Hero_of_Steel

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  1. I would love to see if they make some of these historic battles PvP enabled, with one faction (hero or villain) trying to make the event occur as it did the first time around, & the opposite faction trying to stop them.
  2. More info on DC Comics plans to publish a hardcover collection of the online Heroes graphic novels; it's being released under their Wildstorm imprint.

    http://www.nbcumv.com/entertainment/rele...stopublish.html




    Here is a first look at the cover art for the book, along with a release date (November 7, 2007)

    http://www.dccomics.com/graphic_novels/?gn=8389
  3. I find it interesting that the Zig article was written by Jackson Turner, the same Jackson Turner who went missing in a previous Paragon Times article.

    Looks like we are in for some time traveling fun, fire up the TARDIS.
  4. [ QUOTE ]
    [ QUOTE ]
    … I just can’t be led by a guy named Floyd.

    [/ QUOTE ]

    Hey - Floyd is one hip dude!

    [/ QUOTE ]

    I never would have beat the game without Floyd!
  5. Here is a Fan Made Heroes Music Video.

    I like the choice in music the creator used.
  6. [ QUOTE ]
    New Unlockable Level 50 -- Sharing your power with others!

    Using the invention system, a player can share his signature power with other players. He is able to create a one use temporary power. There are limitations though:

    1) A character can only have one "gifted" signature power at a time.

    2) A character can only receive a "gifted" signature power once every 30 minutes.


    [/ QUOTE ]


    The player receiving this gift should be a sidekick or lackey; it would make sense that a mentor with the signature power would be able to pass on his knowledge to his sk.



    /signed
  7. When you update the guide for I7, the Seaweed badge mission needs to be moved from Golden Roller to Lorenz Ansaldo.

    I can confirm the change; I ran the mission a couple of nights ago with a team & got the badge.

    Lorenz Ansaldo now gives 2 badge missons: Seaweed & Strikebreaker.
  8. Hero_of_Steel

    Badge Questions

    In DJ Zero's mission "Find Snaptooth and defeat him", has anyone noticed that the rikti monkeys from the Monkey Fight club are in the water near the force field at the edge of the map.

    Captain Eeep!, Nigel & the others are all there.

    I wonder if they count towards the Zookeeper badge.
  9. You can also find some information on the villain groups here.
  10. Has this ever happened to you?

    You’re on a team that is doing a series of AV missions, & the team leader asks “Does anyone have anymore AV’s”.

    You respond “I have “Find the source of the psychic energy” mission”.

    Someone shouts out “That’s the clock king, that’s the reason I’ve been working off debt all week”.

    Next thing you hear “Look at the time, gotta go” “Need to call it a night” “My wife just got home, bye all” “My supergroup is calling, cya” & you find yourself alone.

    Why is this the case you might ask, simple the King’s Alpha Strike is a wicked PBAoE Psionic attack that does more damage than most AT’s Health bar, it can even one-shot some tanks.

    Before you say “Oh God no, I’m going to be stuck with this mission forever!”



    Never fear, here are 5 easy steps to defeating the Psionic Clockwork King.



    Step one: Lower your mission difficulty.

    Now some of these steps should be obvious, this is one of them. The Psionic Clock King is rough even on heroic, there’s no sense in making your task any harder for yourself, and you can always turn the difficulty back up when the mission is done.



    Step two: Stock the team with the right AT’s for the job.

    There are certain AT’s with a high degree of defense against or resistance to psychic damage.

    (e.g. Stone Armor Tank with Mineral Armor, Dark Armor Scrapper with Obsidian Shield, Dark Miasma Defender with Shadow Fall).
    BTW, Shadow Fall provides resistance to psychic damage for the entire team.


    There are also certain AT’s that can be very useful in other ways.

    Any controller with pets can use them to absorb the alpha strike, thus sparing the team from the blow.
    An Illusion controller with Phantom Army would be ideal since that pet cannot be killed.

    Debuffers like Rad or Dark Defenders can reduce the amount of damage he’s putting out.

    An Empathy Defender with Fortitude can buff the team against psychic attacks, but can’t buff themselves.
    Empaths remember to stay away from the King & that Alpha Strike.



    Step three: Time to breakout the temp powers you’ve been hoarding.

    You know those temp powers you’ve been saving for a rainy day.
    ** News Alert - Paragon City Weather Bureau forecasts torrential downpour coming. **

    All kidding aside temp powers such as the Wedding Band given out by Stephanie Peebles after her last mission can pull your fat out of the fire. Now is the time to use them.



    Step four: Don’t forget to use Inspirations!

    According to Statesman, the new Damage Resistance Inspiration works against all forms of damage.
    I would recommend chugging a couple of them along with a couple of defense inspirations before & during the fight.

    Again this one should be obvious, but there are heroes out there who try to go through fights without ever using any inspirations at all, insights, rages, lucks, respites etc…
    Don’t Worry, use them; more will drop as you fight. If worse comes to worse, you can always buy the small size before your missions & replace them with the larger varieties as they drop.




    Step five: When all else fails, set the mission for one.

    This means the team travels to the door/ portal where the mission is located, the entire team disbands. The mission holder resets the mission for one (he/she clicks on another mission setting it, then clicks back on the mission “Find the source of the psychic energy”, that will set it for one person).

    The mission holder then enters the mission alone & after he/she is inside then they will send invites to the rest of the team.
    (e.g. to invite your former teammate Captain Death, type /invite Captain Death, repeat this process till the entire team is inside).

    Once you’re all inside don’t forget to return the star to your former team leader, simple courtesy, remember we are all heroes after all.




    Here is a recap of all the steps.

    Step one: Lower your mission difficulty.
    Step two: Stock the team with the right AT’s for the job.
    Step three: Time to breakout the temp powers you’ve been hoarding.
    Step four: Don’t forget to use Inspirations!
    Step five: When all else fails, set the mission for one.



    As another incentive, remember you need to clear this mission out for Tina Macintyre in order to pick up some of the missions you will need for the Portal Jockey Accolade (Hydra mission for Multidimensional badge & the last mission in the Praetorian War storyarc gives you two AV’s (Neuron & Anti-Matterleader) that you will need for the badge). Those are missions also given by Tina.
    Otherwise you will need to depend on the generosity of someone else broadcasting that they have these missions & are looking for people to join their team.

    Lastly, remember some of the steps in this guide can be applied to other AV’s or towards other difficult missions that you have.

    Good Luck & send my regards to the King.