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Posts
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I think I better add a few observations.
1. I don't want to bother with alot of IO sets. I do build IOs, but mostly the common ones, simply because I don't to have to switch the entire set every 5th level.
2. I see a lot of warshade builds that seem to neglect Dark Nova Bolt. Is people only using it as a filler in the Dark Nova attack chain, and then focusing damage on the other three powers available?
3. If I intend my human form for a support role, would it be advisable to take some of the support pools, like Medicine, Leadership and Concealment? -
I have a level 30 (soon to be 31) warshade. On this character I have decided to utilize my two builds like this:
1. Build: Human Only
2. Build: Tri-Form.
Now, the Human build functions very well, so no problems there, but on the Tri-Form I was wondering how to build it for maximum effect.
The Dark Nova is obviously much better and combat than the human form, and the Black Dwarf is obviously much better at tanking then the human form.
So what to do with the human form? Then I thought, maybe build the tri-form for team support?
So, what am I missing in the build for it to be optimal for a team: Something team oriented.
Is this possible on the human form?
Could I make the tri-human so that:
- Dark Nova: Blaster
- Black Dwarf: Tanker
- Human: Defender/Controller?
I haven't delved into the human (as part of a tri-form build) much, so I am not really familiar with all the powers. Now I do have some familiarity with the human powers from the human-only build, but that build is oriented towards combat, not support, so many of the powers on that build may not be right for a support role.
So, any good advice?
As I understand, it would be advisable to take as many of the control powers as possible: Gravimetric Snare, Gravity Well etc. but which ones? -
Oh yes it is still worth it.
I use it at least once every session. Couldn't live without it.... well, yes I could, it is just so damn convenient. -
I think the feature should be disabled completely.
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Quote:Did anyone else notice the announcement that now players will recieve a free Costume Change Token whenever they unlock a new costume slot?Quote:I read that as the standard token handout for existing costume slots that have been unlocked, not for unlocking new costume slots.
Sorry, but I also read it as the usual free token per slot we get everytime there is something new.
So that would be: Me four... -
I am in the process of writing a 5-story arc which is, when it is done, supposed to guide new characters onto the road of crime fighting.
I would love some feedback on the first two stories done so far.
Thank you. -
Quote:No! As a fellow parent I would have reported the first bugger at once, and then left the team. If I could somehow have teleported him in front of Babbage or maybe Hamidon first, that would just have icing...Am I being too sensitive? Do I really and truly need to "get over it"?
Please respond.
Regarding the second conversation: I would have done the exact same thing; Asked the involved parties to stop. If not then I would have left. Although highly distasteful, it's unfortunately not a crime.
That does not mean I have to put up with it.
No, I do not think you need "to get over it".
Unfortunately, in these days and times, people that think they are entitled to say and do anything and all things, and that everybody else is just idiots seem to be more and more frequent.
Either that, or I am getting old(er).
Probably both... -
Quote:You know, that was actually my first thought as well. I don't have the habit of summoning my undeads when travelling, but it would be immensely helpful to be able to setup outside the mission before entering.Maybe now I'll actually be able to do missions on my MM where enemies appear at the door.
Unless of course, the entrance is under fire, in which case I duck my head and dive in as quickly as possible... -
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HA! As a software developer I have always longed for being able to put that kind of attitude into error messages, but I think my boss would have my hide if I did...
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It is a really good idea, however in an hour or so all the links will be invalid
You need to replace your search links with the link on each of the devs statistics page.
Like this:
Find all posts by War Witch
Find all posts by Positron
Find all posts by BackAlleyBrawler
etc. -
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Quote:They'd probably handle them the same way they handles forum handles. Slap _NA or _EU in the end, and let the players scrambles to be the first to remove it againWould there be Global name conflicts? I thought they were Global, meaning, across every server (EU and US) -- You would see conflicts in the MA if there were any... wouldn't we? Isn't MA global?
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Btw, anyone have any idea about why some of the options in the quickchat submenus are encased in < and >?
E.g.
Menu &Decide
{
Option "<&Yes>" "e Yes"
Option "<&No>" "e No"
Option "<&Rock>" "e Rock"
Option "<&Paper>" "e Paper"
Option "<&Scissors>" "e Scissors"
Option "<&Coin toss>" "e CoinToss"
Option "<&Dice>" "e Dice"
Option "<&Lecture>" "e Lecture"
Option "<&Explain>" "e Explain"
Option "<D&isagree>" "e Disagree"
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This looks very promising, but would the OP please consider editing the post to the new forum?
There are wild html tags all over the posts... somebody gotta catch'em all. -
Quote:Ding, we have a winnerGiven that the game ran for about a year with only the US servers I'd guess that there are quite a few people who aren't in US time zones but didn't transfer to the EU servers as they were established and wanted to stay with friends they'd made.
My sole reason, well my main reason anyway, for not transferring to the european servers were the lack of character slots. I mean, I got two servers that are completely full, and about 1½ to 2 servers worth of characters scatters over the rest (except Freedom for some reason... )
How on earth would I be able to pick those characters that would accompany me to the EU servers? I mean it would be like leaving my children in the snow for the wolves!
I couldn't do it, I simply couldn't *sobs*
Anyway, a server LIST merger would be a great idea, and may even bring more life to some of the less populated servers. -
As a european playing on the american servers, I honestly have never understod the reasoning for separate clients, I get the idea of separate european servers:
- Easier to get teams for europeans (due to the time difference, this can sometimes be difficult)
- Less lag
But, separate clients, it just doesn't make sense to me, which by the way is also the reason I have stuck with the american servers, even when we could transfer for free to the european: How in the world would I ever be able to make due with only 2 servers, when I have about 4 filled to capacity?
(I disregard the german and french server due to language difficulties, no offense). -
So.... when is the next part of TCoSR II coming?
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Originally, as in back before alpha, the game did not have the archtypes that we do now, and have had since launch.
The basic idea was that you could select any sets and any powers that you wanted.
In theory great idea, in reality however, it turned out that you could gimp yourself epicly and on the other hand create an uber character. The balance was horrible and thus the archtypes were born.
Most of the powers you see in that clip were either removed again or reorganized in the power sets we know today. -
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Hero-side: Scrapper
Villain-side: Mastermind
Overall: Hmmm... Mastermind I think
Quote:2. What is your favorite zone?
Quote:3. Which is your favorite story arc?
Quote:4. In Paragon City, which stores do you like best?
Quote:5. In the Rogue Isles, which Patron do you like best?