Garent

Legend
  • Posts

    1564
  • Joined

  1. Garent

    Hai

    The problem with old domino's is that the crust took on the flavor of whatever it came into contact with. This was a problem, since pizza boxes are made out of cardboard. I've tried the new recipe, and it's not too bad.
  2. Starsman did some charts, and right now defenders and corruptors are very close in solo damage output. Exactly how they compare depends on the specific powersets/builds. +damage will favor the corruptor and -res will favor the defender.
  3. I suggest this. The recharge bonuses aren't as good, but the powers are enhanced in better ways. Amplify was replaced with frostworks, since aim doesn't help sonic's damage output as much as it does in other sets.

    melee: 16.1
    ranged: 16.1
    area: 22.4
    global recharge: 105


    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Invention: Level 50 Technology Defender
    Primary Power Set: Cold Domination
    Secondary Power Set: Sonic Attack
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Medicine
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Ice Shield -- DefBuff-I(A), LkGmblr-Def(11), LkGmblr-Rchg+(21), S'fstPrt-ResDam/Def+(29), S'fstPrt-ResKB(42)
    Level 1: Shriek -- Apoc-Dmg(A), Apoc-Dam%(25), Apoc-Dmg/Rchg(43), Apoc-Acc/Dmg/Rchg(43), Apoc-Dmg/EndRdx(46)
    Level 2: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
    Level 4: Howl -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(5), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(9), Ragnrk-Dmg/EndRdx(9)
    Level 6: Glacial Shield -- DefBuff-I(A), LkGmblr-Def(7), LkGmblr-Rchg+(7)
    Level 8: Hurdle -- Jump-I(A)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
    Level 12: Arctic Fog -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(13), LkGmblr-Rchg+(13), Aegis-ResDam(15), Aegis-ResDam/EndRdx(23), Aegis-ResDam/EndRdx/Rchg(23)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
    Level 16: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(17), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(40)
    Level 18: Benumb -- Acc-I(A), RechRdx-I(19), RechRdx-I(19)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-End%(50)
    Level 22: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(25), LkGmblr-Def(46)
    Level 24: Assault -- EndRdx-I(A)
    Level 26: Sleet -- TmpRdns-EndRdx/Rchg/Slow(A), P'ngTtl-EndRdx/Rchg/Slow(27), RechRdx-I(27), Posi-Dam%(29), ImpSwft-Dam%(37), LdyGrey-%Dam(40)
    Level 28: Frostwork -- Heal-I(A)
    Level 30: Aid Other -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(34)
    Level 32: Heat Loss -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/Acc/Rchg(33), Efficacy-Acc/Rchg(33), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34)
    Level 35: Screech -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36), Amaze-ToHitDeb%(37)
    Level 38: Dreadful Wail -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dam%(40)
    Level 41: Power Build Up -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam/Rchg(45), Aegis-Psi/Status(46)
    Level 47: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(50), IntRdx-I(50)
    Level 49: Vengeance -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance
    Level 0: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1421;726;1452;HEX;|
    |78DA9D93CB4E135118C7CF9496D21B6DA195722908164B69195A01C325C6286882B|
    |4A50261A536637B80897586D07A61E703E07D8197B875E3CA9DC617C0852FA0C644|
    |5FA47E974365ED04FEBF3333FFF3DD7AA6F070C92FC4A38B42EB5CAC19F57A79496|
    |E49AB2AF7BC1BB2B263D9357B7BDFB36CDD9756C3B42DB710227EEC285FBEB7B5A5|
    |2FDAB56A79C9BE6B5A063A065A6FD70C6B5B56F575DB322BE54B8D8651B9135EB67|
    |6E41E84D28F17FE926DD7F4AB66C392F5BA976ED677A5AC066999970644AAEF98BB|
    |01BA2FC8AA59312DD97565D7ACE825FB01A42918F586DCDB8F416529F85F7108753|
    |59D62109013DE8886884409033D80B848C508DF4FDA330E34C47284F109864E98C8|
    |127E806ACAAE1D0292C2F18AF19A907A43187F4BF809F636656F3B47119C538C694|
    |2C70CE33CA100EA62BBC3C5B5B773EDED5C7B3BCCDF4DF99BC23D46861178E4E13D|
    |9A27CDFD3256219A8FCD2E5F88F6FB399A9FA3754E134E6519530437C40BF02E2DB|
    |0C9BE6B1A36F30BE205553341EE3DC4BD87B8F704F79EE4DE4B600FAB66C27D5451|
    |57FA243A205337677274BFA001445E127287843018A2CA10E506625CF904F7D1058|
    |61E358E9E610A7A1D76F6725657EF0772F57D6470D6814F788445E23DFDFCC96F94|
    |A908DACFBB447F827C7137BEE76EE32B146130CF28308A84E155C21A4418A2A3D17|
    |40D1D50D0D38F194F184F09C3CF18CF09BF4147549291157A7426CF28308A84C42A|
    |E10FE8A8B28FCED2A3B3738C79C6022179817004476F4C1D8D31EE3EC5F80A6FD23|
    |C38679A4F41864F41864F4126C7739E210CC12C7435549D6731C9B398E4594CF22C|
    |723C8B5C3F2589C0AEAC1A6A567D7BCED6D7067F70893C3E513FA1F050D92567EB1|
    |B131A998AFF4C4D4F88AC82F7FFD7F5D97F1CCEB3E605DD402981689BB8BA817213|
    |6F6FE1CAC0D56D940ADE36BFB4760767B1AE39947994059428D4270ED0E9F681F85|
    |0FC2801944E94204A08A51BA50FE51D4AF32F5F8AF3C7|
    |-------------------------------------------------------------------|
  4. Garent

