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Posts
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i've been farming Rikti +2/8 with a elec/elec build set for recharge and Aoe so no defense without much difficulty. It does cost a lot to make /Elec a good farm option but once your there it's very fun to lay with.
It really depends what you want to farm. -
IIRC Kismet is +6% acc so the 4th slot would be better with LoTG
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We really need to do more of these.... maybe bring back the nightly raid??? We used to do it when it was taking 1h+ and 250 people to complete.. i"m sure we can get 50 people and it would give the chance to people who miss 1 day to do it on a another day
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sorry I couldn't be there, had a last minute family diner
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well since the Hami raid is already done, i'll take a break and be back for 9:30pm
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This looks like a really good build.
You should be able to do gloom->chain induction-Jacob's Ladder->charged brawl>gloom... without issue but if Hasten is not active you will have to wait about a second for the second Chain induction.
As for the rest of the build I noticed you don't take any travel power, so I guess you'll be using temp powers.
You left build up empty but since you took 6 slot I assumed you planned on putting Gaussian Synch in it for the +def.
Your resist is at 59.1% which is pretty much the max i've ever been able to get a /elec build to. Melee defense is at 39.6% (with 6 slotted gaussian and CJ) and you easily go over the cap with Darkest Night. so this should give you a really solid build to farm with.
On top of that Energize is up every 46sec without hasten or 36 with hasten so you should have it available when needed.
I really don't see anything to complain about lol -
I notice you mentionned higher up in the thread that your card had 2 6pin PCI-E power connector connected but that there was a 2pin slot next to it that was empty.
I noticed on my power supply that I had 2 6pin connector one of which had a 2pin connector attached to it. My geforce 275 can't connect that 2pin connector but maybe your 285 needs it.
If this is what you see (might be a different card)
the 2 pin connector is not for power, it's for sound, it goes with the small black cable you see in the image below
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Quote:I had ghost widow on my previous build and realized that I was never using the cone immo and barely using Darkest night. Also Darkest night was using way too much end for a build that already had endurance issues. I never took gloom so I can't comment on that. I know it's the "best" single damage attack but I had enough single target attacks already and wanted more melee/ S/L defense that the immo could provide me.I saw yours. I am looking over your slotting. Why did you go with Scirocco over ghost widow? Do you fight a lot of lower-level enemies where the -kb comes in handy?
Just curious. I originally went leviathan just for the visuals, but I'm regretting not having gloom's damage and darkest night's protection.
I also took Sciroco because the immo is Aoe which makes it easy to add to the attack chain without having to move.
As for your latest build. It's hard to judge since I'm not sure what IO you took ( dam/acc, acc/rech, ...etc) but I know by experience that if you are going with the Kinetic Combat route, you will want more Acc in your attacks. I guess this is why you added 2 IO ( probably dam/acc) but since I can't confirm, I want to make sure you know. I did recreate it in Mids to get an idea of your numbers ( assuming I used the right type of IO)
Since you are not taking Tough, your S/L resist is kinda low (41%) which i not really covered by the S/L def (28%), I recommend trying to get either more Def or try to fit Tough in there to boost the resist to around 58%. (unless you plan on using power surge often)
If you are to take either Charge brawl or Havok punch, take the later, with the recharge you have it would be up every 2 sec and does a lot more damage than Charged brawl.
the 3 BOTZ in Super jump won't really help (especially with the coming change to the bonuses) so i'd leave the KB protection and use the 2 slots in a different power, maybe boost the resist a bit or in power sink to drain more end.
