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Posts
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Its lauuuuuuuuuuuunching today....woooooooooo hoooooooooo Freeeeeeeeedooooooom!
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Quote:I disagree.It is apparent you don't understand, since that is exactly the model that Freedom is using. Their approach is almost exactly like one used by another hybrid, dealing with short people carrying around a ring. Right down to the market layout. If I canceled my subscription and went premium, the only thing I would lose is Incarnate abilities and access to new features being introduced with Freedom. Since I have never paid for those things, I would not be losing anything I have paid for.
Loss of IO usage is a big one.
I am fine with VIP's only having access to Incarnate, but IO's need to be accessed with a lower threshold for qualifying premium status. -
Quote:Definitely have to identify what play style will be used with AR/Dev.Try going for 45% Ranged def and then Rechg. See what happens. An AR/Dev to me is either at ranged, kiting or trapping so ranged def and being able to lay ample mines in a short time or even let off as many ranged AoEs over time would be the first two things I'd look for.
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NooooOOOOOOOOOOoooooooooooO the wait is killing me. So when is the head start?
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Quote:I am in Beta, but I am asking is that it? But RosaQuartz may be right that they add the booster pack costume pieces soon.Chad Gulzow-Man put together a spreadsheet of everything that is currently in the Market (thread here).
I'm assuming of course that the OP hasn't tried to load the beta and check it out himself. -
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Is there a definitive list of what costume pieces will be available in the Pargaon store for City of Heroes Freedom launch?
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So if y'all had a choice which one would you choose? And if so, why?
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Whatever you paid for you should be able to keep. That is the trend with other F2P models, so why CoX isn't following that approach I don't understand.
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Traps has lost a lot of its luster, so a buff to Time Bomb wouldn't tip the scales too much. I mean I wouldn't rate Traps higher than /Rad, /Dark, /Kin, Thermal, or /Cold.
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Dual Blades to me, so rewarding on a team. Sweeping an ambush that your team is not ready for, and taken the alpha until a brute or tank can come over is pure bliss. That is one example with a primary.
Or Dark Armor Stalker just dominating a horde of minions.
How about the AoE Electric Melee puts out that turns heads?
Stalkers are underrated on teams, but it ultimately comes down to your understanding of how the power sets work.
Some people really don't "get" caltrops, while for me personally, caltrops is the ultimate anti ambush tool in a team setting. I have used it that way since AR/DEV (well before it was nerfed into the ground pre-ED). Ever time I see a /Nin skip it I die a little inside. -
Lots of awesome news from PAX, and hope that the trickle of information continues!
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