    Hai

    That's my least favorite pizza.
  5. Garent

    Hai

    Quote:
    Originally Posted by leChuck12 View Post
    And not much Garent, what's up with you?
    I just woke up from my nap about twenty minutes ago. We're having pizza for dinner today, and I am completely uninterested. Seriously, what is wrong with me? I used to be completely ecstatic every time I ate pizza. I think this is a sign that I am no longer capable of enjoying life.
  6. Quote:
    Originally Posted by TheBruteSquad View Post
    This was pre-DO level, though (8 to 10) and he was MA and spent a lot of time just standing there after using his two attacks so I figured it would be safe.
    I don't have a clue what the deal was then. Best I can come up with is that he thought you were making fun of his damage output by holding his hand on every enemy.
  7. Garent

    Hai

    Hey what's up?
  8. Quote:
    Originally Posted by Garent View Post
    it's equivalent to getting back two and a half hit points every time you attack.
    I did the math wrong earlier. On a defender, the proc returns 50.85 hit points when it goes off. With a 10% chance to go off, that averages to 5.1 (rounded up) hit points.
  9. He might have been asking you to attack a different target than the one he was attacking. Depending on his damage output, this might have been a good idea for you.
  10. Entropic Chaos and Decimation are pretty much the exact same set except that decimation is better and more expensive. Decimation is a lot more affordable than it used to be though.

    As for the chance to heal, it's not significant at all. The chance of it happening is so low that on a defender it's equivalent to getting back two and a half hit points every time you attack. Pretty useless on a kinetics who can hit themselves with a powerful heal whenever they want.
  11. In my opinion, the office and lab maps are the two most balanced ones for most things.
  12. Quote:
    Originally Posted by Predatoric View Post
    ok.. im on the same version lol. Sorry i had PvP mode ticked

    My bad.

    Its still 176 vs 203 corruptor damage though, which after enhances is a fair bit of damage.
    I think this is the second time mids has been the cause for screwy numbers in this thread. The first one being from me.
  13. Quote:
    Originally Posted by Predatoric View Post
    Example of current damage gap from mids:
    Nova on Defenders energy set currently deals 90 damage unslotted
    Nova on Corruptor energy set currently deals 203 damage unslotted
    Sorry for the double post. My version of Mids (database version 16.1147) shows defender nova doing 176 damage on average. I'm not sure where the 90 damage number is coming from, because my version says that even if none of the random extra damage hits then the power still does 108 damage.
  14. Quote:
    Originally Posted by Biospark View Post
    Once Bio hit 28 and picked up Tesla Cage, he did considerably better than he had been doing up to that point, but unless content gets much more difficult in the 30s
    I spoke a little too hastily. Like tankers, defenders have some minor-moderate issues around the 16-28 area because their important attack powers are in their secondary and come much later.

