Friggin_Taser

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  1. Friggin_Taser

    Free Going Rogue

    Quote:
    Originally Posted by Ironblade View Post
    I snuck into the game back in 2005 without paying for a retail package. They had something called a 'Buddy Code' where an existing player could invite you and you never had to buy the game - just start paying the monthly fee.
    They also had CoH "Bootleg Edition" discs that were at Best Buy that gave you the entire game around I want to say issue 4 or 5. I know because Marketing sent me a bunch of them along with some awesome CoV t-shirts and capes to give out at the Connecticon anime convention.

    I actually made 5 bucks buying Going Rogue. I got it during Best Buy's Cyber Monday deal for 10 bucks, so I got a month of game time while saving 5 clams. Not a bad deal and I don't begrudge people getting Praetoria this fall for free.
  2. I have already bombed Posi's PM box with this: but I'd be willing to throw down 5 bucks worth of whim-whams for the Disruptor/Longbow Warden badges. PvP is dead on my server, so my hopes of getting it the normal way are nil.
  3. * Friggin' Taser (Hero)
    Cause of Death: Bored fighting duos, died attempting to herd Outbreak

    * Friggin' Taser (Hero)
    Cause of Death: Ran into mob of Hellions stealing purse from old lady

    * Friggin' Taser (Hero)
    Cause of Death: Didn't know what Clockwork were until his life was violently ended by them

    * Friggin' Taser (Hero)
    Cause of Death: Was too distracted laughing at Abominations vomiting on him to fight back

    * Friggin' Taser (Hero)
    Cause of Death: Charging ahead of the rest of his team into a large mob of Lost in the Paragon sewers

    * Friggin' Taser (Hero)
    Cause of Death: Doing the same thing over again

    * Friggin' Taser (Hero)
    Cause of Death: Attempting to defeat Dr. Vahzilok all by himself

    * Friggin' Taser (Hero)
    Cause of Death: Doing the same thing over again

    * Friggin' Taser (Hero)
    Cause of Death: Doing the same thing over again, then finally decided to call for back up

    * Friggin' Taser (Hero)
    Cause of Death: Ambushed by a weird Devoured Earth creature walking to Valkyrie in Steel

    * Friggin' Taser (Hero)
    Cause of Death: Left auto-running in Talos Island while I had to go to the bathroom

    * Friggin' Taser (Hero)
    Cause of Death: Blasted into bits attempting to solo Hamidon
  4. Quote:
    Originally Posted by Eiko-chan View Post
    Try to ally yourself as the "majority" all you want, it remains fact that people that feel like you either apparently feel no need to speak up, or don't exist. We might be a minority, but you're even more so of one.

    The only real majority anyone can claim on the forums is the majority of folks who think "Forums? What forums? Why would I want to mess around with forums?"
    You know what? You are right. I am in the minority here.

    I'm in the minority on these forums that realize that you, Eva, and the rest of your anti-raid crusade are just posting the exact same thing that was said anytime any change ever was added to this game. I'm in the minority of people who realize how completely narcissistic it is for the handful of you to continue to spam these boards with your views as if they are new or even warranted. I'm in the minority of people who feel sorry for you, since you can't seem to realize that you can take any one of your anti raid posts, remove the word raid, and Mad Libs a rant against any other change ever in this game.

    If your majority is full of ostriches with their heads so far in the sand that they think their own personal disagreement with the game is more relevant or more important than any other issue anyone has ever had with this game and that the devs are forming a huge conspiracy to force them to *gasp* team, then I'm glad I'm not part of the petulant, clueless majority here.

    If we add up all the time Eiko or Eva have posted against raiding, we would find that someone playing solo in the exact amount of time using merits and the auction house could have a fully formed incarnate by now. But it's more fun to pretend this addition to the game is the one that will TOTALLY RUIN THE GAME FOREVER and act like victims.
  5. Quote:
    Originally Posted by Steelclaw View Post

    4) When I wrote the post it was more in the nature of "Why would the marketing department choose this strategy for keeping players?" than "I hate the Incarnate System and want to write an inflamatory post about it." Like I said... I haven't played the Incarnate stuff yet, though with a 42nd level character I'm closing in on it. I would suggest that perhaps some of you (not all) have been projecting your own feelings about the system into what I wrote.
    I thank you for your candor, but this point is where 99.9% of my problem with this play is.

