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Posts
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Joined
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well, im going to SWTOR when its over, thats the only game near this one, besides Champions.
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I am trying to build a good pve toon, not for farming though,saving that for spines/fire. Look at the build and see where i need improvements. Im going with the end redux alpha, or at least thats what i want to go with. any advice would help, thanks.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Atrayeu: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- SScrappersS-Dmg/Rchg(A), SScrappersS-Dmg/EndRdx/Rchg(3), Acc-I(3)
Level 1: Dark Embrace -- ResDam-I(A), ResDam-I(37), ResDam-I(39)
Level 2: Spine Burst -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Rchg(5), Dmg-I(5), Dmg-I(7), Acc-I(7), Acc-I(9)
Level 4: Death Shroud -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(11), Sciroc-Acc/Dmg/EndRdx(13), Sciroc-Dam%(13)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-ToHit/EndRdx(17), GSFC-Build%(17)
Level 8: Impale -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(21), Apoc-Dmg/EndRdx(21), Apoc-Dam%(23)
Level 10: Murky Cloud -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-EndRdx/Rchg(23), TtmC'tng-ResDam/EndRdx/Rchg(25)
Level 12: Obsidian Shield -- ImpArm-EndRdx/Rchg(A), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 16: Super Speed -- Run-I(A)
Level 18: Dark Regeneration -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/EndRdx/Rchg(29)
Level 20: Quills -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(31), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(33)
Level 22: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-EndRdx/Rchg(33), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(34), LkGmblr-Rchg+(34)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- ResDam-I(A), ResDam-I(36)
Level 28: Cloak of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(36), Abys-Acc/EndRdx(36), Abys-Fear/Rng(37), Abys-Acc/Fear/Rchg(37)
Level 30: Ripper -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Rchg(39), Dmg-I(39), Dmg-I(40), Acc-I(40), Acc-I(40)
Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43), Ragnrk-Knock%(43)
Level 35: Oppressive Gloom -- Amaze-Stun(A), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(45), Amaze-Acc/Rchg(45), Amaze-EndRdx/Stun(45), Amaze-ToHitDeb%(46)
Level 38: Soul Transfer -- Mrcl-Heal(A)
Level 41: Weave -- DefBuff-I(A), DefBuff-I(46), DefBuff-I(46)
Level 44: Conserve Power -- EndRdx-I(A), EndRdx-I(48), RechRdx-I(48)
Level 47: Focused Accuracy -- ToHit-I(A), ToHit-I(48), ToHit-I(50)
Level 49: Physical Perfection -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(50), Efficacy-EndMod/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod(A)
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i have been playing for quite some time, here is my dark/regen build, pve, need some build thats good for soloin as well as teams, and able to stand up to AV or large mobs, if possible.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Helion Omega: Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(7)
Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Numna-Regen/Rcvry+(11), Numna-Heal(46)
Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(11), Armgdn-Acc/Dmg/Rchg(13), Armgdn-Acc/Rchg(13), Armgdn-Dmg/EndRdx(15), Armgdn-Dam%(45)
Level 4: Reconstruction -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/EndRdx(21), Numna-Heal(23)
Level 6: Touch of Fear -- Abys-Acc/Fear/Rchg(A), Abys-Fear/Rng(15), Abys-Dam%(17)
Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(17), Nictus-Acc/Heal(19), Nictus-Acc/EndRdx/Heal/HP/Regen(19), Nictus-%Dam(21)
Level 10: Quick Recovery -- EndMod-I(A), EndMod-I(31), EndMod-I(34)
Level 12: Dull Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(23), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(25), RechRdx-I(31), RechRdx-I(31)
Level 14: Air Superiority -- Acc-I(A), Dmg-I(36), Dmg-I(36)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(36), Numna-Heal(37)
Level 18: Dark Consumption -- EndMod-I(A)
Level 20: Resilience -- ResDam-I(A), ResDam-I(37), ResDam-I(37)
Level 22: Fly -- Flight-I(A)
Level 24: Boxing -- Acc-I(A)
Level 26: Soul Drain -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(27), SScrappersS-Dmg/EndRdx/Rchg(27), SScrappersS-Acc/Dmg/EndRdx/Rchg(29), SScrappersS-Rchg/+Crit(29)
Level 28: Instant Healing -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(39), Numna-Heal/EndRdx/Rchg(39), Numna-Heal(39), RechRdx-I(40), RechRdx-I(40)
Level 30: Tough -- ResDam-I(A), ResDam-I(43), ResDam-I(45)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Dam%(33), DampS-ToHitDeb/Rchg(34), DampS-ToHitDeb/Rchg/EndRdx(34)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx/Rchg(43)
Level 38: Moment of Glory -- RechRdx-I(A), DefBuff-I(43)
Level 41: Conserve Power -- EndRdx-I(A)
Level 44: Physical Perfection -- RgnTis-Regen+(A), Mrcl-Rcvry+(45), Empty(46)
Level 47: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Dmg/Rchg(48), Apoc-Acc/Rchg(48), Apoc-Dmg/EndRdx(48), Apoc-Dam%(50), Acc-I(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A), Run-I(46)
Level 4: Health -- Empty(A)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(40), P'Shift-End%(42)
Level 50: Musculature Total Core Revamp
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so whats gonna happen to the Statesman Task Force, who will take it over? ive been away for a while, work and family life has caught up with me, but i played religiously from issue 8 up till last year. so sorry if im behind on the lore and storylines.