This is my 2 inf, all in all it looks like a good all around build but you might have problem with defense debuff or enemies dealing a lot of S/L (which there is a lot of)
IF anyone else wants to comment , Here is the Mids data chunk that I recreated for his build.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1395;694;1388;HEX;| |78DA9D93DB4E53511086574FB6A585B696520EA540150A2295DE7948342A9018A91| |61BD4A8B13665214D6ADBEC6E12BDF301F4461351C12BE3F9520583AF62E283A8D4| |99F9576B8C77EEC0FFEDBD0E33FFCCEACADD9D0B2A75FF947204CE564BCD66F18CB| |56E6B5F6EDD2ED9957A4D79955209192BE67455EBCC7C55976DAB522E55316026E7| |F4AAAE35FF4C174F5B77EA56E45C6D4D5BBA6667DA2F5DF97ABD9A2934B45E09CAE| |B42C5AEE966131F8BBAD4A8D46E87DA1F2BDA6AAE551AF1F946A59C41A2427D9D32| |979AB6B6EEF593B929FADF53EDA7E55179424AB99704FB2E0105816F959055BE5B8| |297BCC121BB5C2A492F69E54C012302F798A0D55E46D11D3F9CBCB5EB27F04B10DC| |035A8209E562BCA2F52E13DD85E83D08DB83246144E7D01E44777A3629425485B70| |4FBA7C5668A8EC08B404E2F86CC4C2FE0A049BFF1E787BF5EF8EB83BF3EF8EBFFCB| |9F87C2061056056624909786BA4DA6EE93F432ACFA2F3B78667059F09AA642A6A61| |06A1A444D09149340695C77C4388AE03C92388F24CE2389F318C5798CE23C7C943E| |6AA24737C4EBE813C1D823E0B1E00DAD8819E7B1B8D87C4B1F71331447317D146DC| |0441B8889FDB15EC181301011BCA31543F0EA1E3A8F998B82837920075C10C4BD9C| |0F9986BF891F0F4D8C986A47D0FF34FA9F46FFD3E8FF14FA3F83FEBF970EB0C1962| |385C2261E0A3ED0D8B849318E232ED3964993627243718FA79E02CF04879E039B82| |992DC177BAD9D3A605D3DB12FBF0176017D811688A9E312DC87C9484473E019F816| |D41764710A116CC9A9FC92C3A9B4567B361398D84BB731DE98F1EB5F8CF48DEDDB9| |54CA21230BEECE756CF9C38ABBA4B0F8BF9EDD603BA57FA98BB4C0B2CC7285E52AC| |B3596EB2C37586EB214595A5F3BBB4347D9D73196E32C275862E44F3DE095DE0049| |8025C8D2CDD2C3126209B3445906595EB0B47E03C4BEFCE1| |-------------------------------------------------------------------|
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The datalink doesn't work??
If so I can put the code for it but it will ave to wait until i'm home.
Edit: just noticed there was a problem with the link. I'll send it again when I get home
Edit2: here is the data chunk
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1412;697;1394;HEX;| |78DA9D93D95213511086CF90C4EC240861DF03242424C09DCB85A502552AD158944| |B011253F14862C5844A862ABDF30150C1E5D22B65F311F4557C1385B1BBFF132CCB| |3BA792FF9BD3D33DDDD37D4EEEC54248A957579415BC5E2D369B856B8D6D5BFB72D| |B76D1AED46BBE055D2A171B9BDAAB941A9467859CAE6A9D5DACEA92DDA8948A5518| |CCC305FD54D79A7F1E17AE369ED71B1D376A65DDD0353BDBBA09E5EBF56A76A962D| |774B31990C5CA96D64FC2C6BE59B62BB54D782DEBE2162D628B5B9552D6D4B05DC8| |159BB66EBCECA5C2A6E97FAA5A97E351AB8484F2AD01EB82C02341F786A0B720F8C| |C0196894AD1CDBC6A4B0333027746703E0BCC0A4E5A411465215700B9DA91AB1DB9| |7A91AB1FB9F6495DC8E572252D36B92704E726810440BDF6C04F79928A135AB4F49| |A84DE9F6D6CEAFF25183C011CC1B072094E65C535FACDC7F98FC5143D02BE08A6F7| |059903C1FCA1609C120511D5164C4BFAD05F88934318C5A8F00F8939A445C4941C9| |9112F2F7975C06475DC97B675DF94EFF3D1934ED387CE5D89EFDA015E0B26F60447| |E411332F8D65E4A507A43DC6D4C33743D2D13ED39A3ECC6218B318C32CE298451CB| |3886316C7A40388720FDC92EA26F2404E90B82D98BE23B0BC9C0A79871CBA644023| |26ED08BA3E8A198C623EA398CF18E63386897C25FF71D93A8E671C5F99400712E84| |00A1D48BDC544DE085C947DD2CC71121B710A7B750A7B750A7B3585DD398F2DEBA6| |A8A41940B20B5F13153CA672D3A6F6F4AE9866F68077C07B41E623F0010782348B2| |857B62C85CD5680674055D04D79E7CC8CE6B03D06DD6767937EDCBEE57F2C79F7D9| |9952965896D8C7CAB3C5F147C553C1F9BFAE6FA1D6A9F5DF0DD0DD0A89BAC7F2809| |70F595659D6D8B6CEB2C1526071BE875A05472E705D17592EB15C6689517D6A873D| |BD4192204B8825CCD2CE126189B274B2F4B37C62717E03BFC00181| |-------------------------------------------------------------------|
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There is so many things I want from this Issue that, for once, I will not load the testing server. I want to play it live without getting burned out on the new content.
