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Posts
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Joined
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I'm honestly still mulling things over, so I may go with an Earth-1/Earth-2/Earth-ZZ/Earth-Pony solution as well. Still, inspiration struck, and I went with it for that little snippet.
The survivor guilt would make for some decent, if emo, RP potential, but it does have a strong potential to snowball. -
Well, I'll keep playing until the lights go off or we get the word that The Great Ghu (or Elder God of your choice) has defeated the creeping black swarm Whose Name is Shutdown. In the meantime, I've been playing STO and CO again on F2P status, and have been enjoying them, STO especially.
As for moving a couple of heroes over to CO, well...
Moira awoke in a crater. This was the first thing she noticed that was a little unusual. Her body fairly hissed with pain as curls of steam and smoke rose around her from the glass-smooth 'bowl' of the depression she found herself in. Squinting against the bright light and wincing at the sound of nearby explosions and weapons fire, she looked over to see a similar glowing crater with her teammate Natalya "The People's Flame" Shilovna only just returning to consciousness, the tall blonde's uniform in barely-modest tatters.
Sitting up, Stern Impact looked around her. This wasn't Paragon City, not even close. A tall cylindrical glass and steel building was perched on a nearby hill, a massive defense cannon aimed at an alien vessel hovering over the city. The glow in the air around her wasn't the usual eerie comfort of the War Walls, but a containment field being projected from the otherworldly mothership overhead.
She only vaguely remembered what had happened. The Storm had Come at last, and she and the Flame had been frantically holding off assailants as civilians evacuated in the path of the Storm, which looked precisely like its namesake. A wall of roiling impenetrable black Nothing, shot through with eldritch fire and lightning, spreading over the entirety of Paragon City from ground to... well, wherever the sky ended. As it had closed in, she'd grabbed Natalya and focused all her remaining strength into a kinetic shift, attempting to teleport them to safety...
...Except nowhere was safe, not from that semi-sentient cloud of oblivion. Frowning against her throbbing migraine, she tentatively tested her powers, and found them... different. She could still manifest telekinetic force, but it seemed more focused now, her scientist's mind touching briefly on the idea of gravitic manipulation rather than sheer force of will. Looking over at her companion, she saw that Flame was having similar issues, her body intermittently wreathed in flames as her own abilities started to stabilize.
The most disturbing thing was, reality itself felt different, as if the rules governing the universe themselves had been altered. It was a sensation that she hadn't felt since she had first awoken in the embarkation room at Portal Corp eight years ago, and that by itself brought her to an even more troubling conclusion.
"Well," she thought to herself, "S'not like I 'aven't jumped dimensions before... Let's 'ave a lookabout an' see wot's wot."
Getting to her feet, Dr. Moira Stern steadied herself, her body finally beginning to obey her commands. Seeing figures flitting across the skies and running through the streets in a myriad of colors, she knew what was called for.
Helping her companion and friend to her feet, Stern Impact and The People's Flame turned to face this brave new world, that had such heroes in it. -
Quote:Just the same as I don't want team leaders who are so cool that they feel a need to reassure themselves that their star is bigger.Good. I don't want people on my team who are too cool to follow the rules.
Now that I have that out of my system...
Should there be a certain level of cooperation among team members? Yes. I have seen and been in entirely too many Charlie-Foxtrots where the team members all did their own thing, scattered, and got freaking devoured. Should there be unquestioning obedience to orders from the team leader? No, unless you're either roleplaying as part of a military unit (hint: good soldiers follow orders. Excellent soldiers question when appropriate), or as some sort of super-kink group.
The team leader is there to set the mission, perhaps provide some motivational hoo-hah for the team, and generally be That Guy. If their suggestions/orders/whatever do not make good tactical sense to me, I will first try to suggest an alternative plan that works better. If they accept, fantastic - I know how to play my toons better than they do, since I've cultivated their powersets, arranged the hotkeys just so, and know their background and personalities.
Yes, I'm one of those that will RP in combat.
If they do not take the suggestion well, then if I see a situation developing where the team's going to wipe if we keep doing what we're doing, I take initiative, deal with the problem, and let Mr. Big Star cuss me out afterward... and generally, anyone who gets too full of themselves winds up on the ignore list.
