Great_White_555

Recruit
  • Posts

    58
  • Joined

  1. Ok, I did some tweaking. I think I'll wait to truly frankenslot until I get a little more used to the powers themselves. I decided to take the Stone APP instead of fire but I'm not too sure about the Earth's Embrace or the slotting for Seismic Smash, Fissure, or Rock Armor. Any thoughts would be much appreciated. And again, she will be used mostly on teams and some solo (probably different builds for each so slotting can be adjusted) and the team build will be set for farming (I figure it's the best build for teaming whether or not I'll actually be farming (please correct me if I'm wrong)).

    Anyways, here is my build:

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Incendia: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Char -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(19), RechRdx-I(34), Hold-I(43)
    Level 1: Transfusion -- Acc-I(A), Acc-I(5), Heal-I(5), Heal-I(25), RechRdx-I(25), RechRdx-I(29)
    Level 2: Fire Cages -- Acc-I(A), Acc-I(7), EndRdx-I(17), EndRdx-I(23), Dmg-I(23), Immob-I(27)
    Level 4: Siphon Power -- Acc-I(A), Acc-I(7), RechRdx-I(9), EndRdx-I(11)
    Level 6: Fly -- Flight-I(A)
    Level 8: Hot Feet -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(9), TmpRdns-Dmg/Slow(11), TmpRdns-EndRdx/Rchg/Slow(40), Dmg-I(40), EndRdx-I(45)
    Level 10: Siphon Speed -- Acc-I(A), Acc-I(15), RechRdx-I(15), RechRdx-I(31)
    Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(13), Stpfy-Stun/Rng(39), Stpfy-Acc/Stun/Rchg(40), RechRdx-I(42)
    Level 14: Swift -- Flight-I(A)
    Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(19), Numna-Regen/Rcvry+(45)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(37)
    Level 22: Speed Boost -- EndMod-I(A)
    Level 24: Increase Density -- S'fstPrt-ResKB(A)
    Level 26: Boxing -- Acc-I(A)
    Level 28: Tough -- ResDam-I(A), ResDam-I(31), ResDam-I(31), EndRdx-I(43)
    Level 30: Weave -- DefBuff-I(A), DefBuff-I(37), DefBuff-I(39), EndRdx-I(46)
    Level 32: Fire Imps -- Dmg-I(A), Dmg-I(33), Dmg-I(33), Acc-I(33), Acc-I(34), RechRdx-I(34)
    Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(48)
    Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(39), RechRdx-I(43)
    Level 41: Fissure -- RechRdx-I(A), Acc-I(42), EndRdx-I(42), Dmg-I(46)
    Level 44: Seismic Smash -- EndRdx-I(A), Hold-I(45), Acc-I(46), Acc-I(50)
    Level 47: Rock Armor -- DefBuff-I(A), DefBuff-I(48), DefBuff-I(48)
    Level 49: Earth's Embrace -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 11.3% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 3% Enhancement(Stun)
    • 5% FlySpeed
    • 68.7 HP (6.75%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • 8% (0.13 End/sec) Recovery
    • 32% (1.36 HP/sec) Regeneration
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Scirocco's Dervish
    (Hot Feet)
    • 10% (0.42 HP/sec) Regeneration
    Tempered Readiness
    (Hot Feet)
    • 1.5% (0.03 End/sec) Recovery
    Stupefy
    (Flashfire)
    • 2.5% (0.04 End/sec) Recovery
    • 19.1 HP (1.88%) HitPoints
    • 3% Enhancement(Stun)
    • 6.25% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Steadfast Protection
    (Increase Density)
    • Knockback Protection (Mag -4)
    Efficacy Adaptor
    (Transference)
    • 11.4 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.42 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1414;652;1304;HEX;|
    |78DA9D93CB6F125114C6EF3020EFF2A8584A4B2914B0B440CBCEC7C2C4DA46B4242|
    |8DA95DA209DB69390A181313E36568D46137C27BA726FE25F60FC97D4BD2B3CE77E|
    |175AE2CE49FBFD9833DF77EE63E6D61E5C0A0871784168E1B576B3D7DB5EEB5876B|
    |7D36E1B5D77A3651A56CBF05449AC1DB3E91642A48E9E0FADE50DB36B0C6FE2C79E|
    |5FBCB7BB5BBE6A5A866DB67A91AAB56F740DCB2E0F7FF8EB1D0EB7CDBD7D3B80DFA|
    |66D19BD9E4FDE340E0C6327A8EA6431ADBDE8FA81D92A37EC8E656CD79A3DDBE83E|
    |8CD39C0AF4FF5C13EA1AB8448250118EE4714481F4B2C4524E62FDDF9453212B115|
    |7406A167841294DA534D84F00E1B4C429050C99C84B6C5044D73837D0F5B194076D|
    |7D48F9699B5DE82E5C0BB2F492526E0D03BAEF23F30899AF1AE3F437000316D1E83|
    |2D5BC6A402F469A50C08073C02BB2F8D572FC8F65A3C021F04422FF14DD9F491490|
    |72D13483989308629A6E2A8550D24337A5397C4D22DA90286E4964C81781CF1141B|
    |7C4D8067BC830A91A4D7E7670E9E407E0A344F693C415F2C4D456C5E665B44AA529|
    |559A8AD34D5268D46D5A95A6B1013A9566D40033456CC61896B0854EF225952F392|
    |74B59200F94E0EB9327A5B6308597303F0E8C9B4E1CFF0837299551A94C5FAE68E1|
    |35F006788BD5BE9358792F51A3540EAFD59143BFBCFAA8819FBA108B68AB2FA2548|
    |0AF80D99630A73F74F097956F194F8A381625D82BC02FEA5756AFAB8C65AF8CE137|
    |1956D1C8B18A012B6398758E8E19FDD12536B9A2BE1EE195EBAA3B47A74A68C8258|
    |F72036F587A051AFCD7F53D306CE7BDEE23BDC15267D962B9C5729BE50E4B93E52E|
    |4B8B65F063940E9DE1799D6539C7729E2546F3137D76BAF930F959022C419609961|
    |04B98659225C1F28565F0170BA1E61F|
    |-------------------------------------------------------------------|
  2. Ok, I edited my post to include the build.
  3. Well I'm sorry that I'm not most people who would ignore any sort of help. I did post the builds in order to get help from those who have greater knowledge than I do. And if you look at all of the threads I have posted (other than the blaster whom I am busy fixing), I have taken the advice and fixed my builds. All I'm asking is that you not automatically judge me and instead help me figure out what I'm working on so it would make the game better for me and those that I'm teaming with. For all you know, I could end up on a team with you. So in that case just writing me off as someone who just can't do it isn't going to help anything at all.

    Thank you very much for listening and any help you will provide.
  4. Alright, due to my "obvious" lack of knowledge, I have simplified the build and just used the basic IO's. Now, I would love some support and encouragement on how to fine tune this build with suggestions as to which powers I absolutely do/don't need to take and when to take them, how to slot them properly, and which sets (if any) fit into these powers. I'm not looking to spend a ton of money (just what she can accumulate through leveling up). So with that in mind, I welcome and constructive criticism anyone might have.

    Btw...calling all of my builds trolls and then not explaining how to make them any better doesn't help anything. they may be bad, but in my experience, it's always better to just try and help someone instead of just saying it sucks and walking away.

    Thanks

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Echo: Level 50 Science Defender
    Primary Power Set: Radiation Emission
    Secondary Power Set: Sonic Attack
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Electricity Mastery

    Hero Profile:
    Level 1: Radiant Aura -- Heal-I(A), Heal-I(3), Heal-I(5), RechRdx-I(21), EndRdx-I(43)
    Level 1: Shriek -- Acc-I(A), Acc-I(17), EndRdx-I(31), RechRdx-I(33), Dmg-I(40)
    Level 2: Accelerate Metabolism -- EndMod-I(A), EndMod-I(3), RechRdx-I(5), RechRdx-I(11), RechRdx-I(15)
    Level 4: Radiation Infection -- ToHitDeb-I(A), ToHitDeb-I(11), DefDeb-I(13), DefDeb-I(27), EndRdx-I(40), EndRdx-I(48)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7), RechRdx-I(43)
    Level 8: Enervating Field -- EndRdx-I(A), EndRdx-I(9), EndRdx-I(9), EndRdx-I(48)
    Level 10: Howl -- Acc-I(A), Acc-I(33), Dmg-I(33), EndRdx-I(34), Ragnrk-Acc/Rchg(40)
    Level 12: Lingering Radiation -- Slow-I(A), Slow-I(13), EndRdx-I(15), EndRdx-I(17)
    Level 14: Fly -- Flight-I(A)
    Level 16: Swift -- Flight-I(A)
    Level 18: Health -- Numna-EndRdx/Rchg(A), Numna-Heal(19), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(21), Heal-I(23)
    Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(25)
    Level 22: Shout -- Acc-I(A), EndRdx-I(36), EndRdx-I(36), RechRdx-I(36), RechRdx-I(48)
    Level 24: Amplify -- ToHit-I(A), RechRdx-I(46), RechRdx-I(46)
    Level 26: Maneuvers -- DefBuff-I(A), DefBuff-I(27), EndRdx-I(29), EndRdx-I(29)
    Level 28: Siren's Song -- Sleep-I(A), Sleep-I(34), Sleep-I(34), Sleep-I(37)
    Level 30: Tactics -- ToHit-I(A), ToHit-I(31), EndRdx-I(31), EndRdx-I(50)
    Level 32: Choking Cloud -- Hold-I(A), Hold-I(37), Hold-I(37)
    Level 35: Mutation -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
    Level 38: Dreadful Wail -- Dmg-I(A), Acc-I(39), Acc-I(39), RechRdx-I(39), RechRdx-I(43)
    Level 41: Electric Fence -- Immob-I(A), Immob-I(42)
    Level 44: Thunder Strike -- Dmg-I(A), Dmg-I(45), Acc-I(45), EndRdx-I(45), RechRdx-I(46), RechRdx-I(50)
    Level 47: Power Sink -- EndMod-I(A)
    Level 49: EM Pulse -- Hold-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Vigilance
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 6% Enhancement(Heal)
    • 30.5 HP (3%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 22% (0.93 HP/sec) Regeneration
    ------------
    Set Bonuses:
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Efficacy Adaptor
    (Stamina)
    • 11.4 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.42 HP/sec) Regeneration



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1421;666;1332;HEX;|
    |78DA9D936B4F13411486677BB194965E2CD742A1054A81E27231265E3E18959A988|
    |0C156FDA436EB76A01BEB9674D7085EA23F0013FDECE57F18FF89316AFC23F59C79|
    |0764BFBA29EFB39C7DE7CC993333DB079B4921DE5E1546EA46C7F2BCE6A6DC956E4|
    |BF6620DDB91AE2D2335BBDD8D09218AC75F9AD79FEDEE9A75ABE558BED3759BB5A7|
    |8EE7D1CBD489A16EB97BB26536BAAE6337AFF9BE653FC9DE72DBB2275DDF3C7E19D|
    |CE9763B66635FCA5642BDDEEC387B6D3F8977C777A5E7A5D53F5BD2A2AC5EDBD91F|
    |AFED3BB659EB48DBEF39B6E31F36B72DCF97BDC3712A7089FE9E87847EFA11314F5|
    |8172120020C5715964B0ADF4FDBF32A9401A66128C25E29281C92DD3060378AC80E|
    |44E01B0452C001D9C3B047C3E7610092330A79A0C273E5C42AA69CA56647312A1C4|
    |5A233012C032F287B4CFB62183A1080CEF7837C71BDC6381657D4C0AA4AF0552E84|
    |18AF4813B08713ABA81648C197011254E610A61743732A14A5505A87D208C52894D|
    |51DCBD60D0E9DBD07DC51186E288C627706C89ED36BCA1DA97A46DF298CBF073E28|
    |FC241DD16B1AE1C554C45C2980AAC22AF08BEC63481B1ADB50CD3E87266A6469DE0|
    |93DEFC434F60698423E8582F84D89267573264D742F80792047F90A3A5F6103076A|
    |E3F4B95A075E53BE195DD84C191902784986594C189A45AD4B01FC21435977A28CF|
    |D5CC8071038341FC3422CC26E2C2E2011F089BE54F1255A45A2150D245A299DEED8|
    |3AF0854699EA4AF48589ABF0862A5AD353AC9555DBB4792A7272DBE8478FD8E2883|
    |E3122AEB67627A223143230EEF63F573F9E515E8104FFF57C4D1E9711AF0F92DE65|
    |D961B9CFF280E521CB23168BE5318BCDD2FF76323A7D91EBBAC47299E50ACB08D52|
    |78ED819E35B946049B20CB1A458D22C19961C4B9EE5334BFF2F48C8E526|
    |-------------------------------------------------------------------|
  5. Here is an updated build. Now, if there are any particular IO sets that would be inexpensive yet effective then please let me know. And just for thought, he will mostly be used as an AoE beast. Jumping right in the middle of crowds and hitting everyone hard. So with that in mind, any tweaks I can make?

