Gangrel_EU

Caffeine Fuelled Sidekick
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  1. Quote:
    Originally Posted by DarkSideLeague View Post
    I hate the new tutorial because it's actually faster to get to level 2 by street sweeping now (unless I'm playing the tutorial with about 5 other people).
    Just to point out, it was faster to street sweep when the old tutorial was around as well...
  2. Of course, you can always go the full on sandbox route, and let you play as you want...

    But that has its *own* problems
  3. And to just further everything along a little bit:

    This is what the MPAA says about politicians who take their money

    linkage

    You take our money, you do what we tell you do; or we will destroy you.

    Yeah, democracy at its finest (and the UK is going a similar way as well >.<)
  4. I would have said that Lineage was also closing down, but it is only for the US servers.

    I remember the closing event of Tabula Rasa...

    GM's remote killing me (happened during normal play sometimes), teleporting me to their locations etc etc

    Oh and lots and lots of lag and vodka drinking!

    I still listen to the soundtrack every now and then and get all teary eyed (the music from the last zone event was *stunning*

    *wipes a tear away from the corner of his eye*

    I just have to keep on remembering to back up my TR hard drive... i still have the last patched client, installer and PTS installer on it >.<
  5. Quote:
    Originally Posted by Ukaserex View Post
    Ok, if I'm reading you correctly - you're voluntarily blocking our access to the site because of this political fiasco? One that's not even remotely likely of passing?
    Congressmen look at you tube, FB and other sites just like the rest of us. They'd be more likely to vote themselves a pay cut than let that piece of legislation pass.
    BTW, you do know that the legislation (both SOPA and PIPA), if they passed in their current form would enable the removal of facebook/youtube and other sites *without* due process... it doesn't matter if congressmen use it, the fact that they put this forward without even thinking about the consequences to THEIR OWN internet usage just shows how shortsighted they are.

    *edit in* To take the current legislation to it extreme point... even linking images that you do not own the copyright to (like i would assume several people's avatars, and the image that Hyperstrike linked earlier on in the thread) would be enough for the copyright holder to get this forum closed *end of edit*

    The argument that you just came up with has been used in the UK when disabled people were protesting against the now proposed changes to their benefits... the removal of *some* of those benefits could actually make the person unemployed... Of course, some *ABLED* bodied people said that if they were able to get to the protest then there was nothing wrong with them and they shouldn't be protesting about cuts that wouldn't be affecting them! (of course, you are just one bad accident away from becoming disabled yourself!)
  6. Quote:
    Originally Posted by TonyV View Post
    (a vast overreach of power that can--and will--be abused and shut down legitimate sites and weaken the security of the Internet as a whole)
    Just to bring some expansion on this point... the DMCA is *already* in some cases abused beyond its intention.

    If you own the copyright to the material, you can get a DMCA request to pull it down.

    HOWEVER! (news from 12th December 2011 website: Billboard.biz)
    Quote:
    Last week, MegaUpload shocked the entertainment industry by introducing the "MegaUpload Mega Song," from Will.i.am, Diddy, Kim Kardashian, Alicia Keys, Snoop Dogg, Chris Brown, Kanye West, Lil John, Jamie Foxx, Mary J Blige, Floyd Mayweather,The Game and more. In the video, the stars sing and speak about how much they love MegaUpload, which has often been attacked by the MPAA and the RIAA for facilitating piracy.

    But the video was quickly removed from YouTube after it was flagged for copyright infringement.

    MegaUpload says that the takedown notice came from UMG, and tells TorrentFreak that it plans to sue the label.

    "Let us be clear: Nothing in our song or the video belongs to Universal Music Group," said MegaUpload CEO David Robb. "We have signed agreements with all artists endorsing MegaUpload."
    Linkage to full story

    Overstepping your boundries at all?

    I like the analogy that i heard a while ago about what SOPA enabled:

    Someone stores counterfeit/illegal goods in a safety deposit box in a bank. The entire chain of bank can now be fully shut down, and no compensation given for any of the *legal* users of said bank, without having to go through courts.

    Sounds like overkill... it is true though, infact several user avatars on this forum alone would be enough ground to get the whole game shut down if this passed in its present form.
  7. Quote:
    Originally Posted by Durakken View Post
    Oh yeah... btw...

    The blackouts today is the Reddit thing and they decided to stupidly do it on a different day that all the other big names...

    All the big name blackouts will be happening the 23rd
    Care to list some that are happening on the 23rd? By all accounts that i can find (granted quick google search of "23rd January blackout") it appears that the date shifted for them!

