Feycat

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  1. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Death_Badger View Post
    I have 2 accounts with all expansions and all costume packs, the problem isn't that I don't want to pay it's that I can't pay in the way I want. Therefore I consider it pointless me messing about resubbing or buying passes every time I fancy a bit of superhero action.
    But isn't that what you're already doing right now? Resubbing every time you feel the hankering to play CoX?

    How are you losing out?

    I'm really straining to find the logic in this, honestly.
  2. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Death_Badger View Post
    I think you are jumping to conclusions. I renewed my subscription simply to sort out my characters prior to the change to Freedom. Emptying mailboxes collecting Auction sales etc.

    I only tend to dip in and out of MMOs nowadays so having a subscription when I may only play a week or two at a time seems ridiculous, especially with all of the other games out there to play. However I would quite happily pay for certain things so that when I did play I could play a full rather than a watered down game.

    I don't want anything for free I simply want to choose how I pay for it. I prefer to drop a lump sum on a game and be able to simply play how and when I want. It has nothing to do with wanting to freeload. For the amount of time I play other games I pay well over the odds, but am happy with that as I don't have to manage a load of subscriptions and can happily drop into games with friends to do content. As the overview on the COH website says: Pay for the content and features that you want.
    So if IOs are the important factor to you, why not simply "renew your subscription" whenever you have a few weeks that you feel like playing CoX, but instead of paying $15, as you've had to do the last 7 years, simply pay $2 to use the invention system that month? Then let it lapse (as you have previously done with your sub) until you feel like playing again?

    How is this not a bargain?
  3. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Santorican View Post
    Just because you drop a ton of money on something instantly does not mean you are dedicated. I know plenty of people who drop a ton of money into hobbies that last a few months and then drop them like a hot potato.
    That's cool. As long as they leave their money here when they go!

    Quote:
    Originally Posted by Santorican View Post
    What I am getting at that in their pursuit of chasing the dollar they've devalued the idea of what it means to be a dedicated player. No longer is there anything to set anyone apart. Now you can just buy your way toward vet rewards rather then having to work for it.
    So?

    Seriously, why would that matter?
  4. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Santorican View Post
    Yes every little bit counts but its a catch 22 you make more money by making all of these rewards available at the cost of pissing off your large existing player base that spent the time it took to obtain these rewards.
    Except most of the large existing base that took the time to obtain this ISN'T pissed off. I guess most of us don't have that "dog in the manger" mentality. If other people have what I have, it doesn't dilute mine at all.

    Quote:
    Originally Posted by Obsidius View Post
    Well sure, for $15 for each Rewards token. To get a permanent Invention license at Premium level, for example, would be $15 * 27 = a "mere" $405. If that's "instant gratification," sure, let them have the reward if they want to shell that much money into a game. Especially if it's money going towards keeping the game running or developing cool new stuff.
    I couldn't agree more. Let the new folks pour money into the system! The more the better!! Then I get new stuff and I haven't had to pay any more than what I already was! yay! This is like having totally random people stop by to buy costume boosters, which has previously been Paragon's only extra income and has appreciably boosted development.

    Quote:
    Originally Posted by SlickRiptide View Post
    I would have more sympathy for this position if there weren't web pages up with charts comparing the differences between the three membership tiers, as well as other pages that describe Paragon Rewards.

    If people refuse to read about what they are joining up for then I can't see how the blame for that falls back on to Paragon Studios.
    Well, you notice he hasn't been back since the linking of the chart that CLEARLY shows IOs are listed on the reward chart.
  5. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by CactusBrawler View Post
    Not a subscription based game, though if we are talking 'all games'.

    Well other games all coming out soon as well, I know they will eat up some of my reddies.
    I thought the reference was to upcoming MMOs.

    In that case, I'll register my agreement.
  6. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Suzumebachi View Post
    Except that most of the points I have spent unlocking that content I earned just by playing the game. No actual cash required.