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Murcurius: Level 50 Science Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Teleportation

    Hero Profile:
    Level 1: Lunge -- Acc-I(A), Acc-I(3), RechRdx-I(7), EndRdx-I(11), Dmg-I(43), Dmg-I(46)
    Level 1: Fire Shield -- ResDam-I(A), ResDam-I(5), ResDam-I(39), EndRdx-I(40), EndRdx-I(46)
    Level 2: Blazing Aura -- Acc-I(A), Acc-I(3), Dmg-I(13), Dmg-I(37), EndRdx-I(42), EndRdx-I(42)
    Level 4: Healing Flames -- Heal-I(A), Heal-I(5), RechRdx-I(7), RechRdx-I(11)
    Level 6: Super Jump -- Jump-I(A)
    Level 8: Build Up -- ToHit-I(A), ToHit-I(9), RechRdx-I(9), RechRdx-I(37), RechRdx-I(48)
    Level 10: Spine Burst -- Acc-I(A), Acc-I(13), Dmg-I(34), RechRdx-I(42), EndRdx-I(46)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Health -- Numna-Heal/Rchg(A), Numna-Heal(15), Numna-Heal/EndRdx(15), Numna-EndRdx/Rchg(34), Heal-I(40)
    Level 16: Plasma Shield -- ResDam-I(A), ResDam-I(17), ResDam-I(17), EndRdx-I(43)
    Level 18: Quills -- EndRdx-I(A), EndRdx-I(19), Acc-I(19), Acc-I(36), Dmg-I(39), Dmg-I(39)
    Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/EndRdx(34)
    Level 22: Consume -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23)
    Level 24: Impale -- Acc-I(A), Dmg-I(25), EndRdx-I(25), RechRdx-I(31)
    Level 26: Ripper -- Acc-I(A), FotG-Acc/Dmg(27), FotG-Dam/Rech(27), FotG-Dam/End/Rech(37), FotG-Acc/End/Rech(48)
    Level 28: Burn -- RechRdx-I(A), RechRdx-I(29), Dmg-I(29), Dmg-I(45)
    Level 30: Temperature Protection -- ResDam-I(A), ResDam-I(31), ResDam-I(31)
    Level 32: Throw Spines -- Acc-I(A), Acc-I(33), EndRdx-I(33), Dmg-I(33), RechRdx-I(40)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
    Level 38: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(43)
    Level 41: Boxing -- Acc-I(A)
    Level 44: Tough -- ResDam-I(A), ResDam-I(45), ResDam-I(45), EndRdx-I(50)
    Level 47: Weave -- DefBuff-I(A), DefBuff-I(48), DefBuff-I(50), EndRdx-I(50)
    Level 49: Teleport -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Mako-Dam%(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 3.13% Defense(Fire) (in PvP)
    • 3.13% Defense(Cold) (in PvP)
    • 1.56% Defense(AoE) (in PvP)
    • 6% Enhancement(Heal)
    • 5% FlySpeed
    • 65.3 HP (4.87%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -3)
    • Knockup (Mag -3)
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.5% (0.03 End/sec) Recovery
    • 22% (1.23 HP/sec) Regeneration
    • 10% ResEffect(FlySpeed) (in PvP)
    • 10% ResEffect(RechargeTime) (in PvP)
    • 10% ResEffect(RunSpeed) (in PvP)
    • 1.89% Resistance(Fire)
    • 1.89% Resistance(Cold)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    Efficacy Adaptor
    (Stamina)
    • 15.1 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.56 HP/sec) Regeneration
    Performance Shifter
    (Consume)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Fury of the Gladiator
    (Ripper)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1416;656;1312;HEX;|
    |78DA9D93596FD3401485C789D334CDD685906E499B366DDAA6759BB2750121A0544|
    |26AA46EF00444261A5A8BC889EC44029EF801456279E009B108F80F881F17EE9D33|
    |09C92B967C3EFBF8CCDC3B63BBFC722F26C49BDBC248DCABD9BE5F39A97A76A321B|
    |DF049D5916E5546CA2DAFDAF29C961F1642A43A8F2B655993D23A6A39B59A3FD575|
    |F7E473E9FAD2DA77A4F7AA72A7E5D9230FDC73E949B769752E6287F57ACD3A9076C|
    |371CF70B3EF345DE9FB717D7376DEA447A3EAEE94EA34EA5ED36E3A7577F47EC3A9|
    |5A776BF66B5929DB7E938A8C5357CB747EE1F6D4D10E89494249048081A2C2504E6|
    |125A3B0066CF228438D32C5AAB24C60112860D41A7085E206E221A3AF480CF3E581|
    |E55C2FAED2A8205A0B06F32892EF6B0D48532E849C082D29EB1B595858DB0C6F2A6|
    |B500363F2C03AF095B2111D8FE8C6809C6EACD8BB9C018A47B11C1145C1305971BD|
    |21F11383ADC443E0482177AC50C002AE533C897830891D1BEEC30A2AFDA0DC88DEB|
    |81158A31AE86F1E58CCF46290468DE9D9C72E026C5D7A0BBC53C8BD57B841B9947A|
    |8DED40EA93B22E7F003E2A7CA7405ABF81342A8DA3C438BAC8625F7E526E42EFDF0|
    |472933B41855D85FC4D85F55B0A5B149FD2D34E6186690DCCBE0A5CA35C06EB0864|
    |B02FD93EFCA2C08CAE3B83BAB31AE86F16131530FB36C5E7100FCCC19AEFC30E051|
    |610301660AD00063D59D2DFD8124A04C92AEA5D2EA29FD53E94D08349394BE7AC2C|
    |3E3BA094EDCD1528B7A14B6CC09A36BB3FA7102F94756076FF3CFA66D55B3A34B54|
    |396817667FEA5DA91619555D7FF79FC8E75FA881C0F919EB21CB23C6279CCF284E5|
    |298BCDF28CA5CAD2FED31D9DDCE2BEB6597658765952D49FB8E064384A126589B1C|
    |459122C4996619631964996CF2CEDBF7D2ADD9B|
    |-------------------------------------------------------------------|
  6. I have come to a realization that I really don't know my stuff when it comes to IO sets. I really don't have that kind of money and I would greatly appreciate any suggestions for what powers to take and when to take them (if there is anything that needs to be changed with that) and more importantly how to slot the powers to be most effective. Any suggestions on inexpensive sets that make the powers that much better would be great too. I thank you all in advance for the guidance.

    Tony
  7. Ok, here is the updated build:

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Incendia: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char -- EndRdx-I(A), Acc-I(3), Dmg-I(3), Dmg-I(19), RechRdx-I(34), Hold-I(43)
    Level 1: Transfusion -- Acc-I(A), Acc-I(5), Heal-I(5), Heal-I(25), RechRdx-I(25), RechRdx-I(29)
    Level 2: Fire Cages -- Acc-I(A), Acc-I(7), EndRdx-I(17), EndRdx-I(43)
    Level 4: Siphon Power -- Acc-I(A), Acc-I(7), RechRdx-I(9), EndRdx-I(11)
    Level 6: Fly -- Flight-I(A)
    Level 8: Hot Feet -- EndRdx-I(A), EndRdx-I(9), EndRdx-I(11), Dmg-I(40), Dmg-I(40), Acc-I(45)
    Level 10: Siphon Speed -- Acc-I(A), Acc-I(15), RechRdx-I(15), RechRdx-I(31)
    Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(13), Stpfy-Stun/Rng(39), Stpfy-Acc/Stun/Rchg(40), RechRdx-I(42)
    Level 14: Swift -- Flight-I(A)
    Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(19), Heal-I(45)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(37)
    Level 20: Stamina -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/EndRdx(37)
    Level 22: Speed Boost -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
    Level 24: Increase Density -- ResDam-I(A)
    Level 26: Bonfire -- Posi-Dam%(A), Posi-Acc/Dmg(27), Posi-Dmg/EndRdx(27)
    Level 28: Hover -- DefBuff-I(A)
    Level 30: Smoke -- ToHitDeb-I(A), ToHitDeb-I(31), ToHitDeb-I(31)
    Level 32: Fire Imps -- Dmg-I(A), Dmg-I(33), Dmg-I(33), Acc-I(33), Acc-I(34), RechRdx-I(34)
    Level 35: Transference -- EndMod-I(A), EndMod-I(36), EndMod-I(36), Acc-I(36), RechRdx-I(37), RechRdx-I(48)
    Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(43), RechRdx-I(46)
    Level 41: Fire Ball -- RechRdx-I(A), Acc-I(42), EndRdx-I(42), EndRdx-I(46)
    Level 44: Cinders -- EndRdx-I(A), Hold-I(45), Acc-I(46)
    Level 47: Fire Shield -- ResDam-I(A), ResDam-I(48), EndRdx-I(48), EndRdx-I(50)
    Level 49: Consume -- EndMod-I(A), EndMod-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 6.25% Enhancement(RechargeTime)
    • 3% Enhancement(Stun)
    • 49.6 HP (4.88%) HitPoints
    • 6.5% (0.11 End/sec) Recovery
    • 22% (0.93 HP/sec) Regeneration
    • 1.58% Resistance(Fire)
    • 1.58% Resistance(Cold)
    ------------
    Set Bonuses:
    Stupefy
    (Flashfire)
    • 2.5% (0.04 End/sec) Recovery
    • 19.1 HP (1.88%) HitPoints
    • 3% Enhancement(Stun)
    • 6.25% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    Efficacy Adaptor
    (Stamina)
    • 11.4 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.42 HP/sec) Regeneration
    Positron's Blast
    (Bonfire)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1415;637;1274;HEX;|
    |78DA9D935B6F52411485879BDC0B14B1944A2914DA522E2DF1C5CB8389B58D55485|
    |0D4272F4198CA49C8817030D127ABC63B26FA037C53FF803E68FC71B8F7AC81C2AB|
    |27B0BEC33E6BED1966E6D49E5E0D08717C59D8C27BDDA6653DDCEB99C341AFDB950|
    |377A36548B3253D872466DB68BA8510A993E7136BF9C018C8C98FF8CCF32B4F8E8E|
    |CA370C530E8D961539343B7220CD617972E3AFF738DC351E778601DC1B43535A964|
    |FFD68F4A56C87D46D5536DB7260758C7E64BF6FB43060AD690DE5E0599C2695A7EF|
    |6B9BD0D7D825D2848AB02780A4C222902E286CE714F66753B03B35B20A710DA4CE0|
    |26F2885E0D86183FD1410C6C8DBC001991CCA397638E67C1E34F2C1E7A79575A19F|
    |70ADABD23B4AB9F5C4DC7079D2B399CDE42C8A687B8D525E3DA017A5050D0CB80AB|
    |C278B5F77F73FB77129700CBC50D878A9B0F94A218F948B2614B4619A414CD34DA5|
    |104A8ED01D650EDF54586C2814B17E19F24530A03D32B79659C04386A86E14FD64E|
    |7D2E911F05921FB45E13A7962BA516C4D45CFCCE1900C4B7A2D978AAAF4914ACB3A|
    |B3FC5B95123F815F0A5E1A7C4567565655E92D65923A933C87B59BC3880C29BD842|
    |96CC2DA3CB0F0E9C4ECB1AB522AA353194C787D1E89D955D9016A94CA615B9D3918|
    |3634F469064AC03787105BFA786EA194873D8FB353023E50C782FE8F05948A782D4|
    |AB07FA74665BD2965ACE58E06EC15E007F976313FFB2EFE474543EFB573FA9AD187|
    |2E51E58A3E4BC2ABB6B6EE9CBE55C2865CF22437F6869557A0C17F5D7F029376DE5|
    |B3ED2DB2C7596BB2CF758EEB33C6069B23C6269B18CFF4ED3A1F33CAF0B2C17592E|
    |B1C4687E62C44E37BF5A7E96004B90658125C4126689B22458BEB28CFF01D12EE38|
    |F|
    |-------------------------------------------------------------------|
  8. I apologize for seemingly throwing this build together. I'll be the first to admit that I have had very little experience with IO sets. The main purpose of this build is for teams and maybe a little farming. I do appreciate the constructive criticism from all of you. I am going to work on re-tailoring the build and will repost it when I get done. I think I am going to stick with regular IO's for now and I would greatly appreciate any suggestions as to which sets can go into which powers and work well. I think that slotting for recharge is going to go a long way into helping me do what I want to do with her.