    Current blackout participants of one form or another that I know of:
    Rock Paper Shotgun
    Google (logo only)
    Wikipedia
    XBMC.org
    Ars Technica (theme change, still covering)
    Destructoid
    Reddit
    Wordpress
    EFF
    Twitpic
    Imgur

    (list taken from http://sopastrike.com/ )
  8. Quote:
    Originally Posted by CactusBrawler View Post
    On the onehand SOPA is crazy bad.

    On the other hand if it passes maybe all the internet companies will move to Europe, which will mean a lot more IT jobs...
    Well, more jobs over here, but SOPA is (IIRC) worded so that no matter where the site is located, it can be taken down with no due process (ie going through the courts)
  9. And just as a quick post, thought i would post up what the MPAA thinks of the blackout of some sites already!

    http://gizmodo.com/5876984/the-mpaa-...abuse-of-power
  10. Quote:
    Originally Posted by Roderick View Post
    The Super Boosters are as much "Gambling" as the machines at supermarkets full of cheap rubber toys are.


    This is not gambling.

    Neither are the Super Packs.
    I would probably go with Kinder suprise eggs as another analogy...

    linkage

    Although they are banned in the US apparently :s
  11. Quote:
    Originally Posted by Samuel_Tow View Post
    Grissam?
    Not sure if serious, but wrong CSI series....
  12. Quote:
    Originally Posted by Lothic View Post
    Sure treating different players differently based on real world currency exchange rates sucks.

    But there are people in the US who also agree or disagree on whether the prices this game charges for things is fair regardless. You're quibbling over a variable that is not significant - as a US player I might decide that the prices are too high even WITHOUT worrying about paying with a different currency. *shrugs*
    True, but then again your points and base sub fee are within 1c of each other, so it is an easy option... however the EU players pay one rate for Sub, and a *higher* rate for points (and to be honest 13.4% price difference *is* significant...)

    *edit* I would like to point out as well, than an EU player can *ONLY* pay for up to 6 months of game time in advance in one go... anything else beyond that is multiple transactions
  13. Quote:
    Originally Posted by Lothic View Post
    Some might say "balance" has been preserved via that mechanic. YMMV of course.
    You mean along with overcharging off the EU playerbase for buying points?
  14. Quote:
    Originally Posted by Lothic View Post
    Well at least you have the -option- to do that even if it's not cheap.
    Before CoH:Freedom people who were years behind on vet awards had no option to get the latest stuff. *shrugs*
    Ah yes, but also before CoH: Freedom, rewards were *not* removed after just a few months of being available...
  15. Quote:
    Originally Posted by DumpleBerry View Post
    Anyone can upgrade their account to Tier 9 VIP and purchase these.
    Yep, and if you are an EU account, be prepared to pay more than you expected sub fee wise to get them

    Depending on the number of tokens you need to buy, every 5 tokens via paragon points is essentially 6 months of sub fee give or take a £... for 6 tokens via Paragon Points, you pay £61.20 = just under 7 months sub fee

    ((Rates given above are £8.99/month for Sub, £10.20 for 1200 points (bonus of 1 Reward Token)).

    Color me unimpressed and the main reason why i unsubbed.

    I wouldn't be as fussed if they gave us the Reward Tokens for multi month subs up front, but they dont. We still have to wait on a month by month basis to get our reward tokens.
  16. Quote:
    Originally Posted by ebon3 View Post
    I'd rather we had something like a big bang/ galactus creation event. Like the proverbial Jean Grey (pfffttt... a pheonix could only hope to rise from the ashes as many times) a new universe would arise from the ashes of the old.
    That can work as well...

    Just so long as they dont blow up Earth! (a la Tabula Rasa closing event... that was loads of fun though )
  17. Quote:
    Originally Posted by Zwillinger View Post
    Rob only lived in Iceland. Don't think we have any actual Vikings here in the studio.
    So no Minnesota fans then?

    BOO!
  18. Quote:
    Originally Posted by Zwillinger View Post
    We hired a Brit, you sign up for G+. Tit for Tat I say!
    You also hired some Icelandic people... were they recently working on a big space faring MMO?
  19. Quote:
    Originally Posted by Hopeling View Post
    "This is a tough fight, it's worth using 30 seconds of Wedding Band for this."

    45 minutes later: "Hey, why am I covered in blue flames? ...Aw, man..."

    Yeah... Wedding Band could, in principle, last beyond my natural lifetime given how often I use it, but only if I ever remembered to turn it off when the fight was over.
    I still have mine available to use on my main, with soemthing like 50minutes of time left...

