Eva Destruction

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  1. Quote:
    Originally Posted by Siolfir View Post
    Yeah, but then they kill their female boss, so I guess it wasn't meant to be.
    When do they do that?
  2. Quote:
    Originally Posted by Siolfir View Post
    So... men commit crime to impress their female coworkers?
    In the case of Longbow, they commit crimes to impress their female boss.
  3. Quote:
    Originally Posted by Slaunyeh View Post
    Longbow, Wyvern and the Paragon Police Department commit crime?
    Longbow actually have gender parity though.

    See, this is because they are the designated good guys. You know they are because they treat their female member the same as their male members. Now Arachnos on the other hand, they don't want girls unless they're psychic.
  4. Quote:
    Originally Posted by Captain-Electric View Post
    Did they complain about male bias whenever new sets were released? Yes, of course. Yet, did they proceed to dress their characters like the sexified super heroines they enjoy playing? Yes.
    Did they have any other new options?
  5. Quote:
    Originally Posted by Yogi_Bare View Post
    The Malta/KoA thing is still the boys telling the girls to get their own tree-house.
    It's also the girls getting their own treehouse and stabbing any boys who try to come in.
    Quote:
    Being that I used to know some female g-bangers; I wouldn't mind seeing female minions (for Skulls and Hellions); wasn't too impressed by the 'girlfriend from hell'.
    It actually makes sense for low-level street gang to not allow girls.

    Quote:
    A caste of female warriors in Cim would be interesting (in Cim armor, sybil gear or even the new barbarian get ups)
    One of the Cimeroran Traitor lieutenant models is female.
  6. Quote:
    Originally Posted by FloatingFatMan View Post
    You forgot the wedding pack, for which part of it STILL doesn't accept the second colour (the skirt iirc).
    Yeah, that's another thing: Costume pieces that are allowed to have two colors should be able to take two colors. I've noticed that some of the pieces in the Barbarian set are limited to one color even though the category they're in allows for two. If we want to make the piece all one color, we'll make it all one color.

    Quote:
    Originally Posted by TrueGentleman View Post
    And Sue Storm? Even she has to wear a "cleavage window" outfit for formal occasions these days.
    Too be fair, I think that's widely considered one of the worst makeovers in the history of comics.
  7. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Honestly, the Honoree is the hardest part of that arc and I would expect all but the strongest characters to need inspirations against him. Heck, my heavily IO'd Time/Elec Defender can solo most EBs with ease and I still had to go and get a Backup Radio temp power to get past Honoree (I love my Defender but a single target damage machine he is not).
    @#&*! Honoree and his @#&*! S/L resists!

    (No, seriously. Enough with the jacked-up S/L resistance on everything.)
  8. Quote:
    Originally Posted by Daimyo_Shi View Post

    Wait, one minute here, the gunslingers pack is at least period specific and setup to the period, it certainly better than the magic pack in that regard.
    If you think of this pack as "period specific" it is even more offensive, since the only women who would show that much leg in that time period were sex workers.

    The "Dance hall girls" of which you speak were often also prostitutes, and at best would have been the period equivalent of strippers.

    Other people have already posted period specific costumes for women that are more in keeping with an "I'm going to shoot you" theme. I mean come on, you can't even hide a gun in your garter in that saloon girl get-up.
  9. Quote:
    Originally Posted by Lothic View Post
    Too bad they weren't inspired by something like this instead:

    Now see, this I would buy. It's so much better than the gaudy Michael Jackson-esque deal we're getting.

    Quote:
    Originally Posted by Captain-Electric View Post
    The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls, She-Hulks and Storms. And it SELLS.
    Actually, it isn't. Marvel and DC have been bleeding readers for years.

    Quote:
    Originally Posted by Zwillinger View Post
    Time to revisit previous costume pieces is not currently included and to do so would compromise new costume sets, villain groups, etc, etc...it has an extreme domino effect.
    I'm sure Diabolique and Dominatrix can postpone their boob jobs so we can get more versatile costume pieces. And if they object, well, they're not paying subs and we are, so don't listen to them.
  10. Quote:
    Originally Posted by Zwillinger View Post
    Because each costume piece has to be individually created (we can't CTRL+C, CTRL+V the pieces from male to female unfortunately ), this does mean that we will be offering less overall unique options, however we feel it's important to address this concern.
    For people who predominantly play one gender (raises hand), it amounts to about the same number of options.

    Quote:
    If anyone took offense to our artistic choices, I apologize. It's not our intent to offend anyone.
    The magic pack has been out for over two years. If you had listened to feedback then, there would have been less offense.

    I find it interesting that threads and comments about sexism are generally ignored, and it takes a thread in which multiple people express a refusal to give you money and many more people mention prostitutes to get a redname response.