    I thank you all again for your support and help with this.

    Tony

    P.S. I have the City Traveler Vet Rewards
  9. Ok everyone, I can't thank you all enough for the help and advice you have given me. I guess I was just jumping into Mid's blindly and slotting whatever seemed the "coolest" without giving much thought to the enhancements themselves or their relative costs. After reading all of your suggestions I have retooled the build. Please let me know if I'm heading in the right direction.

    P.S. Thank you Windenergy21 for the build. It gave me a huge jumping off point.

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Contego: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Super Strength
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection -- DefBuff-I(A), DefBuff-I(11), DefBuff-I(13), DefBuff-I(17), DefBuff-I(34), ResDam-I(37)
    Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(33)
    Level 2: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(15), ResDam-I(19), ResDam-I(19), S'fstPrt-ResDam/Def+(46)
    Level 4: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dam%(17)
    Level 6: Super Jump -- Jump-I(A)
    Level 8: Against All Odds -- EndRdx-I(A)
    Level 10: Battle Agility -- DefBuff-I(A), DefBuff-I(11), DefBuff-I(34), DefBuff-I(37), EndRdx-I(37)
    Level 12: Active Defense -- RechRdx-I(A), RechRdx-I(15)
    Level 14: Hurdle -- Jump-I(A)
    Level 16: Combat Jumping -- DefBuff-I(A), DefBuff-I(34)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(23), Heal-I(42)
    Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(25)
    Level 22: Knockout Blow -- Mako-Dam%(A), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(50)
    Level 24: Phalanx Fighting -- DefBuff-I(A)
    Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-%Dam(27), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33)
    Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Rchg/EndRdx(45), GSFC-Build%(46)
    Level 30: Boxing -- Acc-I(A)
    Level 32: One with the Shield -- ResDam-I(A), ResDam-I(40), ResDam-I(40), EndMod-I(42)
    Level 35: Tough -- ResDam-I(A), ResDam-I(36), ResDam-I(36), EndRdx-I(36)
    Level 38: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Acc/Rchg(40), M'Strk-Dmg/EndRdx/Rchg(42)
    Level 41: Weave -- DefBuff-I(A), DefBuff-I(45), DefBuff-I(45), EndRdx-I(46)
    Level 44: Conserve Power -- RechRdx-I(A)
    Level 47: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(48), Numna-Heal/Rchg(48), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(50), P'Shift-EndMod/Acc(50)
    Level 49: Grant Cover -- DefBuff-I(A)
    ------------
    Level 1: Brawl -- Mako-Dam%(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Gauntlet
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 14% DamageBuff(Smashing)
    • 14% DamageBuff(Lethal)
    • 14% DamageBuff(Fire)
    • 14% DamageBuff(Cold)
    • 14% DamageBuff(Energy)
    • 14% DamageBuff(Negative)
    • 14% DamageBuff(Toxic)
    • 14% DamageBuff(Psionic)
    • 8% Defense(Smashing)
    • 8% Defense(Lethal)
    • 5.81% Defense(Fire)
    • 5.81% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 13% Defense(Melee)
    • 13% Defense(Ranged)
    • 8.63% Defense(AoE)
    • 18% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 10% FlySpeed
    • 281.1 HP (15%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 9.35%
    • MezResist(Immobilize) 9.35%
    • MezResist(Stun) 2.2%
    • 4% (0.07 End/sec) Recovery
    • 56% (4.38 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Touch of Death
    (Jab)
    • MezResist(Immobilize) 2.75%
    • 28.1 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Numina's Convalescence
    (True Grit)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Steadfast Protection
    (True Grit)
    • 3% Defense(All)
    Mako's Bite
    (Haymaker)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Numina's Convalescence
    (Health)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Efficacy Adaptor
    (Stamina)
    • 21.1 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.78 HP/sec) Regeneration
    Mako's Bite
    (Knockout Blow)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Obliteration
    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Gaussian's Synchronized Fire-Control
    (Rage)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Scirocco's Dervish
    (Foot Stomp)
    • 10% (0.78 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1423;700;1400;HEX;|
    |78DA9D934B53134110C76749C21A9290C4100201028920C484052C0F3E0E1E78284|
    |AAAD0200705522B0E9B95D46E2A599478F20360958F2A6F9617DFDFC0F2A3F958FB|
    |31C1CAD5ADDAFF6FA7A7A7BBA767B672BC1215E2F975A145971B66BB5DDB329D43D|
    |91AD892FB75C76DB856475F761D4F5AAE2E8498E0D9DA8A3C904E5B1AD5BA2D1B8F|
    |BAC331355B910D0973474DF8AE7A2DE9585E3DB9EED4257C7A46F723BAE9BA0D634|
    |39A4DDBB178B0667B8E6CB7636A60D53D984AD2A8623A76F3A8617AB6EBA4569BF6|
    |BEB1EAC896D5A955CCB6275B9D11A8AE08EF4A0C448357F82191032C89014694916|
    |0E419D365427940A80756DD07CC8ABE078C1D427097B14798AA11D62097A67269F7|
    |344A72873058259CE5E80AF319304E0803720554AEC001A020FA2D72E8AF13CED88|
    |CC75CEF212103ED0FF12A119A23D34D48AF537E5FE87932AD8229CC1505C33DBBEF|
    |EE3747954FE70937C03DC2EE5AA4440E838C7E4817E31911E374C3608A2BE7784F5|
    |01D66922A6B729B763EC4ED18E2760C733B8AD3BC31704FB17B2075D2470E2F0823|
    |2F19AF084BD0A8B46A549ABB903D208C73BFC6B95F39EED712F76B1DF694519567B|
    |8BEDB601A5581467F52EC2C1E012CFD45A3DC6FC2D41F864FB808E9C7E82AF9A1B1|
    |0F64BAF091F189F18550FE4C98FF4AD0743C634E3F91A5F41B907E52ED7792AFC26|
    |C0F8A5384002C2D28BF02CF9CEB051FF225286C466D67E60999CE3F651C339E71F4|
    |0E473F220421FA9C8A3EC77D29F7609EA3BF87C694D4064A7C19BEC1060C75CF0D3|
    |ED8053ED8053ED885D77C606F186F09B760D5A23A88454E311E3CFDCD84E013DD08|
    |9EFEAF707569E1665059C0A47105C57F5E7E3841BEF4FD9FCFF768B78EF05DFCF3B|
    |7503651B65176507651F6504C948728FB28FE8FD3D5F1CB58D71594AB28D750D250|
    |9F38414F3D02124189A2C4500651E2280994144A16E51D8AFF17DDF2ECF0|
    |-------------------------------------------------------------------|
  10. Despite my lack of knowledge with specific sets and IO's and such, I have a keen understanding of the game mechanics. So please feel free to get specific with powers that I do/don't need, when to pick them, how to slot them, which enhancements to put where, what sets are the best for this combination of powers, etc. I do prefer to hear what has/hasn't worked for a certain person despite their/my play style.
  11. Well any suggestions on where I should start the reformation of her? I mean, what is wrong with the build that needs to come out? I get there are some fundamental issues with the build as is so where do I start the makeover?
  12. To be honest, this was quite simply a very rough draft. I've never spent time researching into what sets are the best or how to slot certain powers properly. If it wouldn't be too much trouble, could you put together a much more suitable build so I can understand my shortcomings? (Afterall, who wouldn't want to save billions of inf)

    I thank you in advance for your help in making him a much stronger build.
  13. To be honest, this was quite simply a very rough draft. I've never spent time researching into what sets are the best or how to slot certain powers properly. If it wouldn't be too much trouble, could you put together a much more suitable build so I can understand my shortcomings? (Afterall, who wouldn't want to save billions of inf)

