Father Xmas

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  1. If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest.





    Why yes I'm available to model during fashion week.
  2. And that's where a wdwsave file on each system comes in handy.
  3. I can see faces but everything else, assuming a higher poly count for bodies, would require every costume textured to be double checked and likely tweaked which is obviously extremely time consuming and manpower intensive.

    And when I mean faces I don't mean user adjustable eye color or facial scars but more photorealistic and less simplistic.
  4. You forgot to mention it can also do 3D.

    I think GPU designers are trying to find useful things that a cluster of them can do since even the current sub $150-200 video cards so out class the cards from just a few years ago that the high end card market just doesn't have enough suckers, I mean enthusiasts with deep pockets to keep that market viable without something silly like this.

    The cool thing about ATI's solution was that it only required a single card.

    Oh and there is a pseudo controversy about the PhysX.
  5. There are newer drivers over at Intel's Download Center (I think this is the right page, select the correct OS to narrow the list).

    Or simply go here.
  6. Quote:
    Originally Posted by Schismatrix View Post
    i don't understand. Is this some sort of "moral" hypothesis?
    No this isn't a "moral" hypothesis, simply a software requirements one.

    I've been on the developers side of the dilemma where a feature or combination of features in a software product were used in a way not intended by the development team. And since accidental feature wasn't documented it was broken multiple times as the documented features evolved, only to be forced back because users have grown accustom to it working that way. Even when a separate function was provided to do what the series of other functions were doing by accident, we still couldn't get rid of the unintended "feature" from the code.

    It's tough to write eloquent software when you have to maintain a side effect from the original code from a decade ago.

    My point is if the devs don't want to give us a player item bank then don't use the e-mail trading system as such, then you won't get bent out of shape when items simply vanish as they try to keep disk storage requirements under control. Don't use the market to hold vast amounts of INF for items that shouldn't have appeared in the market database to begin with. Someday some new guy could come along and "fix" that and poof all of that wealth either disappears or is spent on an item you didn't want in the first place.
  7. Quote:
    Originally Posted by Fulmens View Post
    Quote:
    Originally Posted by je_saist View Post
    Quote:
    Originally Posted by Father Xmas View Post
    Quote:
    Originally Posted by je_saist View Post
    Interesting. I would have figured the time would have been reduced, not extended. Oh well.
    What can you say, angry mob with torches and pitchforks.
    I can say this: PAY ATTENTION

    Seriously, the only people who Lost Out as it were, were indeed the people getting "cute" and using the email system as a global storage utility. I have no sympathy for them. Then again, I already made my feelings on this clear when I brickwalled the original complaint thread.

    Hitting the abusers over the head with a load of common sense didn't seem to work though. Oh well.
    So clearly it's working as intended when you put in 2-billion-inf bids on items that don't exist, but common sense tells us it's abuse when you fail to pick up your email for a month? Fascinating.

    /em spockeyebrow
    Sorry for the pyramid, I wanted to include the entire train of thought.

    I'm of the opinion that the obvious hole in the market allowing inf storage needs to be blocked up and a way to a prevent item trading via e-mail from turning into a per player storage system. Yes I know I'm a minority in this opinion, hence the "torches and pitchforks" comment.

    The easiest fix to the e-mail system is to reduce the number of self to self global e-mails to 1 of 1 item. This would force people to pick up their mail. Annoying if you are transferring a lot but hey, it's better than nothing.

    The closing of the 2 billion inf per imaginary item loop hole, coupled with the 2 billion limit per character, would flush hopefully a lot of inf away. Right now it's ridiculous how pricey the "good stuff" has gotten over the years and without a suitable inf sink the money supply has gotten way out of control.

    Now if the devs really want to give us a nearly unlimited character bank of 9E18 inf (63-bits from the current 31-bits) fine but "exploiting" a loophole in another system isn't the way it should be done and players shouldn't expect it to last forever. Same is true with a player bank/storage system. Do it for real or come up with a way so the e-mail system, which was meant for trading items and inf and not storing them, can't be abused.
  8. Quote:
    Originally Posted by je_saist View Post
    Interesting. I would have figured the time would have been reduced, not extended. Oh well.
    What can you say, angry mob with torches and pitchforks.
  9. Post a HiJack This output and we'll see if we can spot the offending software.
  10. What is the matter with righting with a mouse.

    At least that's what it looks like to me. Yes, writing is spelled wrong but have you every try to write cursive with a mouse in paint or some other pixel editor?
  11. Well the longevity of Socket 775 is an anomaly. AMD went from Socket 754 to Socket 939 (940 was a blip) to Socket AM2 to Socket AM3 in something like 5 1/2 years, primarily due to memory configuration and type (single DDR, dual DDR, dual DDR2, dual DDR3). Intel simply switched the northbridge to accomplish the same thing. If it wasn't for the CPU voltage regulator difference we could be still be running Core2 and P4/D CPUs on the same 9xx motherboards.

    All that said, AMD's approach of putting the memory controller on the CPU and having a secondary bus for graphics and everything else was obviously the way to go, since Intel "borrowed" the approach as well for the Core i5-7xx, and Core i7 series of CPUs (the current Core i3/i5 dual cores are closer to the old Core 2 than the Core i7).

    So as long as memory bandwidth needs change and the technology evolves, socket lifespans will be going back to every few years unless tech hits a wall.
  12. I only plan respecs with a planner. I may look ahead a level or two to make sure I can take the prereq for my travel power while still getting my anti-mez power ASAP but that's pretty much it, even though I don't need to anymore, the travel power prereq. Old habits and all.

