Have SLI Geforce GTX 2xx? Also have 3 monitors? You can do Surround Vision!
You forgot to mention it can also do 3D.
I think GPU designers are trying to find useful things that a cluster of them can do since even the current sub $150-200 video cards so out class the cards from just a few years ago that the high end card market just doesn't have enough suckers, I mean enthusiasts with deep pockets to keep that market viable without something silly like this.
The cool thing about ATI's solution was that it only required a single card.
Oh and there is a pseudo controversy about the PhysX.
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I already posted about PhysX usage of x87 calls and a possible switch to Bullet in the Suggestions forum: http://boards.cityofheroes.com/showthread.php?t=228737
Also, ATi cards will do the same Steroescopic 3D Nvidia cards do. Support arrived in Catalyst 10.3: http://www.hardocp.com/article/2010/..._103_preview/2
AMD is also behind the "Open Stereo 3d Initiative" but there's the catch that as far as I'm aware, the Initiative has no formalized software or hardware vendors and there's no central website documenting the initiative. I'm not saying AMD isn't serious about Stereoscopic 3D... but... okay. I am going to say it. I don't think AMD really cares about Stereoscopic 3D at this point... and honestly... I'd have a hard time arguing with them.
I mean, all insult intended to Sony, Nvidia, and everybody pushing the current Sterescopic 3D thing... NINTENDO GOT IT RIGHT: YOU DID NOT!
I don't want a set of glasses in order to make a screen appear pop to my eyes. I'd much rather see tech developed for head-tracking... so that if I move my head to the left, the renderer understands that I'm trying to look left and lets me look "around" the object as though I was viewing it from the left.
http://www.nvidia.com/object/3dv-sys...echnology.html
http://www.hardocp.com/article/2010/...und_experience
Basically, the Driver is out now, it's been tested, and it works.
If you have a Geforce GTX 260, 275, 280, 285, 295, 465, 470, 480 in SLI, or a GTX 295 with 2 DVI's and an HDMI connector, you can take advantage of Nvidia's version of Eyefinity.
This does give a leg-up over AMD Eyefinity's technology, since Eyefinity doesn't (yet, or maybe won't) work on the RadeonHD 4000 series cards. However, unlike AMD cards, which will do triple-screen Eyefinity on single cards from the 5400 series on up, you'll need to be running your Nvidia GTX's in at least 2X SLI.
Oh, and as a note: no, at this time, City of Heroes does not support Eyefinity, Nvidia Surround Vision, or Matrox Triple Head to Go.
So yes, if you try to force the game to run in one of these really wide-screen aspect ratios rigs, your in-game aspect ratio will be waaaay off.