    It wasn't the marketing department's decision to include raids and end game. It was the player's decision when, even in CoH's beta, these things were ASKED for. REPEATEDLY. Next to power customization, crafting, flashback, and side switching (all of which we got first), it was one of the most requested things.

    And no matter what you posted, it would be projected upon by the 6 or 7 anti-raid posters on this board and taken as their own. It's what they do. It's just sad that this small group of people don't realize that what they are doing is just as annoying and futile as the same amount of people constantly threadjacking and spamming the boards against crafting. And against PvP. And against Capes at 20. And against auras at 30. And against Hamidon.

    It's not like there's a set quota of complaining they must do before the devs go "Wow, 7 people really don't like raids, I guess we'll just rip that out of the game entirely and waste years of development time to give them more solo story arcs they can solo in an afternoon." But that won't stop the vocal minority from trying to reach that mythical quota in their heads.
  6. Quote:
    Originally Posted by TonyV View Post
    Or it could be that we're really tired of this argument, we're tired of umpteen threads being created and even more being hijacked, and it's long past time to move on. The humor in the OP is based upon the premises that 1) the developers and marketing people don't care about us and only marginally care about the game 2) most people hate the trials, and 3) that the way it is will be set in stone forever, never to change. All of these are outright false, so it just doesn't really strike me as laugh-out-loud funny as it apparently does others who must think these premises are true.

    Plus, it rubs me the wrong way that it's taking some cheap shots at people who are working extremely hard to make this a cool game.
    Plus there is absolutely no humor to it.

    What was posted here has been said in countless other threads started by the same people responding with LOL SO FUNNY. Except I guess this is funny instead of just forum ranting because it's in the form of a play?

    In order for this to be funny, there would have to be some kind of punchline here and there. The one Eiko-chan quoted doesn't cut it because, like all things in live, we differ in tastes apparently.

    What the OP essentially did is throw together a bunch of conspiracy theories together and call it a day. And since a lot of people here seem to believe those conspiracy theories, they thought it was HILARIOUS. The Original Post makes the incarnate system seem like something thrown together at the last minute out of desperation instead of being something promised to us for over 5 years and in develop for almost as long. The original post also continues the trend of these anti-raid theories by making his preferred play style the assumed play style of the entire community.

    That is shortsighted and ignores the 7 years of posts on this forum about how this game needs an end game and could use raids. Or the 7 years of people who quit and, upon the exiting survey, said they'd like a raiding system and an end game other than Hamidon. Or the 7 years of content that still exists for solo players with a whole system in place to make an infinite amount of new content at the drop of a hat.

    But I guess since it's written as a play, we're forced to ignore reality and play by the vocal minorities beliefs here, right? That raids were forced upon the devs at the last minute because of declining sales and that there will never ever be any more solo content again ever because teaming makes people subscribe longer. And also that 9/11 was an inside job and the Illuminati created Lady Gaga as a government brainwashing tool for teenagers.
  7. Quote:
    Originally Posted by Schismatrix View Post
    RF1: "You got Venture in my Friggin_Taser!"
    RF2: "You got Friggin_Taser in my Venture!"
    *both sip*
    RF1+RF2: "It's bitter!"
    Ladies and gentlemen: the only truly funny thing in this thread.

    Friggin' Venture approves.
  8. Quote:
    Originally Posted by Dr_MechanoEU View Post
    Or it could just be your being a bit of a miserable sod.

    Ever consider that?
    Man, Disaster Movie said the words Iron Man! I've seen Iron Man! That was hilarious... even though the movie didn't do anything funny with Iron Man. Just because I agree with knowing that Iron Man is a thing it's HILARIOUS! COMEDY GOLD!

    This thread is the Epic Movie of forum threads.
  9. So this is like Disaster Movie uncomedy comedy, right?

    Just because he said "INCARNATE CONTENT IS A GRINDFEST," it's hilarious?

    I guess because he said something that vaguely supports some of your views against content, this is like George Carlin's ghost has written his take on issue 20.

    To me, it just seems like a bunch of vague fake facts ("The population is fading!") mixed with things we all knew ("People are less likely to quit friends and groups") mixed with one outright lie ("Research has shown people hate content tied to groups").

    This is the black hole of comedy unless you are wearing the same uniform of dissent as every other one of the 2-3 dozen people who hate raids. It reminds me of when Fox News attempted to do their own Daily Show and their only joke was "Hey, liberals are all hippies!"