    And as for guides, I'm not looking to make the uber character, I simply make a character as I imagined them to be. I that means I pick a less than great power from a power set I never played with the first time, so be it. That's what respecs are for.
  13. Quote:
    Originally Posted by je_saist View Post
    Ah, I somehow missed it.

    That processor is going to be really close to my own A64 6000. It will drive what you want with a 5770.
    Assuming you mean an Athlon X2 6000+ than hah! A Core2Duo E8400 would it it's lunch, even in games.

    Nothing against the Athlon 64 architecture, it ruled back in the days of the Pentium 4/D but was left in the dust when Intel unveiled the Core2. The Phenom II architecture has gotten them a lot closer to the Core2 with only around 10-15% difference in performance at the same clock speed. Fortunately smart DIYers don't compare CPUs by clock speed but by cost and AMD prices their CPU line very competitively to Intel's for equal performance.
  14. What do you want je_saist. It's an extreme overclocked, overvolted GTX 470 that somehow magically use less power than a stock GTX 470, runs cooler than a stock GTX 470 (well it's at 100% fan so it's likely but it's now loud enough to damage your hearing) vs a stock HD 5870. Sounds like a fair comparison to me.

    Next, a Phenom II X4 965 beats an i7-920, if the Phenom is overclocked to 5GHz in liquid nitrogen.

    OK, back on topic, only possible drawback of the HD 5870 is it's long, a touch over 11" IIRC. Single GPU nVidia cards top out at 10.5" and people think they're really long.
  15. Socket 1155 (and 1156) has only 16, so it's considered an upgrade and allows them to "unify" around a southbridge set.

    And it's 40 lanes of PCIe V3.0, that is twice the speed of V2.0 and four times the speed of V1.0. 40 lanes will be plenty.
  16. Send your screenshots to Castle because he says they're readable on the dev's monitors.
  17. No, the Socket 1156 is being replaced with Socket 1155 (yea, I know what's one pin?) but Intel is switching for switching sake and yes, they aren't backwards or forwards compatible. It's essentially the same as Socket 1156 but for their mainstream line of 32nm CPUs where the Socket 2011 will be replacing Socket 1366 for their high end 32nm CPU line. It's also reported that Socket 2011 CPUs will start at six cores.

    And the number, 2011, is the number of pins.
  18. Good dual core CPU, plenty of memory, terrible video card, tiny PSU, variable speed "Eco" hard drive.

    Sad/Funny thing is the nVidia G310 is still better than Intel's Nth attempt at an integrated graphics chip.
  19. Multi-GPU support isn't automatic no matter who says it. There are certain aspects of a 3D engine that needs to be coded to take advantage of a multi gpu setup. A game needs to be coded to blast as many graphics calls at once so while one GPU is busy digesting that the CPU can by blasting graphics calls to the second card for the next frame.

    Simply the 3D engine in this game was coded back in the early 2000s and while they may have added additional effects on the GPU side of the pipeline, the CPU side still isn't what it should be to get a high scaling factor for multiple GPUs. It's all about the under structure behind how all the objects in the zones and levels are designed and stored separately and that's not the same way as how you would design for an FPS.

    Edit: And the funny thing is, coding a game so it can handle multiple GPUs can make it perform worse on a single GPU by eliminating the natural parallelism between the CPU and GPU.
  20. Socket 1366 is also a dead socket. Next up for the high end is Socket 2011 which supports quad channel memory, includes 40 PCIe lanes, integrated graphics (to be on all Intel CPUs), DDR3-1600 controller standard, etc. Coming fourth quarter this year.

    If you don't care about multiple video cards and maximum throughput, then the current Socket 1156 performs very well with faster default memory speed and better Turbo boost overclocking when fewer cores are needed. The Socket 1156 i7-860 is as good or better than the Socket 1366 i7-930.

    Don't make me bludgeon you with benchmarks.

    Anyways it's not like Socket 1156 or 1366 will go away overnight. We still have Socket 775 around after all.
  21. Well je_saist is an unabashed AMD/ATI supporter. Also we are talking desktops, not laptops.

    The problem per se with the Socket 1156 Intel i3/i5 (with the exception of the i5-750) for the desktop is simply it's a dual core/psuedo quad core because of hyperthreading. In and of itself that's not bad, just comparing it to a real quad/hex core like the AMD Phenom II X4/X6 isn't really a fair comparison.

    AMD is very competitive performance wise in the sub-$200 CPU segment. However all that changes with the i5-750 (2.66Ghz) and soon the i5-760 (2.8GHz) at around $200. The new X6 1090T simply can't compete price/performance wise at $100 more except on software that can use all six cores and then it can keep up with the quad core/psuedo octo core i7-860 and i7-930. Games barely use three or more cores effectively so if you're looking for a gaming CPU, an X6 is a bit of overkill.

    Six Cores from AMD: AMD Phenom II X6 1090T Black Edition and Phenom II X6 1055T CPU Review (X-bit Labs)
    AMD's Six-Core Phenom II X6 1090T & 1055T Reviewed (AnandTech)
    AMD Phenom II X6 1090T And 890FX Platform Review: Hello, Leo (Tom's Hardware)
    AMD's Phenom II X6 processors (The Tech Report)
    AMD Phenom II X6 1090T Black Edition (bit-tech)

    As for a Socket 1156 motherboard. I sort of like that fact that you can get one that can do either Crossfire or SLi at x8/x8 if the need comes up, personally I'm a single video card guy but it's a question of leaving your options open. Going from x16 to and x8 connector losses about 5% in graphics performance on a single card but that should be easily made up with the second card. Running with a single card still gives you x16 performance, just want to make that clear. Therefore for ASUS these three fit the bill with the P7P55D-E Pro also giving you USB 3.0 and SATA 6.0Gb/s ports.

    But that's my opinion.