    I thank you in advance for your help in making him a much stronger build.
  14. Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Murcurius: Level 50 Science Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Teleportation
    Power Pool: Flight
    Power Pool: Fitness
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Hecatomb - Chance of Damage(Negative)
    • (3) Hecatomb - Damage
    • (7) Hecatomb - Damage/Recharge
    • (11) Hecatomb - Accuracy/Recharge
    • (46) Hecatomb - Damage/Endurance
    Level 1: Fire Shield
    • (A) Aegis - Psionic/Status Resistance
    • (5) Aegis - Resistance/Endurance
    • (39) Aegis - Resistance/Recharge
    • (40) Aegis - Resistance
    • (46) Aegis - Resistance/Endurance/Recharge
    Level 2: Blazing Aura
    • (A) Fury of the Gladiator - Accuracy/Damage
    • (3) Fury of the Gladiator - Chance for Res Debuff
    Level 4: Barb Swipe
    • (A) Mako's Bite - Chance of Damage(Lethal)
    • (5) Mako's Bite - Accuracy/Damage
    • (7) Mako's Bite - Damage/Endurance
    • (11) Mako's Bite - Damage/Recharge
    • (46) Mako's Bite - Accuracy/Endurance/Recharge
    Level 6: Teleport
    • (A) Time & Space Manipulation - +Stealth
    • (40) Time & Space Manipulation - Range
    Level 8: Impale
    • (A) Devastation - Chance of Hold
    • (9) Devastation - Accuracy/Damage
    • (9) Devastation - Damage/Endurance
    • (37) Devastation - Damage/Recharge
    • (48) Devastation - Accuracy/Damage/Recharge
    Level 10: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 12: Swift
    • (A) Flight Speed IO
    • (13) Flight Speed IO
    Level 14: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (15) Numina's Convalescence - Heal
    • (15) Numina's Convalescence - Heal/Endurance
    • (34) Numina's Convalescence - Endurance/Recharge
    • (36) Numina's Convalescence - Heal/Recharge
    • (37) Numina's Convalescence - Heal/Endurance/Recharge
    Level 16: Plasma Shield
    • (A) Gladiator's Armor - Resistance
    • (17) Gladiator's Armor - End/Resist
    • (17) Gladiator's Armor - Resistance/Rech/End
    • (43) Gladiator's Armor - Recharge/Resist
    Level 18: Quills
    • (A) Armageddon - Chance for Fire Damage
    • (19) Armageddon - Damage
    • (19) Armageddon - Damage/Recharge
    • (39) Armageddon - Damage/Endurance
    • (39) Armageddon - Accuracy/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (34) Performance Shifter - EndMod/Accuracy/Recharge
    • (34) Performance Shifter - EndMod/Accuracy
    Level 22: Consume
    • (A) Performance Shifter - Chance for +End
    • (23) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    Level 24: Spine Burst
    • (A) Obliteration - Chance for Smashing Damage
    • (25) Obliteration - Damage
    • (25) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    Level 26: Ripper
    • (A) Fury of the Gladiator - Accuracy/Damage/End/Rech
    • (27) Fury of the Gladiator - Accuracy/Damage
    • (27) Fury of the Gladiator - Damage/Recharge
    • (37) Fury of the Gladiator - Damage/Endurance/Recharge
    • (48) Fury of the Gladiator - Accuracy/Endurance/Recharge
    Level 28: Burn
    • (A) Obliteration - Damage
    • (29) Obliteration - Damage/Recharge
    • (29) Obliteration - Chance for Smashing Damage
    • (45) Obliteration - Accuracy/Recharge
    Level 30: Temperature Protection
    • (A) Gladiator's Armor - Recharge/Resist
    • (31) Gladiator's Armor - TP Protection +3% Def (All)
    • (31) Gladiator's Armor - Resistance
    • (31) Gladiator's Armor - End/Resist
    Level 32: Throw Spines
    • (A) Javelin Volley - Chance of Damage(Lethal)
    • (33) Javelin Volley - Accuracy/Damage
    • (33) Javelin Volley - Damage/Recharge
    • (33) Javelin Volley - Damage/Endurance/Recharge
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Rise of the Phoenix
    • (A) Obliteration - Chance for Smashing Damage
    • (43) Obliteration - Damage
    • (43) Performance Shifter - Chance for +End
    Level 41: Healing Flames
    • (A) Panacea - Heal
    • (42) Panacea - +Hit Points/Endurance
    • (42) Panacea - Hea/Recharge
    Level 44: Ring of Fire
    • (A) Gravitational Anchor - Chance for Hold
    • (45) Gravitational Anchor - Immobilize
    • (45) Gravitational Anchor - Immobilize/Recharge
    Level 47: Melt Armor
    • (A) Analyze Weakness - Chance for +ToHit
    • (48) Analyze Weakness - Defense Debuff
    Level 49: Fire Ball
    • (A) Ragnarok - Chance for Knockdown
    • (50) Ragnarok - Damage
    • (50) Ragnarok - Damage/Recharge
    • (50) Ragnarok - Damage/Endurance
    ------------
    Level 1: Brawl
    • (A) Gladiator's Strike - Chance for Smashing Damage
    Level 1: Sprint
    • (A) Quickfoot - RunSpeed
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 19.5% DamageBuff(Smashing)
    • 19.5% DamageBuff(Lethal)
    • 19.5% DamageBuff(Fire)
    • 19.5% DamageBuff(Cold)
    • 19.5% DamageBuff(Energy)
    • 19.5% DamageBuff(Negative)
    • 19.5% DamageBuff(Toxic)
    • 19.5% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 12.4% Defense(Fire)
    • 12.4% Defense(Cold)
    • 9.56% Defense(Energy)
    • 9.56% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 11.4% Defense(Ranged)
    • 12.4% Defense(AoE)
    • 63% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 20% Enhancement(RechargeTime)
    • 7.5% Enhancement(Range) (in PvP)
    • 10% FlySpeed
    • 155.6 HP (11.6%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -13)
    • Knockup (Mag -13)
    • MezResist(Confused) 15% (in PvP)
    • MezResist(Held) 24.9%
    • MezResist(Immobilize) 18.3%
    • MezResist(Repel) 4000% (10% chance, in PvP)
    • MezResist(Sleep) 15% (in PvP)
    • MezResist(Stun) 21.6% (in PvP)
    • MezResist(Terrorized) 15% (in PvP)
    • 33% (0.55 End/sec) Recovery
    • 62% (3.47 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed) (in PvP)
    • 20% ResEffect(RechargeTime) (in PvP)
    • 20% ResEffect(RunSpeed) (in PvP)
    • 1.58% Resistance(Smashing) (in PvP)
    • 1.58% Resistance(Lethal) (in PvP)
    • 13.9% Resistance(Fire)
    • 13.9% Resistance(Cold)
    • 4.73% Resistance(Toxic)
    • 7.72% Resistance(Psionic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection
    ------------
    Set Bonuses:
    Hecatomb
    (Lunge)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Aegis
    (Fire Shield)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • 3% Resistance(Psionic)
    Fury of the Gladiator
    (Blazing Aura)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    Mako's Bite
    (Barb Swipe)
    • MezResist(Immobilize) 3.3%
    • 20.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Time & Space Manipulation
    (Teleport)
    • 8% (0.45 HP/sec) Regeneration
    Devastation
    (Impale)
    • 12% (0.67 HP/sec) Regeneration
    • 30.1 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Blessing of the Zephyr
    (Fly)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Gladiator's Armor
    (Plasma Shield)
    • 2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
    Armageddon
    (Quills)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Performance Shifter
    (Consume)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Obliteration
    (Spine Burst)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    Fury of the Gladiator
    (Ripper)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP)
    • 1.58% Resistance(Toxic,Psionic), 30.1 HP (2.25%) HitPoints (in PvP)
    Obliteration
    (Burn)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    Gladiator's Armor
    (Temperature Protection)
    • 2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
    • 3% Defense(All)
    Javelin Volley
    (Throw Spines)
    • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 10% (0.56 HP/sec) RegenerationStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    Obliteration
    (Rise of the Phoenix)
    • MezResist(Stun) 2.2%
    Panacea
    (Healing Flames)
    • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
    • 10% (0.56 HP/sec) Regeneration, MezResist(Repel) 1000% (10% chance, in PvP)
    Gravitational Anchor
    (Ring of Fire)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    Analyze Weakness
    (Melt Armor)
    • 10% (0.56 HP/sec) Regeneration
    Ragnarok
    (Fire Ball)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1419;715;1430;HEX;|
    |78DA9D93C96E13411086DB5B1CC75B9CE06CCEBE39B6132FD9572220448A8425673|
    |D01D6C4EA242346B635334684130FC009109CD893885740BC03176EC09BB098EEBF|
    |3A165CB1E4FF1B57FF5D555DEDC93FD80830F6689D3942370CCDB28ABB2553AB56B|
    |9E9DD2DE9BC5CE2BE7CCD2CD54CBD66791963D1CBE5629E1B9CA7B76BBA6158B146|
    |74831FF1B2C5D39B3A374F8BD76AA616D92A9F709397EDF4E5435BA15231D27B627|
    |FB562DA9AAD57CA7E84360DFDF8C40ED0B36E97B96545F063AB7C5FB7F443DDD0ED|
    |D3B69B55BD94BE6E680F7931AF59B6A8D3251A4B88EF6BD9213E75374B3919CB31E|
    |738D014075A12C0541298967687B2CF3964C89D05C673407C16989A0166BCCACDEA|
    |0EC7B20BD9D7815762C5A5EABAEE31243A029A8E819613604A07E2C2EEA1BA0E4F1|
    |8ADC443C03BB1E25589BC1F606E7E4F380346CF81CC05E0175E1FD99DBEEFC810F8|
    |0624BE021E61F0AB4AFE11EC0910BC6225482B9EE001CE17DA276C03433BC0C82E3|
    |0BA07CC8B5D61DAE50A6770F6D61C210B24678133E18BA87344D6D04ADB22610918|
    |5F25AC00CDC2DEAE2EA2FD0542579E109E0243CF08CF8105618FE22AEACE28D93BC|
    |8DE41F637C2D049E55D9D0C1D75FDC04AD72F1AF76FE05CF8BA559BDD57E1EBA18B|
    |ED5901465781CC1AB028EC31953646F97A295F2F1599FC895F73C2D7A7A6D44703E|
    |99F26C899C5593FCDEC42F80654BE81618406E708F384056049F886D5350FA7707D|
    |23FF605918C694618C5A49527F491ACFAC304C5047CE8941181243847EE06D90B19|
    |4CA90DAC79EC902611B381386B4FA27A5BF2094F94C43142B59758AEC0242B969C2|
    |0C619E66E46EBC9CA21954BDF577C80D57C1DD78C998834E37E06EBCA6755F2BBC7|
    |8FECFCFC7C06551DF4E8BD03D29052907526E4BB923E5AE144DCAA1949294FAA7C6|
    |EEF0A2EC6B49CAB294152951D11F7B2C9D5EBF10BF948094A0949094B0945629ED5|
    |27AA4BC9452FF032921F1D1|
    |-------------------------------------------------------------------|
  15. Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ricochet: Level 50 Technology Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Mental Manipulation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Concealment
    Ancillary Pool: Munitions Mastery

    Hero Profile:
    Level 1: Pistols
    • (A) Apocalypse - Chance of Damage(Negative)
    • (3) Apocalypse - Damage
    • (3) Apocalypse - Damage/Recharge
    • (5) Apocalypse - Accuracy/Recharge
    • (5) Apocalypse - Damage/Endurance
    Level 1: Subdual
    • (A) Gravitational Anchor - Chance for Hold
    • (39) Gravitational Anchor - Immobilize
    • (39) Gravitational Anchor - Immobilize/Recharge
    • (40) Gravitational Anchor - Immobilize/Endurance
    Level 2: Dual Wield
    • (A) Devastation - Chance of Hold
    • (7) Devastation - Accuracy/Damage
    • (7) Devastation - Damage/Endurance
    • (9) Devastation - Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Recharge
    Level 4: Empty Clips
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (11) Positron's Blast - Accuracy/Damage
    • (11) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (13) Positron's Blast - Accuracy/Damage/Endurance
    Level 6: Super Jump
    • (A) Unbounded Leap - +Stealth
    • (15) Unbounded Leap - Jumping
    Level 8: Swap Ammo
    Level 10: Bullet Rain
    • (A) Ragnarok - Chance for Knockdown
    • (15) Ragnarok - Damage
    • (17) Ragnarok - Damage/Recharge
    • (17) Ragnarok - Accuracy/Recharge
    • (19) Ragnarok - Damage/Endurance
    Level 12: Mind Probe
    • (A) Hecatomb - Chance of Damage(Negative)
    • (19) Hecatomb - Damage
    • (21) Hecatomb - Damage/Recharge
    • (21) Hecatomb - Accuracy/Recharge
    • (23) Hecatomb - Damage/Endurance
    Level 14: Swift
    • (A) Run Speed IO
    • (23) Run Speed IO
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (25) Numina's Convalescence - Heal
    • (25) Numina's Convalescence - Heal/Endurance
    • (27) Numina's Convalescence - Endurance/Recharge
    • (27) Numina's Convalescence - Heal/Recharge
    • (29) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: Executioner's Shot
    • (A) Devastation - Chance of Hold
    • (29) Devastation - Accuracy/Damage
    • (31) Devastation - Damage/Endurance
    • (31) Devastation - Damage/Recharge
    • (31) Devastation - Accuracy/Damage/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (33) Performance Shifter - EndMod
    • (33) Performance Shifter - EndMod/Recharge
    • (33) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - EndMod/Accuracy/Recharge
    Level 22: Drain Psyche
    • (A) Performance Shifter - Chance for +End
    • (43) Performance Shifter - EndMod
    • (45) Performance Shifter - EndMod/Recharge
    • (46) Performance Shifter - EndMod/Accuracy
    Level 24: Concentration
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 26: Piercing Rounds
    • (A) Positron's Blast - Accuracy/Damage
    • (34) Positron's Blast - Damage/Endurance
    • (34) Positron's Blast - Damage/Recharge
    • (36) Positron's Blast - Accuracy/Damage/Endurance
    • (36) Positron's Blast - Chance of Damage(Energy)
    Level 28: World of Confusion
    • (A) Coercive Persuasion - Contagious Confusion
    • (40) Coercive Persuasion - Confused
    • (40) Coercive Persuasion - Accuracy/Confused/Recharge
    • (42) Coercive Persuasion - Confused/Recharge
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Hail of Bullets
    • (A) Armageddon - Chance for Fire Damage
    • (36) Armageddon - Damage/Endurance
    • (37) Armageddon - Damage
    • (37) Armageddon - Damage/Recharge
    • (37) Armageddon - Accuracy/Damage/Recharge
    • (39) Armageddon - Accuracy/Recharge
    Level 35: Scare
    • (A) Glimpse of the Abyss - Chance of Damage(Psionic)
    • (46) Glimpse of the Abyss - Endurance/Fear
    Level 38: Psychic Shockwave
    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (46) Fury of the Gladiator - Damage/Recharge
    Level 41: Body Armor
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (42) Impervium Armor - Psionic Resistance
    • (42) Steadfast Protection - Resistance/+Def 3%
    Level 44: Surveillance
    • (A) Analyze Weakness - Chance for +ToHit
    • (45) Analyze Weakness - Defense Debuff
    • (45) Analyze Weakness - Accuracy/Defense Debuff
    Level 47: LRM Rocket
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (48) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    Level 49: Stealth
    • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (50) Luck of the Gambler - Recharge Speed
    • (50) Gift of the Ancients - Run Speed +7.5%
    • (50) Kismet - Accuracy +6%
    ------------
    Level 1: Brawl
    • (A) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Sprint
    • (A) Quickfoot - RunSpeed
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Defiance
    Level 4: Ninja Run
    Level 8: Chemical Ammunition
    Level 8: Cryo Ammunition
    Level 8: Incendiary Ammunition
    ------------
    Set Bonus Totals:
    • 16.5% DamageBuff(Smashing)
    • 16.5% DamageBuff(Lethal)
    • 16.5% DamageBuff(Fire)
    • 16.5% DamageBuff(Cold)
    • 16.5% DamageBuff(Energy)
    • 16.5% DamageBuff(Negative)
    • 16.5% DamageBuff(Toxic)
    • 16.5% DamageBuff(Psionic)
    • 6% Defense(Smashing)
    • 6% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 7.88% Defense(Energy)
    • 7.88% Defense(Negative)
    • 6% Defense(Psionic)
    • 6% Defense(Melee)
    • 9.75% Defense(Ranged)
    • 6% Defense(AoE)
    • 87% Enhancement(Accuracy)
    • 67.5% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 2.75% Enhancement(Terrorized)
    • 4% Enhancement(Confused)
    • 15% FlySpeed
    • 180.7 HP (15%) HitPoints
    • 19% JumpHeight
    • 19% JumpSpeed
    • MezResist(Held) 9.9%
    • MezResist(Stun) 2.2%
    • 32.5% (0.54 End/sec) Recovery
    • 62% (3.12 HP/sec) Regeneration
    • 10% ResEffect(FlySpeed) (in PvP)
    • 10% ResEffect(RechargeTime) (in PvP)
    • 10% ResEffect(RunSpeed) (in PvP)
    • 3% Resistance(Smashing)
    • 3% Resistance(Lethal)
    • 19.7% Resistance(Fire)
    • 19.7% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 8% Resistance(Toxic)
    • 6% Resistance(Psionic)
    • 22.5% RunSpeed
    ------------
    Set Bonuses:
    Apocalypse
    (Pistols)
    • 16% (0.8 HP/sec) Regeneration
    • 36.1 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Gravitational Anchor
    (Subdual)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    Devastation
    (Dual Wield)
    • 12% (0.6 HP/sec) Regeneration
    • 27.1 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Positron's Blast
    (Empty Clips)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Unbounded Leap
    (Super Jump)
    • 4% JumpSpeed, 4% JumpHeight
    Ragnarok
    (Bullet Rain)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Hecatomb
    (Mind Probe)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.6 HP/sec) Regeneration
    • 22.6 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Devastation
    (Executioner's Shot)
    • 12% (0.6 HP/sec) Regeneration
    • 27.1 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Performance Shifter
    (Drain Psyche)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Gaussian's Synchronized Fire-Control
    (Concentration)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    Positron's Blast
    (Piercing Rounds)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Coercive Persuasion
    (World of Confusion)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Armageddon
    (Hail of Bullets)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Glimpse of the Abyss
    (Scare)
    • 2.75% Enhancement(Terrorized)
    Fury of the Gladiator
    (Psychic Shockwave)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    Gladiator's Armor
    (Body Armor)
    • 3% Defense(All)
    Impervium Armor
    (Body Armor)
    • 3% Resistance(Psionic)
    Steadfast Protection
    (Body Armor)
    • 3% Defense(All)
    Analyze Weakness
    (Surveillance)
    • 10% (0.5 HP/sec) Regeneration
    • MezResist(Stun) 2.2%
    Positron's Blast
    (LRM Rocket)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    Shield Wall
    (Stealth)
    • 3% Resistance(All)
    Luck of the Gambler
    (Stealth)
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Stealth)
    • 7.5% RunSpeed