That said, I think the OP's situation was mainly due to the leader being inexperienced or generally unwilling to accept that anyone's ideas but his/hers could be worthy of consideration. As they said in that movie, "There's some men, you just can't reach." -
I await with undying dread the day that I shall need an Enigma machine to decode the daily news.
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When I first ran through all of the Faultline arcs, I found that I really liked the atmosphere in the "abandoned super-base" maps that you have to rescue Doc Delilah from.
It had a nice "Fallout-y" feel to it, that sense of "this has been long buried, waiting for someone to come and discover its secrets" that I always did like.
But then, as a young lad I wanted to be Indiana Jones when I grew up. When I wasn't being an astronaut, a magician, a Ghostbuster, or a superhero. -
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Quote:Michael Giacchino might be another good choice. Composer for Lost, Alias, The Incredibles, Star Trek, and Cloverfield as well as several game scores (Black, Mercenaries). He's definitely got the versatility.I don't know... considering some of the songs that got recommended here, we might get a couple of good production numbers... go for the whole STREETS OF FIRE thing. Or not.
However, COH: THE MOVIE would HAVE to be one of those films that has both a score and a soundtrack. Tossup on who would do the score - my top three votes would be Hans Zimmer (or hell, almost anyone from Remote Control Studios), Danny Elfman, and (as it's 7am, the name escapes me) the guy who did the score to IRON MAN.
Michelle
aka
Samuraiko/Dark_Respite -
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I'm sorry, but I have to disagree with you on several points.
Quote:People are unlikely to be buying inf on the grey market then converting it to prestige if they're farmers or power-levelers. They're getting it so they can kit out their characters with the fanciest shiny stuff, so they can keep farming to get more shiny stuff, etc, etc, ad nauseum. The sheer ungodly number of in-game spam emails that I have to clear out every time I log in is proof that the grey market influence/infamy business is alive and well, no matter how we and the devs might wish otherwise.First hand knowledge. The exchange rate from inf to prestige is so atrocious that someone would spend way too much money buying inf for it to be worth it.
Quote:As far as cheapening your 50's, Until you have at least 1 dozen 50's, you are an inferior player.
Ask any of my teammates in the GA if I'm an inferior player, and you'll get laughed at. Quantity of levels does not equate to quality of play.
Quote:So someone 3 starred your mission. It is a beauty contest. If I think your arc is crap I will mark it as such, that is not griefing. I would tend to 1 star any arc with custom enemies after I16 comes out. That is my choice. Rating is strictly whether I liked it or not. This isnt the olympics with a judging sheet and required elements.
That said, rating an arc only 1 star because it's got custom enemies after the devs make changes to bring said custom critters' rewards back in line with the rest of Reality, in my opinion, is rather petty, and indicates your true colors, sir.
Did the devs make some errors when the MA first went live? Yes. However, I applaud them for trying to correct those mistakes without either resorting to slapdown tactics or otherwise crippling the tools to the point where they're useless.
Farmers will farm. This is a fact of life. I've seen it in CoX, I've seen it in WoW, EVE Online, and a couple of other games. However, the purpose of the Mission Architect was not to provide Old MacDonald a convenient place to stand around, annoy other players, waggle his e-peen about, and generally exploit the system.
The MA's purpose, as stated by the devs when it first was announced, was to allow players to tell their own stories. It was meant to expand and enrich the content available to the CoX community which from my lengthy perspective, had gotten somewhat jaded from years of Skulls, Hellions, Crey, Council, and rescuing the thrice-damned Jewel of Hera over and over again.
Will there be arcs that aren't worth more than one or two stars? Yes. Not everyone is of a creative mindset, and sometimes even if you have a good idea, it just doesn't work out the way you expect it to... but marking an arc down purely because one is not getting PHATXPLEWTZLOLZ is just utterly asinine.
That's also an opinion. Do with it what you will. -
Delta Rae
Real Name: Katrina Rae Ellision
Hometown: Aransas Pass, TX
Age: 27
Eyes: Green
Skin: Green
Hair: Blonde
Height: 5'8"
Group Affiliations: The Guardian Angels
Powers: Radiation-based, powers in flux (see below)
Katrina Rae Ellison was once happy working as a junior scientist at Crey Biotech, spending her work time on research, and her off-duty hours whooping it up in what she considers to be the best city on earth... certainly a far cry from Aransas Pass. At least there weren't any cows here, or too many people who constantly smelled of shrimp.