    Oh, and just to clear up your inaccuracy, the free quest content extends up to level 30 now plus the main epic storyline content is free all the way up to the level cap and beyond.
    That doesn't change what I said at all.

    What zone quests are now unlocked? LOTRO's own page still lists free players as JUST getting Ered Luin, Bree and The Shire, with others unlockable. Has that changed?

    And the epic quests will not level you all the way up on their own. So you are therefore, as I said, forced to either buy quest packs or grind mobs in successive zones.

    Yes, I'm a Lifetime member there, I'm fully aware of that game. I'm SO much happier with the way CoX has (so far) announced they are going with this, instead of a system that ACTIVELY alienated and drove away veterans and lifetimers.

    Quote:
    Originally Posted by CactusBrawler View Post
    To be fair other than the 'real world with aliens and monsters' game, all the others look to be themed clones.
    I wouldn't agree that's true about GW2 at all...
  7. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Santorican View Post
    No but Free doesn't also have to mean cheap. Even other free games have more freedom then the new CoH does.
    Demonstrably untrue. Other free games have DIFFERENT freedoms than the new CoX does.

    We have access to all zones except Praetoria (I believe Praetorian access is gated? Someone correct me if I'm wrong) and all contacts therein. The other free games by the company with the Giant Fan both gate zones AND quest/mission contacts behind paid gates.

    That's one comparison. There are others. In some, Freedom will come out ahead - in others, the other games will.
  8. Quote:
    Originally Posted by Scarlet Shocker View Post
    you could also play the game for fun and the enjoyment of actually playing, rather than aiming solely for a "reward"
    I honestly don't see why doing a mission arc is any more "fun" than doing a set of tips.

    It's the same set of maps. Same groups of enemies. Same superhero-themed set of mission objectives. But with arcs, I get the fun of bouncing from zone to zone for no good reason instead of staying in one zone and getting my tips there. The stories in 90% of the arcs are not good enough to make me eager to do them over and over instead of doing tips over and over for a much better reward.

    I enjoy tips just as much as any other mission - because I enjoy my character, and the people I game with. We also share an enjoyment of the rewards inherent in tips.

    The reason I do not enjoy doing trials over and over is that there's rarely a situation in which I can use my full suite of powers or that my powers specifically matter at all (3-4 groups, everyone is at least a little redundant and combat is pretty fast) and I have to run with a bunch of strangers because I have a small gaming group and no wish to join a large SG.
  9. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Golden Girl View Post
    I'm assuming that this is sarcasm, right?
    Yeah, I've been kinda boggled watching everyone respond to Silver Gale's sarcasm like she's serious.
  10. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Justice Blues View Post
    The only real differences between the markets in the 2 games are the chat channel availability and the ability to get points in game to buy stuff. And all someone needs to do is spend $5 to get: Ablity to join Supergroups, Access to Tell, Supergroup, and Coalition Communication Channels, Mail System Access, Player-to-Player Trading, Increased Inf cap of 500 million per character, Play stories within the Mission Architect (no rewards).
    This is incorrect.

    If you are a free player in that game, you get access to all the zones - but you only get QUEST ACCESS to the three starter zones - the equivalent of Galaxy, Atlas and Imperial City. In order to progress past level 20 or so, you have to either start going zone-to-zone and just grinding mobs, or you have to buy zone quest packs.

    That is a LOT more restrictive than being able to roll all the way to 50 with full access to all contacts who aren't incarnate or Praetorian.
  11. Quote:
    Originally Posted by GuyPerfect View Post
    It should be noted, however, that I ultimately got six purples by trading three oranges. This indicates that the rarities of some items are terribly disproportionate to their perceived worth by players.
    I think the main reason that oranges are "worth more" to players than Purples is that Purples are mentally on the "don't even think about it" shelf for most players. I know I have the influence (through doing exactly what you do - rolling oranges, selling them and keeping the stuff I want for my alts) to buy sets of purples for my 50s. I don't bother because meh. Purples aren't THAT big a boost in my mind that I should throw THAT much influence at them. It's much easier for me to stack a lot of LOTG recharges and the heal Uniques than to even consider whether I want to go after a purple set.
  12. Feycat

    Freedom? Hardly

    I did in the second post so you didn't have to!
  13. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by GadgetDon View Post
    My main concern is that the first experience of a returning premium character with an IOed character (who isn't of a level to get use of the Invention Experience) is having to replace all those IOs. If IOs degraded to SO levels, the first experience can be "diving back into the fight".
    You don't have to replace anything. Leave the IO build in place until you buy IO access.