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1452;741;1482;HEX;|
    |78DA8D944B4F135114C7EF745A4BA1B5546CCBA380A5F228A52DC5A83C34248A264|
    |49A945258F1C85027307132D33053233B3F801B514117AE04A36B356A5C9AB8D485|
    |5B177E053F80A9E771A9246E9CA4FFDFCCB9FFB9E7DC73E7B6786F2E28C4FD59A18|
    |4AE9B9AE36C5C0375F59DD68A5EDDB66CD3DEDA6D291B55BBBAADBB7E21448F1CDF|
    |286BD6967E3B3757D7CC8D92E1B8B6E9A48EC796EAB59ABDE3E68ABAE5C27051B38|
    |C5ADDD45CC3B622F3D6B6BE03F1DCF14DB064DB666E41D76A86B5C50F370DD7D21D|
    |27420FF3D65DC331360DD37077FF8DC46ED48C6AAE58B70C9CDD815C58C16E27949|
    |A865F57BB9057C32B0A1E210AC233C6C812BC79C638E1A168DA55B14CA1A1126391|
    |305C2174C3B48A9C5679253074EA05E390D072C47849E801BB2AEDEA070AB5BE61B|
    |C2504DF31DE13E2D0681F4DDF507C2A253CED212460223F8F347AE13E20270D5C66|
    |D704A1FD02E322E1CC25C21E18DBA4BD2DC3234384B3C38C3421364AF0410D21594|
    |3284B65C5187E1809F3882FBCA260A87399B148E82E339608890AA11FAA8DC8F411|
    |EE58823BD6C71DEBE38EF571C75A20490727F1761C5045E7F6188F18FB84E463C23|
    |E18A3B4230D35CAF651B68FB13DCBF627E08873159EF86BF61D328E785A28B34B96|
    |D9C55B94E42D4AF216A5788B52BC8B077822E4F7D2A3F117B2CA5827A4D7B8A9B09|
    |C5EF689DE2835240999FA39E4EBBF4AAED415C2F949C614639ABFBF19C253F00FF0|
    |5BCAC04F9A28FB83F00C628372647056A59119C267D011EEA567648242E9343C0F8|
    |B745CC1BA7EC13F40461A32DFB96D5F19DF085FE0A59C5C668E579EE7E6E4B93979|
    |6E4E089639CE13A9E3B7285381575B0850C2C26F810913DEE63113E20EBDBA7032E|
    |4A5AC256FF3900925C39B802EF9FD07FE1E2ABE62783864207EE2BEF3C4FD7F5C1F|
    |83C79504CAADA0159412CA0ACA2ACA1ACA3A8A86B2895245697C6ABE1D9EC462A75|
    |0A6516650A2F87FF4009D7E3C8C6D28419410CA6994304A3B4A074A37CA7394C61F|
    |C5EBF644|
    |-------------------------------------------------------------------|
  16. Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Echo: Level 50 Science Defender
    Primary Power Set: Radiation Emission
    Secondary Power Set: Sonic Attack
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Electricity Mastery

