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Posts
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Joined
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Thanks a lot for the info, it really helped! I'm going to go with this build as soon as i get all the inf for it!
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Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance- (A) Numina's Convalescence - Heal/Endurance
- (3) Numina's Convalescence - Heal/Endurance/Recharge
- (3) Numina's Convalescence - Heal/Recharge
- (5) Numina's Convalescence - Heal
- (5) Healing IO
- (7) Healing IO
- (A) Pounding Slugfest - Accuracy/Damage
- (29) Pounding Slugfest - Damage/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (7) Titanium Coating - Resistance/Recharge
- (9) Titanium Coating - Resistance/Endurance/Recharge
- (9) Titanium Coating - Resistance
- (A) Crushing Impact - Accuracy/Damage
- (31) Crushing Impact - Damage/Endurance
- (31) Crushing Impact - Damage/Recharge
- (31) Crushing Impact - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Endurance/Recharge
- (11) Numina's Convalescence - Heal/Recharge
- (13) Numina's Convalescence - Heal
- (A) Luck of the Gambler - Defense/Endurance
- (13) Luck of the Gambler - Defense/Recharge
- (15) Luck of the Gambler - Endurance/Recharge
- (15) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (33) Crushing Impact - Damage/Endurance
- (33) Crushing Impact - Damage/Recharge
- (33) Crushing Impact - Accuracy/Damage/Recharge
- (34) Crushing Impact - Accuracy/Damage/Endurance
- (34) Crushing Impact - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal
- (21) Numina's Convalescence - +Regeneration/+Recovery
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy
- (23) Efficacy Adaptor - EndMod/Endurance
- (A) Empty
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense/Recharge
- (25) Luck of the Gambler - Endurance/Recharge
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Numina's Convalescence - Heal
- (40) Numina's Convalescence - Heal/Endurance
- (A) Crushing Impact - Accuracy/Damage
- (34) Crushing Impact - Damage/Endurance
- (36) Crushing Impact - Damage/Recharge
- (36) Crushing Impact - Accuracy/Damage/Recharge
- (36) Crushing Impact - Accuracy/Damage/Endurance
- (37) Crushing Impact - Damage/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod
- (40) Efficacy Adaptor - EndMod/Endurance
- (42) Efficacy Adaptor - EndMod/Recharge
- (A) Empty
- (A) Resist Damage IO
- (42) Resist Damage IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Recharge
- (43) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Endurance Reduction IO
- (A) Armageddon - Damage
- (48) Armageddon - Damage/Recharge
- (48) Armageddon - Chance for Fire Damage
- (50) Armageddon - Accuracy/Recharge
- (50) Armageddon - Damage/Endurance
- (50) Damage Increase IO
- (A) Endurance Modification IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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Set Bonus Totals:- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 1.25% Defense(Smashing)
- 1.25% Defense(Lethal)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 3.125% Defense(Energy)
- 3.125% Defense(Negative)
- 2.5% Defense(Melee)
- 6.25% Defense(Ranged)
- 2.5% Defense(AoE)
- 18% Enhancement(Heal)
- 35% Enhancement(RechargeTime)
- 63% Enhancement(Accuracy)
- 10% FlySpeed
- 309.22 HP (16.5%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 6.05%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- 12% (0.2 End/sec) Recovery
- 106% (8.293 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 8.125% Resistance(Psionic)
- 10% RunSpeed