    Quote:
    Regarding the pretinting of costume pieces: While pretinted pieces give the artists the ability to provide some very unique materials and add more visual interest to select pieces, we don’t want to limit your creativity, either. Moving forward, we'll be offering both a pretinted and untinted option for all pieces which we choose to make pretinted.
    Good enough.
  11. Quote:
    Originally Posted by Techbot Alpha View Post
    In fact, the only really redeeming piece, the one I still might buy (separately) is the cigarette option for male and female. Only took them however long to finally get around to that...
    I suppose this is a step in the name of equality.

    So now our female characters can have lung cancer to go with whatever else they pick up in the course of doing the job they'll be dressing for if they use this pack.
  12. Quote:
    Originally Posted by McCharraigin View Post
    Sexy Jay, if you are reading this, I fear that your audience wants to dress their female toons like men...the less shapely the better.
    Wow, stereotype much?

    I certainly hope you don't wear jeans or a jacket in real life. I mean, you wouldn't want to be mistaken for a man, now would you?
  13. Quote:
    Originally Posted by SilverAgeFan View Post
    Question is, how do they give their artists room to breath and flow creatively while managing and correcting the current lapses?
    Working for someone else by definition hampers creativity. Working for an established IP even more so. If anything, I think they need to set more rigid constraints on their creative teams. When you give your artists (and writers) full license to do what they want we get crap like the CoT v2.0 and the Reichsmann TFs.

    Quote:
    Originally Posted by Rubberlad View Post
    Is the perception still there if the female MM pets were fully clothed?
    But then they'd need to make fully clothed females. So you see, they can't win.
  14. Quote:
    Originally Posted by Red_Gren View Post
    Hair.

    Sure, one can argue that the sensible person would select a hairstyle that wouldn't clip, but I can imagine a significant proportion of forum-goers who would rage at the idiocy of releasing a costume part that clips so badly with so many of their favorite hairstyles, or that they have to look at other people's horribly clipping costumes. And that, I believe is a pretty good reason for not including it. Disappointing, but understandable.
    Most of the long hairstyles clip with pretty much all the jackets too, as well as clipping horribly with capes. I guess we should remove the option for female characters to wear capes then?
  15. Quote:
    Originally Posted by AzureSkyCiel View Post
    Edit: it's not to say that it's not annoying, or that the Gunslinger pack isn't a bit disappointing (though the female shirt is nice for casual wear like a sundress) I just can't help but think that it's at least gender equal in the respect that neither gender ends up looking good.
    Oh, don't get me wrong. The female options all being inspired by prostitutes is only the most glaring issue with the pack. Frankly, I think the whole thing is ugly, and the pre-tinting just makes it worse.
  16. Quote:
    Originally Posted by BrandX View Post
    Which goes a long with people asking for such pieces.
    I see far more people asking for jackets than more corsets.

    It goes along with marketing catering to men with the mentality of a 13-year-old.
  17. Quote:
    Originally Posted by BrandX View Post
    You know, I always took that more that whoever makes the "hero outfits" on these adds is just terrible at them.

    I mean really, in a lot of the adds for the game, I've found the avatars created in them to be quite boring, plain, dull.
    Well there is that too. But that particular ad shows a very distinct disparity in how the male and female costumes are presented. The preview clearly shows that this set will make your male characters look badass and your female characters look sexy. The heels do not help.
  18. Quote:
    Originally Posted by BrandX View Post
    Okay really? Really? Had to start a whole thread about this when it was going on in the Feedback Thread?
    Because not everyone reads the beta forums. The more people complain, the greater the chance they'll actually listen.

    Quote:
    Originally Posted by BrandX View Post
    Barbarian wasn't much different from the males, in that they had nothing but show skin pieces as well.
    No, the Barbarian pack wasn't in and of itself sexist. I'm all in favor of equal-opportunity near-nudity. And as an added bonus, the female top showed off your character's six-pack. Here they had a perfect opportunity to show off a sexy set that wasn't sexist and yet they still fouled it up in the marketing. The male characters in the preview looked tough and scary. The female character looked like Santa's Sexy Helper.

    Quote:
    Still, just retreading the Feedback thread and what makes anyone think this will get more dev attention?

    I bet it gets the same dev attention.
    None? You're probably right. But at least we can't say we didn't try.

    Quote:
    Originally Posted by Doc_Reverend View Post
    And my argument is that if they have to make a choice between giving the girls a Knight or a Princess costume, or a Gunslinger or a Saloon Girl costume, go with the Knight and Gunslinger. It's also a gameplay issue: I can't make action-y superheroines with this kind of stuff. If given the choice, err on the side of Badass.
    Princesses don't fight evil. Princesses hang around in towers waiting to be rescued. If I don't get armor for females I won't be buying the medieval pack. And by "armor" I mean "proper armor," not like in that big fantasy MMO which shall remain nameless.

