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Posts
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Heh...the tone of the original post reminds me of Chris Rock's "PSA" on how not to get beat up by the police.
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I saw that today. Hilarious. -
I like the OP's list, how true, how true.
Although, I gotta disagree slightly with one thing:
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Never say anything to the opponents, ever.
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I find that friendly chatter after a good fight is enjoyable so long as your opponent isn't one of those Ipwnedjoomom types. 'GG' is always appropriate after a good fight, so as to leave no hard feelings. -
Rezzing this thread I made awhile back, because I think the information could be useful to newer players.
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Wow, a topic without any real disaggreement... I don't think I've ever seen this before...
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A) Bacon.
Q) Where are the Lost in King's Row?
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I disagree, you whiner!
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I'm just annoyed that I missed the contact that gave an arc that involved fighting Mynx and the Backally Brawler.
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Hey thanks Flying_Carcass
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NP! -
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I dont know of a single secret contact yet, havent gotton any, dont know how to get them and I have a lvl 40 Brute:/
Frikin sucks
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If you have the obsessive badge (50 badges badge), you can find Johnny Sonata inside the golden giza. He's a little hard to spot though. -
Alright, so there seems to be a concensus (spelling?) that there's something stinky about the unlockable contacts.
Anyone disagree? -
The following is my take on unlockable contacts.
The good.
<ul type="square"> [*]The concept of having unlockable content is good. [*]The stories from them (from the ones I have done) are good. [/list]
The bad
<ul type="square"> [*]They're hard to find, so unless one knows they're there, it's unlikely one will stumble across one until after one has outleveled the contact. [*]CoV just doesn't have enough content yet (especially in the higher levels) to warrent having any contacts as being secret [/list]
Personally, I think that after one meets the requirements for the contact (like after getting the Hammer Down badge, or the obsessive badge) the contact should appear in that individual's contact list. -
CoH:
Epoch ---lv 50 eng/dev Blaster
Early Response --- Lv 21 kinetics/psy Defender
Cheap Shot Dude --- Lv 17 spines/dark Scrapper
Tragic Hero --- Lv 15 Warshade
Blizzard Bot --- Lv 11 Ice/Rad Controller
CoV:
Truck ---Lv 32 Eng/Invun Brute
Apocalypse Puppy --- Lv 6 Gravity/eng Dominator -
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I liked all but one part of your guide. the part that says its alright to do just your missions. I will drop a team if I seem a leader just doing their missions, 2 in a row fine, but if the 3rd is theirs also I drop. I have my contacts to keep up with as well, which is why I mainly solo, You doing your arcs and getting a bonus for completing doesnt give the rest of the team that helped the bonus for that arc as well. Nor a souvenir (Yeah I know they are useleess, but I still collect them.)
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You bring up a good point; one doesn't want to have selfish leaders. Personally, when I'm leading a team, I'll start the group off with one of my missions, then immediately after we exit the mission I ask if anyone wants one of theirs done. If no one speaks up, I try to randomly rotate whose mission gets done, but I'll always try to keep it in the zone the team is in. -
This is a quick guide which probebly doesn't need to be made but will be made regardless of the need for it being made. If you noticed the awkwardness of the previous statement, congratulations.
The instructions apply to both villains and heroes as the task is identical for both.
Be sure to bring along at least one teammate to help with the firebase and to provide extra protection against the other faction (safety in numbers, yo!)
First, go to Bloody Bay.
2nd: Talk to the scientist or evil scientist (depending on which faction you're on) by the helicopter. They will give you a temp power which will allow you to collect ores.
3rd: Travel to each meteor (there's a special marker for each one on the Bloody Bay map), target each meteor, and use the temp power your contact gave you to collect ore from the meteor. The temp power is interruptable. After a meteor is relieved of its ore, it cannot provide an ore for another player for a few seconds. If the blue bar is full the ore can be collected from the meteor, if not then one must wait to be able to collect the ore.
4th: After collecting all 5 ores, locate a firebase. There are several scattered about the bloody bay map.
5th: (This is where a teammate comes in handy.) After a firebase is located, defeat the 4 turrets on the outer perimeter of the base and the 4 turrets on the roof of the base. Do this quickly because the turrets respawn quickly. After all the turrets are destroyed, go inside the firebase and click on the computer called the 'ore converter'.
6th: Return to the scientist contact and collect your reward. -
"If that's the best you can do pal, wake me when it's over," Truck taunted before returning to his book. The tram still beat taking a cab...