    Switch to your second build. Put in your build. Fill with SOs.

    Profit!
  14. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Aggelakis View Post
    You can't TRADE items, but you can still gift items. Just drop the insp on the freebie and it will show up in their inventory as normal. You just can't do it via the trade window. All accounts, regardless of type, are not restricted from gifts.
    THAT is excellent news! That was the only real complaint I had about Freeb restrictions.
  15. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Friggin_Taser View Post
    Friend chat was also the "Oops, sent that last tell to the wrong chat" option for players pre-global chat.
    LOL we used to invent suggestive one-sided conversation to send to Friends, as if you were having a just-slightly-naughty-with-innuendo conversation with someone who wasn't on the other folks' Friends list. It was highly amusing.
  16. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Golden Girl View Post
    They've already said that all players earn them.
    No, subscribing players earn them. Free/Premium players have to buy them.

    From Manoa's blog, and Snow Globe's guide already linked:

    At COH-Freedom’s release, subscribers (past and present) accrue Reward Tokens based on the following:

    1 Reward Token if you have applied a retail code to your account (only awarded once, if you have multiple retail keys, you only receive one token)
    1 Reward Token for each Veteran Reward Badge
    1 Reward Token for every 4 Veteran Rewards Badges

    Going forward after COH-Freedom’s release, Reward Tokens are awarded as follows:

    1 Reward Token for each month of subscription
    1 Reward Token for every 12 months of subscription time
    1 Reward Token for every 1,200 Paragon Points ($15) purchased


    You only earn Reward Tokens by SUBSCRIBING, or BUYING points. Free and Premium players will not be rewarded automatic tokens and thus will not move toward unlocking SGs/CH/AE/etc without spending money.
  17. Quote:
    Originally Posted by Lazarillo View Post
    In CoV, you kowtow to a 3rd world despot who can't keep his mancrush under control. In Praetoria, you honorably serve a man trying desperately to keep humanity from wiping itself out.
    Discussing villains or loyalists with GG is a complete waste of time and will hijack every thread ever created with her insipid smilies.
  18. Feycat

    The Determinator

    Very interesting thread!

    Also interesting is how much positive feedback and encouragement you're getting for (essentially) making a Petless Mastermind, which is roundly bashed to the ground whenever it gets brought up!
  19. Feycat

    Freedom? Hardly

    Quote:
    Originally Posted by Virfortis View Post
    Quote:
    Originally Posted by Feycat View Post
    http://manoasmusings.blogspot.com/20...art-first.html

    Take a look at this series of blog posts - there's a lot of very well-thought out and articulate critique of the structure of the upcoming freeb/premium/VIP plan.
    This is a much lighter version of what I'm trying to say, this system is nothing more than a bait and switch scam. Paragon and NCSoft is going to have a MAJOR public relations storm if this takes off.
    I hope this comment doesn't scare anyone off of reading the blog :-/ The blog is full of reasoned, articulate arguments and doesn't say "this system is a bait and switch scam" at all. I suspect Virtortis didn't actually read any of it.
  20. Feycat

    Freedom? Hardly

    http://manoasmusings.blogspot.com/20...art-first.html

    Take a look at this series of blog posts - there's a lot of very well-thought out and articulate critique of the structure of the upcoming freeb/premium/VIP plan.
  21. Quote:
    Originally Posted by Samuel_Tow View Post
    Can you see the problem with the system in your own words, though? Getting your character kitted out was a PITA when I'm sure it was intended to be fun... And it ain't. That's my biggest beef with the Incarnate system - it's not fun. It's work. It's a crapton of work. It's even worse if, like me, you can justify pretty much all of your level 50 characters having that kind of power. Someone (I think it's the TechBot) had someone else's quote in his sig, to the effect of "Incarnates are farming for threads" or something to that effect, and it's true, more or less. When you design a system specifically intended to be a grind, people WILL burn out, simple as that.