    By the way, I predict that Diabolique's upcoming makeover will involve less clothing and more boobs. Calling it now. Frankly, this obsession with T&A just looks like pathetic, childish pandering of the beer commercial variety.
  19. Quote:
    Originally Posted by UberGuy View Post
    I could be wrong, but I think the reference to scaling was actually to the specific mechanism in the iTrials that makes things like AVs harder for bigger leagues and easier for smaller ones, which is achieved by scaling their resistances and so forth up and down. I don't want to speak for Eve, but I don't think gimmicks (like nanite patches or Nova Fists) that scaled would be big on their list of hoped for features.
    No, they're really not necessary. Now a gimmick that is designed to be harder to deal with the more people you have on your team, that I would like to see....as long as it's not an "everybody scatter, sucks to be melee" effect. I'm sick of those.

    Quote:
    Originally Posted by Kitsune9tails View Post
    Another choice would be to time gate certain rewards.
    It would pretty much have to be time gated.

    Quote:
    Originally Posted by Arcanaville View Post
    In effect, rather than scaling the critters with gimmicks, you leave them at full strength and let the players scale themselves upward with gimmicks instead. Temp powers, special buffs, ultimate inspirations, there are lots of ways to allow players to temporarily build up enough power to take on a specific task solo.
    Officially sanctioned nukes and Shivans. I like it.

    Quote:
    That takes a lot of load off of the game engine to try to scale content upward for teams. Instead it only has to scale content upward in simple ways, and the players scale themselves upward in more complex and optional ways, and the difficulty ramp meets in the middle.
    I think you would still have to have content scale upward, unless the available buffs were absolutely insane. Teams steamroll everything you throw them at. Even a level 54 AV really doesn't stand much of a chance against a decent team, and once you start throwing in level shifts....yeah.

    Of course, this entirely depends on if they want this content to be steamrollable or not.
  20. Quote:
    Originally Posted by Wavicle View Post
    And hopefully they make tech to allow challenges to scale, by having more tricks the more people you have on your team rather than just more mobs.
    They absolutely need to do this, otherwise teams will steamroll the "solo path" and it will be glacially slow for soloists to compensate.

    Quote:
    Originally Posted by Aura_Familia View Post
    Had trapdoor REQUIRED a team from the beginning there might have been less ******** about it.
    Or there might have been more.
  21. Quote:
    Originally Posted by UberGuy View Post
    Let me be clear. I don't claim that "my playstyle", as you call it* is somehow superior or "right". What I claimed, very specifically, is that it has existed all along. Our devs seem to be heavily data driven. I don't think I always agree with the conclusions they draw from their data, but they seem to look for trends in what the players do. I can't prove anything, but I think the "follow the easy path" herd mentality combined with that dev data mining suggest that grinding looked to the devs like something players do in CoH to a sufficient extent that they figured getting us to grind iTrials would work out.
    I'm not saying it hasn't existed. I'm just saying that not a large enough portion of the playerbase gladly participates in it to make it the basis of the whole endgame. Those players who do participate, do so heavily enough to give the impression that this is all anyone does.
  22. Quote:
    Originally Posted by Siolfir View Post
    Sure, Cole decided that "this Sapper from another dimension that is currently attacking mine and who belongs to an organization that wants to control all things metahuman is trustworthy and shall be bestowed with a measure of my power". Really. Honest!
    After we take down Cole and we're finally done with Praetoria the next trial will be called Sapper Incarnate. He will be a Rularuu-sized level 54+4 AV who appears in the sky over Paragon City and blankets the whole zone with his sapping ray, draining the endurance of everyone in the zone and hitting them with a -9999% recovery debuff that lasts five minutes and persists through death. Everybody starts panicking and thinking we're all doomed, until they realize he is a still a Sapper and his damage is crap.

    Quote:
    Originally Posted by Jagged View Post
    Someone needs to tell Statesman and Tyrant that these "kidnapping" charades they keep playing is fooling no one.
    I knew there had to be a reason Recluse is so hell-bent on taking down Cole....
  23. Quote:
    Originally Posted by UberGuy View Post
    Is the whole essence of the game grinding, then? If not, what was what happened with the AE all about?
    Just because some people are fine with endless grinding doesn't mean everyone is. Just because some people will follow the herd doesn't mean everyone wants to, if the herd is doing stuff they don't find fun. I don't know what it is that keeps you from understanding these concepts. Your playstyle isn't the default. It's just the one that screams the loudest.
  24. Quote:
    Originally Posted by BrandX View Post
    Any time they have a NPC do ANYTHING awesome, even if it's just for awesome story reasons, players begin saying Mary Sue!
    Any time they tell us how awesome an NPC is even though the NPC is not actually awesome players begin saying Mary Sue, because informed ability is a common Mary Sue trait.

    When you show that an NPC is awesome while still being a well-realized character, you get a Ghost Widow. When you tell us they're awesome and nothing more, you get a Blue Steel. When you tell us they're awesome over and over, and that everyone thinks so, and that even our characters think so, players start saying Mary Sue.
  25. You could also use a required squishy "boss" (minion or lieutenant class) set to run at full health. If the map (or the floor, if it's a multi-story map) is fairly big, it should be difficult for him to escape unless the player lets him.