    Not bad for 6 (coming up to 7) years of character life!
  20. Quote:
    Originally Posted by Coyote_Seven View Post
    I vaguely recall hearing somewhere that some old old MMO (older than CoH) once had its game engine replaced with something newer.

    I mean, could that not happen here? Replace the old Cryptic engine with... what, a Paragon Engine? Something that could be backwards compatible with the old content, but allow for much easier and more powerful upgrades, changes and additions.

    I have no idea how possible or feasible something like that could even be, though.
    Big Spacefaring MMO at one point ran 2 seperate graphics engines.... they dropped the older one a few years ago.

    I believe Anarchy Online is due an engine upgrade, and as of sep 2011, still hasnt receieved it (3 or 4 years after its initial announcement).

    So it is possible, and i would like an updated engine, especially if its the limitations of the current engine for Warwalls...
  21. Quote:
    Originally Posted by Samuel_Tow View Post
    I'm really not sure what the solution to this problem would be, such that it wouldn't be annoying for non-situational power use, but this is a big issue. You're never specifically given an opportunity to use these traps in response to your situation. You can only ever use them when the game is essentially paused and you have yet to start a fight. And, frankly, "pre-fight preparation" just isn't fun for me. I'm much rather be expected to think on my feet and react to circumstances, if given the chance. Traps can be made to do this even without "dumbing down" the powers if people are simply allowed to see ambushes coming with enough forewarning that they can lay at least SOME measure of a trap.
    Traps suggests to me preperation, and not reactive actions.

    And whilst pre fight preperation isnt for you, some classes already have to do it (although they have resolved it for some powersets from single target to AoE buff's)...
  22. Quote:
    Originally Posted by Oedipus_Tex View Post
    The fact that we can bring 8 players instead of 4 or 5 to a mission also IMO is a huge part of what allows the game to be so casual friendly. You rarely need a "perfect" person to fill any role because chances are any combo of 8 will seal most major issues. I find in CoH it takes less time to gather 8 players than most MMOs to gather 4, because everyone is so specialized and you can't burn a team slot on someone who isn't "ideal."
    CoX scales every single mission that is an instance to the number of players in the group, so even if you *dont* have a full 8, you will still get a sensible number of mobs for the number of players in the team.

    It has the potential to make it more fun, but it can also end up being "oops, forgot the mission settings were for +4 x8, lets drop it a bit"... which has happened to me more often than not when i team with some people.

    On the flip side, pretty much every other single MMO doesnt scale according to the number of players in the party, and they generally only instance for dungeons and raids, so if someone cannot do a quest by themselves, add in another person and more often than not, the quest then becomes easy enough.

    Swings and roundabouts, there is no perfect system out there.
  23. Quote:
    Originally Posted by Grouchybeast View Post
    That used to be shown, and it was useful. It disappeared in the UI 'upgrade'.
    More than likely it was something that i didnt notice 1st time around, and after playing with the market for a while *after* the upgrade i noticed something was "wrong"...
  24. Quote:
    Originally Posted by FourSpeed View Post
    *snip long post*
    I *cannot* disagree with you there, Wentworths has done *really* well for spreading wealth amongst the players, especially in conjunction with the IO system.

    Without the IO system, WW/BM wouldn't have gone down as well.

    Hell, i am *glad* that there is at least some form of listing items/salvage etc for other players to purchase.. am just stating that there is room for improvement with the interface and the information that is relayed to us...

    Sure with a double blind setup, there isnt all that much that you can do, but even just listing the *time* of the last transactions (and not just the date) would come in handy
  25. Quote:
    Originally Posted by Lycantropus View Post
    Oh I don't disagree with you there. The actual sell history is a great idea but only going to 5 is, as Venture pointed out, is almost worse because it's so manipulatable.

    The problem, I imagine, with allowing a longer history would be an exponentially impossible ammount of weight upon the databases trying to keep track of every single item on the market. So standard code rant aside, I bet there's no easy answer to that.
    Oh agreed that SCR applies here, hell even just having a previous 7 day running average would make it a lot easier to actually be able to gauge what to sell stuff at (so only once a day would the query be ran, and then that is it for the next 24 hours).

    But from what the developers have said, when you look at the market, it downloads a *load* of information that actually isnt needed. Which to me means that it needs working on in the 1st place. Whilst that is happening, why not add in a few QoL features

    ((note: reducing the amount of downloaded information could actually bring the WW/BM back into mission/bases again!))

    So yeah, SCR applies, but if they are going to be working on it at any point in time, might as well suggest improvements.