    Oh man, that must have been hilarious satire if you let your beliefs numb your sense of humor to the point of being vestigial. And this thread harkens back to that.
  10. I like the irony that people consider the trials not worth their precious time but yet are content wasting their time writing what is essentially NC Soft Marketing Team fan fiction about it.

    Yes, fight the pow-ah.
  11. Quote:
    Originally Posted by Stealth_Bomber View Post
    Sweet jesus, it's a Friggin' Taser!

    (FOCE not included)
  12. City of Heroes 2 can't be City of Heroes. It has to be Country of Heroes or World of Heroes.

    That is where the game needs to be taken: globally or even universally with space travel.

    What should come out of the box with a sequel would be PvP zones/arenas, both villain and hero sides with the ability to switch, random mission generators, a robust crafting system, and badges/achievements. Without these core parts of CoH 1, CoH 2 would be dead in the water.

    What can't happen is for them to Going Rogue this and release only 20 levels of either or both sides and add on later. Out of the box we'd need at least up to the level cap of content and a level cap of at least 40.

    We'd also need all the quality of life stuff we take for granted now: supergroups, global channels, RSKing/SKing, etc. Cross server teaming and Cross Server zones should also be considered a top priority.

    And to the person who asked why having all our old badges in this new game would matter? Because it mattered enough for me to spend the hours earning them. Character reboots and retcons are common enough in comics for this to be explained easily in a sequel's UI. Having a "Legacy" menu that shows what my character did in a previous dimension/timeline should be no problem.
  13. As a long time player of City of Heroes, there is one precious few demand I have if City of Heroes 2 is being made:

    Let us keep our City of Heroes characters and their badges and transfer them to the new game.

    I don't care if it requires a cosmic reboot where my characters awaken in a new world without any of his powers or experience points and has to level up from 1 again, but I don't like the idea of having to rebuild and replay two characters I've spent nearly 2000 hours on each.

    Give us a menu in-game for "Legacy" badges or "Previous Issue" badges that shows what we've earned in CoH 1. Let us carry over some of the veteran rewards and accolades.

    Then I'll be happy. If not, I'll just stick with CoH 1 until the servers go down.
  14. Quote:
    Originally Posted by EvilGeko View Post

    I'm interesting in hearing from other folks' experiences. I'm don't have it in me to leech a trial just to test the theory.
    It definitely seems to be based on participation for me when I lead Lambdas, but in a weird kind of way. In early runs, I'd follow my tanker friend and we'd pretty much be the first two attackers on every weapon cache. I'd then have my team pass me all the pacification grenades and I'd be the one to use them when needed. On these runs, I was about 60/40 on whether I'd get a rare or a very rare. Since we've all leveled up and learned the map, I still hit most caches but we're using less grenades now, so I'm almost 100% getting rares only from it.

    This is on a rad/thermal corruptor. I pretty much only use my secondary on these runs to rez someone during the first three stages.
  15. Quote:
    What I'm saying is that when people really, really like something, it's much easier for them to ignore or justify its shortcomings. So for those who like repeating end-game raids, I imagine Incarnates are heaven. But sooner or later, we have to accept that this is not universally true or everybody, or indeed even most everybody. Participation in those trials cannot and should not be viewed as unanimous approval of their design for the same reasons posted in this threads - some people do them for the loot, not the love.
    You really are hedging your hatred against raids in such a way that, no matter what happens, you can feel like you win.

    We've already seen bAss truthfully say he likes running TFs repeatedly with friends and we've already seen yourself and Venture claim he was just mindlessly grinding content. Once again, you seem to put your own opinions above anyone else's and seem to be ignoring the player base that enjoys running TFs/Trials repeatedly to help friends get XP, badges, drops, etc.

    Framing this thread as your argument: your opinions that trials are boring/wrong/invalid content is more important than the players who enjoy running them or any TF repeatedly because you have already degraded what they do as a "grind." So even though you have no numbers on either side, you already assume your vocal minority of people angry at raids and anti-raid are bigger than the silent majority of people who are running them. Then you hedged your bets by saying that when that majority is bored, you get to claim most of them are sycophants for your cause even if they have no clue people like you with opinions like yours exist... because they are too busy playing the game.

