your executives to raise their pay while decreasing the pay of others. That makes the unions recalcitrant, and these guys have a history of breaking heads.
Edit to add this isn't a political thing, this is a business malfeasance issue. Republicans and Democrats both engage in this because A) it's legal and B) the other guy will do it if you don't, which means you'll go out of business. -
Quote:I think part of the problem is that her character is often more subtle, generally betraying her emotions in small ways. She has no trouble speaking up for herself, but her reaction to Andrea's questions about the two original pet walker seemed to indicate there was a lot more going on there (were they her brothers or something?), but it was fleeting. Her behavior is kind of reminiscent of those Japanese soldiers discovered years after WWII ended, living alone on islands. Fully self-reliant and more than a little feral.Yeah, I saw it. That's not really what I'm getting at. It just feels like they are dealing with the character in a ham fisted way. Where I think they successfully show people as three dimensional beings I feel Michonne is very one note and because of that I find all of the ways they show her as a loner comes off almost obnoxious. It's obviously a personal thing and like I said I get all the reasons she should be seen as awesomesauce. I don't think it's the actress' fault, just the way the show wants to present her.
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It's an interesting game and I hope they aren't biting off more than they can chew, but by the time it comes out I'll be 50 or 51 years old. My mid-life crisis won't have anything to do with video games.
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...and it's in Nashua, New Hampshire, of all places.
I was hovering over the city -- on patrol like I do, you know -- when I spotted the presents from the Winter Lord. No sign of Big Frosty and I think the presents were glitchy because I didn't get anything when I clicked on them.
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Quote:It's not just the one-liners in the dialogue, it's the whole thing. Everything Yoda says is nonsense. He's a shave Fozzie Bear spouting gibberish. When I first saw the movie, I thought he told Luke his training would only be complete once he "faced failure." That was the only worthwhile thing he said. Come to find out he said "face Vader," it brings us back into the revenge melodrama.As cute one-liners go I'm all for that in most any movie. But just because ESB had fewer of them than other Star Wars movies doesn't really make it a bad Star Wars movie. When you get right down to it the dialogue/acting in ALL the Star Wars movies was fairly awful and wooden because for some reason Lucas liked that I guess.
Aside from Carrie Fisher -- who really is *terrible* in Star Wars (listen to how her accent changes depending on who she's with) -- I don't think there's really any bad acting going on. People ding Hamill for his portrayal, but he's playing an aw-shucks farmboy; of course he sounds goody half the time. He does quite a lot with very little. And Ford is just acting the hell out of that role, far more than he would do once he hit superstar status in his 40s and went into cruise control mode.
Quote:I'd argue that most movies made in 1977, 1980 and/or 1983 look relatively crap special effects wise compared to what's being made today. Again I don't think you can really single out ESB as the "worst" of the original three when overall they're ALL fairly antiquated at this point. Even Lucas' vain attempt to "update" them hasn't really helped.
Quote:P.S. I was only 10 when ESB was released. Perhaps I'm simply willing to cut it more slack than you because I first saw it when I was more of a kid than you were. To be honest I sort of hate on RotJ much more mostly because I was just getting to be old enough by then to see more of the franchise's overall silliness - obviously killer teddy bears didn't help.
I would argue, though, that you don't have to be quite so stupidly crappy when making movies for kids. Much of the Pixar catalog, for instance. -
Quote:How much are you supposed to take? When you negotiate in good faith, give up money and benefits and get screwed over, why would you trust the guys making millions off of your hard work when they ask you to do it again?I haven't defended any company killers. The corporates and the bakers union are both responsible for screwing over the majority of the Hostess employees.
Unions are supposed to be about worker solidarity not stabbing your fellow coworkers in the back by being stubborn and getting everyone fired.
No, the people to blame here are the guys at the top. Hostess didn't fail because the workers refused to end up like Wal-Mart employees, it failed because the executives legally looted millions of dollars by abusing a system created by their rich friends in DC. -
Quote:You know what Michonne strikes me as? A cat. A big, solo hunter of a cat. She watches, she waits, she springs into action and will come around if she really wants something... but then walks away when she no longer needs you. It'll be interesting to see where they go with that.Oh Michonne knows exactly who these guys are. She was with Andrea for how many months listening to Andrea talk about her old group. However she's keeping those cards close to her chest as she evaluates the group that left Andrea behind.
Also I'm sure Michonne is gunning for Merle so better not mention it to Daryl until it's too late to get his input.
In an unrelated front, I believe I'm having lunch with Danai next month. Be jealous. -
She was just severely emotionally traumatized, in way Glen wasn't. Cut her some slack.
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Good work, everyone. That's a wrap!
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"They won the battles, but we won the war."
"But at what cost?"
"We get to ask that question. They don't. That's worth the price."
"Sometimes, some nights... I'm not so sure." -
Nice pic.
I won one of these once but never got it. The contact person in-game was a bit of a ****** who didn't comprehend that adults have time limits and responsibilities beyond playing video games, but it was an interesting turn-out. Most of the players from your SGs were nice, though. -
Quote:I would never have used the MA if they'd done that. Where's the fun of storytelling? You're just seeing it as another mission creator rather than a creative venue, which I believe is its primary purpose.I wouldnt have reduced xp for arcs vs normal missions. What I would have done was to allow selection of preconfigured "power groups" for your custom groups. For example, you could select the "Carnival Faction" power group for your custom mobs, and they would behave exactly as carnies would in normal content. You only get to customize the appearance of the mobs and perhaps the color of the powers. This would have cut out 100% of the farming seen in AE. No more creation of all fire attack mobs for Fire Farms, for example.