Her research involved the use of carefully modulated radiation in a suspended mutagen solution to promote tissue regeneration - The "Medi-Gel" project. It was going well, well enough in fact that it attracted the attention of the Malta Group.
They raided her lab, and the ensuing firefight between Malta and the heroes that came to stop them ended with her lab demolished, her work all but destroyed, the Medi-Gel tank ruptured, and her lying on the floor in a puddle of the gel and her own blood, a matched set of holes through her temples from the ricochet of one of the heroes' bullets as it ruptured the tank.
That's when she met Azriel, or Thanatos ("Call me Tony"), an Angel of Death who had gone mildly insane and decided that he really, really needed a holiday, and saw in Katrina an opportunity to make it a permanent vacation. He offered her a deal: She got to come back to life, with super-powers that would've taken effect on her corpse had she not been shot in the head, with a subconscious compulsion to hunt down and avenge herself on the one who had killed her.
Of course, there were a couple of catches. One, when she did finally avenge her own death, Death would essentially switch places with her and inhabit her body until such time as the body expired. Two, Death would still get to take the wheel on occasion and 'test drive' her. And finally Third, her soul got kept Otherside as collateral - she could have it back when her part of the bargain was concluded.
There were a couple of "gotchas" as well: While she thought she'd have until she killed the hero that shot her, Death corrected her assumption: It would only be until said hero died. The other zinger was that she wouldn't even remember making the deal in the first place.
Now, she walks the earth, a living dead girl who doesn't age, and doesn't know why. Doesn't have to eat or breathe, but thinks it's because of her mutation. Who doesn't notice that cats stare at her, dogs cringe from her, and people with psychic abilities seem uneasy around her, their heads full of black noise. Who feels empty, and isn't sure what it will take to feel fulfilled again. Meanwhile, her powers continue to fluctuate in ability and type, indicating that something else may be coming in her future.
And meanwhile, Tony waits, watches, and plans. -
Real Name: Dr. Moira Elayne Stern
Codename: Stern Impact
Age: 35
Hair: Black
Eyes: Blue
Height: 5'7"
Weight: "None of your bloody business."
Nationality: British/Welsh
Powers: Kinetic Manipulation and Kinetic Energy Blasts (Kin/En Defender)
Backstory:
Dr. Stern hails from an alternate dimension where the South won but emancipation still happened, and World War II never really ended, it just paused for a spell. Germany and the Confederate States of America developed the A-bomb almost simultaneously, although rather than use it right away, both sides conducted aboveground testing, and built their stockpiles.
Amidst this atmosphere of impending mutually assured destruction, both sides settled into an unofficial cease-fire. Russia withdrew into their own borders, developing their own bombs and sending only covert aid to the CSA, so as not to openly provoke the Germans. There was an uneasy peace that lasted for nearly forty years.
Then, in 1984, hostilities re-opened with a surprise attack on the United Kingdom by the Germans, using long-range atomic missiles to flatten London and the other larger cities, while follow-on bombers carpeted the rest of England, Ireland, and Scotland, rendering all three countries uninhabitable. As a teenager, Moira barely escaped from Cardiff with her life... and with a mutation from the marked rise in background radiation that resulted from such liberal use of atomics. The CSA retaliated, hammering Berlin and the surround countryside with their own atomics, as well as some kinetic strikes from secret orbital platforms. Once again, the world settled into a state of waiting and watching as armies deployed, skirmishes were fought, and each probed the weaknesses of the others.
During this time, Miss Stern became Ms. Stern, and eventually Dr. Stern, graduating from MIT with top honors in particle and theoretical physics. During this time, she had kept her mutation mostly to herself, not wanting the publicity of "being a bloody freak who can toss things around with her mind." Even so, the military took note, and recruited her and several others to form an Alpha Squadron composed of metahumans to fight the German super-science and occultism that had started to come in play since the war resumed.
On one of her missions, she recovered a large ring object from the Germans. Studying it in her lab, it became apparent that it could connect to other such devices in other worlds, possibly other dimensions through forming a quantum singularity in its center. Before her studies could be completed however, the Dark Plateau Research Facility in the Nevada desert was attacked by the Germans, using a penetrator nuke to breach the natural defense provided by the mountain over the base.