Besides, when it came right down to it; with all the heroes and civilians in the room, building up fury would be a cinch, should the need arrive.
"Mafia!"
"Ah heck," Truck thought, "My cover's blown. So much for not trying to get blown up by a clown. Guess it's playtime..."
"Hey Mr. Briefs," Truck called out as he pulled a recently 'liberated' Longbow nullificator out of his suit, "Look alive, or rather, don't!" Truck used the nullificator to sap 'Mr. Brief's' power, this allowed Truck to gain his footing. The brute then SMASHED the sapped poor sap against a wall.
"(Hey bazooka boy, yer next!)" Truck thought. Truck turned around, quickly jabbed the clown, and dissoriented the clown.
Truck then picked up a seat occupied with civilians and looked at the 'cat scrapper'. "Don't worry, I'm not gonna throw them at you or professor womanizer over there." Truck then kicked a hole in the side of the tram and lobbed the seat and its occupants through it. The tram at that point was high over the city...
"Save em if ya can, I'm gonna have a nice little 'chat' with the conductor." -
"(Yep. By the way, psychic evidence will stand up in no court. It's just you and me, clown boy!) Oh look, the tram is moving again," Truck noticed before returning to his book.
"Mafia!" -
"Ah wuddeva, ya' got nothing on me, and furthermore I'm resistent to knock-back because, uh... (think Truck, think!) I'm an advanced yoga student (oh yeah, they'll buy that. these heroes are so stupid!)!"
Truck then relieved a passenger of a novel and took a seat.
"The only villain here is the guy blasting civilians with a bazooka!"
Truck then put the novel in front of him and began reading.
"Mafia!" -
"A clown, huh? I know how to deal with clowns," thought Truck. "But if I SMASH ed him they'd know I am a brute, and obviously I'm automatically evil if I'm a brute, because no one with SMASH erific powers can ever be good. *cough* Hippocrites... and why did I just cough in my own internal monologue? Doesn't matter anyway, I'm bad to the bone. Well, I guess the point I'm trying to get out, barring the unnecessary tangents, is I can't beat this guy up without revealing I'm a brute and, currently, these heroes ain't got nothing on me. But seeing as I have no desire to die a most gruesome death by the hands of this bazooka clown, there's only one option..."
Truck then pulled on the emergency brake. -
"If it did, don't you think it'd still be screamin' that?"
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Truck sighed because he knew it'd be up to him to defuse the situation before the authorities could be contacted; the authorities could make things... uncomfortable.
"Hey, cut it out youse!" he shouted as he stood up.
"Who are you?" an unimportant passenger asked.
"Er..." Truck then saw a discared newspaper, "My name is Heroes. In fact, I recently halted Havoc, you may have heard about that." Truck looked around menacingly for anyone who would challenge that claim. Seeing no one, Truck resumed his lie, "So, uh, youse blokes better behave yerselves ("Mafia!" shouted Truck's suit), 'else I'll have to, uh, call 'da conductor on ya'! Trust me, 'dems conductors are tough, they'll throw youse outta' the tram while it's still movin', ya' know what I mean?" -
"Uh oh, heroes on board..." thought Truck, a freelancing brute from the rogue islands (fresh from a job against a Longbow facility), as he saw some bloke blast some other bloke with a bazooka. "I better just lay low and blend in with the rest of the tram's passengers."
Truck's plan to blend in had one fundamental flaw: He was big and blue and the suit he wore just screamed "Mafia!" (seriously, it kept screaming that. Truck's suit had been cursed by some mystic and the poor brute couldn't get the darn thing to just shut up!).
"Hey, Mac...you mind tellin' me what's with the 'Woodsy the Owl meets Rambo' routine back there?" screamed some lady at the bazooka hero.
"Ah great, looks like something's about to go down..." thought Truck.
"Mafia! Mafia!" shouted Truck's suit. -
Thank you, Great_Scott, for proving a point I made in the general forum (CoH) before having seen your post.
Thread with aforementioned point.
Quotation of aforementioned point:
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Advisor: The Advisor actually objectively gives pertinent and helpful advice that everyone can use. Thankfully these guys are a minority. (j/k, these guys are awsome)
Damage: Low
Defense: High
Primary: Buff
Secondary: Guide Writing (a comprehensive guide to Trolling coming soon... )
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Craban, where do you stand on the AASQ badge issue? -
Villains Inc.
The evil spin-off of Heroes Inc. -
AASQ
It's a public channel used by the posters of the "Son of AASQ" to chat, everyone's welcome.