Goliath Bird Eater

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  1. Quote:
    Originally Posted by Spazztastics View Post
    So the patch added the Dual Pistols but I can't choose them when I'm making a new char? what's the meaning with adding them if i can't use them?
    You'll be able to use them once you pre-order/pre-buy Going Rogue, which should hopefully be up in the PlayNC store sometime today
  2. Quote:
    Originally Posted by Spinomania View Post
    There was a time NC communicated better...
    There hasn't been anything really needing patch notes since that time. That is, up until the addition of Dual Pistols and some of the fixes which accompanied the set. And you can look in the Dual Pistols Open Beta Chatter folder to see all of them.
  3. Goliath Bird Eater

    Zomg!

    Quote:
    Originally Posted by LISAR View Post
    Sooooo...I've been refreshing the store so I could buy my GR and I just remembered...I don't normally like playing blasters for long...so I'm just going to log in now and pretend this didn't happen.
    Play a /DP Defender then. Or a Corruptor. I've got a Kin/DP Def on the Training Room that I love more than any DP Blaster I made for the beta.


    GIVE NCSOFT MORE OF YOUR MONEY ... YOU KNOW YOU WANT TO ...

    oooooooOOOOOOOOOOOOoooooooo ...
  4. Goliath Bird Eater

    Zomg!

    Quote:
    Originally Posted by Orion_Star_EU View Post
    Is anyone able to log into US test?
    Yup. Just logged into Atlas with my Dual Pistols character.

    Seeing as I didn't have to download anything and the world isn't any shinier than it was before, I'd say the beta hasn't started yet.
  5. Goliath Bird Eater

    Zomg!

    Quote:
    Originally Posted by Samuel_Tow View Post
    I got tired of waiting, so I logged into the game to beat up some Vindicators. I've already scratched Luminary, Valkyrie and Miss Liberty. Each hour you delay, I beat up another Vindicator.

    Please, think of the vindicators!
    For God's sake, listen to him! He's crazy; he'll do it!
  6. Goliath Bird Eater

    Closed beta

    Furthermore, we don't know precisely when the closed beta will start. Start times aren't usually given. Best suggestion is to occasionally either try to log onto the Training Room to see if you can still access it, or go to the main forum page (the one with all the different language sections); if you're in the beta, you'll see a closed beta section at the very top.
  7. Just logged onto Justice, so it would appear that at least some of the NA servers are up as well.
  8. Groovy.

    I'll run through a few of 'em right now!
  9. Quote:
    Originally Posted by ClawsandEffect View Post
    What, did my tarantulas scare everyone away?

    *sniff* Poor misunderstood little guys.
    Didn't scare me away, but I'm biased as I'm a former tarantula owner myself. Nowhere near as impressive as you though -- I just had a female Chilean Rose Hair bought for me as a birthday present when I was 8 or 9. Decided to give her to a friend before a cross-country move when I was 15. Since that time, I've lost the desire to own any "exotic" pets; my cat is strange and demanding enough as it is.
  10. Quote:
    Originally Posted by techbot alpha View Post
    i love it.
    All this woe and doom tastes like marzipan
    Om Nom Nom Nom
  11. Quote:
    Originally Posted by Dr_Mechano View Post
    It's nice to see the World Strongest Spider contest got over the drugs scandel of a few years back and is once again the top contest of Spider strength in the world.
    Not like it was a very well-kept secret that some competitors were using illegal substances ...

  12. Quote:
    Originally Posted by Dr_Mechano View Post
    ...did you manage to take home the trophy this year?


    One more to add to the collection.
  13. Quote:
    Originally Posted by Dr_Mechano View Post
    See some spiders are so intelligent they can learn to type and participate in internet forums.

    The picture is actually our Goliath Bird Eater on holiday, he was taking part in the Worlds Strongest Spider contest held on the Isle of mann every year and that was the judges measuring him up for his stat card, it appears on the 'web' every year...
    *Flexes*

    Although, are you sure you want to post naked pictures of me here? I mean, this is a T-rated game after all.