Once again, Dr. Stern was forced to run for her life, but at the bottom of an underground base, there was only one place she could go. As German shocktroops and mekanomensch closed in, she activated the portal ring's controls on random and set the base's self destruct just as she was struck from behind and lost consciousness.
She awoke in the Portal Corp facility in Paragon City with fourteen of her fellow scientists and soldiers. Of Alpha Squadron, she is the only known living member.
After months of interviews and quarantine, the FBSA finally allowed her to obtain a hero license, and while this permits her to live and work in the United States, she is still waiting for Immigration to get back to her regarding full citizenship. Currently, she is a member of the Guardian Angels and works as a professor at the Steel Canyon campus of Paragon University, and is one of those heroes who does not hide her identity from the world, a fact which has caused her some headaches at parent-teacher meetings and conferences with the Board of Regents. -
Background: Siberian Inferno is a Fire/Ice Magic Blaster I recently created on Virtue, just to try out the set... as you can see below, her story started forming in my head within minutes of exiting Outbreak. Comments are welcome.
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"Please have a seat, Major. This is just an informal interview, not an inquest or anything serious like that."
"Da, I understand. I must admit, General, it is wery strange, the thought of our nations being allies now, although I also find it to be a good thing, I think."
"Well, I'm gratified to hear that, Major. Now, I understand that the FBSA's given you a new codename?"
"Da. 'Siberian Inferno,' though I do not understand why this is. True, the base where I was... trained was located in Siberia, but I am from Leningrad -- excuse me. St. Petersburg."
"I think the boys and girls in the FBSA registration offices get a little bored sometimes and have a twisted sense of humor, personally. Now, I want you to understand the reason for this interview, Major... I know that you have been disavowed by the Soviets, what's left of them. I know that you have renounced your citizenship and agreed to work for the United States government, effectively defecting, if the Cold War were still going. What I don't know is why, and unfortunately, despite your assurances and the result of your hyperpolygraph, my superiors really want to know why you would do this rather than going to work for your homeland."
"Vell... for one, Putin is a murdering pig who takes his orders from the Organitzskaya. I will not vork for such a man. The rest is... difficult to speak of, but I vill try to explain..."
My name is Natanya Alekseevna Shilova. Physiologically, I am twenty-seven years old. I was born and raised in Leningrad. My father was a military man, and my mother worked in the textile mills, although she would also make a few rubles on the side telling the people's fortunes, at least when the KGB were not around. Papa was of the Ashkenazim, and Mama was descended from Gypsy stock, which made family reunions very interesting and tended to make us a "family of interest," even in these enlightened times, although our rabbi was always certain to show Mama's family the greatest courtesy and welcome.
As a child, while Papa was stationed at faraway posts, I would help Mama with her side customers in the evenings. Sometimes, although I did not know why, I could predict how their tarot readings would turn out. Sometimes, my reading would be more accurate than Mama's, something which both elated and disturbed her greatly. As I grew older, I began to sense things about people, places, objects I would touch. Mama always told me to keep this to myself; she said that they would not understand, although I was never very clear on who they were. She never told Papa of it. He worked in Intelligence. He could never tell me what his work involved, only that he was "working to protect the People and the Revolution." Whenever he would come home from assignment, he would tell me all about the People and the Revolution. Even though I could see that conditions in Russia were not what the Party would have us think, I came to believe in the principle of the People, and working toward the greater good. I suppose you could call me a patriot, at that time, but really I was becoming an idealist - I believed in the dream, not the Party.
Soon after my sixteenth birthday, we moved to Moscow, as Papa had gotten a promotion. One night, I heard he and Mama arguing - it did not happen often, but when it did it was enough to be heard on the moon. Soon after the argument, they came into my room, and with tears in her eyes, Mama told me to show Papa what I could do... by this time, I could move objects, and if I concentrated, make myself less noticeable.