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You can look at my build (thread a bit lower) for a build with lots +melee def and good S/L def. You could easily swap Mu patron for something else (gloom..etc).
My previous build (also in that thread) was end heavy, missing Acc and would simply crumble fast. I think the new one will be better so you can base yourself on it if you want. I haven't personally played it yet since I was waiting on feedback. -
Ok sorry to start a new thread but I wasn't sure if I should "hijack" other peoples thread with my own problems.
I've been away from the game for about 5 or 6 month so I missed the changed to "Conserve power". I notice when coming back that it had changed (FINALLY!!!!) so i'm thinking of re-working my elec/elec brute.
This is the build I am aiming for. it's heavy on +melee def and some good S/L Def since it's the "tank" build.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Decharge: Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(25)
Level 1: Charged Armor -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam(19), TtmC'tng-EndRdx(19)
Level 2: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(25), T'Death-Dam%(27)
Level 4: Conductive Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7)
Level 6: Hurdle -- Jump-I(A)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31), Oblit-Acc/Dmg/Rchg(31)
Level 10: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(17), GSFC-ToHit(17), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Grounded -- ResDam-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23)
Level 20: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(21), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/EndRdx(37)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Static Shield -- S'fstPrt-ResDam/Def+(A)
Level 26: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 28: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(37), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(42)
Level 30: Boxing -- Empty(A)
Level 32: Lightning Rod -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 35: Power Sink -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(40), Efficacy-EndMod(40), Efficacy-EndMod/Rchg(43), Efficacy-Acc/Rchg(43)
Level 38: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/Rchg(39), TtmC'tng-EndRdx/Rchg(39), TtmC'tng-EndRdx(43), TtmC'tng-ResDam/EndRdx/Rchg(50)
Level 41: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42)
Level 44: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob(46), Enf'dOp-Acc/Immob/Rchg(46)
Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(48), Mocking-Taunt/Rchg/Rng(48), Mocking-Taunt/Rng(48)
Level 49: Combat Jumping -- Zephyr-ResKB(A), DefBuff-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run
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Set Bonus Totals:- 18.5% DamageBuff(Smashing)
- 18.5% DamageBuff(Lethal)
- 18.5% DamageBuff(Fire)
- 18.5% DamageBuff(Cold)
- 18.5% DamageBuff(Energy)
- 18.5% DamageBuff(Negative)
- 18.5% DamageBuff(Toxic)
- 18.5% DamageBuff(Psionic)
- 22.7% Defense(Smashing)
- 22.7% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 4.88% Defense(Psionic)
- 34.9% Defense(Melee)
- 5.5% Defense(Ranged)
- 5.5% Defense(AoE)
- 4.05% Max End
- 18% Enhancement(Accuracy)
- 18.8% Enhancement(RechargeTime)
- 3% Enhancement(Immobilize)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 174.3 HP (11.6%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 13.8%
- MezResist(Immobilize) 8.25%
- MezResist(Sleep) 4.4%
- MezResist(Stun) 8.8%
- MezResist(Terrorized) 2.2%
- 8% (0.13 End/sec) Recovery
- 30% (1.88 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 1.88% Resistance(Negative)
- 5% RunSpeed
For ease of comparison, this is the build I currently have, which is end Heavy, lacks accuracy but still works well when I have alot of people around me to use power sink. these problems are what I tried to fix with the other build
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 1: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam(5)
Level 2: Lightning Field -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(13)
Level 4: Conductive Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(5), ImpArm-ResDam(7), ImpArm-ResDam/EndRdx/Rchg(7)
Level 6: Hurdle -- Jump-I(A)
Level 8: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(31), Oblit-Dmg(34), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42)
Level 14: Super Speed -- Run-I(A)
Level 16: Static Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(19), S'fstPrt-ResKB(40)
Level 18: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(27), Mrcl-Rcvry+(43)
Level 20: Chain Induction -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23)
Level 22: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 24: Grounded -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(25), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(27)