    Quote:
    Originally Posted by bAss_ackwards
    So tell us, do you like to bite people?
    I prefer using back-mounted laser cannons. I do have an unhealthy appetite for SPAM, however.
  14. Quote:
    Originally Posted by Schismatrix View Post

    ... even for a Goliath birdeater.
    You called?
  15. At this time, I'd like to reiterate to any Paragon Studios staff that I use an ATI 5850 video card and would thus be able to test the Ultra Mode changes for ATI cards as well as run most if not all Ultra Mode options on the highest settings, and that having fully recovered from the bout of Norovirus which heavily cut into my Dual Pistols testing ability, I'd be able to fully devote myself to any and all Issue 17 testing.

    I'm also available for children's parties and can write a mean run-on sentence.
  16. Quote:
    Originally Posted by Shadow Ravenwolf View Post
    ... "a bird's head could be a monstrous one" I have absolutely no doubts in this matter ...


    Me neither.
  17. Quote:
    Originally Posted by Lady_Sadako View Post
    Yes, that was me.

    'I am completely content with Issue 17.'

    Panic over, go back to playing everyone.
    *Whew*

    Thank goodness!
  18. Quote:
    Originally Posted by bAss_ackwards View Post
    She does that often.
    Yes, I'm aware.
  19. Quote:
    Originally Posted by Golden Girl View Post
    You might just be in luck
    Got proof? Or is this just another "Make a post that sounds like I might have some sort of inside info when I don't, and add to the end to confuse the matter more" post? I mean, the poor OP is unjustly angry as it is; don't give him false hope that will only be dashed upon the rocky shores of reality.


  20. Instead of just engaging in mockery, let's go through the points one by one. Shall we?

    Quote:
    Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved..
    The Positron TF in its current form is a HORRIBLE introduction to the TF system. It was originally designed as a TF and a Faultline Trial (which was never finished), but the two got smashed together due to time and resource constraints when the game launched. People have been clamoring for years for it to be reworked so as to be more streamlined, and the developers finally listened.

    Quote:
    Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
    Do you know how many Kheldians and Arachnos Soldiers are currently in-game? Not that many, and it's due largely to them both requiring getting a character to 50 as the requirement for their unlocking. The devs have said multiple times that tying Epic ATs to achieving maximum level was a mistake because - despite the illusion that AE farms gave some people - the majority of active players still do not have any level 50 characters. And while I think that 20 is a bit low, at least these two ATs will likely see more use now. It's not like they're uber-powerful or anything (remember that in this game "epic" refers to them having storylines which tie into the greater CoH/CoV story), so it's not like the devs are taking away your Precious or anything.

    Quote:
    In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
    Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
    A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
    Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.
    Animated tails were likely more a byproduct of the upcoming Demon Summoning Masterminds than Jay's costume thread. The pets for that powerset have animated tails, and since that was revealed, there's been demand for players to have animated tails. The devs probably looked into it, saw that it wasn't that difficult to port the tech over to player characters, and decided to add the functionality as part of I17. Now, players have wanted better tails in general for a long time, but I'd bet that Demon Summoning was the major catalyst for this new addition.

    As for new monsterous/animal heads: Who knows? We still have a mutant booster pack coming at some point; seems like a good place to give us various animal-based costume pieces.

    Backpacks: Not an animation problem so much as a scaling problem with how the various player models are done. Ever seen how a jetpack looks on a really thick character with the Huge bodytype? A lot of it is inside them. Or a really thin or small character? It's not even touching their bodies! You can't compare NPC backpacks to player backpacks either, because NPCs have a limited number of models and don't have adjustable body scaling. Back-worn items are either designed with the particular NPCs in mind, or are built based on the fact that NPCs are fairly standardized.

    Wings only come in contact with the body at two specific points, so scaling issues are nowhere near as apparent, and much easier to deal with.

