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Quote:Call it generic *asian* mythology if any pleaseEdit:Are... those famous games? I've not heard of a single one. Based on the videos, there's absolutely nothing distinctive about the style. It's just generic fantasy.
Quote:The game is already out in (at least) two countries. And NCSoft confirmed it before then as well.
I was just going by what the *English* Blade and Soul website was stating in terms of sub fee. -
Quote:Hyung-tae Kim, who worked on several games in the past as an artist (Magna Carta series, War of Genesis: Tempest, War of Genesis III and War of Genesis III: Part 2)After watching the trailer on the website... Nothing about it seemed slightly distinctive. The art style of someone-someone? Did they also do the art for Tera, Aion, and the dozen other high fantasy asian MMOs, because it looked the same as all the rest.
Quote:Although, the whole generic high fantasy, grindfest, sub-based, no-story (at least based on the website) things... combined with what they just did to CoH? Yeah, I don't really have any interest in it... And I bought Aion. And was excited about it. I'm never again going to pay anything for an MMO before I get to test it out (they didn't have a trial back when I got it). -
Well, it *was* just a general mass mail out. I got the email on an NCsoft master account that *doesn't* have City of Heroes attached to it.
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Quote:I think you are reading into it a little bit too much here, although I can see where you are coming from.Not to mention that if I was an original Guild Wars player, I'd be awfully nervous right about now too. Their account login system didn't port over to the new system, either. (Aion and Lineage 2 did, but CoH and GW1 didn't. See a pattern of plans developing there?)
Side note: I don't have the option to flick my lineage 2/Aion accounts over *yet* (actually, to be honest, i wont be able to flick my Aion account over anyway, as i am on an EU account).
Why didn't Guild Wars flick over? I don't know, why don't you ask the Arena.net guys?
Why wasnt City of Heroes flicking over? I don't know, why dont you ask the Paragon Studio guys...
I remember seeing the "transfer the account" page for the past few months though. -
Correction: You do still need to find the "correct" NPC to do repairs in WoW, they are *mainly* the weapon/armour/reagent vendors. The others will *not* repair your stuff.
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Quote:On the PC?[I haven't tried GTA: IV but I think I'm liking what I'm reading of the R.A.G.E. engine... will have to a bit more research]
Needs a feck load of tweaking to be able to get it to run well. On my PC, I was suffering a lot of jitter. Looked good, but played badly in my mind -
Quote:At least with the games with an inventory, even if your bags *are* full, you are not denied from getting "the uber weapon of pwnage". Yes, you have to mess around, choose what to drop, but you are not *denied* the drop.The fact that everything goes into the same bags means that in those games the player needs to spend time sorting through the drops after each individual kill that procs items (which is frequently), which in turn puts a limitation on how fast the player can mow through the crowds. It CAN slow you down some in CoH, but you will never be in a situation where you miss out on a Purple recipe because you have too much Salvage. Keeping your inventory cleared can sometimes be annoying, of course.
In City of Heroes, you just never know what you missed out on due to full bags (which i suppose is a bonus).
Plus side to WoW recently... AoE looting (yeah I know, small things small minds... but it is a QOL improvement) -
Quote:Looks like we had similar plans. Soon after the close of beta (or the launch of the retail client), i already had a GLM file extractor that would just rip all the files out of their containers.Also, I hacked the client files of Tabula Rasa. I had pixel-perfect maps of all of their zones and icons and stuff and was actually going to set up a Tabula Rasa wiki,
It was a good way to get the music files (and also "name that tune" for the ones that were not titled.. >.>). Oh, and the base announcements, some of them were *very* funny -
Not necessarily, i have been flicking from premium to VIP on the forums for the past few months... it seems to stay for a few hours and then forgets that you were actually premium.
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Quote:I got pissed off with Temple of The Eternal Night D&D Game. Played it for 100+ hours, got up to a point which would crash the game and computer.Then I'm amazed you're still sane. That's only gotten WORSE since then. Game buggy as hell on release? Never mind, release it anyway, maybe do a patch later because it's dead easy to patch stuff now with everything on the net. Full game on release? Lolnope Day-1 DLC that's on disc locked. Expansion packs? What are they?