Papa was beside himself. He asked Mama to bring me some tea, sat me down, and told me of his work. "Project Rasputin is what we call it, Anya. It is people like you that we are looking for. We wish to train them to help defend the People against their enemies, using these powers, these gifts of theirs. We moved to Moscow because I was good at finding them... but you are better. You hid right under my nose for so long. You could do great things, my little girl, but let me tell you this: If you agree to go with me to the Academy, you cannot ever tell anyone where you are going. You cannot tell them of what you do, and you cannot tell them that you even exist. The enemies of the People would take advantage of this and use it to hurt you, and those you care about. Can you do that? Can you be silent?"
A little numb and overwhelmed, I nodded, and told him I would go.
The next day, I was put on a plane for Siberia. I was not allowed to bring my things; instead, I was provided a uniform with cadet insignia, and a special pin on the lapel - a red eye inside a golden pyramid, inside a red star. I was told that if I graduated the training program with high enough marks, I would be made an officer. It was my dream coming true: I would be serving the People in a way that only I and a few others could.
There were thirteen of us - six in the arcane program, such as myself, and seven in the psi-corps division. From what we were taught, those without enough potential to be full mages were often gifted with psychic abilities. Our schooling was intense, covering everything from old Kabbalic texts to more modern "New Age" magic, and once our areas of specialization were discovered, we were given individual instruction in those fields. My speciality was elemental magic: fire and ice. Nikolai was adept at mental manipulation. Sergei was good with air magic, able to hurl lightning bolts and turn the very elements against his targets. His brother Andrei excelled at working with the earth, and Susan could use ley lines to alter the forces of gravity.
When we graduated, I was at the top of my class, so they made me a Captain, in charge of the team. The psychic members were all given noncommissioned ranks, but we mages were the officers of the group. Not long after graduation, we received our first mission: Suppress Chechnyan rebels attempting to hijack critical supplies in Uzbekistan. When I received our orders, I was at first under the impression that we were merely to capture or rout them... I soon found I was wrong, and that the motives of the Party leaders once again intruded on my dream of defending the People as they should be defended.
The battle was intense, but short. When we appeared out of nowhere, brought to the site by Andrei's ability to teleport us all at once, the rebels were dismayed, although they fought bravely. We took minor casualties, particularly among the psychic corps members, although little Evangelina, the sixth member of the Sorceror Corps fell that day - being able to create forcefields and hurl energy bolts is all well and good... but improvised landmines do not care about such things... nor do some superior officers.
"Control, this is Inferno. Rebel forces have been suppressed. We have prisoners, and casualties. Eva - Shield, I mean, did not make it. She was killed by an improvised explosive device."
"We understand, Inferno. Terminate your prisoners and return to base immediately for review."
"Excuse me, Control?"
"Your orders are to terminate survivors as an example to the counter-revolutionaries that they should not interfere with the People's Revolution, then return to base for debriefing. These orders are non-discretionary. You will comply."
"Nyet, Control, they have surrendered peacefully! Some of these rebels are just boys! Under Geneva Convention rules--"
"Inferno, This is Rasputin Commander. As members of a fully covert special operations team, you and your subordinates are not bound and should not operate by the dictates of the Geneva Convention that the imperialists have imposed upon our military forces. While I commend your desire to show the world that the People are moral and just and willing to be merciful to their enemies, these boys, these Chechnyan dogs have slaughtered women and children, and do not deserve the People's mercy. Your orders are to terminate them, preferably in an imaginative fashion, then return to base. Do this, and I will... overlook your outburst, and your father will not need to come under special review for bringing you into this project. Do you understand?"
"...Da, General. I understand. We will comply and be home within two hours. Inferno out."
...Some nights, I can still hear the screams as they died. Nikolai in particular was very avid when it came to following the General's desire for us to be imaginative. After that, a hardness settled itself about us like a cloak. We did what we were ordered to do, for we were no longer children with fascinating toys, but were soldiers.
Time passed. I was promoted to Major. New members to the team came and went. I began to alter my appearance to hide my shame at the things I was made to do - and I still do, even though I know that I had no choice at the time. They had my family, through my father. I began to despair inside, and wonder just where the People had gone wrong, whether it be in the leaders they chose, or the heroes they idolized. At one point, we were revealed to the people, around the same time as the Americans began to embrace their superheroes again. There were endless parades and social functions. Due to the image I presented as Inferno, I had to ward off many advances from overeager suitors, young and idealistic as well as old and corrupt. The former were difficult to turn down because of their good hearts... the latter were difficult to turn away due to their power, which they did not yet realize was failing. Glasnost was all the rage, Gorbachev was talking with Reagan, people were talking about a new era for the Soviet people.
