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Quote:Longbow actually have gender parity though.Longbow, Wyvern and the Paragon Police Department commit crime?
See, this is because they are the designated good guys. You know they are because they treat their female member the same as their male members. Now Arachnos on the other hand, they don't want girls unless they're psychic. -
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Quote:It's also the girls getting their own treehouse and stabbing any boys who try to come in.The Malta/KoA thing is still the boys telling the girls to get their own tree-house.
Quote:Being that I used to know some female g-bangers; I wouldn't mind seeing female minions (for Skulls and Hellions); wasn't too impressed by the 'girlfriend from hell'.
Quote:A caste of female warriors in Cim would be interesting (in Cim armor, sybil gear or even the new barbarian get ups) -
Quote:Yeah, that's another thing: Costume pieces that are allowed to have two colors should be able to take two colors. I've noticed that some of the pieces in the Barbarian set are limited to one color even though the category they're in allows for two. If we want to make the piece all one color, we'll make it all one color.You forgot the wedding pack, for which part of it STILL doesn't accept the second colour (the skirt iirc).
Too be fair, I think that's widely considered one of the worst makeovers in the history of comics. -
Quote:@#&*! Honoree and his @#&*! S/L resists!Honestly, the Honoree is the hardest part of that arc and I would expect all but the strongest characters to need inspirations against him. Heck, my heavily IO'd Time/Elec Defender can solo most EBs with ease and I still had to go and get a Backup Radio temp power to get past Honoree (I love my Defender but a single target damage machine he is not).
(No, seriously. Enough with the jacked-up S/L resistance on everything.) -
Quote:If you think of this pack as "period specific" it is even more offensive, since the only women who would show that much leg in that time period were sex workers.
Wait, one minute here, the gunslingers pack is at least period specific and setup to the period, it certainly better than the magic pack in that regard.
The "Dance hall girls" of which you speak were often also prostitutes, and at best would have been the period equivalent of strippers.
Other people have already posted period specific costumes for women that are more in keeping with an "I'm going to shoot you" theme. I mean come on, you can't even hide a gun in your garter in that saloon girl get-up. -
Quote:Now see, this I would buy. It's so much better than the gaudy Michael Jackson-esque deal we're getting.
Quote:The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls, She-Hulks and Storms. And it SELLS.
I'm sure Diabolique and Dominatrix can postpone their boob jobs so we can get more versatile costume pieces. And if they object, well, they're not paying subs and we are, so don't listen to them. -
Quote:For people who predominantly play one gender (raises hand), it amounts to about the same number of options.Because each costume piece has to be individually created (we can't CTRL+C, CTRL+V the pieces from male to female unfortunately
), this does mean that we will be offering less overall unique options, however we feel it's important to address this concern.
Quote:If anyone took offense to our artistic choices, I apologize. It's not our intent to offend anyone.
I find it interesting that threads and comments about sexism are generally ignored, and it takes a thread in which multiple people express a refusal to give you money and many more people mention prostitutes to get a redname response.
Quote:Regarding the pretinting of costume pieces: While pretinted pieces give the artists the ability to provide some very unique materials and add more visual interest to select pieces, we dont want to limit your creativity, either. Moving forward, we'll be offering both a pretinted and untinted option for all pieces which we choose to make pretinted. -
Quote:I suppose this is a step in the name of equality.In fact, the only really redeeming piece, the one I still might buy (separately) is the cigarette option for male and female. Only took them however long to finally get around to that...
So now our female characters can have lung cancer to go with whatever else they pick up in the course of doing the job they'll be dressing for if they use this pack. -
Quote:Wow, stereotype much?Sexy Jay, if you are reading this, I fear that your audience wants to dress their female toons like men...the less shapely the better.
I certainly hope you don't wear jeans or a jacket in real life. I mean, you wouldn't want to be mistaken for a man, now would you? -
Quote:Working for someone else by definition hampers creativity. Working for an established IP even more so. If anything, I think they need to set more rigid constraints on their creative teams. When you give your artists (and writers) full license to do what they want we get crap like the CoT v2.0 and the Reichsmann TFs.Question is, how do they give their artists room to breath and flow creatively while managing and correcting the current lapses?
But then they'd need to make fully clothed females. So you see, they can't win. -
Quote:Most of the long hairstyles clip with pretty much all the jackets too, as well as clipping horribly with capes. I guess we should remove the option for female characters to wear capes then?Hair.
Sure, one can argue that the sensible person would select a hairstyle that wouldn't clip, but I can imagine a significant proportion of forum-goers who would rage at the idiocy of releasing a costume part that clips so badly with so many of their favorite hairstyles, or that they have to look at other people's horribly clipping costumes. And that, I believe is a pretty good reason for not including it. Disappointing, but understandable. -
Quote:Oh, don't get me wrong. The female options all being inspired by prostitutes is only the most glaring issue with the pack. Frankly, I think the whole thing is ugly, and the pre-tinting just makes it worse.Edit: it's not to say that it's not annoying, or that the Gunslinger pack isn't a bit disappointing (though the female shirt is nice for casual wear like a sundress) I just can't help but think that it's at least gender equal in the respect that neither gender ends up looking good.