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Set Bonuses:
Numina's Convalescence
(High Pain Tolerance)- 12% (0.939 HP/sec) Regeneration
- 35.14 HP (1.875%) HitPoints
- 6% Enhancement(Heal)
(Jab)- 8% (0.626 HP/sec) Regeneration
(Mind Over Body)- MezResist(Sleep) 2.2%
- 28.11 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
(Punch)- MezResist(Immobilize) 2.2%
- 21.08 HP (1.125%) HitPoints
- 7% Enhancement(Accuracy)
(Fast Healing)- 12% (0.939 HP/sec) Regeneration
- 35.14 HP (1.875%) HitPoints
- 6% Enhancement(Heal)
(Indomitable Will)- 10% (0.782 HP/sec) Regeneration
- 21.08 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
(Haymaker)- MezResist(Immobilize) 2.2%
- 21.08 HP (1.125%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Rise to the Challenge)- 12% (0.939 HP/sec) Regeneration
- 35.14 HP (1.875%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
(Quick Recovery)- 21.08 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
- 10% (0.782 HP/sec) Regeneration
(Heightened Senses)- 10% (0.782 HP/sec) Regeneration
- 21.08 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.125% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
(Health)- 12% (0.939 HP/sec) Regeneration
(Knockout Blow)- MezResist(Immobilize) 2.2%
- 21.08 HP (1.125%) HitPoints (Exceeded 5 Bonus Cap)
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Stamina)- 21.08 HP (1.125%) HitPoints (Exceeded 5 Bonus Cap)
- 1.5% (0.025 End/sec) Recovery
- 10% (0.782 HP/sec) Regeneration
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 35.14 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Weave)- 10% (0.782 HP/sec) Regeneration
- 21.08 HP (1.125%) HitPoints (Exceeded 5 Bonus Cap)
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Focused Accuracy)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 35.14 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
(Foot Stomp)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1394;687;1374;HEX;| |78DA9D93CB52134114867B48869064421242245C22818021B7012C17205A2E040B2| |D52850471A3C621B421656A924A62293B1F002D7D004B17DEDFC0F275BCBFC478FA| |FC0D1B774E25FFD7D37DFAF47F4ED29527EB96104FAF08C3BADA727ABDDAAEE33E9| |45DB3E2349A75111042A430535B970FA4DB93F6ED66ABD5693F96DD49BD50912D29| |EDEAA30E8DABFDAE741BFDC3F875F750D2B06F9F0CACED76BB655F6BF65DD9EB45F| |44BE3B0DF741B217EAB76A43C40D496743A349FD8E834EBF6862BBB8DA35AC5E9F5| |65F728458EF2F4FD162431E82B3C53DCA4C1B218D805AA0CFF2D604E280C02A590D| |08F67884D425A4CDD607CA77C06F2F98C026F1D2C3286CA80CD2853061F32F87CF7| |39E95907D807EA8C1F94CFD4F94CF80BED00F067C1DF4F8A0BE8B8400C2B71C6F00| |89060D8746E10E79A419C9BC1B9199C9BC1B933078064FCA22D612ECB33C3701183| |8B185C8CA067233033BAC7F84DBB22DA53E47880579E31CEBC005E324CFA7B44112| |7A21E3DE20FED8CEB5F258E6A52A826856A2650CDC428632AC908509E0476190938| |C9C1EC32559DD4552751F50CAACEA2EA2CAACEA2EA39543D44F9C6B4FFB1E76C358| |73272309E473506C58D23BB1867FF3E9A99D44E264B9C2C0F9C272769DDC9F45BDE| |3EF70E78CF38F701F8087C62F829DFB476328D7EE4D18F021A51400766296E16710| |3B3453EB00094802C05CCEB56CFCFF0D46BFA1B2E68AF0B885A04DED04A51FF0A45| |782DC16B095ECBF05A86D732F25DA00A6DDD6B7B8557165781CB8CE535E01290E65| |D9F23422C69634B199E9AF29F5E32FAA8B66EFD33B3EDD7B797660C9EC9FB4F2FB4| |178C9D5EB2FF7DBE5827E9823BEAD2EF2AD92631F6D4E88E92BB4AEE2971D4C2BE9| |2BA7AF5BE5A2786A32BCAD7AA928B4AD69424C99F3856918130495889A524A26458| |4954494C4942C98492574ABCBFE4E8F697| |-------------------------------------------------------------------|
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So I was just wondering what could be done to give this tank a better survivability against most enemies? I want him to be well rounded. any input is appreciated. Thanks!