    Hero Profile:
    Level 1: Radiant Aura
    • (A) Panacea - +Hit Points/Endurance
    • (3) Panacea - Heal
    • (5) Panacea - Hea/Recharge
    • (43) Panacea - Heal/Endurance/Recharge
    Level 1: Shriek
    • (A) Devastation - Chance of Hold
    • (17) Devastation - Accuracy/Damage
    • (31) Devastation - Damage/Endurance
    • (33) Devastation - Damage/Recharge
    • (40) Devastation - Accuracy/Damage/Recharge
    Level 2: Accelerate Metabolism
    • (A) Performance Shifter - Chance for +End
    • (3) Recharge Reduction IO
    • (5) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 4: Radiation Infection
    • (A) Dark Watcher's Despair - Chance for Recharge Slow
    • (11) Dark Watcher's Despair - To Hit Debuff
    • (13) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (40) Achilles' Heel - Chance for Res Debuff
    • (48) Endurance Reduction IO
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 8: Enervating Field
    • (A) Endurance Reduction IO
    • (9) Endurance Reduction IO
    • (9) Endurance Reduction IO
    • (48) Endurance Reduction IO
    Level 10: Howl
    • (A) Ragnarok - Chance for Knockdown
    • (33) Ragnarok - Damage
    • (33) Ragnarok - Damage/Recharge
    • (34) Ragnarok - Damage/Endurance
    • (40) Ragnarok - Accuracy/Recharge
    Level 12: Lingering Radiation
    • (A) Pacing of the Turtle - Chance of -Recharge
    • (13) Pacing of the Turtle - Accuracy/Slow
    • (15) Pacing of the Turtle - Endurance/Recharge/Slow
    Level 14: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 16: Swift
    • (A) Flight Speed IO
    • (17) Run Speed IO
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (19) Numina's Convalescence - Heal
    • (19) Numina's Convalescence - Heal/Endurance
    • (21) Numina's Convalescence - Endurance/Recharge
    • (21) Numina's Convalescence - Heal/Recharge
    • (23) Numina's Convalescence - Heal/Endurance/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (23) Performance Shifter - EndMod
    • (25) Performance Shifter - EndMod/Recharge
    • (25) Performance Shifter - EndMod/Accuracy
    • (27) Performance Shifter - EndMod/Accuracy/Recharge
    Level 22: Shout
    • (A) Decimation - Chance of Build Up
    • (36) Decimation - Accuracy/Damage
    • (36) Decimation - Damage/Endurance
    • (36) Decimation - Damage/Recharge
    • (48) Decimation - Accuracy/Damage/Recharge
    Level 24: Amplify
    • (A) Rectified Reticle - Increased Perception
    • (46) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 26: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (29) Gift of the Ancients - Run Speed +7.5%
    • (29) Kismet - Accuracy +6%
    Level 28: Siren's Song
    • (A) Fortunata Hypnosis - Chance for Placate
    • (34) Fortunata Hypnosis - Sleep
    • (34) Fortunata Hypnosis - Sleep/Recharge
    • (37) Fortunata Hypnosis - Accuracy/Recharge
    Level 30: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 32: Choking Cloud
    • (A) Lockdown - Chance for +2 Mag Hold
    • (37) Lockdown - Accuracy/Hold
    • (37) Lockdown - Endurance/Recharge/Hold
    Level 35: Mutation
    • (A) Recharge Reduction IO
    • (42) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 38: Dreadful Wail
    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (39) Fury of the Gladiator - Accuracy/Damage
    • (39) Fury of the Gladiator - Damage/Recharge
    • (39) Fury of the Gladiator - Damage/Endurance/Recharge
    • (43) Fury of the Gladiator - Accuracy/Endurance/Recharge
    Level 41: Electric Fence
    • (A) Trap of the Hunter - Chance of Damage(Lethal)
    • (42) Trap of the Hunter - Immobilize/Accuracy
    Level 44: Thunder Strike
    • (A) Armageddon - Chance for Fire Damage
    • (45) Armageddon - Damage
    • (45) Armageddon - Damage/Recharge
    • (45) Armageddon - Accuracy/Recharge
    • (46) Armageddon - Damage/Endurance
    Level 47: Power Sink
    • (A) Performance Shifter - Chance for +End
    Level 49: EM Pulse
    • (A) Gladiator's Net - Chance of Damage(Lethal)
    • (50) Gladiator's Net - Accuracy/Hold
    • (50) Gladiator's Net - Accuracy/Recharge
    • (50) Gladiator's Net - Recharge/Hold
    ------------
    Level 1: Brawl
    • (A) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Vigilance
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 13.5% DamageBuff(Smashing)
    • 13.5% DamageBuff(Lethal)
    • 13.5% DamageBuff(Fire)
    • 13.5% DamageBuff(Cold)
    • 13.5% DamageBuff(Energy)
    • 13.5% DamageBuff(Negative)
    • 13.5% DamageBuff(Toxic)
    • 13.5% DamageBuff(Psionic)
    • 3.13% Defense(Fire) (in PvP)
    • 3.13% Defense(Cold) (in PvP)
    • 3.44% Defense(Energy)
    • 3.44% Defense(Negative)
    • 6.88% Defense(Ranged)
    • 1.56% Defense(AoE) (in PvP)
    • 4.5% Max End
    • 2.5% Enhancement(JumpHeight)
    • 5% Enhancement(Immobilize)
    • 2.5% Enhancement(JumpSpeed)
    • 5% Enhancement(Held)
    • 2.5% Enhancement(FlySpeed)
    • 6% Enhancement(Heal)
    • 33.8% Enhancement(RechargeTime)
    • 2.5% Enhancement(RunSpeed)
    • 45% Enhancement(Accuracy)
    • 10% Enhancement(Range) (in PvP)
    • 10% FlySpeed
    • 145 HP (14.3%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -7)
    • Knockup (Mag -7)
    • MezResist(Confused) 10% (in PvP)
    • MezResist(Held) 16.6% (in PvP)
    • MezResist(Immobilize) 12.8% (in PvP)
    • MezResist(Repel) 2000% (10% chance, in PvP)
    • MezResist(Sleep) 12.8% (in PvP)
    • MezResist(Stun) 10% (in PvP)
    • MezResist(Terrorized) 10% (in PvP)
    • 20% Perception
    • 19.5% (0.33 End/sec) Recovery
    • 34% (1.44 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed) (in PvP)
    • 20% ResEffect(RechargeTime) (in PvP)
    • 20% ResEffect(RunSpeed) (in PvP)
    • 4.58% Resistance(Smashing) (in PvP)
    • 4.58% Resistance(Lethal) (in PvP)
    • 12.5% Resistance(Fire)
    • 12.5% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 4.58% Resistance(Toxic)
    • 4.58% Resistance(Psionic)
    • 17.5% RunSpeed
    ------------
    Set Bonuses:
    Panacea
    (Radiant Aura)
    • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
    • 10% (0.42 HP/sec) Regeneration, MezResist(Repel) 1000% (10% chance, in PvP)
    • 15.3 HP (1.5%) HitPointsStatus Resistance 5% (in PvP)
    Devastation
    (Shriek)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Dark Watcher's Despair
    (Radiation Infection)
    • 15.3 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Ragnarok
    (Howl)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Pacing of the Turtle
    (Lingering Radiation)
    • MezResist(Sleep) 2.75%
    • 2.5% Enhancement(Slow)
    Blessing of the Zephyr
    (Fly)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • Knockback Protection (Mag -4)
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Decimation
    (Shout)
    • MezResist(Immobilize) 2.75%
    • 11.4 HP (1.13%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Rectified Reticle
    (Amplify)
    • 20% Perception
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Maneuvers)
    • 3% Resistance(All)
    Gift of the Ancients
    (Maneuvers)
    • 7.5% RunSpeed
    Fortunata Hypnosis
    (Siren's Song)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    Lockdown
    (Choking Cloud)
    • 3% DamageBuff(All)
    • 2.5% Enhancement(Held)
    Fury of the Gladiator
    (Dreadful Wail)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP)
    • 1.58% Resistance(Toxic,Psionic), 22.9 HP (2.25%) HitPoints (in PvP)
    Trap of the Hunter
    (Electric Fence)
    • 5% Enhancement(Immobilize)
    Armageddon
    (Thunder Strike)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Gladiator's Net
    (EM Pulse)
    • 2.5% Enhancement(Held)Status Resistance 5% (in PvP)
    • 2.25% Max End, 10% Enhancement(Range) (in PvP)
    • 2.5% DamageBuff(All), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1422;733;1466;HEX;|
    |78DA9D935B4F134114C767DBADA5175A6A2D77A480C84D16D0A85C8320353182C11|
    |631C64BB36E07BAA16E49778DE025FA017C522312C0172FC1071FF4416378F26B10|
    |A2C6EF60624C4C3D73CE50C3AB4DF6FF9BEEF9CF99336767A69626828C3D1C654AE|
    |8744EB7EDF4049FE3568617BC29C3E496C1D58491CD7B1963F1DD487AFCD6DC9C96|
    |D433A6EE98792B9DB869DA360CEA4B86A46ECDF38C96CA5BA6911E731CDD58889CB|
    |5B2BCC02D47DB1DF8A7F3F99C965AE43C13C0E1999C399F758234361D8BDB7618FF|
    |4C721DB2DA5973B13AB1681A5A22C70DA7601AA6B39C9ED26D871796ABA1C00E786|
    |EBB40147858D1CD9ADC8CF531571CA11E44743622B6850F7F45956D32F1AAE225E2|
    |E02B44FC35A2ED0D6219EC8A4CABACB8306D174654829FB0042137F954F716FAFC1|
    |F11C14F88B62F8028EB69427B33F4D523D37A28C3BE3DE824DC81495EE9F3D2D4B2|
    |3D90F976C0E793BBF29DC405E34709C7104D27A88AE3887BA001B2BB021F142CF31|
    |D22F41E1180FACA695DA57C07E784B6111E88846524DC42FDEB46782112A1882732|
    |8B69F65F245C401C48125288CA194419CC8ACAC645A9C1958F11D54F08CF10B54F1|
    |15F416372A3B175401B6B59213C27AC227AD610DFC05E45D95D551BF805BAA9B312|
    |1158BE4636B8268615D59EC38352EF534486FA3F106B60DF616E1DADEBAEBB422D9|
    |D255C421CBA8C8842BE06B960C35B179D2BC226E23E68A33434FEA6A93F09BF1077|
    |419BE5B769A6223BF6E007185A650B5A47B1D6C3838421C2301DF811C41A683BD99|
    |5F635DC61C72A621D225D3251D7082E7EA49F30401842740F235E805DC3BB50641A|
    |7DA907A0BDB22BBD09B76854DF295CB56F8C304EBD544B978EB105DCC5A45ABAAF7|
    |07431DBB42ADFC02B85F67AFE9FABE8AB402F8EFFF3F739B85B872FE9079D11322D|
    |6456C85521D7845C17A20BB921C41052DC2ACD0EF78BBA06840C0A19121283FAD82|
    |3E1F48ABB15101214522E2424242CA442485448AD900D21C5BFEA49F6DB|
    |-------------------------------------------------------------------|
  17. Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Incendia: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Concealment
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Ring of Fire
    • (A) Gravitational Anchor - Chance for Hold
    • (3) Gravitational Anchor - Immobilize
    • (3) Gravitational Anchor - Immobilize/Recharge
    • (43) Gravitational Anchor - Immobilize/Endurance
    Level 1: Transfusion
    • (A) Numina's Convalescence - Heal
    • (5) Numina's Convalescence - +Regeneration/+Recovery
    • (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (25) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (29) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Siphon Power
    • (A) Accuracy IO
    • (43) Endurance Reduction IO
    Level 4: Fire Cages
    • (A) Ragnarok - Chance for Knockdown
    • (7) Ragnarok - Damage
    • (9) Ragnarok - Damage/Recharge
    • (11) Ragnarok - Accuracy/Recharge
    • (25) Ragnarok - Damage/Endurance
    • (34) Trap of the Hunter - Chance of Damage(Lethal)
    Level 6: Super Jump
    • (A) Unbounded Leap - Endurance
    • (7) Unbounded Leap - Jumping
    Level 8: Hot Feet
    • (A) Pacing of the Turtle - Chance of -Recharge
    • (9) Pacing of the Turtle - Accuracy/Slow
    • (11) Pacing of the Turtle - Damage/Slow
    • (40) Pacing of the Turtle - Accuracy/Endurance
    • (40) Pacing of the Turtle - Range/Slow
    Level 10: Siphon Speed
    • (A) Pacing of the Turtle - Endurance/Recharge/Slow
    Level 12: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (13) Luck of the Gambler - Defense
    • (13) Luck of the Gambler - Defense/Recharge
    Level 14: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (15) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 16: Increase Density
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (17) Aegis - Psionic/Status Resistance
    • (17) Aegis - Resistance
    • (45) Aegis - Resistance/Endurance
    Level 18: Cinders
    • (A) Lockdown - Chance for +2 Mag Hold
    • (19) Lockdown - Accuracy/Hold
    • (19) Lockdown - Recharge/Hold
    • (29) Lockdown - Accuracy/Recharge
    • (37) Lockdown - Endurance/Recharge/Hold
    Level 20: Speed Boost
    • (A) Performance Shifter - Chance for +End
    • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (37) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 22: Char
    • (A) Lockdown - Chance for +2 Mag Hold
    • (23) Lockdown - Accuracy/Hold
    • (23) Lockdown - Accuracy/Recharge
    • (39) Lockdown - Recharge/Hold
    • (40) Lockdown - Endurance/Recharge/Hold
    Level 24: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Bonfire
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (27) Positron's Blast - Accuracy/Damage
    • (27) Positron's Blast - Damage/Endurance
    Level 28: Assault
    • (A) Endurance Reduction IO
    Level 30: Smoke
    • (A) Dark Watcher's Despair - Chance for Recharge Slow
    • (31) Dark Watcher's Despair - To Hit Debuff
    • (31) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (31) Dark Watcher's Despair - Recharge/Endurance
    • (46) Dark Watcher's Despair - To Hit Debuff/Endurance
    Level 32: Fire Imps
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    • (33) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (34) Expedient Reinforcement - Damage/Endurance
    • (34) Expedient Reinforcement - Accuracy/Damage/Recharge
    Level 35: Transference
    • (A) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - EndMod/Accuracy/Recharge
    Level 38: Fulcrum Shift
    • (A) Accuracy IO
    • (39) Endurance Reduction IO
    • (39) Recharge Reduction IO
    Level 41: Fissure
    • (A) Javelin Volley - Accuracy/Endurance/Recharge
    • (42) Javelin Volley - Chance of Damage(Lethal)
    • (42) Javelin Volley - Accuracy/Damage/End/Rech
    • (42) Javelin Volley - Accuracy/Damage
    • (43) Javelin Volley - Damage/Recharge
    • (50) Javelin Volley - Damage/Endurance/Recharge
    Level 44: Seismic Smash
    • (A) Hecatomb - Chance of Damage(Negative)
    • (45) Hecatomb - Damage/Endurance
    • (45) Hecatomb - Damage
    • (46) Hecatomb - Damage/Recharge
    • (46) Hecatomb - Accuracy/Recharge
    Level 47: Rock Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (48) Gift of the Ancients - Run Speed +7.5%
    • (48) Shield Wall - Defense
    Level 49: Earth's Embrace
    • (A) Panacea - +Hit Points/Endurance
    • (50) Panacea - Heal
    • (50) Panacea - Hea/Recharge
    ------------
    Level 1: Brawl
    • (A) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Containment
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 16% DamageBuff(Smashing)
    • 16% DamageBuff(Lethal)
    • 16% DamageBuff(Fire)
    • 16% DamageBuff(Cold)
    • 16% DamageBuff(Energy)
    • 16% DamageBuff(Negative)
    • 16% DamageBuff(Toxic)
    • 16% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 10.2% Defense(Fire)
    • 10.2% Defense(Cold)
    • 9.25% Defense(Energy)
    • 9.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 10.8% Defense(Ranged)
    • 12.7% Defense(AoE)
    • 2.5% Enhancement(JumpSpeed)
    • 61.3% Enhancement(RechargeTime)
    • 2.5% Enhancement(JumpHeight)
    • 2.5% Enhancement(RunSpeed)
    • 70% Enhancement(Accuracy)
    • 2.5% Enhancement(FlySpeed)
    • 7.5% Enhancement(Range) (in PvP)
    • 5% Enhancement(Held)
    • 10% FlySpeed
    • 83.9 HP (8.25%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 7.5%
    • MezResist(Held) 14.7%
    • MezResist(Immobilize) 7.5%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • MezResist(Sleep) 10.3%
    • MezResist(Stun) 7.5%
    • MezResist(Terrorized) 7.5%
    • 26.5% (0.44 End/sec) Recovery
    • 62% (2.63 HP/sec) Regeneration
    • 10% ResEffect(FlySpeed)
    • 10% ResEffect(RechargeTime)
    • 10% ResEffect(RunSpeed)
    • 14.6% Resistance(Smashing)
    • 14.6% Resistance(Lethal)
    • 24% Resistance(Fire)
    • 24% Resistance(Cold)
    • 13% Resistance(Energy)
    • 13% Resistance(Negative)
    • 13% Resistance(Toxic)
    • 16% Resistance(Psionic)