What should've happened about exploits like farms is that the Devs should've ignored them. Who cares what others did in their missions? None of that stuff was game-breaking. (Well, maybe market-breaking, but I could never fully employ or enjoy the market because people who treated the game like a second job always had billions of influence, no matter what the Devs did.) The continual habit of swatting a fly with a sledgehammer was ridiculous. Travel Suppression was the thing that most irritated me, but there were so many others.
Just allow players to tag a mission with "farm" or "story" or whatever and move on to providing something else cool. -
From the trailers I get the distinct impression that the elves are the equivalent to Gru's minions from Despicable Me.
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Reopen the DMZ. Red Dawn is far more plausible in Seoul.
What's that? Civilian casualties? Bummer. If only you had some, I don't know, HEROES? -
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As a filmmaker, it's one of the most fun things I do. My buddy runs a vintage clothing rental for various productions and the stuff he has is amazing. I'm not even into clothes beyond getting things correct for a show and even I find cool stuff in his warehouse.
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Quote:Ironically, I'm not.Well that's certainly an interesting take on things, assuming of course that this post is not just living up to your name.
I was 12 when Star Wars came out and 15 when ESB was released. Those 3 years were critical developmental years for me in terms of understanding story craft and appreciating the art of film beyond "Boy, that was cool!" Before that, I basically just consumed science fiction, fantasy and adventure stories without thinking about them critically. But by 1980 I had been formally introduced to (and forced to read) things that were outside my comfort zone. Shakespeare, Steinbeck, Paton, Faulkner, Beckett... knowledge changes your worldview, especially at that age.
On the film front, there was no such thing as cable TV or videotapes yet, so I spent nearly every single weekend at the theatre. It only cost 35 cents to see a matinee, so I would just watch everything. If you look at this list of the top 100 movies from 1980, I saw nearly every one of those in the theatre of my own volition. 1978 and 1979 were the same way. I was there so much that the manager would let me watch a movie twice in a row without making me pay again.
Quote:To be honest if Lucas had not gone with the "adult" father/son plotline I'm not really sure what the basis of every movie after Ep.IV would have been. Sure Lucas has made plenty missteps over the years, but I think it's pretty safe to say that if you had taken away that core Anakin/Luke dynamic then the entire Star Wars universe would have turned out very differently. Not saying it would have totally sucked that way - just saying its hard to imagine there would have been any point to making (or seeing) any movies past the first one without something like that to link all the movies together.
You mentioned Indiana Jones: while those movies were generally good the fact that there's no core plot thread that connects them all left us with the disjoint weaker installments (Temple of Doom and Kingdom of the Crystal Skull) to deal with. Those two movies could have not even existed and it would have left us with the two *fun* ones to remember. Disconnected episodic installments like Indiana Jones only go so far - Star Wars only became a true phenomena as soon as a dose of classic epic tragedy was introduced via Anakin Skywalker. Shallow youthful "verve" as you put it would simply not have carried the Star Wars franchise through 6+ movies and 35+ years of popularity.
My basic issue with ESB is that the father twist flips everything on its head and revealed that Lucas never had a planned-out "trilogy of trilogies". (Which we later found was true, when long-time producer Katz -- who had been in on the earliest drafts of Star Wars -- told us that Lucas was just making stuff up as he went along.) If you ignore the stuff you've seen and only look at the world from Luke's point of view, the only truthful person he's met is Vader. Kenobi is a liar and he, along with everyone else in the Rebellion, uses Luke for his own ends, which is basically a revenge plot. But they never followed through on that, keeping the story shallow. Until Luke discovers that Vader is his dad, he's keen on killing him. But the *instant* he becomes Dad, suddenly he's worth saving. Bah.
It's just a badly-written movie, too. I don't know why Leigh Brackett is held in such high regard. Hatari is a terrible movie, primarily because the script is awful. Every other movie she has a credit on was heavily rewritten by a more talented screenwriter. Her books are really dull. Even Kasdan coming in at the last minute after she died couldn't do much to save it because the locomotive was already on its way down the track and Lucas was fixated on his big new twist. Kasdan once said that even he made C3PO redundant because he couldn't figure out a way to make him relevant to the core story and he only had a couple weeks to work on the story in the middle of pre-production. Compare the story beats and dialogue of ESB ("nerf-herder") to RotJ ("I dunno, fly casual") as well as the story arcs. What are the two most memorable moments from ESB? "I am your father" and "I know." And the second one was an improvisation by Ford. Jedi, on the other hand, had those moments constantly. "How we doin'?" "Same as usual." "That bad, huh?"
There's more than one way to go epic. Suppose Obi Wan's name was actually OB-1, aka Old Ben One. He fought in the Clone Wars and Owen calls him Old Ben. He's the first clone, and he's flawed. He tried to do what a Jedi master would, but his greatest mistake was training Vader, who betrayed Kenobi and killed Skywalker, the hero of the Republic. And therein were planted the seeds of the Empire. Make Luke a clone, too, so Kenobi sees him as a way to redeem himself with a second chance to train the student he lost. There are plenty of other ways to go, too, but that's one that immediately presents itself.
Plus, the special effects. Ugh. They were a real step backward. I don't think anyone really remembers the bizarre boxes around the spaceships because they haven't seen the originals in so long, but for some reason the mattes didn't match so there was this constantly-shifting square around each ship as it moved, which was absolutely horrendous-looking on the big screen. -
I liked Hot Set more than I thought I would, but this? This looks like a hoot.
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No one is disabled in Paragon City.
Apart from their crippling emotional issues, that is.