    You are an opinion alchemist, sir.
  16. Quote:
    I'm not looking for new friends, Taser. I like the friends I already have enough, and I don't buy into the social network society of tomorrow, where having 10 000 friends is a sign of great social status. Friends are not like underwear. I don't feel the need to change them every day. I don't feel the need to have loads of them. As a point of fact, one is enough for my tastes.
    Well then, by all means, let's design this entire Massively Multiplayer game around your flawed definition of social.

    Quote:
    This is a social game, yes, and I'm perfectly capable of being social and socialising. With a handful of people. I neither want nor indeed CAN socialise with the dozens of people I appear to be expected to in order to qualify for a non-outcast. But so be it.
    Except this isn't a case of so be it. "So Be It" would be a person accepting that not every bit of content is for them and continuing on. "So Be It" is not launching a campaign on the forums to get a piece of content considered invalid or marked for removal because you personally don't like it.

    Quote:
    You know what? You and people like you have spent so much time trying to disassemble and assassinate my character that I no longer care to defend it. Call it what you will. Go ahead, I can take it. Anti-social? Sure, I'll be anti-social. It's my own fault. OK, I can dig it, it's my own fault. I'm conservative and grump. That I am.
    A better term would be a pessimist. And the worst thing this game could ever do is cater entirely to a pessimist because they would never ever be happy.

    So, Sam, whatever. You can't claim to not be antisocial in one breath and then openly confess to not needing friends and ranting about how having lots of friends is false or wrong in your mind the next. Because then I will no longer label you antisocial. I'll call you what you are: a pessimist trying to bring the ship down with him.

    If you don't want to do raids, so be it. But look at reality, admit it's not for you, and actually go about your day. This campaign of "I don't like it so no one else should like it" is just dragging you down into the pits of unknowing self-parody.
  17. I'm not going to tell you how to play, Sam, and I'm certainly not going to diagnose your psyche, but you just pointed out exactly what your problem is in your own post.

    You did 4 TFs. And instead of saying "Well, I met X amount of players I liked and would team with again" you decided to harp on only recognizing 1 from a forgone past of the game that will not and can not ever return.

    I'm going to point this out now: your own personal hang ups in no way makes content other players enjoy "invalid" or "wrong for the game" like yourself or Eva have pointed out countless times. The fact that you can't seem to move on from the headstones of CoH Past is not a reason why people who enjoy the raids should feel bad for you because you lost your smile.

    I used to lead one of the top three SG/VGs on Pinnacle. I helped run one of the bigger ventrilo servers on the server. But what happened? Life happened. Personality conflicts led to people no longer teaming after a while. Other people left the game. I even took a break myself due to ISP changes. I came back and a SG of 40+ people was a SG of 3.

    Did I sit on the forums all day bemoaning people who were in active SGs doing things I couldn't do? No. I used globals to form TFs and then I invited people I liked into my own global channel. I globally friended people who played competently and were fun to team with. It took precious little work on my part, but now I have a pool of people to join in on any LAMBDA I lead whenever I feel like it.

    No, you are not being antisocial. You are being self centered and a nostalgic for a time that won't come back.
  18. Quote:
    Originally Posted by Bubbawheat View Post
    Has anyone successfully used the LFG queue to form teams? Isn't that what it's supposed to be for, kinda? Just announce "Lambda forming, enter LFG queue to join." Does it not work that way? Then you wouldn't have to be in the same zone at all, is there a time limit for the first part of the trial, or can you wait until you're full to start?
    Server hiccups and the uncertainty of the LFG queue prevent this. Most people, myself included, would rather host a raid that is full of people they have teamed with before in lieu of randoms from the LFG queue. If you just announce to enter queue, you could end up with a team of random people and the people you want to raid with being left out or put on another team.
  19. Quote:
    Originally Posted by Biowraith View Post
    I never understood why, when choosing a letter to throw out from colour, you opted for the "u". The second syllable always sounded more like "lur" than "lor" to me.
    In times like this I only think of one word: Colonel
  20. Quote:
    Originally Posted by Nihilii View Post
    I like the trials, but I'm not seeing this overwhelming majority of players claiming they love it, not ingame, and certainly not here (it's mostly just one dozen posters who post a dozen times in every topic).
    Hint: it's because they are actually playing the game and not just turning this issue into a soapbox on the forums.
  21. Quote:
    Originally Posted by Eva Destruction View Post
    And yours are nothing but the same "I get what I want so screw anyone who doesn't like it" that usually comes with an inane winky attached.
    Fine Eva, I'll talk to you like a person and not the caricature you have made yourself out to be with this issue.