Then in December of 1991, it all came crashing down with the Berlin Wall. We were in the dormitories between missions when my father burst in, telling us to drop what we were doing and come with him, quickly. You see, as recruitment director, he had ears in many of the correct places, and what he heard he could not tolerate any longer.
"They're going to kill you, Anya. All of you."
"What?! You must've heard wrong, Papa!"
"No, I only wish it were so, my little girl. While the publicity has been good of late, the outgoing Party members fear that if some of the missions you were on come to light, it would cause them problems in their new comfortable lives. So, they are burying the project and you with it. I have a plan to save you, but we must hurry."
We were lead into an old disused bunker, having narrowly dodged our would-be executioners. There, behind a false wall, we found several capsules disguised as the sort of crates that badly contained nuclear material would be stored in. "They are cryogenic freezers, Anya," said my father, "I plan to come back for you once this has all blown over. If I cannot, remember that I have always been proud of you, no matter what."
As the lids closed over us and the false wall closed after my father, the last thing I heard was the sound of gunfire from the bunker proper.
The next thing I knew, it was hot, and dry, and very dim. I was in a cave, and men in robes were standing over my capsule, their eyes alight with the same kind of fervor I had seen on many a fanatic over the years. I could not understand what they were saying, but they sounded angry - and given how they were touching me, and the knives they were holding, their intent seemed clear. Nearby, several of my teammates were enduring the same.
Frightened and angry at their imposition upon my person, I uttered three words, hurling the men near my capsule through the air and catching them ablaze. I arose from my capsule like the Angel of Death herself, cutting down the men who had taken possession of us. As their resistance crumbled, many of them fled. I captured one for interrogation... I did not speak their language, but I did not need to. Nikolai could translate for anyone.
"He says they bought us from a Russian general, Anya.... I cannot tell who. We are apparently in Afghanistan."
"What year is it?"
"He says it is... bozhe moi, Anya, he says it is 2009. We were in there for almost twenty years!"
"Is everyone here? Where's Sergei, and Andrei, and Susan?"
"Sergei and Andrei are still waking up. You and I are here shaking this man until the truth falls out. Susan..." He frowned, and uttered something harsh at the man in his native language. The blubbering Afghani replied, and I saw that old, hard light come into Nikolai's eye. "Susan, he says, was treated as she deserved under their law."
It was then that I heard the sound of crying coming from a nearby cavern. I ran to the entrance, looked inside, and saw my longtime friend. She had been treated as no better than an animal, and when the boys came near her, she cried all the more, lashing out with her powers blindly.
I calmed her down, and placed her somewhere safe. I convinced her that the boys were not going to hurt her, and asked Nikolai to teleport them all some miles away. And then... then I went to work.
Somewhere in Afghanistan, there is a cave network where the walls are made of green glass, like your old-style Coke bottles. If you look under the glass carefully, you can see the frightened shadows of men, burned into the walls like bad memories.
Afterward, we went our separate ways. Nikolai went to work for the UN as a translator. Sergei and Andrei decided to leave it all behind and have joined a farming commune somewhere - returning to their roots, I suppose, as the brothers Khorozev originally came from a farming community near Stalingrad. I brought Susotchka with me here to the United States - she is currently in care at one of your hospitals to help her get past what happened in the desert. When she is released, we will live together as we wanted to but could not under Soviet rule.
"...There is a point to my tale, General. You wanted to know why I chose to come here. That answer should be obvious enough: I have no home to go to. But why do I continue to wear the symbol of my old nation? Why do I wear the red star and the hammer and sickle? That answer is not so obvious.
"I wear them because they remind me of the ideal I wished to live up to. Despite the fall of the Soviet Union, and despite the corruption of its leaders, I still believe in the greater good. I still believe that one day, the People will come together as one. It may not be as Marx and Lenin envisioned, but hopefully we can make it work.
"The Revolution failed because its leaders forgot that they serve the People, not the other way around. I wear the symbols of the Revolution to remind me to not make the same mistake."