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where is the link to the character copy tool?
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boooo... i guess ill just de activate my account again, CoH, you have pissed me off again. not gonna waste the $14.99 a month when other mmo's are available. goodbye
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i still might be able to run, but the problem is that my video card died on me, and im runnin my old one, so my lag and performace is gonna be an issue.
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count me in, also, ill ask hypricon if he wants to join too.
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ill be in, i ran the Dr Q t/f with u guys the other day.
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count me in, contact me on my global @Helion Omega
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me neither, just got in from school, can run with you guys sat or sun. i was one of the scrappers on that team that did the t/f in 3 hrs.
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could it be they could be hinting to us about CoH going rogue, maybe they are teasing us with in game NPCs?
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It's a Matter of National Security
arc id:184450
neutral
Long
Stop the greedy corporation from taking all the money from the Government.
Please play this and comment on it. Really comical dialogue, I have fixed known issues, please comment and rate.
Save Christmas From Extinction
arc id: 156957
neutral
Short
Creator: @Helion Omega
Looks like Santa Claus brother Klaus Kringle has taken over the north pole. Stop him at all costs and save christmas.
play and rate, welcome the feedback, and let me know what I need to improve on these arcs. -
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Holy Cow!
This is what caught my eye from this page: :
"In addition to this new game altering dynamic, new neutral starting zones allow new players to select their Archetype (class) first, and then let their actions determine their hero, villain or rogue identities. At the high levels, rewards for these moral choices will be found in new PVP, PVE and Co-op zones. Accomplishments will lead to rewards that will significantly distinguish level 50 characters from one another.One such reward is the Universal Enhancement Slots. Ten Universal Enhancement Slots are available to be earned in the expansion, and each one has the potential of adding significant power to the character, essentially bringing them to a hypothetical "Level 60" once they have earned all ten slots."
So, in essence, they are raising the lvl cap to 60 now? I thought everyone was in agreement that that wasn't a good idea? Hmmmm.
I think some more clarification is required....
This is incredible news all around tho. I'll be glad to wipe the floor with my MM doing hero missions now.
ftw!
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was this the so called Lighthouse incident that got him booted?? just curious. -
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How do I sign up for the beta testing? This is just too awesome! I can hardly wait!!!
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Press Positrons awesome button, thats how. lol. -
Whats the magic pack?? I must be in the dark about this, ive been watching the forums, but never heard of that, is there a screenshot somewhere of this??
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god, i hope it will be live in like a month, this thing has more bugs than I13, i cant tell you how many problems i have had with the MA!! Lets just hope they dont rush this thing and try to get it out like they did I13, It has the potential to be an awesome issue if they take their time and work out the kinks.
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actually, u will be exemplared down, so you will get influence or prestiege, i tried it on test, and i was recieving influence with my lvl 50.
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has anyone done the Mender Silos T/F? i tried it with a few toons, made it all the way to the final AV, and it was stuck in an oil rig, we couldnt hit it, but it had incredible range and was hitting with psionic dmg(1200dmg per hit). you couldnt get close enough to hit it. im wondering if that was a bug.