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Posts
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Joined
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Could always keep on bugging them until they actually fix it. I guess for now I'll just have to play with smaller chat windows and trays until they make it more manageable.
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yeah I did the same thing, but the fony size can only go up to 12 max for some reason.
The window is still way too large in width. -
That is a totally seperate issue. They are speaking about an issue with the Global chatting system, not the size of the actual chat window... which is what I'm complaining about.
Edit: Fireblaster had the right link. -
I can't speak for anyone else, but as for me, I'm sorry to say that the size of your new chat window does not work for me. Now I've changed the Window Interface setting so all the windows are smaller, So I can actually... you know see my character on the screen. But seriously guys, you need to trim down the window or put some things elsewhere. The minimum width of this thing should not be across half of the screen. This is one of the things we can't really customize, (though the ability to do so would be awesome.)
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Ahh wonderful. More items we have to pay for. I kinda wonder... why do we pay a monthly fee to NCSoft and then have to pay more for any new thing that comes out. I mean you buy the actual CoH Itself ((blue/Red/Gold)) so you can play it and then the monthly fee. And then maybe you pay for services like transferring characters or paying for server space for ARC slots/character slots. Which I don't mind...
But I don't think you should have to pay for content (( by content I mean costume pieces and emotes)) that should already be in the game. I know I'm not going to find many that will agree with me, but oh well.
At least it isn't the five emotes for 8 bucks sports or party pack. (( that was just lame. )) -
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I remember a day when they used to just add stuff to the game and you didn't have to buy a pack just to get it. When you add up all the packs that you need just to have everything in the game now it starts to get pretty expensive. I'm not coming down on NCSoft for releasing one of these things every once in a while and for the purchase maybe get some costumes and emotes and a bonus power. At least that was what you got with the origin packs. But lately it's just a few emotes here a few costumes parts here. When it starts to get ticcy tac like that then you know NCSoft is just fishing for bucks.
I'm not going to put NCSoft in the same league as Blizzard, but that company's lame attempts to get cash every which way under the sun is one of the reasons I left for here. -
Can't you just give it to us for free? These packs are getting uber ridiculous.
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Hello there COH Developers.
It seems like there is an issue with characters and thier hairpieces. It seems like some pieces of hair have mysteriously vanished from the heads of characters, creating small but noticeable bald spots.
Now If this problem is from your end, I hope you are taking steps to correct it. If this is from my end, I would like some advice on how to fix the problem.
Has anyone else experienced this issue? -
yeah i was just there.
She's a contact but I have no idea where she is. It says at this Hospital but I have no idea how to get there. -
That is the question. I cannot find it anywhere. People keep sending me to the regular Cole Memorial Hospitals.
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Same here. Got the slots back when the Store came back up.
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Just wait a few weeks. The interest will die off and we'll be back to the regular amount of folks playing. Then we won't have these queues. Until then we'll all just have to suffer.
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Well it seems as if I have problems accessing the store on this site because it says the websites certificate has expired.
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I really don't care what anyone says. The thing is that I enjoy making attractive custom characters that make sense and form a cohesive group. Problem with that before was, custom groups would take up an helluva lot of space. So for legitimate authors, who want have more space for creativity have just gotten their wish. Nothing wrong with that.
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I seem to rememmber when the contact information appeared by default whenever you used a premade character. How come this has changed and I can't use the defaults anymore? I don't see why I need to hunt down the person's Biograpghy, just so I can copy and paste them up. And some of them are too long anyway.
Doesn't make alot of sense. -
Ok I have a file called nvoglnt.dll that keeps crashing the game for me. This of course started right after the new Issue was released. Possible solutions for a permanent fix this problem would be helpful.
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How about Todd McFarlane ?
Or Brian Bendis?
Garth Ennis, Darick Robertson from "The Boys"? -
Something that was sorely needed for anyone who wants to use custom characters and create some truly intricate missions.
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Yeah... er.. I'm guilty of writing Multi Arcs. Lib and State was 15 missions; I think the one I'm working on now might be even more, but that's due to file size and all the custom characters in it.
Ideally... yeah... creating something under five missions is something you want to shoot for, but if it's going to be longer, at least make the fifth mission in each to either be really climatic or resolve/ give some answers to certain questions. -
Hello Architect people. I'd like to add a suggestion for the Architect if you don't mind. Now all the enemies that you create using custom characters have a "basic human" sound to them. Well I think it would be cool to add an option to change that. So machines could sound "machine like" and humans could sound human and beast could sound like beasts.
Also... on other teensy suggestion. You know how when sometimes if you destroy Arachnos robots they sometimes go BOOM? I'd like the option for enemies to also blow up, sending bits of shrapnel everywhere. -
Well, I'll take a note of the vocabulary and grammatical errors you found. But I think you missed some points. For one, Ms.Liberty is in the process of gathering a team, while you are out looking for clues in that building. "While you are doing that".
Also the villians are supposed to be fighting both of you, so it makes sense for them to talk to you and the Ally. It's assumed you won't leave the ally.
Map choice isn't an option for Mission 5 as there are too many objectives.
There's a reason why some Longbow are hostile and some aren't...
And Part 1 is setting things up. It's intended for there to be questions... so people want to find the answers and go to Part2. -
Yes I believe so. I think though that describes part of the bug. It happens when The NPC Captive despawns. So it will happen on "release Captive" objectives as well. I changed it to a non-timed mish and it worked fine. So basically it's up to the devs to fix this bug.
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Well My mission keeps failing me whenever I "Free a Captive" SO I'm wondering if the timed mission ((which can lead to failure)) is somehow causing it to fail me. I noticed this happens when the Captive despawns.