There were no patches that fixed that problem.
Solution:
Restart the game. -
My 1st thought running through my head when i read this thread was
"I know that there was work going on with a licensed version from Eden Studios, but who actually owns the rights right now?" -
Quote:No worries... Hell, I knew that I should have spent more time talking to players at the meet over the weekend!*edit - Gangrel - cheers for the heads up on Planetside 2; I'll give that a look
To be honest, it is always a hard one though to get right, I know people that dislike *one* fantasy MMO, but love another, even if the 1st one has everything that the 2nd one does... *shakes head*
This is why I am always willing to help out and point people in a direction or two! -
Of course, if you are EU based, you can scratch off the AE Edition and the Going Rogue box edition.
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Quote:That sounds similar to what happened to me.Doing a MoLRSF back in the days when it was hard as ****. With a largely pickup team featuring multiple MMs and Dominators rather than the standard accepted fare of Brutes and Radiation Corrupters.
We go in for the careful pull. We snipe-pull the first Hero... and a few seconds later the entire lot of them come piling in after. What follows was the most intense fight I've been in in my City of Heroes career. I'm spamming all of my powers. My health bar is playing pong. Several times teammates almost go down. But we do it. Somehow, by the skin of our teeth, we manage to beat those Heroes into submission all at the same time.
I've never felt so proud of a group of individual before or since.
However, i was a about 1/2 IO slotted, some SO (all red), the rest *blank* Fire/Psi dom.
We managed to get the MoLRSF on the 1st attempt -
Quote:To be fair, one of the Guild Wars 2 fan-sites was compromised, and as some people out there have the *really nice* habit of reusing the same email address and password combination for several sites/games out there, some of them got compromised that way.Beware. NCSoft is having a massive problem with Guild Wars 2 hacks (11,000 so far that they've acknowledged) and are blaming the players.
They're also having serious launcher problems.
Me, although i use the same email address for several sites, i also have a unique password (and also in some cases an authenticator if needed) to help improve my security.
*shrugs* If said person is dumb and used the same password across *related* sites, with the same email address, and the fan site gets compromised... then i would *immediately* change the password to my game account (as well as to the fan site account).
The same thing happened with one of the Aion fansites out there (AionSource i believe) soon after the release of Aion in the western market.
tl;dr, some of the "hacks" *are* down the player stupidity for using the same email account *and* password across different websites AND their game account. -
Quote:Well Unearthed managed to get a refund to his card earlier on...How insulting...NCSOFT credits. Who will be playing another NCSOFT game after this? I want to say something else but I better not...
http://boards.cityofheroes.com/showp...&postcount=240 -
Quote:Define grind though...As a final note, I had to laugh as a game who supposedly removed the grind from MMO's has people AFK XP farming. Grind removed indeed.
Some of the CoX badges are a definite grind to get, and i know people who would constantly AFK away nights or *weeks* in lava pools whilst on holiday to get the damage received badges.
I think for GW2 it is more annoying in that people *wanted* to hit the level cap as fast as they could, and if they could get at least *some* progress whilst being at work then they would do it. To be honest, this "must get to cap as fast as possible" mentality is something that i always ignore, and if people complain about a lack of stuff to do at the cap 2 weeks into an MMO that has just launched... i will tell them to "slow down and smell the roses". People are more competative today, and even in "non pvp mmo's" you still see people burning to the cap in just a few days.
*shrugs* Personally, in any MMO, I would have it so that no matter what you would be logged out automatically between 30 and 60 minutes of no movement.
Course, that is easy enough to get around if you just have a macro set up on your keyboard (autohotkey if you don't have a fancy keyboard) to hit forward and back every couple of minutes to "keep the connection alive". -
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Quote:I was just going through the MMO's out there... not all the ones in that list have died either... some are still in development.Ummm... EVE Online is very alive and well. Not certain how you are trying to define died.