    I said it a long time ago that "end game" can never be good, because it has to be either very slow, very difficult or very boring. Ours ended up being all three.
    I'm not sure this is fair to discuss in the GR thread (after all, the Incarnate system was "supposed" to ship with GR, but didn't) but I couldn't agree more with everything you're saying here, Samuel.

    I can justify all my characters having those powers, but getting them... ugh. And I've been part of/run raiding guilds in three other MMOs. Our system is just awful.
  22. Quote:
    Originally Posted by SpittingTrashcan View Post
    As regards Praetoria: man, I sure do love Praetoria.
    Me too, actually. I love Praetoria, I like it a lot better than low-level redside and taking 4 days to swap alignment, so I've used it to start at least 5 characters of "villain" ATs, to play Blueside.

    I like the difficulty of Praetoria. 2 characters I solo'd through, doing all the arcs (one Loyalist, one Resistance.) The other three I teamed through. I love getting in an 8 man team and blasting through all the horrible overpowered mobs in Praetoria. I generally do not PuG and I don't like big teams, but for some reason in Praetoria it's awesome.

    My problem with it is that it's so inconvenient. I want to get my characters into my SGs right away. I want to have access to my bases with their crafting and their storage. Waiting until 20 is such a pain in the butt, I will probably not create any more Praets once i21 and the new tutorial go live, simply because of this. I'll be able to create Blueside Corruptors and put them right into SGs, have vaults and CHs available easily, and the BAM! factor of Praetoria doesn't outweigh those basic conveniences.

    Quote:
    Originally Posted by SpittingTrashcan View Post
    One thing that I've noticed as a less-mentioned side effect of GR: tip mission rewards.

    On the one hand, pretty much every build I put together now includes the Numina and Miracle uniques and as many LotGs as I can fit in. Where before these would be pretty much unattainable with my preferred playstyle (ignore market, punch faces), the HVAM stores have placed these well within the realm of obtainability - and by extension, anything else that can be bought when you're earning 150 million or more inf from a week of solo play outside of AE.

    On the other hand, I basically have stopped running newspapers and almost stopped running any standard content arcs. If I have time for only a few missions in a day, tip missions offer absurdly better rewards/time than any other solo option. Which is fine, except I've seen all the tip missions now and would kind of like to do something else. Ideally, rewards shouldn't shape decisions - but practically, rewards shape decisions, and I'm not sure if the devs fully thought through this particular distribution of rewards in shaping decision making. They do have a history of making that particular oversight.
    I agree. My daily play usually consists of picking our duo (or two) for the day and running a set of tips on them. AMs are too good a reward not to use.
  23. Yup, I keep a pair of dumbells on my desk for when my gaming partner does one of his famous 20-minute-AFKs.
  24. Quote:
    Originally Posted by Necrotron_RO View Post
    I'd simply settle for Null the Gull having a 'turn off FX for Hasten' option added. All other customization I could wait a long time for.
    Good lord, this.

    I'd LOVE customization, of course, so I could match my Fire Controller's blue fire to the APP fire armor.

    But I'd totally settle for being able to make Hasten pom-poms and the horrible pink scribbles from the Mental APP armor go away forever.
  25. Quote:
    Originally Posted by Friggin_Taser View Post
    You and others might feel Kheldian customization is a priority. But a lot of other people think power pool customization and other particle effects as well as new auras and other new tech is more important.
    This x 100. Just the ability to turn Pool fx OFF would be huge.

    Quote:
    There are more Barbarian pieces than we've seen thus far, including more for the female.
    But they didn't show any?