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Well there is that too. But that particular ad shows a very distinct disparity in how the male and female costumes are presented. The preview clearly shows that this set will make your male characters look badass and your female characters look sexy. The heels do not help.
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Quote:Because not everyone reads the beta forums. The more people complain, the greater the chance they'll actually listen.Okay really? Really? Had to start a whole thread about this when it was going on in the Feedback Thread?
Quote:Barbarian wasn't much different from the males, in that they had nothing but show skin pieces as well.
Quote:Still, just retreading the Feedback thread and what makes anyone think this will get more dev attention?
I bet it gets the same dev attention.
Quote:And my argument is that if they have to make a choice between giving the girls a Knight or a Princess costume, or a Gunslinger or a Saloon Girl costume, go with the Knight and Gunslinger. It's also a gameplay issue: I can't make action-y superheroines with this kind of stuff. If given the choice, err on the side of Badass.
By the way, I predict that Diabolique's upcoming makeover will involve less clothing and more boobs. Calling it now. Frankly, this obsession with T&A just looks like pathetic, childish pandering of the beer commercial variety. -
Quote:No, they're really not necessary. Now a gimmick that is designed to be harder to deal with the more people you have on your team, that I would like to see....as long as it's not an "everybody scatter, sucks to be melee" effect. I'm sick of those.I could be wrong, but I think the reference to scaling was actually to the specific mechanism in the iTrials that makes things like AVs harder for bigger leagues and easier for smaller ones, which is achieved by scaling their resistances and so forth up and down. I don't want to speak for Eve, but I don't think gimmicks (like nanite patches or Nova Fists) that scaled would be big on their list of hoped for features.
It would pretty much have to be time gated.
Quote:In effect, rather than scaling the critters with gimmicks, you leave them at full strength and let the players scale themselves upward with gimmicks instead. Temp powers, special buffs, ultimate inspirations, there are lots of ways to allow players to temporarily build up enough power to take on a specific task solo.
Quote:That takes a lot of load off of the game engine to try to scale content upward for teams. Instead it only has to scale content upward in simple ways, and the players scale themselves upward in more complex and optional ways, and the difficulty ramp meets in the middle.
Of course, this entirely depends on if they want this content to be steamrollable or not. -
Quote:They absolutely need to do this, otherwise teams will steamroll the "solo path" and it will be glacially slow for soloists to compensate.And hopefully they make tech to allow challenges to scale, by having more tricks the more people you have on your team rather than just more mobs.
Or there might have been more. -
Quote:I'm not saying it hasn't existed. I'm just saying that not a large enough portion of the playerbase gladly participates in it to make it the basis of the whole endgame. Those players who do participate, do so heavily enough to give the impression that this is all anyone does.Let me be clear. I don't claim that "my playstyle", as you call it* is somehow superior or "right". What I claimed, very specifically, is that it has existed all along. Our devs seem to be heavily data driven. I don't think I always agree with the conclusions they draw from their data, but they seem to look for trends in what the players do. I can't prove anything, but I think the "follow the easy path" herd mentality combined with that dev data mining suggest that grinding looked to the devs like something players do in CoH to a sufficient extent that they figured getting us to grind iTrials would work out.
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Quote:After we take down Cole and we're finally done with Praetoria the next trial will be called Sapper Incarnate. He will be a Rularuu-sized level 54+4 AV who appears in the sky over Paragon City and blankets the whole zone with his sapping ray, draining the endurance of everyone in the zone and hitting them with a -9999% recovery debuff that lasts five minutes and persists through death. Everybody starts panicking and thinking we're all doomed, until they realize he is a still a Sapper and his damage is crap.Sure, Cole decided that "this Sapper from another dimension that is currently attacking mine and who belongs to an organization that wants to control all things metahuman is trustworthy and shall be bestowed with a measure of my power". Really. Honest!
I knew there had to be a reason Recluse is so hell-bent on taking down Cole.... -
Just because some people are fine with endless grinding doesn't mean everyone is. Just because some people will follow the herd doesn't mean everyone wants to, if the herd is doing stuff they don't find fun. I don't know what it is that keeps you from understanding these concepts. Your playstyle isn't the default. It's just the one that screams the loudest.
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Quote:Any time they tell us how awesome an NPC is even though the NPC is not actually awesome players begin saying Mary Sue, because informed ability is a common Mary Sue trait.Any time they have a NPC do ANYTHING awesome, even if it's just for awesome story reasons, players begin saying Mary Sue!
When you show that an NPC is awesome while still being a well-realized character, you get a Ghost Widow. When you tell us they're awesome and nothing more, you get a Blue Steel. When you tell us they're awesome over and over, and that everyone thinks so, and that even our characters think so, players start saying Mary Sue. -
You could also use a required squishy "boss" (minion or lieutenant class) set to run at full health. If the map (or the floor, if it's a multi-story map) is fairly big, it should be difficult for him to escape unless the player lets him.