It was a follow on phrasing that i screwed up on. But yes, in general most of the Sci-Fi orientated MMO's seem to not do as well as Fantasy ones, quite possibly because they are the "sci fi" version of a fantasy game, and something doesnt just transfer over between the two. -
Quote:I was more trying to put across that there were still quite a few Sci-FI games in development (or had been developed). Hell, i hadnt even hit the mech games, the generic FPS's with online servers and so on.To be fair, if you are talking about the original Planetside, it is vastly different from Tribes Ascend and Global Agenda. Actually Tribes Ascend and Global Agenda aren't anything alike and I think they were made by the same dev house. Planetside 2 is almost nothing like the original Planetside when it comes to gameplay.
It is hard for when someone says "i dont want fantasy, i want Sci-fi" I try to find out what it is that they want from it.
Is it a change of setting, with the same combat system and progression as City of Heroes? Is it change all of the above?
There are so many things that need to be taken into consideration to find the correct game.
To be honest, fantasy is fairly easy to slip into, because so much of it can be "generic" and transferable. And I am just referring to books here.
Side note: The combat setting for TERA puts me off it, i am not a *huge* FPS fan, and i am picky of the ones that i like. Borderlands i can cope with because it has a nice sense of humour behind it, and the targeting was floaty enough for *me* to like. -
Quote:Expand that please a bit more.... TO's were usable by anyone... however DO's and SO's were *not* usable by everyone.I think, in general, we are speaking more of the trash loot than the auction/marketable items. CoH had it sorta with TO/SO, but those were at least slottable and usable depending on your circumstances and were a holdover from pre-IO days to a large extend.
Before the market came along, i spent more time vendoring the stuff that i could not use or just destroying them (thanks for limited storage guys!) -
Quote:Have you tried Planetside? Borderlands (ok, granted not an MMORPG, but you can quite easily get friends in to play with you in your game world). Tabula Rasa was another (with a 3rd person target locking system).Fair enough if it's YOUR preferred genre. It's not MINE. I agree about what you say about CO and DCUO and the lack of good games in general. The point is, there are an awful lot more fantasy games around and in development than there are sci fi games full stop. I know this because before coming back to CoH I spent a good deal of time on MMORPG.com going through the list and having a look at what was around. It's a tired over used genre (at least imo, YMMV) and every game that comes out based around it tends to just be a carbon copy of the previous one, with some gimmick thrown in designed to make us think it's actually not just another WoW clone. (Rift, I'm looking at you).
If you like that, then knock yourself out; more power to you. I prefer something different, innovative and imaginative than sodding mages and dwarves.
There was also Earthrise, Matrix Online, Anarchy Online, Eve Online, Star Trek, Star Wars: The Old Republic, Star Wars Galaxies, Defiance (due to be released soonish i hear), Global Agenda, Tribes...
Why have they died? What would they need to have changed so that they could stay afloat?
People say that SW:TOR is "WoW in space" especially concerning the combat. However to break out of that combat style, you are then looking at 3rd/1st person combat system.
Which works for *some* MMORPG's, but not necessarily for others. And with Science Fiction tending towards a lot of ranged combat (guns, guns and more guns... ooh look a sword), it would work.
Planetside, Tribes, Global Agenda. What needs changing from THOSE games to make the game that you are looking for?
There is also Firefall in development (which reminds me of Tabula Rasa to be honest) -
Quote:Anne McCaffrey would like to have a word with you thenThis is open for a huge ball of semathic fights, but for me:
A world dominated by magical creatures (don't have to be the standard variety) in a medieval-type setting (castles/keeps/forests/stone cities) where technology is either absent or the exception and not the rule. A world where travel is (most commonly, not exclusively) via domesticated creature mount or magical means.
A world where you fight dragons, golems, gods and magical entities (the later can delve into horror genre in a contemporary setting with the right approach, like TSW does) or perhaps other fantasy inspired races.
This is a topic books can be written about, but thats just the surface and overly simplified description.(well she would if she was still alive
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She classified her books as science fiction, but when you start reading them, they are definitely fantasy.
However, once you read enough of the books, you discover that it is actually science fiction.
Thank you Anne for a marvelous 40 years of writing.