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance- (A) Numina's Convalescence - Heal/Endurance
- (3) Numina's Convalescence - Heal/Endurance/Recharge
- (3) Numina's Convalescence - Heal/Recharge
- (5) Numina's Convalescence - Heal
- (5) Healing IO
- (7) Healing IO
- (A) Pounding Slugfest - Accuracy/Damage
- (29) Pounding Slugfest - Damage/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (7) Titanium Coating - Resistance/Recharge
- (9) Titanium Coating - Resistance/Endurance/Recharge
- (9) Titanium Coating - Resistance
- (A) Crushing Impact - Accuracy/Damage
- (31) Crushing Impact - Damage/Endurance
- (31) Crushing Impact - Damage/Recharge
- (31) Crushing Impact - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Endurance/Recharge
- (11) Numina's Convalescence - Heal/Recharge
- (13) Numina's Convalescence - Heal
- (A) Luck of the Gambler - Defense/Endurance
- (13) Luck of the Gambler - Defense/Recharge
- (15) Luck of the Gambler - Endurance/Recharge
- (15) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (33) Crushing Impact - Damage/Endurance
- (33) Crushing Impact - Damage/Recharge
- (33) Crushing Impact - Accuracy/Damage/Recharge
- (34) Crushing Impact - Accuracy/Damage/Endurance
- (34) Crushing Impact - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal
- (21) Numina's Convalescence - +Regeneration/+Recovery
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy
- (23) Efficacy Adaptor - EndMod/Endurance
- (A) Empty
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense/Recharge
- (25) Luck of the Gambler - Endurance/Recharge
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Numina's Convalescence - Heal
- (40) Numina's Convalescence - Heal/Endurance
- (A) Crushing Impact - Accuracy/Damage
- (34) Crushing Impact - Damage/Endurance
- (36) Crushing Impact - Damage/Recharge
- (36) Crushing Impact - Accuracy/Damage/Recharge
- (36) Crushing Impact - Accuracy/Damage/Endurance
- (37) Crushing Impact - Damage/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod
- (40) Efficacy Adaptor - EndMod/Endurance
- (42) Efficacy Adaptor - EndMod/Recharge
- (A) Empty
- (A) Resist Damage IO
- (42) Resist Damage IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Recharge
- (43) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Endurance Reduction IO
- (A) Armageddon - Damage
- (48) Armageddon - Damage/Recharge
- (48) Armageddon - Chance for Fire Damage
- (50) Armageddon - Accuracy/Recharge
- (50) Armageddon - Damage/Endurance
- (50) Damage Increase IO
- (A) Endurance Modification IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run -
I am fairly new to using mid's hero designer and wanted to see if anyone could help me by letting me know how I can transfer my current builds in the game into the program? Also I hear a lot about stripping characters of their enhancement sets, how is this possible? Please help!
Thanks in advance!
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I was just wondering if anyone had an idea or knew of a certain archetype and build that could kill AV's or giant monsters easily. I've heard MM's with bots is a really good build for this. Is this true? Any help would be appreciated!
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ok so I have a level 50 wilpower super strength tank and I want to know if there is a certain group of enemies that it's really strong against? I know my psychic defense and resistance is really strong. So I thought about taking on some fortunatas in arachnos group. Does anyone else know any other groups? Help.
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Thanks for all the advice once again guys, i went ahead and sold it and now I'm rich! WOOOOOHHHHH! Now I'm going to go blow it all in one day! ha ha
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well it's a ranged recipe set and I don't have any blasters that could use it. I'm fairly new to the game and only have a 50 grav/dom... really squishy! and 50 ss/wp... NOT squishy at all! I think I might just end up crafting it and sellin it!
I don't plan on collecting any other ones soon... Thanks for the advice!
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so I ran into a level 50 apocalypse: chance for superior damage reciper today and I went to wentworth's to check how much it was worth. 400,000,000 was the last bid in the history and there were 80 people bidding with none on sale! I'm torn between selling it and keeping it! Any suggestions?
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I tried installing this program so I could post the build of my tanker but wasn't able to install the .net framework 2.0 it needs on windows vista for some reason because it said it doesn't support a 64 operating system. Can anyone help me out?
Thanks! -
Hello,
I was wondering how I can put up my build on the website? I want to see if you can rate my tank like you've rated the inv/SS tank.
Thanks!