    • 22.5% RunSpeed
    ------------
    Set Bonuses:
    Gravitational Anchor
    (Ring of Fire)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    Numina's Convalescence
    (Transfusion)
    • 12% (0.51 HP/sec) Regeneration
    Touch of the Nictus
    (Transfusion)
    • 19.1 HP (1.88%) HitPoints
    • 9% Enhancement(Accuracy)
    Ragnarok
    (Fire Cages)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Unbounded Leap
    (Super Jump)
    • 4% JumpSpeed, 4% JumpHeight
    Pacing of the Turtle
    (Hot Feet)
    • MezResist(Sleep) 2.75%
    • 2.5% Enhancement(Slow)
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.42 HP/sec) Regeneration
    • 11.4 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    Gladiator's Armor
    (Increase Density)
    • 3% Defense(All)
    Aegis
    (Increase Density)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 3% Resistance(Psionic)
    Lockdown
    (Cinders)
    • 3% DamageBuff(All)
    • 2.5% Enhancement(Held)
    • MezResist(Held) 2.2%
    • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Blessing of the Zephyr
    (Speed Boost)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Lockdown
    (Char)
    • 3% DamageBuff(All)
    • 2.5% Enhancement(Held)
    • MezResist(Held) 2.2%
    • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Luck of the Gambler
    (Grant Invisibility)
    • 7.5% Enhancement(RechargeTime)
    Positron's Blast
    (Bonfire)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    Dark Watcher's Despair
    (Smoke)
    • 15.3 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 5% Enhancement(RechargeTime)
    • 2% DamageBuff(All)
    Expedient Reinforcement
    (Fire Imps)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    • 10% (0.42 HP/sec) Regeneration
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 10% Resistance(All)
    Performance Shifter
    (Transference)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Javelin Volley
    (Fissure)
    • 2% (0.03 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
    • 10% (0.42 HP/sec) RegenerationStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Energy,Negative) (in PvP), 1.56% Defense(Ranged) (in PvP)
    • 10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)1.89% Resistance(Fire,Cold) (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Hecatomb
    (Seismic Smash)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Rock Armor)
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Rock Armor)
    • 10% (0.42 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 3% Resistance(All)
    Gift of the Ancients
    (Rock Armor)
    • 7.5% RunSpeed
    Panacea
    (Earth's Embrace)
    • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
    • 10% (0.42 HP/sec) Regeneration, MezResist(Repel) 1000% (10% chance, in PvP)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1423;722;1444;HEX;|
    |78DA9D93C96F525114C6EF032A85D202A594CE93B6B4A5D2413BE9C2446D231D12B|
    |4C34A6D287DB52F9207013476E7C229DA951A5D18772E74E16CD4DAFF44FD139C67|
    |DDE039DF79B4AE25E1FBBD77F8CEB9E7DEC39D3E73D0A3D4D97D4AF31D482572B98|
    |50369339F4DA7527AD63993347433A997C648CC2523E1544A356FFD5EB446C78DAC|
    |5E7CA9F9E7F7FDA79697A39386A9E78D64CE1F3357F4AC6EE6A3C5074F3C4DC9537|
    |A22639827BCC597253D9B5B31327EBCC7CCD346CE583452467ED58DC84C46D7972A|
    |C73246323A934F9BFAC2742297D7B3AB35D45B177DCF69CAFA14EC6ACEA654BFB2C|
    |5058781EE59608C7DF0161C6A8E1E1A95635E506D67434D15D01002C63576B3BFA0|
    |69750A855A810B14B4CB8225F661D4DE360094EE02DC8340CD10D07A4B6384E82C4|
    |B6479AD44932C1B7089A24EA9E7703E81B9F43EE07E00841F0A1E0187485DD29872|
    |3D46C84FE96552C1561644C85325F0030132945B86F27B58B5E28EE02E10239B57B|
    |AB37B077000BE41A4FA76033D7DC06552BFD5ABFF0F522BBF0B7E020D3F801DBF80|
    |09B207ACD9046E2254F55AF0467C6F81F3E40B5A658352B65ACA564BBD0EA91E96B|
    |215B49D90D85548F67B85B4D6DA61ED4BCCA9EEA9E019504939F5564EBD0CF222A6|
    |2FAB366EA072D373C10BC13AB0F315B046F6666BEECDDF106AF92AF828F82403FF2|
    |CF8024C51569BB5489B1CC1F6AB826B821B7212D78169B2B7CB746DEDF2B7EB906E|
    |3B22C03B1A4EA7D545E70826D5D52618150C02DD4340FF30F09BAE7CC4EA2212C14|
    |A3DDD820ED96358D005BCA7A4A8F57788CA01F74EA250AF8BDEC2AA77C2CEF840DA|
    |273E5B5F2B42FD2DB26E935C26C7E6E554EA243630E5D8BC87748FB05CDC614528A|
    |4C9361BB7120B2E1FBC78FECFCFBAA758CE75C44D3ACB1267996739CA728CE5384B|
    |82659125C952D8D8CCF68E705FA32C7B58F6B204A93FB5C64E27DFC232160F4B394|
    |B058B97C5C71260A963B9CD52F80BC8F6FD34|
    |-------------------------------------------------------------------|
  18. Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Contego: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Super Strength
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Fitness
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (13) Shield Wall - Defense
    • (40) Shield Wall - Defense/Endurance
    • (42) Shield Wall - Defense/Endurance/Recharge
    Level 1: Jab
    • (A) Hecatomb - Chance of Damage(Negative)
    • (3) Hecatomb - Damage
    • (3) Hecatomb - Damage/Recharge
    • (5) Hecatomb - Accuracy/Recharge
    • (5) Hecatomb - Damage/Endurance
    Level 2: True Grit
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (13) Gladiator's Armor - Resistance
    • (15) Gladiator's Armor - End/Resist
    • (46) Gladiator's Armor - Recharge/Resist
    Level 4: Haymaker
    • (A) Gladiator's Strike - Chance for Smashing Damage
    • (7) Gladiator's Strike - Accuracy/Damage
    • (7) Gladiator's Strike - Damage/Recharge
    • (9) Gladiator's Strike - Damage/Endurance/Recharge
    • (9) Gladiator's Strike - Accuracy/Damage/End/Rech
    Level 6: Super Jump
    • (A) Unbounded Leap - Jumping
    • (11) Unbounded Leap - Endurance
    Level 8: Against All Odds
    • (A) Endurance Reduction IO
    • (34) Endurance Reduction IO
    • (37) Endurance Reduction IO
    Level 10: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Gift of the Ancients - Run Speed +7.5%
    • (37) Gift of the Ancients - Defense
    • (42) Gift of the Ancients - Defense/Endurance
    • (50) Gift of the Ancients - Defense/Recharge
    Level 12: Boxing
    • (A) Kinetic Combat - Knockdown Bonus
    Level 14: Swift
    • (A) Run Speed IO
    • (15) Run Speed IO
    Level 16: Tough
    • (A) Impervium Armor - Psionic Resistance
    • (17) Impervium Armor - Resistance
    • (17) Impervium Armor - Resistance/Endurance
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (19) Numina's Convalescence - Heal/Endurance
    • (19) Numina's Convalescence - Endurance/Recharge
    • (21) Numina's Convalescence - Heal/Recharge
    • (21) Numina's Convalescence - Heal/Endurance/Recharge
    • (23) Numina's Convalescence - Heal
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (23) Performance Shifter - EndMod
    • (25) Performance Shifter - EndMod/Recharge
    • (25) Performance Shifter - EndMod/Accuracy
    • (27) Performance Shifter - EndMod/Accuracy/Recharge
    Level 22: Knockout Blow
    • (A) Gladiator's Strike - Chance for Smashing Damage
    • (27) Gladiator's Strike - Accuracy/Damage
    • (29) Gladiator's Strike - Damage/Recharge
    • (29) Gladiator's Strike - Damage/Endurance/Recharge
    • (31) Gladiator's Strike - Accuracy/Damage/End/Rech
    Level 24: Active Defense
    • (A) Recharge Reduction IO
    Level 26: Shield Charge
    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (31) Fury of the Gladiator - Accuracy/Damage
    • (31) Fury of the Gladiator - Damage/Recharge
    • (33) Fury of the Gladiator - Damage/Endurance/Recharge
    • (33) Fury of the Gladiator - Accuracy/Endurance/Recharge
    • (46) Fury of the Gladiator - Accuracy/Damage/End/Rech
    Level 28: Grant Cover
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Kismet - Accuracy +6%
    • (43) Kismet - Defense/Endurance
    • (43) Kismet - Defense/Recharge
    • (46) Kismet - Defense/Endurance/Recharge
    Level 30: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Red Fortune - Endurance
    • (34) Red Fortune - Defense
    • (34) Red Fortune - Defense/Endurance
    Level 32: One with the Shield
    • (A) Aegis - Psionic/Status Resistance
    • (40) Aegis - Resistance
    • (40) Aegis - Resistance/Endurance
    • (42) Aegis - Resistance/Recharge
    Level 35: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    • (36) Karma - Knockback Protection
    Level 38: Foot Stomp
    • (A) Armageddon - Chance for Fire Damage
    • (39) Armageddon - Damage
    • (39) Armageddon - Damage/Recharge
    • (39) Armageddon - Damage/Endurance
    Level 41: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 44: Hurl
    • (A) Apocalypse - Chance of Damage(Negative)
    • (45) Apocalypse - Damage
    • (45) Apocalypse - Damage/Recharge
    • (45) Apocalypse - Damage/Endurance
    Level 47: Conserve Power
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    • (48) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (50) Performance Shifter - EndMod
    • (50) Performance Shifter - EndMod/Recharge
    ------------
    Level 1: Brawl
    • (A) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Gauntlet
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 14% DamageBuff(Smashing)
    • 14% DamageBuff(Lethal)
    • 14% DamageBuff(Fire)
    • 14% DamageBuff(Cold)
    • 14% DamageBuff(Energy)
    • 14% DamageBuff(Negative)
    • 14% DamageBuff(Toxic)
    • 14% DamageBuff(Psionic)
    • 9.25% Defense(Smashing)
    • 9.25% Defense(Lethal)
    • 9.25% Defense(Fire)
    • 9.25% Defense(Cold)
    • 4.88% Defense(Energy)
    • 4.88% Defense(Negative)
    • 4.88% Defense(Psionic)
    • 6.13% Defense(Melee)
    • 6.75% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 6.3% Max End (in PvP)
    • 55% Enhancement(RechargeTime)
    • 6% Enhancement(Heal)
    • 37% Enhancement(Accuracy)
    • 10% FlySpeed
    • 309.2 HP (16.5%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • Knockback (Mag -10)
    • Knockup (Mag -10)
    • MezResist(Confused) 21.7% (in PvP)
    • MezResist(Held) 23.3% (in PvP)
    • MezResist(Immobilize) 22.2% (in PvP)
    • MezResist(Repel) 5000% (10% chance, in PvP)
    • MezResist(Sleep) 20% (in PvP)
    • MezResist(Stun) 20% (in PvP)
    • MezResist(Terrorized) 20% (in PvP)
    • 29% (0.48 End/sec) Recovery (in PvP)
    • 48% (3.76 HP/sec) Regeneration
    • 10% ResEffect(FlySpeed) (in PvP)
    • 10% ResEffect(RechargeTime) (in PvP)
    • 10% ResEffect(RunSpeed) (in PvP)
    • 6.78% Resistance(Smashing)
    • 6.78% Resistance(Lethal)
    • 13.7% Resistance(Fire)
    • 11.2% Resistance(Cold)
    • 4.89% Resistance(Energy)
    • 4.89% Resistance(Negative)
    • 6.15% Resistance(Toxic)
    • 12.2% Resistance(Psionic)
    • 22.5% RunSpeed
    • 4% XPDebtProtection
    ------------
    Set Bonuses:
    Luck of the Gambler
    (Deflection)
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Deflection)
    • 10% (0.78 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 42.2 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.89% Resistance(Energy,Negative)Status Resistance 5% (in PvP)
    • 3% Resistance(All)
    Hecatomb
    (Jab)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Gladiator's Armor
    (True Grit)
    • 2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
    • 3% Defense(All)
    Gladiator's Strike
    (Haymaker)
    • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP)
    • 21.1 HP (1.13%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Smashing,Lethal) (in PvP), 1.56% Defense(Melee) (in PvP)
    • 1.89% Resistance(Smashing,Lethal), MezResist(Repel) 1000% (10% chance, in PvP)
    Unbounded Leap
    (Super Jump)
    • 4% JumpSpeed, 4% JumpHeight
    Luck of the Gambler
    (Battle Agility)
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Battle Agility)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Resistance(Fire)
    • 1.8% Max End
    • 7.5% RunSpeed
    Impervium Armor
    (Tough)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 3% Resistance(Psionic)
    Numina's Convalescence
    (Health)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Gladiator's Strike
    (Knockout Blow)
    • 2.5% (0.04 End/sec) Recovery, 2.25% Max End (in PvP)
    • 21.1 HP (1.13%) HitPointsStatus Resistance 5% (in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Smashing,Lethal) (in PvP), 1.56% Defense(Melee) (in PvP)
    • 1.89% Resistance(Smashing,Lethal), MezResist(Repel) 1000% (10% chance, in PvP)
    Fury of the Gladiator
    (Shield Charge)
    • 1.89% Resistance(Fire,Cold), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 2.5% DamageBuff(All)3.13% Defense(Fire,Cold) (in PvP), 1.56% Defense(AoE) (in PvP)
    • 1.58% Resistance(Toxic,Psionic), 42.2 HP (2.25%) HitPoints (in PvP)
    • 7% Enhancement(Accuracy), 7.5% Enhancement(RechargeTime) (in PvP)
    Luck of the Gambler
    (Grant Cover)
    • 7.5% Enhancement(RechargeTime)
    Kismet
    (Grant Cover)
    • 1.5% (0.03 End/sec) Recovery
    • MezResist(Confused) 1.65%
    • 1.5% XPDebtProtection
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Phalanx Fighting)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    Aegis
    (One with the Shield)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3% Resistance(Psionic)
    Luck of the Gambler
    (Weave)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Karma
    (Weave)
    • Knockback Protection (Mag -4)
    Armageddon
    (Foot Stomp)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Apocalypse
    (Hurl)
    • 16% (1.25 HP/sec) Regeneration
    • 56.2 HP (3%) HitPoints
    • 4% DamageBuff(All)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1423;710;1420;HEX;|
    |78DA9D945B6F124114C7676129852E3729BDD7DE6861A16C59AD49AFF6A117ED85A|
    |4B6D82795AC750452B24B609BD8373F804F6AF4C9F8EE37307E31351A3C97697DF1|
    |4992FDFF66CE9C3933F3DF1D2AAF760C215E6F09CDD86E39DD6EADEAB817B213ADC|
    |AF386EBB5BCFA5578DB737D59F7C24288491EADEDC897D2ED4AEBB4D194AD17D7DD|
    |71355A912D0963976D689FFA1DE9D6FD466ADF6D4868FAD675C338F6BC9675249D7|
    |6D3ADC7A8B3D7AC377CE819AAE7BBB2DB4D51A7E2B8CDF665CBF19B9E9BDE6D37CF|
    |AD5D5776EA57B58AD3F565E76A047667C2B31303D1E0113D5D64A0618BE86110611|
    |C10727B04739FB01815EA07E9C50086020B8C1C41371905C21E54D7B87A50BBC365|
    |9708719B505A26585036A8CA06F3D09A157D7334D29725F4CF33728461F036C4E95|
    |A28402B4535C24358304C2BF602E11981A1194696B10B091175DE089F378BFD9CC8|
    |F6134C9D6087081AAC34C02B8981AAC08D852014E30A5AAC4445E38C208C2478249|
    |030697E32CFC812C29090E28450EA8C16BFF5887142183C655409438F09FD302BAD|
    |B69CFE48C71C7A4B1879C7F840187B4FB0C1CB8CF2329327BFC6D8CB09F67282BDB|
    |CCD5E3E004386D509878B748E43088D722834BAC5C96B8C75C2F4066393DFE17DC2|
    |01CC1A57DB1C67670BBFF10E88C20FC64F42E917611FD227D5A731C9E9D309C24C9|
    |C11251C41DE94CA9BBA47A1DC32A34C306D820E2ECDAABC59AE3737C84832BED3BA|
    |CB60CF3C1F2E38BF498E2DAC3056191B6C31D4CB2B5FF25CEF2E4C2DAAA9459BB21|
    |61719254699F019FCB0549EC5962EFD0B5FE06865F5BD94F9C5DAF8620785CD2F76|
    |42BFB96D425CD09C23FDE6BEC295A1AC635D4520A47165F36F562F92A45C6AFFE7E|
    |FAB71BD8FC809FE0154518E51CE509EA03C457986E2A03C473947E97DBB999D58C1|
    |7DADA2ACA1ACA364607FE20D6686F1A60DA018283194384A02258992461943F984D|
    |2FB03DB18E475|
    |-------------------------------------------------------------------|
  19. Quote:
    Originally Posted by Postagulous View Post
    [I'm surprised the dark armor people haven't come in yet.]
    Well this post was specifically on Invul/WP tanks. Dark Armor isn't exactly seen as a Natural set. Especially for the ex-Army MP that I'm working on.