Level 26: Lightning Reflexes -- Run-I(A)
Level 28: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(29), ImpArm-ResDam(29), ImpArm-ResDam/EndRdx/Rchg(31)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39)
Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34)
Level 35: Power Sink -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Rchg(36)
Level 38: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(43), Dct'dW-Rchg(45), Dct'dW-Heal(48)
Level 41: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(46)
Level 47: Build Up -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(50), Mocking-Taunt/Rchg/Rng(50), Mocking-Taunt/Rng(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run
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Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 28.3% Defense(Smashing)
- 28.3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 10.5% Defense(Psionic)
- 23.6% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 12.6% Max End
- 46.3% Enhancement(RechargeTime)
- 3% Enhancement(Immobilize)
- 57% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 106.8 HP (7.13%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 1.65%
- MezResist(Held) 5.5%
- MezResist(Immobilize) 8.25%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 2.2%
- 19.5% (0.33 End/sec) Recovery
- 10% (0.63 HP/sec) Regeneration
- 6.3% Resistance(Fire)
- 6.3% Resistance(Cold)
- 1.88% Resistance(Negative)
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no time or date was decided so we don't even know if it's this weekend or not....
I'm available pretty much every night of the week except for the last minute overtime at work which I never know in advance (that's why I'm on the reserve list) -
My brute Decharge is ready to taunt those mitos
I also have a bunch of EoE already (15 or so)
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Count me in.
Mere Nature: lvl 50 grav/storm since I don't think my earth/storm will be near ready. -
was about to edit my post but i'll just reply instead.
For some reason Duck lost the ownership of the original URL to download the program but someone on the board has uploaded the last version for us. check this post for the link: http://boards.cityofheroes.com/showp...91&postcount=7
Also I've been using the software on Windows 7 64bit without issues. As long as you have the latest version of Herostat installed you should be fine. -
Quote:For the G15 you can use the COHLCD software along with Herostat to get your in game stats appear on the LCD. It's a very nice little software and it works very well.For a keyboard, I don't normally care about all those extras, but do want a nice wrist rest. But I was looking at a Saitek and the Logitech and had a question about the latter one - for something like the G-19/15, is it possible to have selected in-game stats appear in the lcd? Also, I'd prefer USB to wireless.
Example of things that can be displayed:
1- hp/end bar
2- Amount of influence
3- XP earned and XP left to level
4- Chat logs ( global, channel, private messages)
and I might be forgetting some. -
Quote:I'm inYou keep doing thisssssss >:3
And to be honest if I knew 7 other Stormies who wouldn't make me want to take a bath with a hair dryer I totally would( grav/storm can't be THAT bad for KB... can it??? lol)
As for the Scrap ITF... I seem to be getting pushed around lol , please keep me on the reserve list since I'm not sure i'll make it depending on my schedule. -
LOL my global is @Electrohawk not Drowslaud
thats the name of the toon.
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well then we need to find someone who is still using a Geforce 4 to see if they have the same issue. I still have one lying around but don't have a motherboard with AGP
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http://www.nvidia.com/object/winxp_2k_93.71_2.html
This should be the latest driver released by Nvidia for the Geforce4 MX /GO series. version 93.71 -
You have to remember that Champion is a US based server (west one I believe) so while it is 5h30 pm for you it's barely morning for us which will explain the low population.
You might have more change with the European servers which have a population based closer to you. You will need a different updater to access those server though but you can find it on the NCsoft website. -
Hum.. it's possible that the tech shield FX cannot be processed by your graphic card. Since we don't know what card you have I'm guessing.
also maybe the graphic settings are not set correctly ( too low or a setting your card can't support).
Could you make a screenshot of what you see ? We might understand more with a picture. Also knowing your card and settings could help ( try COHHelper to get that information easily)