    Moving hair is highly requested by ONE person that I know of. It's become somewhat of a running gag at this point.

    Quote:
    On top of this there has once again been a failure to allow villains access to the shadow shard
    This was brought up at HeroCon, and the devs were actually fairly surprised that people wanted a co-op or villains-only version of the Shard. It may or may not be coming (the devs do try to work an Issue or two ahead, even if it's just design documents), but you've got to remember that because of all the work going into Going Rogue, we weren't even promised an Issue prior to it. Everything we're getting in Issue 17 is either stuff that was already done, or could be pulled off within a certain time frame.

    Quote:
    or a lvl 50 contact with unlimited, non-timed missions.
    Newspaper?

    Quote:
    I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise.
    How so? No, there haven't been any new villain-only zones introduced or anything, but a lot of that has to do with the fact that the Rogue Isles had a better design that Paragon City. How many extraneous zones are there in Paragon? How many hazard zones lie there empty most of the time? Instead of piling on new villain zones that serve no purpose than to double up on the existing zones for certain level ranges (nevermind that the villain zones already overlap each other with regard to level range), what about cutting the fat off of Paragon?

    Back to the topic: Villains get content whenever Heroes get content. And not, it hasn't all been Co-op. Again, not like some new, uncharted island has popped up in the middle of the Etoile Isles, but we have received new content. We'll be receiving new content with this issue - the same amount as heroes get, actually (an SF a lot have probably never done in the Silver Mantis SF [which fills in the previous 20-25 SF gap btw], and a couple of storyarcs). You want lots of content? Wait for Going Rogue. You want lots of villain-only cantent? You might have to wait a bit longer, as the current design policy is one of giving both sides content at the same time via either co-op or opposing yet related storyarcs.

    Quote:
    5 minutes in the MA could solve this problem, then we move it on to the live server...
    MA content cannot just be moved to a live server. Any MA arcs that would be deemed appropriate for canon material would have to be rebuilt from the ground up using the developer design tools. And if stuff from the MA would satisfy you, just play stuff in the MA. I'm not sure of how aware you are of this, but there's a lot of stuff in there that's NOT farms. Some of it's really good, too.


    Your post comes off as you complaining about how the devs pander to noobs and hate villains. Both of these complaints are old, tired, and untrue.
  21. Quote:
    Originally Posted by pohsyb View Post
    1. Logon RichHero
    2. Send Awesomething to @Starchild
    3. Note that you have new mail with Awesomething attached
    4. Log off RichHero.
    5. Log on PoorVillain.
    6. Note you have Email with Awesomething attached.
    7. Try to claim it greedy villain, go on I dare you.
    8. No you cannot have item! You are villain!
    9. Log on PoorHero.
    10. Note you have Email with Awesomething attached.
    11. Claim Awesomething.
    OH!

    Okay ... attachments are stored globally, but marked as being sent by a hero or villain, and only a character of the matching faction can claim them.

    Why didn't ya say that in the first place?
  22. Quote:
    Originally Posted by Techbot Alpha View Post
    So...the inf and such gets stored under your global?
    I'm a tad confused now, sorry =S
    What's there to be confused about? you have a global name, don't you? Seems pretty obvious to me.
  23. Quote:
    Originally Posted by pohsyb View Post

    Emails with attachments can only be sent to a Global name.
    So in other words, players can't mail recipes, enhancers, and such between their own characters.
  24. Quote:
    Originally Posted by EU_Damz View Post
    That bit has me a bit stumped to be honest. Why the increase to 7?
    Because 8 (not Mod) would be ostentatious.
  25. It'll be interesting to see how relatively new players who get to 20 will handle their new Kheldians and Arachnos Soldiers, and if we'll see a long-term increase in the number of active characters from those two ATs. And on a personal note: I'd rather the unlock not happen until 25; that way, it can at least be said that a player is halfway through the game. Just feels better to me than at 20, y'know?