    BUT...this is going to sound sort of disrespectful, but I'm completely serious when I say a large part of the problem is that you're electric. It's a set whose good powers are the first three ones and the last three ones with a large dead zone right in the middle of them. If both of your characters had the same buff/debuff set and the controller had earth control, then the difference between the two would be very obvious.
  15. Quote:
    Originally Posted by Frosticus View Post
    My kin/sonic is sadly not as fast as my plant/kin, nor as safe, but that is almost entirely due to how overpowered controller epics still are (especially stone, I mean perma capped hp, s/l softcap, huge st burst, and good aoe). But pre epics the plant wasn't as fast, but was safer. I don't blame defenders for controllers being too good though.
    QFT. Controllers outdamaging defenders only occurs at the upper levels thanks to the epic pools and inventions. The most damaging thing a defender can get out of their epics is electric fence. If they had a respectable melee damage modifier, and actually got some of the good blaster melee attacks (energy bunch, bone smasher) then things would be very different. As it is, they get the worst melee attacks they possibly can (total focus and thunderstrike) and they're on double their normal recharge times. It's not unusual for an epic power to have an increased recharge time than it would normally have, but the exact pattern isn't easy to figure out.
  16. Hmm, five weight classes? Not sure what the point of that is, but I bet I can own everyone at LOLweight.
  17. Quote:
    Originally Posted by StratoNexus View Post
    On top of that, those tankers will benefit from the same buffs and debuffs the defender is using, while not needing to spend any time animating those buffs and debuffs.
    I can see where you're coming from, but the fact of the matter is that the viewpoint is wrong. Archetypes and powersets are balanced based on what is brought to the team, not based on who benefits from it.
  18. Quote:
    Originally Posted by Hawkeyed View Post
    -Powers that effect other players will result in automatic disqualification from the event. Examples include but are not limited to Steamy Mist, Lightning Field, Hotfeet, and Shadowfall.
    Do you guys mean powers that extend too far beyond the character, beyond what an aura would normally be capable of?
  19. Quote:
    Originally Posted by Dersk View Post
    when did defenders get a 500% damage cap?
    Looks like you found a Mids bug.
  20. Quote:
    Originally Posted by Dersk View Post
    My FF/elec defender can solo ITF rooftops, and his damage is as slow as a J.R.Tolkien book.
    Amazing simile.
  21. Quote:
    Originally Posted by Torrynt View Post
    Think about it... a fully capped Defender (after a large FS) barely does more than a self buffed tanker (build up).

    The argument is that if you buff defender damage people won't play blasters. However, when they buffed tanker damage, people still played scrappers. I think the same would still be true.
    Power bolt- 180.7 damage, with a 0.8 modifier that would be 222.4
    power burst- 383.2 damage, with a 0.8 modifier that would be 471.6 (this is enough to one shot a minion, and is more damage than a kin/energy corruptor could do even after double stacking FS)

    beheader (a 4 second attack like power bolt)- 124.2 damage with build up and 99% slotting
    gash (a 10 second attack like power burst)- 243.3 damage with build up and 99% slotting

    A fully capped defender does about 50% more damage than a tanker using build up. After your proposed change, they would be doing about 84% more damage, almost double the amount.
  22. Would this really be worth the large amount of time it would take the powers and tech people to do something like this?
  23. Quote:
    Originally Posted by EmperorSteele View Post
    Its a psuedo pet? oh wow, Didn't know that!
    It didn't occur to me until I read this thread and did some digging around. I hypothesize that all drop type powers are actually pet summons of one sort or another.
  24. Rain of Arrows does NOT have an accuracy bonus. The accuracy bonus shown under real numbers does not apply to the pseudo-pet summoned by the power, just like how ice storm and fire rain do not really have an accuracy bonus. Slotting for accuracy would be a good idea, unless you plan on always using the power alongside aim and/or build up, in which case you wouldn't need any accuracy slotting.
  25. Quote:
    Originally Posted by _Tux__EU View Post
    I'm having trouble getting the defence numbers I want, while retaining the powers that my friend would like. I would like to hit at least 32.5% Melee def, and I wouldn't mind sacrificing some recharge for it. Anyone got any ideas? I need 7% more :/
    It's really not feasible to stack a lot of melee defense on most builds. It's the hardest type to get of the positional types. What you have right there is about as good as you can do. If you sacrifice the slotting of a few powers, you could get yourself up to 30.7% by six slotting titanium coating in sonic barrier and dark embrace. The only way to get more than that is to six slot tactics, boxing, or brawl, and that would require you to seriously underslot powers that need it badly.