    After reading all of your posts I've decided to roll an Invulnerability tanker. And keeping with the theme I'm going to stick with SS as a secondary.

    Does anyone have a Mid's build for that that they could share? Maybe one that is slotted and such?
  20. First of all I want to say thank you to anyone who reads and responds to this thread.

    Now that that is out of the way, it has been quite a while since I've rolled a tank and really started getting the urge to roll one based on a character in a book I'm reading right now. Due to the theme of the character, an ex-Army MP, I have determined that I want him to be have either Willpower or Invulnerability as a primary.

    However, that's when I get stuck. I was looking at both sets and for the life of me I can't decide on which would be better. Both fit equally well thematically so that's not the issue. I was just wondering if I could get some expert opinions on which set is easier, more fun, and more effective for the purposes of tanking. I'm quite familiar with how to play a Tank and so I'm not looking for the "newbie" route. If one is more effective than another but not necessarily easier then that's fine.

    Again, thank you all for the advice and I look forward to reading all of your responses.
  21. Yet you still did not offer any constructive criticism to her. I believe that is what we all are saying here. It's not that you were wrong to question her build or that you were wrong to vent. But the fact that you did it to us without thought to asking her first is what warranted this response. That's just the way I see it. I might be wrong though. After all, I'm only human like the rest of you.
  22. I was on a team the other day and something made me laugh. I was on my Kin/Energy Defender and was duoing with a friend who also had a Defender. After playing a bit we decided to run a full team for a while. I picked up another Def and 3 Controllers and a Blaster. Last of all I found a Tank. The first thing he said when he got on the team was, "Woo hoo! 3 defenders!". He said 3 Defenders. Not Controllers. So our value is still seen by some.
  23. Wow, it's hard for me to sit and read all of this criticism from everyone. There is no wrong way to play a certain character. If you don't like the way one person plays a character, then don't team with them again. It's honestly that simple. I know I'm not the only person who hates when another player "tells me how to play" and I can't believe that anyone would suggest reprimanding someone for their play-style. I currently have a Kinetics Defender without Speed Boost. Are you all going to tell me that I'm playing the game wrong? Considering I have not once been chastised for not taking SB after about 2-3 mobs worth of my playing I'd say that I'm doing just fine. Now, I understand the reason for the original post. It can be frustrating when someone doesn't play the way you expected. But hey, sometimes seeing someone playing a powerset differently than every expects can turn out really well and surprise a lot of people. I'll be the first to say that an Empath that doesn't focus on the Empathy powers is odd (unless she had a build for soloing or something and wasn't able to switch to a more team oriented build, idk), but certainly asking about her MO instead of assuming that she didn't know what she was doing would be the way to go. I usually don't rant about much but I couldn't stand by and read this injustice to this amazing game. I've been playing since the first launch of the game and I still enjoy helping newbies out. After all, if people are trying out the game for the first time and they are always being "told how to play", where is the fun in that? Isn't this game about self-expression and enjoyment? All i have to say is, "Do unto others people. Do unto others".
  24. When I mentioned the redraw problem I was talking about having a Trick Arrow/Assault Rifle Defender. That would be redraw hell.
  25. Great_White_555

    Is it wrong?

    Ok, well take a look at the updated build and let me know what you think.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Francis LeBeau: Level 50 Mutation Defender
    Primary Power Set: Kinetics
    Secondary Power Set: Energy Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Transfusion
    • (A) Theft of Essence - Accuracy/Endurance/Recharge
    • (3) Theft of Essence - Healing/Recharge
    • (3) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (50) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (50) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    Level 1: Power Bolt
    • (A) Apocalypse - Damage
    • (5) Apocalypse - Accuracy/Damage/Recharge
    • (5) Apocalypse - Chance of Damage(Negative)
    • (9) Apocalypse - Damage/Recharge
    • (34) Apocalypse - Damage/Endurance
    Level 2: Power Blast
    • (A) Devastation - Accuracy/Damage/Endurance/Recharge
    • (7) Devastation - Accuracy/Damage/Recharge
    • (7) Devastation - Accuracy/Damage
    • (9) Devastation - Damage/Endurance
    • (34) Devastation - Damage/Recharge
    Level 4: Energy Torrent
    • (A) Positron's Blast - Chance of Damage(Energy)
    • (11) Positron's Blast - Accuracy/Damage/Endurance
    • (11) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Damage/Endurance
    Level 6: Super Jump
    • (A) Unbounded Leap - Endurance
    • (13) Unbounded Leap - Jumping
    • (15) Unbounded Leap - +Stealth
    Level 8: Siphon Power
    • (A) Endurance Reduction IO
    • (50) Accuracy IO
    Level 10: Power Burst
    • (A) Devastation - Accuracy/Damage/Recharge
    • (15) Devastation - Accuracy/Damage
    • (17) Devastation - Damage/Endurance
    • (19) Devastation - Damage/Recharge
    • (37) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 12: Siphon Speed
    • (A) Tempered Readiness - Endurance/Recharge/Slow
    • (17) Tempered Readiness - Accuracy/Slow
    • (45) Tempered Readiness - Accuracy/Endurance
    Level 14: Swift
    • (A) Run Speed IO
    • (19) Run Speed IO
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (21) Numina's Convalescence - Heal
    • (21) Numina's Convalescence - Heal/Endurance
    • (23) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: Sniper Blast
    • (A) Sting of the Manticore - Chance of Damage(Toxic)
    • (23) Sting of the Manticore - Damage/Interrupt/Recharge
    • (25) Sting of the Manticore - Accuracy/Damage
    • (25) Sting of the Manticore - Damage/Endurance
    • (37) Sting of the Manticore - Damage/Endurance/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (27) Performance Shifter - EndMod/Accuracy
    • (27) Performance Shifter - EndMod
    • (29) Performance Shifter - EndMod/Recharge
    • (43) Performance Shifter - EndMod/Accuracy/Recharge
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Transference
    • (A) Performance Shifter - Chance for +End
    • (29) Performance Shifter - EndMod/Accuracy
    • (31) Performance Shifter - EndMod/Accuracy/Recharge
    • (31) Performance Shifter - EndMod/Recharge
    • (37) Performance Shifter - EndMod
    Level 28: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 30: Power Push
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (31) Kinetic Crash - Damage/Knockback
    • (33) Kinetic Crash - Accuracy/Knockback
    • (33) Kinetic Crash - Damage/Endurance/Knockback
    Level 32: Fulcrum Shift
    • (A) Accuracy IO
    • (33) Endurance Reduction IO
    • (34) Recharge Reduction IO
    Level 35: Explosive Blast
    • (A) Ragnarok - Chance for Knockdown
    • (36) Ragnarok - Damage
    • (36) Ragnarok - Damage/Recharge
    • (36) Ragnarok - Accuracy/Damage/Recharge
    • (40) Ragnarok - Damage/Endurance
    Level 38: Nova
    • (A) Obliteration - Chance for Smashing Damage
    • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (39) Obliteration - Damage
    • (39) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    • (42) Recharge Reduction IO
    • (42) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 44: Force of Nature
    • (A) Gladiator's Armor - Resistance
    • (45) Gladiator's Armor - TP Protection +3% Def (All)
    • (45) Gladiator's Armor - Recharge/Resist
    Level 47: Power Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    Level 49: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Vigilance
    ------------
    Set Bonus Totals:
    • 21% DamageBuff(Smashing)
    • 21% DamageBuff(Lethal)
    • 21% DamageBuff(Fire)
    • 21% DamageBuff(Cold)
    • 21% DamageBuff(Energy)
    • 21% DamageBuff(Negative)
    • 21% DamageBuff(Toxic)
    • 21% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3.94% Defense(Energy)
    • 3.94% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 4.88% Defense(Ranged)
    • 3% Defense(AoE)
    • 1.5% Enhancement(RunSpeed)
    • 6% Enhancement(Heal)
    • 1.5% Enhancement(FlySpeed)
    • 1.5% Enhancement(JumpHeight)
    • 51% Enhancement(Accuracy)
    • 1.5% Enhancement(JumpSpeed)
    • 61.3% Enhancement(RechargeTime)
    • 20% FlySpeed
    • 198.4 HP (19.5%) HitPoints
    • 24% JumpHeight
    • 24% JumpSpeed
    • Knockback (Mag -6)
    • Knockup (Mag -6)
    • MezResist(Held) 6.6%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • MezResist(Stun) 2.2%
    • 20.5% (0.34 End/sec) Recovery
    • 84% (3.57 HP/sec) Regeneration
    • 2.5% Resistance(Smashing)
    • 4.1% Resistance(Fire)
    • 4.1% Resistance(Cold)
    • 23% RunSpeed
    ------------
    Set Bonuses:
    Theft of Essence
    (Transfusion)
    • 10% (0.42 HP/sec) Regeneration
    Touch of the Nictus
    (Transfusion)
    • 19.1 HP (1.88%) HitPoints
    • 9% Enhancement(Accuracy)
    Apocalypse
    (Power Bolt)
    • 16% (0.68 HP/sec) Regeneration
    • 30.5 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Devastation
    (Power Blast)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Positron's Blast
    (Energy Torrent)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Unbounded Leap
    (Super Jump)
    • 4% JumpSpeed, 4% JumpHeight
    • 15.3 HP (1.5%) HitPoints
    Devastation
    (Power Burst)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Tempered Readiness
    (Siphon Speed)
    • 1.5% (0.03 End/sec) Recovery
    • 1.5% Enhancement(Slow)
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Sting of the Manticore
    (Sniper Blast)
    • 12% (0.51 HP/sec) Regeneration
    • 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
    • 3% DamageBuff(All)
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.42 HP/sec) Regeneration
    • 11.4 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Transference)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    Kinetic Crash
    (Power Push)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    Ragnarok
    (Explosive Blast)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Obliteration
    (Nova)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Gladiator's Armor
    (Force of Nature)
    • 2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
    • Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
    • 3% Defense(All)
    Gaussian's Synchronized Fire-Control
    (Power Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints (Exceeded 5 Bonus Cap)
    • 2.5% (0.04 End/sec) Recovery
    Luck of the Gambler
    (Vengeance)
    • 7.5% Enhancement(RechargeTime)