Golden Girl

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  1. Well, it's is a training facility run by a powerful psychic - although Mother Mayhem is modelled more after Granny Goodness than Professor Xavier
  2. Quote:
    Originally Posted by Techbot Alpha View Post
    Although apparently needing Inf to bribe it with is perfectly fine and reasonable...
    The Well responds to power - how much influence we have in the world is a measure of our power
  3. Quote:
    Originally Posted by AzureSkyCiel View Post
    the Resistance is pretty much COMPLETELY WRONG about trying to take Praetoria back when they could just move elsewhere
    That's not an acceptable option - it's their home, so they shouldn't have to move away to be free.
  4. Quote:
    Originally Posted by DumpleBerry View Post
    Does this patch also address the Notice of the Well exploits?
    Do you mean the bug that sometimes gives you 2 at once?
  5. Praetorian Rogue Isles? I think it's to close to Praetoria City to be that
  6. I don't recall any hype about it being solo-frienldy - just that it was casual-friendly
  7. Golden Girl

    2010 4Q earnings

    That was Positron's fault too.
  8. Or Mother/Penelope, or Mother/Kaite, or Mother/Seer 0511, or Mother/Seer 0001, or Mother/Seer 0871, or Mother/Seer 6789, or Mother/Seer 3871, or Mother/Seer 7282
  9. Quote:
    Originally Posted by Toony View Post
    Or they could of just balanced Praetoria in the same way as Paragon 1-20 and the Rogue Isles 1-20 instead of making it needlessly harder.
    It's almost as if they're making Praetoria seem like a very tough place in case they ever use it as the setting for some kind of endgame system.
  10. Quote:
    Originally Posted by Bosstone View Post
    There's always one in every crowd.
    At least two
  11. Golden Girl

    Happy Monday!

    I'm always available for testing.

    Well, not always - I have other things to do too - but I don't turn down the chance to help out
  12. I've been suggesting steampunk maps fro Nemesis for ages - the Crey labs just don't match his style
  13. Quote:
    Originally Posted by Arilou View Post
    Since this thread is A) too awesome to die and B) I just went through a Lady Grey TF and people were talking about "Pedojar" and such so...

    GG, can you fix me a Mother Mayhem/Clockwork King picture?
    Both those models are quite hard - the Clockwork King uses a lot of unique angles and shapes, and Mother Mayhem's boots and and top are also pretty unique with the way they're cut.

    Plus, slashpics are hotter when they're same-gender pairings - and just based on the in-game stuff, Mother Mayhem is so not into boys
  14. Golden Girl

    Necroposting

    They don't need to be auto-locked, but they should have a humorous necromancy-related picture added to them
  15. Quote:
    Originally Posted by Arcanaville View Post
    I once raced someone in-game from Atlas to Portal Corp on a level one alt without using the trains on a bet.
    You had a Portal Corp mission and used the mission door TP power, didn't you?
  16. Quote:
    Originally Posted by Techbot Alpha View Post
    Mid level PPD are the devil to fight. Equalizers and Ghosts are E-VIL! I hate them. Hate them, hate them, hate them.
    At higher levels the PPD are easy (All Kheldian and Robots which really aren't that troublesome) but by then the Bows have taken up the slack and pack every single flavour of cheaty-godmode Boss available, Officers, Nullifiers are no longer sergeants by another name and even the minions pack enough AoE damage to cause problems.
    Maybe you could just turn aside from your life of villainy then?
  17. It could be some sort of temp outfit used to infiltrate an area - like we can dress up as Arachnos in Faultline - so maybe one raid needs us to dress up as loyalists to infiltrate a Praetorian base?

    I don't think it could be anything to do with any potential medieval content - like making us dress like the time period so as not to frighten the locals with our spandex and hi-tech armor
    But as they didn't have anything like that for Cimerora, I don't think they'd have it for another time travel place either.
  18. It's 99% likely that it's a reference to the League system, as there's an overall League leader who can shuffle players around the teams grouped up for the League - but the bit about wearing new clothing seems kinda weird, as that doesn't really have anything to do with the League system.
  19. Quote:
    Originally Posted by Arcanaville View Post
    I always believed that one intent of the WST was to reach the people on the sidelines: people who would be willing to team if encouraged, but reluctant to team because they aren't competent at running task forces or executing teamed tactics in general. I assumed the WST was intended to make them more comfortable with teaming, because they would be teaming with experienced players who, not to put too fine a point on it, didn't really need much from them. What I'm noticing is that not only is the WST encouraging players to team that clearly don't team often (given how many people I've seen that have never run any of these task forces before or even know what's in them) its also creating a generation of more experienced task force runners that are going from total ignorance to people who can actually explain the tactics of the TF to newer players after enough runs. What that does to teaming in the long run if it persists is something difficult to predict.
    Tyrant-style brianwahsing to make them docile enough to accept the endgame system?

    The WST is a good way of easing people into a teaming environment, and getting them used to AVs and team tactics.
  20. But why would we be wearing never-seen-before clothes? Or is that a hint that some new content will require forced costume choices?
  21. Isn't a group of 8 just a normal team?
  22. Quote:
    Originally Posted by Starjammer View Post
    Based on a lot of elements of GR design, I kind of get the impression that Praetoria started life as a high-level environment and got kludged into a low-level environment.
    It was designed as a low level environment right form the start
  23. Quote:
    Originally Posted by Patteroast View Post
    At this point, I don't think we can say anything about the world outside the sonic barriers for sure.
    So far, the only thing we've seen that looks like it's outside the sonic fence is this concept art for Mother Mayhem's asylum, which looks like it's on the shore of a sea or a large lake:





    There also doesn't seem to be any kind of sonic fence around it, but that could just be further away - like the asylum could be on an island in the middle of a lake, and there's a sonic fence all around the shore.