    You say the devs have a "shut up and suck it up" attitude because they aren't talking to YOU personally this issue. What do you want them to say?

    Do you want them to say "We're sorry this content doesn't appeal to you personally, so we're halting production on issue 20 and changing it to a series of story arcs?"

    Do you want them to say "We're sorry you don't like raid content, here, have a free pony?"

    Or are you going to look at this like a rational adult and see they already said it all in issue's past: "Every bit of content in an MMO won't appeal to everyone."

    Remember when inventions came out? There was a vocal minority screaming about how they'd ruin the game. Yet we're still here so you can do the exact same thing with raids.

    Remember when AE came out? With the rampant farming, there was a vocal minority screaming about how it would ruin the game. Yet we're still here so you can do the exact same thing with raids.

    I can continue this with every major new system of content added to the game, Eva. You aren't a sparkly, unique snowflake just because this issue happens to be your snowflake.
  22. Quote:
    Originally Posted by Eva Destruction View Post
    Sam, I want to +rep you so bad right now.
    Got to love the anti-raid crowd constantly quoting and "me, too-ing" every post to make it seem like there are more people in their vocal minority than there are.
  23. Quote:
    Originally Posted by Eva Destruction View Post
    I agree completely. The "raids are awesome and epic and awesome" crowd is more guilty of this than anyone.



    Hmm, rereading my post, it does use the word "I" quite a bit doesn't it? Hmmm, seems to me like I AM SPEAKING FOR MY FREAKING SELF. And oh look, surprise surprise, a bunch of other people, also speaking FOR THEMSELVES, feel similarly. Now who's claiming to speak for everyone?

    Dismissing everyone who doesn't agree with you seems to be the new developer-endorsed direction for endgame, doesn't it, considering the amount of what is essentially "shut up and suck it" the dev-supporters seem to be getting away with.
    Nice deflection.

    Doesn't stop the fact that in every one of your posts you make some kind of hairbrained illogical conclusion that because that's how YOU play, EVERYONE plays like that.

    Read back the post you quoted. You didn't say "On a team of 8, I find that I myself get to know people better." No, you posted, summed up for your raid-hating brain, "On smaller teams everyone gets to know everybody based on powersets or maybe if someone is an idiot and uses RotP as a joke. Also, grrrr hate raids, grrrr."

    You are a broken record that no one really bought.

    I await your deflection and then crass generalization of all players to meet your own opinions. Your posts are nothing but flashing lights.
  24. Friggin_Taser

    Forum Questions

    1. I guess I qualify but I've been focusing on my character since Going Rogue due to badges and just getting into a playstyle/rhythm I enjoy with him. I will probably continue playing just that main character for the foreseeable future.

    2. Yes, I will continue to run the Weekly Strike Force, just not this week. My group of teammates and I have pretty much run the ITF into the ground the last time it was the target, so we're all focusing on the new content this week. That and we all got a notice by running the Mortimer Strike Force.

    3. I'm going to keep leading them with my main character/alpha unlocked character for a few reasons: 1. I can break down the notice for threads. 2. To help others gain shards/notices to finish their alphas. 3. Because I love leading.

    4. Eventually I might bring my main blaster through the incarnate ranks, but probably not until all slots are released in-game.
  25. Quote:
    I pay attention despite the game's best attempts at overwhelming me with flashy lights and unnecessary pop-ups. I do not pay attention to who is doing what in a faceless mess of graphical effects. In a single team, it isn't a faceless mess. It's the really tough Invul Brute, the flying Energy Blaster who's really good at managing his own aggro, the Thermal who keeps everybody buffed all the time, the Fire armor Scrapper who keeps faceplanting and jokes about using RotP as part of his attack chain....it is a collection of individuals that come together to make a greater whole.
    I have never seen a flood of people using their own personal experience as the reality of all players as I have this issue.

    You might feel that way on a smaller team. I've done countless teams where I couldn't tell you what power sets people have. You know why? Because I wasn't obsessed with their powers or their bios, I was too busy chatting to them and inviting them to my global channel as a friend to team with next time.

    Simply judging by your condescending tone in your post, you've painted your entire argument as null and void. We get it: Raids/Trials to you are just flashing lights and blah blah blah blah. Now please stop saying your experience = all of our experience and speak ONLY for yourself.